I've been rocking this deck at my LGS's, I've top 8'ed 5 times, with a 3rd place and a FNM win with worse cards than the current version, which is almost complete:
It looks like Oko is starting to hit modern based on recent top 8 results. I have a 5K coming up in 1 month and am soliciting advice. What's our play vs Oko? Bolt the bird seems like a given. Add green for atarka's command and skullcrack 5-8? Leyline of punishment? Go rakdos for dreadbore? Smash to smithereens? Double bolt the walker as soon as he drops? I'm less worried about our creatures upgrading to Elks and more worried about infinite food tokens.
I managed to win my 2nd FNM yesterday, after a few months of inactivity. It was almost 100€ in prizes and I am pretty happy about my performance:
1st game: humans
2-1
I had never won a match against humans. Lost the coin flip but won the first game in less than a minute with an explosive hand. I could have won 2-0 but attacked with both swiftspear and guide with a champion of the parish and two vials in play at 14 life, and my opponent managed to attack for exactly 14 the next turn, I still make many more mistakes face to face than online. 3rd game I had another explosive hand and finished the game pretty quickly.
2nd game: b/w control
2-0
I had never won against b w control either at store tournaments. My opponent wasn't the most proficient with the deck I think. I managed to get in with creatures early and then sanbagged some burn to kill him in one shot. It was surprisingly easy. He resolved a timely reinforcements while at 14 life with a guide in play and, with no skullcrack or firecrafts, I still managed to win that game.
3rd game: titanshift
2-0
Lost the coin flip for the 3rd time, but managed to score two quick wins with decent hands, it was surprisingly easy.
3rd FNM victory, this time with my mono red sideboard since I forgot the boros side at home:
1st: Soul Sisters 2-1
I had to drible quite a lot of lifegain and, with no skullcracks, managed two quick wins with decent hands. Her game, the second one, was a goyf smash with one or two ajanis. I'm getting quite the legend at my LGS'S for a bunch of wins against seemingly impossible matchups.
2nd: Elves 2-0
Bolted archdruid game 1 and raced for another easy win. Game 2 sided in 2 Volcanic Fallouts and, with a big grin, watched as 7-10 elves each time kept falling as the fallouts kept showing up.
3rd: Bogles 1-2
Leyline of Sanctity and coronet bogle game 1. I didn't stand a chance. My only hope would be Deflecting Palm (since I don't have bridges), but I had forgotten them at home. Game 2 was a fun one: He kept an hand with LoS but no threats, and i was able to deploy a crappy ratchet bom turn 6 or 7 to destroy it. Game 3 was game 1 all over again.
4rd: Titanshift 2-0
I haven't lost a match against this deck for some reason, I don't think the matchup is that lopsided in my favor. Two quick wins with decent hands.
Semifinals: Mardu Death's Shadow 2-1
Screwed up big time game one. Kept a hand with one land and few 1 cmc spells, oh and it was a Canyon. Won game 2 and 3 by easily sandbagging the burn spells to kill him in one shot.
Final: Hardened Scales 2-1
Fast hand ensured he didn't stand a chance game 1. Game 2 was more interesting. He was able to combo off with ballista and hit me for 60 damage. The final game was first game all over again.
3rd FNM victory, this time with my mono red sideboard since I forgot the boros side at home:
1st: Soul Sisters 2-1
I had to drible quite a lot of lifegain and, with no skullcracks, managed two quick wins with decent hands. Her game, the second one, was a goyf smash with one or two ajanis. I'm getting quite the legend at my LGS'S for a bunch of wins against seemingly impossible matchups.
2nd: Elves 2-0
Bolted archdruid game 1 and raced for another easy win. Game 2 sided in 2 Volcanic Fallouts and, with a big grin, watched as 7-10 elves each time kept falling as the fallouts kept showing up.
3rd: Bogles 1-2
Leyline of Sanctity and coronet bogle game 1. I didn't stand a chance. My only hope would be Deflecting Palm (since I don't have bridges), but I had forgotten them at home. Game 2 was a fun one: He kept an hand with LoS but no threats, and i was able to deploy a crappy ratchet bom turn 6 or 7 to destroy it. Game 3 was game 1 all over again.
4rd: Titanshift 2-0
I haven't lost a match against this deck for some reason, I don't think the matchup is that lopsided in my favor. Two quick wins with decent hands.
Semifinals: Mardu Death's Shadow 2-1
Screwed up big time game one. Kept a hand with one land and few 1 cmc spells, oh and it was a Canyon. Won game 2 and 3 by easily sandbagging the burn spells to kill him in one shot.
Final: Hardened Scales 2-1
Fast hand ensured he didn't stand a chance game 1. Game 2 was more interesting. He was able to combo off with ballista and hit me for 60 damage. The final game was first game all over again.
Thanks for putting the effort into an amazing primer. I'm a new burn player and this has been extremely helpful. I'm definitely a converted anti-burn player, there are so many lines of play and intricacies that you don't see from the other side. I never thought I'd enjoy playing burn this much.
Thanks for putting the effort into an amazing primer. I'm a new burn player and this has been extremely helpful. I'm definitely a converted anti-burn player, there are so many lines of play and intricacies that you don't see from the other side. I never thought I'd enjoy playing burn this much.
I'm glad you found it useful. I don't get much time to do updates anymore, and it used to be much more active here but it fell off after they said MTGS was going to close.
what do you think about lurrus of the dream-den ?
it's basically free, an 8th card every match for 1 sideboard card less.
I think it can replace a Kor Firewalker pretty easily if you play those. I'm not sure how much value I place on having a 3/2 Lifelink for 3 whenever you want it. Obviously it's an 8th card in your hand and that's something, but I'm not convinced it's as phenomenal as some people make it out to be. It's irrelevant in a lot of situations (ie. you cast it and lose anyway), but if you're on T6 and drawing for burn spells and draw a land, you can at least a 3/2 Lifelink and maybe buy a turn. I wouldn't place much value on the rest of the text and I wouldn't play Seal of Fire/Vexing Devil with the goal of re-casting them. Obviously you're guaranteed to have it available when you're at 4 lands, but I wouldn't want to play sub-par cards along the way.
Thanks for putting the effort into an amazing primer. I'm a new burn player and this has been extremely helpful. I'm definitely a converted anti-burn player, there are so many lines of play and intricacies that you don't see from the other side. I never thought I'd enjoy playing burn this much.
I'm glad you found it useful. I don't get much time to do updates anymore, and it used to be much more active here but it fell off after they said MTGS was going to close.
what do you think about lurrus of the dream-den ?
it's basically free, an 8th card every match for 1 sideboard card less.
I think it can replace a Kor Firewalker pretty easily if you play those. I'm not sure how much value I place on having a 3/2 Lifelink for 3 whenever you want it. Obviously it's an 8th card in your hand and that's something, but I'm not convinced it's as phenomenal as some people make it out to be. It's irrelevant in a lot of situations (ie. you cast it and lose anyway), but if you're on T6 and drawing for burn spells and draw a land, you can at least a 3/2 Lifelink and maybe buy a turn. I wouldn't place much value on the rest of the text and I wouldn't play Seal of Fire/Vexing Devil with the goal of re-casting them. Obviously you're guaranteed to have it available when you're at 4 lands, but I wouldn't want to play sub-par cards along the way.
About seal of fire, probably isn't enough but would you play an enchantment [R] 2 damage to any target with flashback [1RWW] ? (assuming Lurrus won't survive a single turn, otherwise the flashback cost would be [1WW] and [R] the next turn).
Edit: Ofcourse if the Lurrus survive more than 1 turn we can continue re-cast seal of fire for [R] turn after turn, so a better falshback anyway.
Imagine a game where you need a burn spell but you draw a land... the only thing you need is another turn.... cast Lurrus, bring back guide or swiftspear to have 2 chump blocks to gain that time for next turn (or more)
Finished 3rd place today, with the same score as the winner:
1st: Rock 0-2
First time playing against this deck, thought it was Jund at first but it was different. Couldn't surpass the swarm of removal/lifegain and losing to myself with mulligans and bad hands. He got lucky 2nd game again, 2x6 lifegain from na unknown card.
2nd game: Jund Death's Shadow 2-1
First game I almost won but ended up losing it. 2nd game I had the triple guide hand and it was beautiful. 3rd game I don't remembre.
3rd game: Ponza 2-0
Two quick wins with decent hands, he couldn't do much besides destroying my lands and toy with Chandra, Torch of Defiance a bit.
4rd game: Blitz 2-0
Played 4 Searing Blazes game 1, neutralizing all his threats. 2nd game managed to win the race by killing some swiftpears and going upstairs with the other spells.
what do you think about Roiling vortex? is worth a main slot/a sideboard slot or none of them ?
imho at least 2 in sideboard because i see it as a better skullcrack for anti-gain life
Looks like burn
Thanks in advance everyone!
1st game: humans
2-1
I had never won a match against humans. Lost the coin flip but won the first game in less than a minute with an explosive hand. I could have won 2-0 but attacked with both swiftspear and guide with a champion of the parish and two vials in play at 14 life, and my opponent managed to attack for exactly 14 the next turn, I still make many more mistakes face to face than online. 3rd game I had another explosive hand and finished the game pretty quickly.
2nd game: b/w control
2-0
I had never won against b w control either at store tournaments. My opponent wasn't the most proficient with the deck I think. I managed to get in with creatures early and then sanbagged some burn to kill him in one shot. It was surprisingly easy. He resolved a timely reinforcements while at 14 life with a guide in play and, with no skullcrack or firecrafts, I still managed to win that game.
3rd game: titanshift
2-0
Lost the coin flip for the 3rd time, but managed to score two quick wins with decent hands, it was surprisingly easy.
I noticed Grim Lavamancer is making a bit of a come back.
Burn
1st: Soul Sisters 2-1
I had to drible quite a lot of lifegain and, with no skullcracks, managed two quick wins with decent hands. Her game, the second one, was a goyf smash with one or two ajanis. I'm getting quite the legend at my LGS'S for a bunch of wins against seemingly impossible matchups.
2nd: Elves 2-0
Bolted archdruid game 1 and raced for another easy win. Game 2 sided in 2 Volcanic Fallouts and, with a big grin, watched as 7-10 elves each time kept falling as the fallouts kept showing up.
3rd: Bogles 1-2
Leyline of Sanctity and coronet bogle game 1. I didn't stand a chance. My only hope would be Deflecting Palm (since I don't have bridges), but I had forgotten them at home. Game 2 was a fun one: He kept an hand with LoS but no threats, and i was able to deploy a crappy ratchet bom turn 6 or 7 to destroy it. Game 3 was game 1 all over again.
4rd: Titanshift 2-0
I haven't lost a match against this deck for some reason, I don't think the matchup is that lopsided in my favor. Two quick wins with decent hands.
Semifinals: Mardu Death's Shadow 2-1
Screwed up big time game one. Kept a hand with one land and few 1 cmc spells, oh and it was a Canyon. Won game 2 and 3 by easily sandbagging the burn spells to kill him in one shot.
Final: Hardened Scales 2-1
Fast hand ensured he didn't stand a chance game 1. Game 2 was more interesting. He was able to combo off with ballista and hit me for 60 damage. The final game was first game all over again.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
it's basically free, an 8th card every match for 1 sideboard card less.
I'm glad you found it useful. I don't get much time to do updates anymore, and it used to be much more active here but it fell off after they said MTGS was going to close.
I think it can replace a Kor Firewalker pretty easily if you play those. I'm not sure how much value I place on having a 3/2 Lifelink for 3 whenever you want it. Obviously it's an 8th card in your hand and that's something, but I'm not convinced it's as phenomenal as some people make it out to be. It's irrelevant in a lot of situations (ie. you cast it and lose anyway), but if you're on T6 and drawing for burn spells and draw a land, you can at least a 3/2 Lifelink and maybe buy a turn. I wouldn't place much value on the rest of the text and I wouldn't play Seal of Fire/Vexing Devil with the goal of re-casting them. Obviously you're guaranteed to have it available when you're at 4 lands, but I wouldn't want to play sub-par cards along the way.
About seal of fire, probably isn't enough but would you play an enchantment [R] 2 damage to any target with flashback [1RWW] ? (assuming Lurrus won't survive a single turn, otherwise the flashback cost would be [1WW] and [R] the next turn).
Edit: Ofcourse if the Lurrus survive more than 1 turn we can continue re-cast seal of fire for [R] turn after turn, so a better falshback anyway.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn
I haven't played in a while, so I don't have any insight on how it would do now.
1st: Rock 0-2
First time playing against this deck, thought it was Jund at first but it was different. Couldn't surpass the swarm of removal/lifegain and losing to myself with mulligans and bad hands. He got lucky 2nd game again, 2x6 lifegain from na unknown card.
2nd game: Jund Death's Shadow 2-1
First game I almost won but ended up losing it. 2nd game I had the triple guide hand and it was beautiful. 3rd game I don't remembre.
3rd game: Ponza 2-0
Two quick wins with decent hands, he couldn't do much besides destroying my lands and toy with Chandra, Torch of Defiance a bit.
4rd game: Blitz 2-0
Played 4 Searing Blazes game 1, neutralizing all his threats. 2nd game managed to win the race by killing some swiftpears and going upstairs with the other spells.
imho at least 2 in sideboard because i see it as a better skullcrack for anti-gain life
https://www.youtube.com/watch?v=RjRVPpfBjAc
https://www.youtube.com/watch?v=F82Z2DcbVY0