So after seeing some lists and stuff, I decided to sleeve up Mardu with Light up the Stage and see if it was good. This is the list I ran tonight. I wish I had some blackcleave cliffs, but alas
I ended up 4-0 beating amulet titan, G tron, U tron and Vannifar pod. The pod deck was the only deck to take a game from me and the deck felt very smooth and consistent. I did board out light up the stage every round, but the match-ups were not about card quantity. I think the reason I like this, is that it is obviously a burn deck, but sequencing your spells is slightly different than in boros, so it almost feels like a different deck. Also, your game ones are just brutal against most opponents. I will, in immediate future, continue with this build. It honestly felt better than Boros and has felt better in my testing. But obviously more testing must be done.
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
Hi! pretty much agreed with what you said. I am running a similar list right now, and feels really powerful, and definitely more interesting that boros burn. I notice you have move eidolons to the SB in favour of skullcrack, why so and how do you feel about it? I kinda like it, but eidolon is such a staple that I actually never considered moving it. Might try it myself.
The eidolons felt clunky with Light up the Stage. I never wanted to cast them off it and eidolon has just felt whelming lately, even in boros burn. In the matchups where it is good, it is likely the best card in the deck (UR phoenix, storm, etc...). But with no maindeck lifegain and playing three colors (so lots of shocking), it is more likely to get eidolon locked in some matchups (humans, spirits). I wanted every maindeck card to play well with plan A, burn the face. Then post-board I could bring in the powerful interaction. Whether or not this is correct is why we test.
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
I'll get the next burn hate analysis up as soon as I can. I can't really do it from a phone via ssh, and I lack a computer right now.
Story time and PSA: don't store your cards or valuables under a water pipe, drain pipe, or ductwork. I had the supply line on the bathroom sink break and pour water into the bathroom for about 6 hours the other day. It flowed into the ductwork and then out of seams in between ductwork sections, and then onto everything that was under that ductwork in the basement. My laptop was on a sofa downstairs directly under that ductwork and it's surely toast, but hopefully I can pull the data off the drive still. My analysis script lives in the cloud, so all I need is a device with a keyboard and I'm in business. My cards were no where near any of this and they're all fine except for my rna prerelease cards. Just be mindful of where you store stuff.
I lost the first game because I had no idea what he was actually playing and I am not familiar with the archetype. Games 2 and 3 were never out of my control and I burned him down.
Game 2 against Boros Burn (2-1) 2-0
Three very intense games that were always close and more about who loses their nerve first. Lifegain through Helix is not really favouring my build. But I pulled it off in Game 3 thanks to Eidolon and and presenting enough pressure.
Game 3 against Hardened Scales (1-2) 2-1
I lost the first game because I was not on my toes and made a few misplays and not having an answer to Ravager triggers ... Game 2 went really well, Smashing my way through his artifacts, in the last game I flooded ... 4 turns just lands, fetching didn't help either ...
Game 4 against UW Control (2-0) 3-1
Both games were pretty lopsided, I was quite on curve, he flooded both games. Not much else to say.
All in all I am very happy with how this build performed, Game 1s felt like drag racing and having a more or less painless mana base makes a difference and (in a way) won me the mirror, although I have no lifegain. Light up the Stage is nice, but I need to play a bit more with it to have a real oppinion on it.
Usually I boarded LutS out in Games 2+ and boarded Eidolon in, playing both at the sime time doesn't feel very beneficial to my life total.
Hi Guys! I am from Ukraine, I like play BURN. In my club one man play Tron. I had no problems with the Tron before. But today I can not defeat the Tron. I lost my skill Help me with the Sideboard against the Tron.
Hi Guys! I am from Ukraine, I like play BURN. In my club one man play Tron. I had no problems with the Tron before. But today I can not defeat the Tron. I lost my skill Help me with the Sideboard against the Tron.
Tron is usually a good match-up for Burn. Typically we just want to win faster than they can get Tron online. If you're playing Boros, I would bring in Path to Exile to deal with Wurmcoil Engine. I don't think it's usually worth bringing in artifact hate, since it doesn't do much against the wurm, and it's usually difficult to get rid of their Expedition Maps and baubles while staying ahead on tempo. Eidolon of the Great Revel is great to slam on turn 2, but I'd probably side it out if you're on the draw. Skullcrack is usually worth bringing in if you don't maindeck it, since Tron always runs some means of gaining life (including wurmcoil).
Chalice can wreck your day, so you should bring artifact hate. Smash to Smithereens and Destructive Revelry are ok. Shattering Spree gets around chalice because the copies aren't cast.
I've won games against them with Deflecting Palm, because it's often 4 or more damage. You don't have to discard for Reality Smasher since Palm doesn't target.
Path to Exile is worth playing for TKS to get cards back. Blaze isn't the worst, because it still deals damage.
Ensnaring Bridge could shut them down but it comes down late and they can get around it with Walking Ballista. I don't think bridge is worth it.
At some level, you kind of have to hope they don't have chalice it hope you have the hate to deal with it. Try to dump 1cmc from your hand as quick as you can.
Abrade should be the 4th Searing Blaze or more Wear//Tear, if you like those.
I think you're too creature heavy, so I would cut Bomat. Boros Charm should still be in the maindeck. I also don't think Light Up the Stage is playable and it could be Skullcrack or Lightning Helix out some combination of the 2.
Chalice can wreck your day, so you should bring artifact hate. Smash to Smithereens and Destructive Revelry are ok. Shattering Spree gets around chalice because the copies aren't cast.
At some level, you kind of have to hope they don't have chalice it hope you have the hate to deal with it. Try to dump 1cmc from your hand as quick as you can.
Funny, yesterday I was just writing on the D&T thread how Chalice has never done anything against me when I play burn. Boros has enough powerful 2cmc spells in the maindeck, and it's usually easy to know a chalice deck, making sideboarding intuitive and you just bring in your artifact hate.
That being said, I've recently switched over to a Rakdos shell that I'm eager to test out, and I'm well aware that this deck runs more 1cmc spells, making it more susceptive to Chalice. However, Rift Bolt, Light up the Stage, and Skewer the Critics all manage to circumvent Chalice of the Void while still being cast for 1 mana.
This is my current build. Curious what people think about the sideboard with the new meta. My LGS plays Tron, Emeria Titan, Burn, Jund/GB, UW Control, Infect, Mill, Elves, Dredge, and Phoenix. I'm also maindecking skullcrack since I know that other people know that Burn is on the rise and I expect to be seeing more maindeck lifegain.
So after seeing some lists and stuff, I decided to sleeve up Mardu with Light up the Stage and see if it was good. This is the list I ran tonight. I wish I had some blackcleave cliffs, but alas
I ended up 4-0 beating amulet titan, G tron, U tron and Vannifar pod. The pod deck was the only deck to take a game from me and the deck felt very smooth and consistent. I did board out light up the stage every round, but the match-ups were not about card quantity. I think the reason I like this, is that it is obviously a burn deck, but sequencing your spells is slightly different than in boros, so it almost feels like a different deck. Also, your game ones are just brutal against most opponents. I will, in immediate future, continue with this build. It honestly felt better than Boros and has felt better in my testing. But obviously more testing must be done.
Did you get to live the dream and Rakdos Charm against the pod deck?
On a side note, do you guys like shatter effects against amulet, or are we just supposed to race and hope they don’t have the nuts?
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Standard: UB Control
Modern: UWR Control
EDH: Ezuri, Renegade Leader
Titania, Protector of Argoth
Phelddagrif
Glissa, the Traitor
Rosheen Meanderer
So what's the consensus on Light Up The Stage? It seems like most people are either playing it 4-of or not at all. I'm currently running straight Boros burn and don't even know what I would cut for it.
So what's the consensus on Light Up The Stage? It seems like most people are either playing it 4-of or not at all. I'm currently running straight Boros burn and don't even know what I would cut for it.
I have only liked Light up the Stage in the Rakdos Bump Version. I wouldn't play it in straight Boros.
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Rollback Post to RevisionRollBack
Standard: UB Control
Modern: UWR Control
EDH: Ezuri, Renegade Leader
Titania, Protector of Argoth
Phelddagrif
Glissa, the Traitor
Rosheen Meanderer
So after seeing some lists and stuff, I decided to sleeve up Mardu with Light up the Stage and see if it was good. This is the list I ran tonight. I wish I had some blackcleave cliffs, but alas
I ended up 4-0 beating amulet titan, G tron, U tron and Vannifar pod. The pod deck was the only deck to take a game from me and the deck felt very smooth and consistent. I did board out light up the stage every round, but the match-ups were not about card quantity. I think the reason I like this, is that it is obviously a burn deck, but sequencing your spells is slightly different than in boros, so it almost feels like a different deck. Also, your game ones are just brutal against most opponents. I will, in immediate future, continue with this build. It honestly felt better than Boros and has felt better in my testing. But obviously more testing must be done.
Did you get to live the dream and Rakdos Charm against the pod deck?
On a side note, do you guys like shatter effects against amulet, or are we just supposed to race and hope they don’t have the nuts?
I did not. Game one I was just way too fast. He got game two with the combo and game three he mulled and kept a sketchy six, and burn punishes sketchy keeps.
EDH is like French fries: some people like waffle cut, crinkle cut, or plain old straight cut, and while there's slight flavor difference and personal preference, at the end of the day they're still fries.
This is my current build. Curious what people think about the sideboard with the new meta. My LGS plays Tron, Emeria Titan, Burn, Jund/GB, UW Control, Infect, Mill, Elves, Dredge, and Phoenix. I'm also maindecking skullcrack since I know that other people know that Burn is on the rise and I expect to be seeing more maindeck lifegain.
I'm curious what people think about this build in general as I'm thinking of playing straight Rakdos. Personally, I'd play the fourth Cliff and if I were splashing W, even in the side-board, I'd play the fourth Arid Mesa.
Is nineteen lands what the cool kids are doing these days? Is the wacky desert worthwhile?
Is a splash for enchantment hate not necessary? Obviously Mardu is an still an option; it's what I used to play but we called it Dega in those days. But I'm thinking this build could side out the Bumps for Blood Moons and just keep rocking. I don't know if it's worthwhile; my limited experience with Blood Moon had not been favorable but I've seen it work for others; it's just a game winner in some match-ups.
So any mono red lists out there? I'm interested to see if anyone is revisiting thunderous wrath or thinking about it now in a mono red or possibly rakdos list. We have enough bolts that I could see running magma jet with t. wrath.
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4 Goblin Guide
4 Monastery Swiftspear
1 Grim Lavamancer
Spells (32)
4 Lava Spike
4 Lightning Bolt
4 Boros Charm
4 Bump in the Night
4 Skullcrack
4 Rift Bolt
4 Light up the Stage
4 Skewer the Critics
4 Arid Mesa
3 Bloodstained Mire
3 Wooded Foothills
1 Inspiring Vantage
3 Blood Crypt
3 Mountain
2 Sacred Foundry
4 Eidolon of the Great Revel
2 Path to Exile
3 Rakdos Charm
2 Rest in Peace
4 Searing Blaze
I ended up 4-0 beating amulet titan, G tron, U tron and Vannifar pod. The pod deck was the only deck to take a game from me and the deck felt very smooth and consistent. I did board out light up the stage every round, but the match-ups were not about card quantity. I think the reason I like this, is that it is obviously a burn deck, but sequencing your spells is slightly different than in boros, so it almost feels like a different deck. Also, your game ones are just brutal against most opponents. I will, in immediate future, continue with this build. It honestly felt better than Boros and has felt better in my testing. But obviously more testing must be done.
2x Blood Crypt
4x Bloodstained Mire
3x Inspiring Vantage
4x Mountain
4x Wooded Foothills
2x Sacred Foundry
CREATURES
4x Monastery Swiftspear
4x Goblin Guide
4x Eidolon of the Great Revel
4x Lava Spike
4x Lightning Bolt
4x Bump in the Night
4x Rift Bolt
4x Skewer the Critics
NON_BOLTS
1x Skullcrack
4x Light Up the Stage
4x Boros Charm
2x Path to Exile
2x Rakdos Charm
2x Rest in Peace
1x Risk Factor
4x Searing Blaze
3x Skullcrack
1x Smash to Smithereens
BW BW Tokens
RG Dredgeplendid Reclamation
RW Boros Burn
GB Elves
RB Dark Goblins
WU Azorius' Relic
http://www.starcitygames.com/catalog/magic_the_gathering/product/1483618
Story time and PSA: don't store your cards or valuables under a water pipe, drain pipe, or ductwork. I had the supply line on the bathroom sink break and pour water into the bathroom for about 6 hours the other day. It flowed into the ductwork and then out of seams in between ductwork sections, and then onto everything that was under that ductwork in the basement. My laptop was on a sofa downstairs directly under that ductwork and it's surely toast, but hopefully I can pull the data off the drive still. My analysis script lives in the cloud, so all I need is a device with a keyboard and I'm in business. My cards were no where near any of this and they're all fine except for my rna prerelease cards. Just be mindful of where you store stuff.
2 Arid Mesa
4 Wooded Foothills
4 Bloodstained Mire
9 Mountain
//Creatures
4 Goblin Guide
4 Monastery Swiftspear
2 Grim Lavamancer
4 Lava Spike
4 Rift Bolt
4 Skewer the Critics
//Burn - Instant
4 Lightning Bolt
4 Skullcrack
4 Searing Blaze
3 Shard Volley
4 Light up the Stage
4 Eidolon of the Great Revel
4 Smash to Smithereens
1 Sacred Foundry
3 Path to Exile
2 Rest in Peace
1 Grafdigger’s Cage
Matchups:
Game 1 againt UB Mill (2-1) 1-0
I lost the first game because I had no idea what he was actually playing and I am not familiar with the archetype. Games 2 and 3 were never out of my control and I burned him down.
Game 2 against Boros Burn (2-1) 2-0
Three very intense games that were always close and more about who loses their nerve first. Lifegain through Helix is not really favouring my build. But I pulled it off in Game 3 thanks to Eidolon and and presenting enough pressure.
Game 3 against Hardened Scales (1-2) 2-1
I lost the first game because I was not on my toes and made a few misplays and not having an answer to Ravager triggers ... Game 2 went really well, Smashing my way through his artifacts, in the last game I flooded ... 4 turns just lands, fetching didn't help either ...
Game 4 against UW Control (2-0) 3-1
Both games were pretty lopsided, I was quite on curve, he flooded both games. Not much else to say.
All in all I am very happy with how this build performed, Game 1s felt like drag racing and having a more or less painless mana base makes a difference and (in a way) won me the mirror, although I have no lifegain. Light up the Stage is nice, but I need to play a bit more with it to have a real oppinion on it.
Usually I boarded LutS out in Games 2+ and boarded Eidolon in, playing both at the sime time doesn't feel very beneficial to my life total.
Tron is usually a good match-up for Burn. Typically we just want to win faster than they can get Tron online. If you're playing Boros, I would bring in Path to Exile to deal with Wurmcoil Engine. I don't think it's usually worth bringing in artifact hate, since it doesn't do much against the wurm, and it's usually difficult to get rid of their Expedition Maps and baubles while staying ahead on tempo. Eidolon of the Great Revel is great to slam on turn 2, but I'd probably side it out if you're on the draw. Skullcrack is usually worth bringing in if you don't maindeck it, since Tron always runs some means of gaining life (including wurmcoil).
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
Chalice can wreck your day, so you should bring artifact hate. Smash to Smithereens and Destructive Revelry are ok. Shattering Spree gets around chalice because the copies aren't cast.
I've won games against them with Deflecting Palm, because it's often 4 or more damage. You don't have to discard for Reality Smasher since Palm doesn't target.
Path to Exile is worth playing for TKS to get cards back. Blaze isn't the worst, because it still deals damage.
Ensnaring Bridge could shut them down but it comes down late and they can get around it with Walking Ballista. I don't think bridge is worth it.
At some level, you kind of have to hope they don't have chalice it hope you have the hate to deal with it. Try to dump 1cmc from your hand as quick as you can.
I think to play this deck:
3 Arid Mesa
3 Wooded Foothills
4 Bloodstained Mire
4 Mountain
2 Sacred Foundry
4 Inspiring Vantage
//Creatures
4 Goblin Guide
4 Monastery Swiftspear
2 Grim Lavamancer
4 Bomat Courier
4 Eidolon of the Great Revel
4 Lava Spike
4 Rift Bolt
4 Skewer the Critics
//Burn - Instant
4 Lightning Bolt
3 Searing Blaze
//Burn - Utility
4 Light up the Stage
4 Skullcrack
3 Path to Exile
2 Rest in Peace
2 Wear // Tear
3 Kor Firewalker
1 Abrade
How do you? what to change?
I think you're too creature heavy, so I would cut Bomat. Boros Charm should still be in the maindeck. I also don't think Light Up the Stage is playable and it could be Skullcrack or Lightning Helix out some combination of the 2.
Funny, yesterday I was just writing on the D&T thread how Chalice has never done anything against me when I play burn. Boros has enough powerful 2cmc spells in the maindeck, and it's usually easy to know a chalice deck, making sideboarding intuitive and you just bring in your artifact hate.
That being said, I've recently switched over to a Rakdos shell that I'm eager to test out, and I'm well aware that this deck runs more 1cmc spells, making it more susceptive to Chalice. However, Rift Bolt, Light up the Stage, and Skewer the Critics all manage to circumvent Chalice of the Void while still being cast for 1 mana.
This is my current build. Curious what people think about the sideboard with the new meta. My LGS plays Tron, Emeria Titan, Burn, Jund/GB, UW Control, Infect, Mill, Elves, Dredge, and Phoenix. I'm also maindecking skullcrack since I know that other people know that Burn is on the rise and I expect to be seeing more maindeck lifegain.
4 Monastery Swiftspear
4 Goblin Guide
4 Eidolon of the Great Revel
1 Grim Lavamancer
SPELLS
4 Lightning Bolt
4 Rift Bolt
4 Skewer the Critics
4 bump in the night
4 Lava Spike
4 skullcrack
4 light up the stage
3 Arid Mesa
3 Wooded Foothills
3 Mountain
3 blackcleave cliffs
2 blood crypt
4 Bloodstained Mire
1 Ramunap ruins
2 exquisite firecraft
4 Rakdos Charm
4 searing blaze
2 collective brutality
2 rest in peace
1 sacred foundry
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
Did you get to live the dream and Rakdos Charm against the pod deck?
On a side note, do you guys like shatter effects against amulet, or are we just supposed to race and hope they don’t have the nuts?
Modern: UWR Control
EDH: Ezuri, Renegade Leader
Titania, Protector of Argoth
Phelddagrif
Glissa, the Traitor
Rosheen Meanderer
RIP Jimmy foREVer
I have only liked Light up the Stage in the Rakdos Bump Version. I wouldn't play it in straight Boros.
Modern: UWR Control
EDH: Ezuri, Renegade Leader
Titania, Protector of Argoth
Phelddagrif
Glissa, the Traitor
Rosheen Meanderer
RIP Jimmy foREVer
I did not. Game one I was just way too fast. He got game two with the combo and game three he mulled and kept a sketchy six, and burn punishes sketchy keeps.
I'm curious what people think about this build in general as I'm thinking of playing straight Rakdos. Personally, I'd play the fourth Cliff and if I were splashing W, even in the side-board, I'd play the fourth Arid Mesa.
Is nineteen lands what the cool kids are doing these days? Is the wacky desert worthwhile?
Is a splash for enchantment hate not necessary? Obviously Mardu is an still an option; it's what I used to play but we called it Dega in those days. But I'm thinking this build could side out the Bumps for Blood Moons and just keep rocking. I don't know if it's worthwhile; my limited experience with Blood Moon had not been favorable but I've seen it work for others; it's just a game winner in some match-ups.
Frenzy-Affinity-Ghost Quarter-Rock-Tokens- RGWPhyrexian Zoo- WVial KnightsStandard:
BW Knights(Rotated)Pioneer: RW Knights - BW Rally Zombies - UW Heroes
Commander:WUG
Jenara, Asura of War- WGSigarda, Host of HeronsCasualties of economicsLegacy: Good-night, sweet prince. Mono-R Burn