I've been jamming 4 MB Molten Rain on Cockatrice and it's lols against all of the BBE, JTMS, and Tron decks. Guide -> Eidolon -> Molten Rain beats lots of decks, even if Molten Rain is just Stone Rain haha.
I was thinking about that (Molten Rain in main board). Seens to me it is a good shot against almost any deck.
So, do you guys think is it worth?
I've been jamming 4 MB Molten Rain on Cockatrice and it's lols against all of the BBE, JTMS, and Tron decks. Guide -> Eidolon -> Molten Rain beats lots of decks, even if Molten Rain is just Stone Rain haha.
I was thinking about that (Molten Rain in main board). Seens to me it is a good shot against almost any deck.
So, do you guys think is it worth?
Molten rain and Contaminated ground seem like the best options as you still burn while hating lands. you could also extend the hate with Stone Rain, Rain of tears, Fulminator mage, Evil Presence, etc. There's definitely something to be done with the idea. However, if you start going this deep in land hate, you'll start to loose sight of burn a bit. Maybe there's a deck more akin to what you want to do: RG Land destruction (You basically want to drop a mana dork turn 1 to be able to start blasting lands away as soon as turn 2). Google it up if you want to know more as here is not the right place to discuss it.
My meta at the store I play players run a lot of control decks. I’ve always played one firecraft main taking out 1 searing blaze. They let us play with the unbanned cards last night so I played against 3 jaces in 4 rounds. Firecraft has been great. I play one main and one in the side. If they don’t plus Jace it’s an uncounterable kill. What do you guys think about this at a regular tournament. I have one tomorrow. I have a feeling a lot of people will be playing control be Jace is new. Should I move them both back to side, play two main or keep 1/1 split? Thank you
Also a few weeks ago I ran I single hazoret and he was phenomenal all night. I mean phenomenal. When I play a singleton of something I usually take out 1 skullcrack or 1 searing blaze. I run a normal RWg list splashing DRev in side. Tap out on turn 4 to play Jace. Even if they bump him to five hazoret comes down and can kill him. Too cute? I’m seeing some lists run 1 hazoret like mardu and such. Haven’t seen it in burn yet. Maybe 1 in the side for control? In NYC the majority of players are control players. Always been like that
Also a few weeks ago I ran I single hazoret and he was phenomenal all night. I mean phenomenal. When I play a singleton of something I usually take out 1 skullcrack or 1 searing blaze. I run a normal RWg list splashing DRev in side. Tap out on turn 4 to play Jace. Even if they bump him to five hazoret comes down and can kill him. Too cute? I’m seeing some lists run 1 hazoret like mardu and such. Haven’t seen it in burn yet. Maybe 1 in the side for control? In NYC the majority of players are control players. Always been like that
I also see a couple of aggro decks run Hazoret the fervent in some numbers. The potential damage she can dish is alluring (she also passes over Leyline of sanctity), but I think it's way out of our casting range as we shun even 3 CMC spell with few exceptions for the sideboard. Having this lone 4-drop with a mana base + spell line-up that consider 4 lands as flooding 95% of the time just seem awkward.
Hi buddy, I ran 2 Hazoret some months ago and my results were always really good. I had them instead of searing blaze. It is a really good card, especially when you run out all your cards. Topdecking this card you can surprise your opponent. And except path to exile, it is almost invincible!. I run the normal list without 2 searing blaze and including 2 Hazoret. My win ratio in MOL was about 80% (preparing to competitive)
What do you think guys about the new jund? It always defeat me in MOL...
80% winrate is absurdly high, that’s 4-1 in every league... hard time believing that one
Private Mod Note
():
Rollback Post to RevisionRollBack
@RoboMemer on Discord
@Robo_Memer on Twitter, Twitch, Reddit, and YouTube
Feel free to PM me about Affinity decks in any format!
I noticed that many MTGO decks are playing a single Stomping Ground to fuel four copies of Destructive Revelry from the sideboard. But in a meta full of land disruption, isn't this a very frail strategy? The opponent has so many ways to disable the land, meaning that you may get only one use out of it versus four out of fifteen slots used up in the sideboard.
While it sucks to search up stomping ground and have it get blown up, you probably only want/get one use out of it in any given game solely because you only drew 1 drev and can often search it up right before using it. I think 1 SG is ok to support sideboard-only green. I don't think you need 2 unless you have maindeck green. You don't want to naturally draw into green very often and have to take damage when there's no green in the deck.
It depends. Jund can be anywhere from good to awful depending on how much lifegain they play. BBE will at least replace Huntmaster, which is a good thing for us. They could still have a heavy scooze/brutality build and that's bad news for us. My expectation is that it'll be a good matchup while Burn isn't the boogie man and bad when it is, which is basically how things work with BGx decks against us anyway.
I played against Abzan two days ago with mono red Burn because I don't have the lands yet, and my opponent had Collective Brutality in games 1 and 2, but I won both of them. In game 2, he also had Scavenging Ooze and Shambling Vent as well, but small amounts of lifegain don't seem to matter too much, and Scavenging Ooze seems to need a lot of time in order to have a big impact on the board.
Correct me if I'm wrong, but I'm pretty sure Abzan and Jund are similar matchups.
When playing against affinity, is it right to bolt Steel Overseer? It seems like a card that should't go unanswered, but it also seems like a pretty slow card, so maybe it's better to just go for the face if we think we're winning the race.
As an ex affinity player, I can tell you that Overseer and Skirge are the best cards vs Burn. Going wide (plus ticking up manlands) is very hard to deal with. I would lose (as affinity) whenever all my creatures got taken out, and I kept getting hit in the face by creatures.
Scooze and shambling vents are the kinds of cards that can wreck you. Even if it's a small amount of life gain, it's constantly happening every turn and you don't have enough skullcracks to stop it. You have to stop them through removal below it gets out of hand.
Jund and Junk are definitely similar matchups, but Junk has Rhino in the 4 slot and Lingering Souls is strong too, because it blanks your creatures and can't be blocked.
Steel Overseer is bad news if it starts tapping, and you probably want to kill it on sight unless you can see a path to victory without doing it.
2 boros with splash for destructive revelry in the side (and both had 3 bridges in the side)
1 nactal burn (that's been a while!)
Also 2 players were 8-0 after day 1 (1 was one of the boros list that made the top 32):
2 boros with splash for destructive revelry in the side (and both had 3 bridges in the side)
So for the past few big tournament, it seems like the best performing list have the splash of green for destructive revelry
Thanks for reporting these lists. I think GP Lyon is only good for entertainment value. The meta should be drastically shifting now. I don't know how the prevalence of enchantments will change moving forward, but we should see more Jund (so Nacatl will be worse) and more aggressive decks (so Stomping Ground is worse).
I was thinking about that (Molten Rain in main board). Seens to me it is a good shot against almost any deck.
So, do you guys think is it worth?
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
https://decks.tcgplayer.com/magic/modern/dj-west/red-green-ponza/1294269
It comes from this article:
http://magic.tcgplayer.com/db/article.asp?ID=14449&writer=Seth Manfield&articledate=2-13-2018
I had a really hard time against it, multiple times.
Turn 1) Play a forest or Stomping ground, cast Arbor Elf, pass
Turn 2) Assuming the elf lives, play a forest or Stomping ground, tap one land to enchant the untapped one with Utopia sprawl naming red, tap the enchanted land for two mana, untap it with the ability of Arbor elf, tap the land again. You now have four mana to drop a Bloodbraid elf, a Huntmaster of the fells or worst case scenario for us an Obstinate Baloth. Another worst case scenario is BBE cascading into Kitchen Finks.
Moral of the story? BOLT THE F**KING BIRD!!!
Or elf in this case, but there's this saying tha goes... oh whatever...
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
Also a few weeks ago I ran I single hazoret and he was phenomenal all night. I mean phenomenal. When I play a singleton of something I usually take out 1 skullcrack or 1 searing blaze. I run a normal RWg list splashing DRev in side. Tap out on turn 4 to play Jace. Even if they bump him to five hazoret comes down and can kill him. Too cute? I’m seeing some lists run 1 hazoret like mardu and such. Haven’t seen it in burn yet. Maybe 1 in the side for control? In NYC the majority of players are control players. Always been like that
(W/B)BW Tokens(W/B) | (B/R)Rakdos Burn(B/R) | (U/R)Gift Storm(U/R)
80% winrate is absurdly high, that’s 4-1 in every league... hard time believing that one
@Robo_Memer on Twitter, Twitch, Reddit, and YouTube
Feel free to PM me about Affinity decks in any format!
Correct me if I'm wrong, but I'm pretty sure Abzan and Jund are similar matchups.
Jund and Junk are definitely similar matchups, but Junk has Rhino in the 4 slot and Lingering Souls is strong too, because it blanks your creatures and can't be blocked.
Steel Overseer is bad news if it starts tapping, and you probably want to kill it on sight unless you can see a path to victory without doing it.
Also 2 players were 8-0 after day 1 (1 was one of the boros list that made the top 32):
"Are you serious?" Chandra replied.
Thanks for reporting these lists. I think GP Lyon is only good for entertainment value. The meta should be drastically shifting now. I don't know how the prevalence of enchantments will change moving forward, but we should see more Jund (so Nacatl will be worse) and more aggressive decks (so Stomping Ground is worse).
Boros splashing green for Revelry as always been the best iteration of Burn. Nacatl Burn or some other like Mardu (which I love) are fringe versions.
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
DnT! I'm a power-load
DnT! Watch me Explode