Has anyone had any recent experience with UW control matchup? In the past i've never had an issue playing against them as we can get past/through counter magic and we are fast. However with the most recent lists running 4-6 boardwipes between main and sideboard (potentially even EE in the side) how has our game been?
I personally am running Selfless spirit and the Lead the Stampede's because of boardwipes however my most recent match against UW control was devestating, T3 Timely Reinforcement into T4 verdict into T5 or 6 Verdict/Teminus. Without Chord in hand to get the 1-of Selfless it never mattered and Lead only does so much when they verdict you again 2 turns later.
I will probably see more Jeskai then i will UW control and i know this MU can be challenging too with Bolt, Helix and Electrolyze but it is boardwipes that blow us out the worst and Jeskai generally only plays 2 Main and maybe 1 side.
Anyone have some tips and tricks to fight through the abundance of boardwipes right now? just trying to make sure i am fully equipped and prepared.
I agree there are a lot of board wipes now.. but luckily jeskai/UW Control are the only decks in the top tier format right now packing a lot of board wipes since humans/Hollow One/Mardu rely on board presence.
I have went up to 3x Heroic Intervention in the sideboard as well as increased my Lead the Stampedes in the mainboard and it has helped a lot in play testing.. It allows you to dodge and recover from their wraths lol
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I don’t really have room in my sidebord unfortunately for 3 copies of that.. having hard enough time as it is, so many good cards.
In these matches should I be playing more conservative and not overloading my board or should I be going the race route still and trying to win under the wipes? I feel like if we play too conservative we open up then having Cryptic, Verdict, and Jace online but if we go too aggressive then we run out of steam, or do we sandbag a Lead?
Ideally I would like to run 4 CoCo, 3 Lead and 2 Chord mainboard but I don’t know if we can afford to have 9 non creature spells and 18 land mainboard?
Also how important is Visionary? I’ve currebtly cut 1 from my mainboard and thinking of cutting another down to 2, and if I do drive to run the 9 non creatures then I would want to cut a 3rd visionary and 1 is pointless so that would get replaced..
I totally understand that! There are a lot of really good sideboard options now a days - I think it comes down to what you think you will see the most of. Like if there isn't that much Tron in your area you can probably safely cut back on damping sphere.. You don't necessarily need to show up with answers to everything if you know that a good majority will be playing Jeskai lol
As for play style - I usually try to race because the more mana they have the harder the game gets.. This usually involves playing out my mana dorks/nettles/and a lord (leaving a copy in hand if I have multiple)...
And currently I have cut Chord of calling (a lot of winning lists have done the same). it's gotten to a point that unless you are playing the combo GW it is just better to run lead the stampede to keep your hand full
And for the Elvish Visionary - I don't think they are that big of a deal. I used to run 2 but never liked them.. Like when you dump your hand and end on a Visionary it definitely feels anticlimactic lol.. Right now I am experimenting with Steel Leaf Champion in its place because it avoids chump blockers which is really good given the amount of young pyromancer tokens and tiny humans running amuck haha
Hope this helps!
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I don’t really have room in my sidebord unfortunately for 3 copies of that.. having hard enough time as it is, so many good cards.
In these matches should I be playing more conservative and not overloading my board or should I be going the race route still and trying to win under the wipes? I feel like if we play too conservative we open up then having Cryptic, Verdict, and Jace online but if we go too aggressive then we run out of steam, or do we sandbag a Lead?
Ideally I would like to run 4 CoCo, 3 Lead and 2 Chord mainboard but I don’t know if we can afford to have 9 non creature spells and 18 land mainboard?
Also how important is Visionary? I’ve currebtly cut 1 from my mainboard and thinking of cutting another down to 2, and if I do drive to run the 9 non creatures then I would want to cut a 3rd visionary and 1 is pointless so that would get replaced..
Against decks like UW having as many instant speed tricks as possible is key. It intuitively sounds like Lead is better than Chord, but I've actually found that the opposite is true for GW vs UW. Eventually, they have to deal with the 3 power on the board that's chipping at them; thats where the opportunity comes in. A well timed Coco or chord can blow them out. Watch out for those decks that play miracles though. Sneaky as heck. Strategy is still the same tho. Put 3 power on the board, and chip away. If they answer at sorcery speed wipe, reply with an instant speed refill/spirit.
My ratio is: 9 noncreature (4 coco 4 chord 1 genesis wave) : 17 lands : 34 creatures (abzan with 4 devoted+vizier, 2 shamans, 4 ezuri)
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Okay so I'm going to post this here so I have record of it haha.. This is the list I plan to bring to Starcity Worcester this weekend (it's a GB shell with some fun stuff)
The reason I run a single swamp is because a lot of decks are running Ghost Quarter/Path/Field of Ruin
so it is a non-green source that I can fetch - since all of our mana dorks take care of the green department haha
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That is true.. I might end up switching that to just a forest... Looking at my sideboard and only having the 4 Shaman in the mainboard, there aren't that many spells that require black mana..
EDIT: however, if the opponent is on a blood moon plan.. it does shut off a lot of my mana sources so it may be nice to keep the swamp as a way to keep the colors
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I totally understand that! There are a lot of really good sideboard options now a days - I think it comes down to what you think you will see the most of. Like if there isn't that much Tron in your area you can probably safely cut back on damping sphere.. You don't necessarily need to show up with answers to everything if you know that a good majority will be playing Jeskai lol
As for play style - I usually try to race because the more mana they have the harder the game gets.. This usually involves playing out my mana dorks/nettles/and a lord (leaving a copy in hand if I have multiple)...
And currently I have cut Chord of calling (a lot of winning lists have done the same). it's gotten to a point that unless you are playing the combo GW it is just better to run lead the stampede to keep your hand full
And for the Elvish Visionary - I don't think they are that big of a deal. I used to run 2 but never liked them.. Like when you dump your hand and end on a Visionary it definitely feels anticlimactic lol.. Right now I am experimenting with Steel Leaf Champion in its place because it avoids chump blockers which is really good given the amount of young pyromancer tokens and tiny humans running amuck haha
Hope this helps!
Thanks for the information :). It is definitely hard to know what I will see at the tournament but I know in the past I’ve seen Tron, Eldrazi Arron, Grixis, Jund and Humans. I’m also aware that one of my playtesting group will be on UW Control for sure, and I also imagine I will see either Lantern or KCI cuz it’s big right now.
Glad to know that Visionary is not that big of a deal it makes me feel better about going down or cutting them completely.
I do agree that Lead is better the Next chord that’s why I only run 2 Chord because there are games I’ve one by Chording for Shaman and I’ve also put my Selfless Spirit mainboard as a cordable Target game 1 against boardwipes, I think if I cut chord completely I need to go from Abzan to just GB.
I will take both yours and marcWizard advice into account next time I play UW. I’m so used to just going off with elves and playing my entire hand out even CoCo it Lead by T2 or T3 if I can, but if I know my OP is on uw I should start trying to sandbag some instant speed reaction, or go off and cast lead early but hold the creatures.
Yeah if you go to GB you will definitely have more flexible room.. I feel like when I first started playing elves a while ago there weren't strong sideboard options that fit in the colors and provided answers to multiple decks in the format. But now we have damping sphere and heroic intervention which really smooth things out
Let us know how things work out!
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Sorry for the double post but do you guys know if M19 is currently modern legal?
I want to run those Elvish Clancaller (im thinking 3 at the moment) for this tournament on sunday
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I need help with sideboard for this list for a blind meta. I know one of my friends will be on BW tokens, so I'm trying to aim for a slight anti-control shell as well.
From the look of your list, you would probably be better off running Green/Black since you aren't running the GW combo version with Devoted Druid/Vizier combo
With that you could run like Thoughtseize/Inquisition in the sideboard as a good option to take their Sorin planes walkers and whatnot.. There really aren't that many good white sideboard options for that matchup..
Although essence warden would allow you to race them with all the life gain
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I need help with sideboard for this list for a blind meta. I know one of my friends will be on BW tokens, so I'm trying to aim for a slight anti-control shell as well.
The arguably most expensive part about running the Vizier combo, which is the mana, appears to have been taken care of, so i would suggest simply adding those. In a blind meta, the combo will simply let you power through matches for which you may not have brought, or simply cannot have a silver bullet for. For reference, the combo should favor chords over leads, and then you should max out on Ezuris, because 2 devoted + Ezuri is also infinite.
Sideboard for GW is pretty standard, the white chord targets are Kataki for Affinity, Ethersworn or Eidolon for Storm, Selfless Spirit for Control, Aven Mindcensor for anyone trying to search their decks. Other staples you probably want for a blind meta: Finks for the aggro/burn matches, Rec sage for Affinity/Hollow One/Lantern, Melira for Infect, Spellskite for bogles, Chameleon Colossus for Shadow/Jund.
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I need help with sideboard for this list for a blind meta. I know one of my friends will be on BW tokens, so I'm trying to aim for a slight anti-control shell as well.
The arguably most expensive part about running the Vizier combo, which is the mana, appears to have been taken care of, so i would suggest simply adding those. In a blind meta, the combo will simply let you power through matches for which you may not have brought, or simply cannot have a silver bullet for. For reference, the combo should favor chords over leads, and then you should max out on Ezuris, because 2 devoted + Ezuri is also infinite.
Sideboard for GW is pretty standard, the white chord targets are Kataki for Affinity, Ethersworn or Eidolon for Storm, Selfless Spirit for Control, Aven Mindcensor for anyone trying to search their decks. Other staples you probably want for a blind meta: Finks for the aggro/burn matches, Rec sage for Affinity/Hollow One/Lantern, Melira for Infect, Spellskite for bogles, Chameleon Colossus for Shadow/Jund.
Fun fact I discovered when porting my Counters Company list to an Elves list: Heritage Druid, three Devoted Druids, and Ezuri Renegade Leader go infinite without having to worry about summoning sickness for the devoted druids.
Anyhow, would Gavony Township be a good inclusiom as a 1-of in a white splash combo version?
Hello everyone I am here to get some advice about my sideboard.
I am slowly converting to modern and consider entering the scene. I know this deck isn't optimal but it is a lot of fun. Soon I will be running some test games with my friends (I have never used a sideboard before). My ground tend to run a lot of W and B and boardwipes and sacrificing is a common occurrence! I may have been unduly influenced compared to some of the sideboards I have looked at.
There is a big emphasis on affordability as I cannot spend a lot on cards.
Hello everyone I am here to get some advice about my sideboard.
I am slowly converting to modern and consider entering the scene. I know this deck isn't optimal but it is a lot of fun. Soon I will be running some test games with my friends (I have never used a sideboard before). My ground tend to run a lot of W and B and boardwipes and sacrificing is a common occurrence! I may have been unduly influenced compared to some of the sideboards I have looked at.
There is a big emphasis on affordability as I cannot spend a lot on cards.
Here are some affordable additions that you should consider:
Dwynen's Elite - replace some of your high mana dorks count. Arbor and Boreal are first to go. Elvish Visionary - also replacing dorks Sylvan Messenger - replace Harbinger Obstinate Baloth - for aggro match ups, like Burn
2 more copies of Ezuri - this is your best card and without Chord, you want to see at least 1 copy every game. So play 4.
So you can play: Shaman of the Pack - Maindeck reach, which closes games a lot faster. Please replace Gilt-Leaf Archdruid with this. Duress, Fatal Push, Golgari Charm in the sideboard
Duress and Golgari will proactively and reactively save your elves from wipes and other such troublesome cards, respectively. Fatal Push is useful if any of your group is into Baral or Devoted Druid.
Of all the cards above, probably only Ezuri and Fatal Push constitute any real $$. Ezuris are priority. You can take your time with Fatal Push.
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[quote from="discomute »" url="/forums/the-game/modern/established-modern/aggro-tempo/767834-collected-company-elves?comment=2238"]
Here are some affordable additions that you should consider:
Dwynen's Elite - replace some of your high mana dorks count. Arbor and Boreal are first to go. Elvish Visionary - also replacing dorks Sylvan Messenger - replace Harbinger Obstinate Baloth - for aggro match ups, like Burn
2 more copies of Ezuri - this is your best card and without Chord, you want to see at least 1 copy every game. So play 4.
So you can play: Shaman of the Pack - Maindeck reach, which closes games a lot faster. Please replace Gilt-Leaf Archdruid with this. Duress, Fatal Push, Golgari Charm in the sideboard
Duress and Golgari will proactively and reactively save your elves from wipes and other such troublesome cards, respectively. Fatal Push is useful if any of your group is into Baral or Devoted Druid.
Of all the cards above, probably only Ezuri and Fatal Push constitute any real $$. Ezuris are priority. You can take your time with Fatal Push.
Thank for your help. If I love modern I have no doubt I will gravitate to a more competitive deck. Neverthless your suggestions are all cards I don't already own. Like I said my current deck is a lot of fun. Without interruption 40% of the time I can steal my opponents land on turn 4. 95% of the time I can do it turn 5. Even without that, Glit-Leaf druid (while alive) gives me very nice draw as every creature aside from Ezuri is a druid.
Anyway - I have read the FAQ and I agree that your deck is better than my deck. But I am going to persist with the main 60 cards for the time being. The part I am really unfamiliar about is the sideboard.
2x Choke - Blue decks
2x Essence Warden - Creature heavy or instant burn
2x Fecundity - Board wipes
2x Hunt the Hunter - Where weaker creatures form key parts of strategy
2x Loaming Shaman - Using graveyard
2x Reclamation Sage - Reliance of Artifacts / Enchantments
2x Tajuru Preserver - Forcing me to sacrifice my creatures
1x Vines of Vastwood - General all round card when they try to knock off my glit leaf or elvish archdruid. I actually really love it as I can play it on their creatures to prevent certain strategy I wonder if I would be better with more.
These are my theories, are they remotely sound? Is there anything I am missing?
Well, my bad for not noticing you were on Druid tribal more than elf tribal.
I sense that you're operating in a casual environment, since what you suggested your deck does is not very possible in even the FNM environment (tapping 7 druids to steal all lands is a very EDH thing, not Modern).
No surprise then that wipes would disrupt you, since your deck relies a lot on that long game. Given what your deck needs to accomplish I would not suggest fecundity, but instead Heroic Intervention. For GY hate, Scavenging Ooze covers a wider range of strategies, letting you recover from wipes with a fatty, gaining life against Aggro, and also eating up important cards in opponent's graveyards.
You mentioned using Vines on the opponent's creatures, I haven't seen that since Splinter Twin was banned, what are you stopping exactly?
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Well, my bad for not noticing you were on Druid tribal more than elf tribal.
I sense that you're operating in a casual environment, since what you suggested your deck does is not very possible in even the FNM environment (tapping 7 druids to steal all lands is a very EDH thing, not Modern).
No surprise then that wipes would disrupt you, since your deck relies a lot on that long game. Given what your deck needs to accomplish I would not suggest fecundity, but instead Heroic Intervention. For GY hate, Scavenging Ooze covers a wider range of strategies, letting you recover from wipes with a fatty, gaining life against Aggro, and also eating up important cards in opponent's graveyards.
You mentioned using Vines on the opponent's creatures, I haven't seen that since Splinter Twin was banned, what are you stopping exactly?
Awesome advice, thank you very much!
Yes I am a casual player whose mates don't quite give me as many games as I would like. So I am thinking of going to a store to play modern once in a while. FYI the land grab is just the johnny-fun for the deck, actually the big advantage of the glit leaf the draw. With so many weenies the board gets flooded quickly. Ezuri wins me more games than grabbing land, and early Mul Daya has been very effective too.
Heroic Intervention is an amazing card, more expensive then I would like but then Fecundity is not cheap either.
Scavanging Ooze was originally in but it was moved for Loaming Shaman due to cost concerns. Also I've run the Ooze in a few decks and those with graveyard action tend to also have creature destruction and the poor guy doesn't last too long. But, yeah, I guess I can get the ooze if you think its a definite upgrade.
Vines has always been useful but keep in mind I am a legacy player. I have no idea if it is that useful in Modern. I presume you think it is not?
Thanks again.
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I personally am running Selfless spirit and the Lead the Stampede's because of boardwipes however my most recent match against UW control was devestating, T3 Timely Reinforcement into T4 verdict into T5 or 6 Verdict/Teminus. Without Chord in hand to get the 1-of Selfless it never mattered and Lead only does so much when they verdict you again 2 turns later.
I will probably see more Jeskai then i will UW control and i know this MU can be challenging too with Bolt, Helix and Electrolyze but it is boardwipes that blow us out the worst and Jeskai generally only plays 2 Main and maybe 1 side.
Anyone have some tips and tricks to fight through the abundance of boardwipes right now? just trying to make sure i am fully equipped and prepared.
I have went up to 3x Heroic Intervention in the sideboard as well as increased my Lead the Stampedes in the mainboard and it has helped a lot in play testing.. It allows you to dodge and recover from their wraths lol
In these matches should I be playing more conservative and not overloading my board or should I be going the race route still and trying to win under the wipes? I feel like if we play too conservative we open up then having Cryptic, Verdict, and Jace online but if we go too aggressive then we run out of steam, or do we sandbag a Lead?
Ideally I would like to run 4 CoCo, 3 Lead and 2 Chord mainboard but I don’t know if we can afford to have 9 non creature spells and 18 land mainboard?
Also how important is Visionary? I’ve currebtly cut 1 from my mainboard and thinking of cutting another down to 2, and if I do drive to run the 9 non creatures then I would want to cut a 3rd visionary and 1 is pointless so that would get replaced..
As for play style - I usually try to race because the more mana they have the harder the game gets.. This usually involves playing out my mana dorks/nettles/and a lord (leaving a copy in hand if I have multiple)...
And currently I have cut Chord of calling (a lot of winning lists have done the same). it's gotten to a point that unless you are playing the combo GW it is just better to run lead the stampede to keep your hand full
And for the Elvish Visionary - I don't think they are that big of a deal. I used to run 2 but never liked them.. Like when you dump your hand and end on a Visionary it definitely feels anticlimactic lol.. Right now I am experimenting with Steel Leaf Champion in its place because it avoids chump blockers which is really good given the amount of young pyromancer tokens and tiny humans running amuck haha
Hope this helps!
Against decks like UW having as many instant speed tricks as possible is key. It intuitively sounds like Lead is better than Chord, but I've actually found that the opposite is true for GW vs UW. Eventually, they have to deal with the 3 power on the board that's chipping at them; thats where the opportunity comes in. A well timed Coco or chord can blow them out. Watch out for those decks that play miracles though. Sneaky as heck. Strategy is still the same tho. Put 3 power on the board, and chip away. If they answer at sorcery speed wipe, reply with an instant speed refill/spirit.
My ratio is: 9 noncreature (4 coco 4 chord 1 genesis wave) : 17 lands : 34 creatures (abzan with 4 devoted+vizier, 2 shamans, 4 ezuri)
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1x Essence Warden
4x Elvish Mystic
3x Llanowar Elves
4x Heritage Druid
4x Nettle Sentinel
2x Elvish Visionary
4x Dwynen's Elite
4x Elvish Archdruid
2x Steel Leaf Champion
4x Shaman of the Pack
2x Ezuri, Renegade Leader
4x Collected Company
3x Lead the Stampede
1x Chord of Calling
Lands (18):
4x Cavern of Souls
4x Gilt Leaf Palace
2x Overgrown Tomb
2x Windswept Heath
5x Forest
1x Swamp
3x Damping Sphere
2x Reclamation Sage
1x Scavenging Ooze
1x Beast Within
3x Heroic Intervention
1x Thrun, the Last Troll
1x Fracturing Gust
1x Shaper's Sanctuary
2x Surgical Extraction
I also have a sheet of my sideboard strategies for the most common matchups if anyone is interested in that, I could post it as well
so it is a non-green source that I can fetch - since all of our mana dorks take care of the green department haha
EDIT: however, if the opponent is on a blood moon plan.. it does shut off a lot of my mana sources so it may be nice to keep the swamp as a way to keep the colors
Thanks for the information :). It is definitely hard to know what I will see at the tournament but I know in the past I’ve seen Tron, Eldrazi Arron, Grixis, Jund and Humans. I’m also aware that one of my playtesting group will be on UW Control for sure, and I also imagine I will see either Lantern or KCI cuz it’s big right now.
Glad to know that Visionary is not that big of a deal it makes me feel better about going down or cutting them completely.
I do agree that Lead is better the Next chord that’s why I only run 2 Chord because there are games I’ve one by Chording for Shaman and I’ve also put my Selfless Spirit mainboard as a cordable Target game 1 against boardwipes, I think if I cut chord completely I need to go from Abzan to just GB.
I will take both yours and marcWizard advice into account next time I play UW. I’m so used to just going off with elves and playing my entire hand out even CoCo it Lead by T2 or T3 if I can, but if I know my OP is on uw I should start trying to sandbag some instant speed reaction, or go off and cast lead early but hold the creatures.
Let us know how things work out!
I want to run those Elvish Clancaller (im thinking 3 at the moment) for this tournament on sunday
4 Llanowar Elves
4 Heritage Druid
4 Nettle Sentinel
4 Dwynen's Elite
4 Elvish Visionary
4 Elvish Archdruid
2 Ezuri, Renegade Leader
1 Sylvan Messenger
4 Lead the Stampede
2 Chord of Calling
4 Cavern of Souls
3 Pendelhaven
2 Horizon Canopy
1 Nykthos, Shrine to Nyx
4 Windswept Heath
1 Temple Garden
3 Forest
1 Plains
I need help with sideboard for this list for a blind meta. I know one of my friends will be on BW tokens, so I'm trying to aim for a slight anti-control shell as well.
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With that you could run like Thoughtseize/Inquisition in the sideboard as a good option to take their Sorin planes walkers and whatnot.. There really aren't that many good white sideboard options for that matchup..
Although essence warden would allow you to race them with all the life gain
The arguably most expensive part about running the Vizier combo, which is the mana, appears to have been taken care of, so i would suggest simply adding those. In a blind meta, the combo will simply let you power through matches for which you may not have brought, or simply cannot have a silver bullet for. For reference, the combo should favor chords over leads, and then you should max out on Ezuris, because 2 devoted + Ezuri is also infinite.
Sideboard for GW is pretty standard, the white chord targets are Kataki for Affinity, Ethersworn or Eidolon for Storm, Selfless Spirit for Control, Aven Mindcensor for anyone trying to search their decks. Other staples you probably want for a blind meta: Finks for the aggro/burn matches, Rec sage for Affinity/Hollow One/Lantern, Melira for Infect, Spellskite for bogles, Chameleon Colossus for Shadow/Jund.
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Fun fact I discovered when porting my Counters Company list to an Elves list: Heritage Druid, three Devoted Druids, and Ezuri Renegade Leader go infinite without having to worry about summoning sickness for the devoted druids.
Anyhow, would Gavony Township be a good inclusiom as a 1-of in a white splash combo version?
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I am slowly converting to modern and consider entering the scene. I know this deck isn't optimal but it is a lot of fun. Soon I will be running some test games with my friends (I have never used a sideboard before). My ground tend to run a lot of W and B and boardwipes and sacrificing is a common occurrence! I may have been unduly influenced compared to some of the sideboards I have looked at.
There is a big emphasis on affordability as I cannot spend a lot on cards.
4x Arbor Elf
4x Boreal Druid
4x Elvish Archdruid
4x Elvish Harbinger
4x Elvish Mystic
2x Ezuri, Renegade Leader
4x Gilt-Leaf Archdruid
4x Heritage Druid
4x Llanowar Elves
4x Mul Daya Channelers
3x Lead the Stampede
Land (18)
19x Forest
2x Choke
2x Essence Warden
2x Fecundity
2x Hunt the Hunter
2x Loaming Shaman
2x Reclamation Sage
2x Tajuru Preserver
1x Vines of Vastwood
Here are some affordable additions that you should consider:
Dwynen's Elite - replace some of your high mana dorks count. Arbor and Boreal are first to go.
Elvish Visionary - also replacing dorks
Sylvan Messenger - replace Harbinger
Obstinate Baloth - for aggro match ups, like Burn
2 more copies of Ezuri - this is your best card and without Chord, you want to see at least 1 copy every game. So play 4.
Splash black using:
Blooming Marsh
Unclaimed Territory
Elves of Deep Shadow - Easily an upgrade over Boreal.
So you can play:
Shaman of the Pack - Maindeck reach, which closes games a lot faster. Please replace Gilt-Leaf Archdruid with this.
Duress, Fatal Push, Golgari Charm in the sideboard
Duress and Golgari will proactively and reactively save your elves from wipes and other such troublesome cards, respectively. Fatal Push is useful if any of your group is into Baral or Devoted Druid.
Of all the cards above, probably only Ezuri and Fatal Push constitute any real $$. Ezuris are priority. You can take your time with Fatal Push.
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
Thank for your help. If I love modern I have no doubt I will gravitate to a more competitive deck. Neverthless your suggestions are all cards I don't already own. Like I said my current deck is a lot of fun. Without interruption 40% of the time I can steal my opponents land on turn 4. 95% of the time I can do it turn 5. Even without that, Glit-Leaf druid (while alive) gives me very nice draw as every creature aside from Ezuri is a druid.
Anyway - I have read the FAQ and I agree that your deck is better than my deck. But I am going to persist with the main 60 cards for the time being. The part I am really unfamiliar about is the sideboard.
2x Choke - Blue decks
2x Essence Warden - Creature heavy or instant burn
2x Fecundity - Board wipes
2x Hunt the Hunter - Where weaker creatures form key parts of strategy
2x Loaming Shaman - Using graveyard
2x Reclamation Sage - Reliance of Artifacts / Enchantments
2x Tajuru Preserver - Forcing me to sacrifice my creatures
1x Vines of Vastwood - General all round card when they try to knock off my glit leaf or elvish archdruid. I actually really love it as I can play it on their creatures to prevent certain strategy I wonder if I would be better with more.
These are my theories, are they remotely sound? Is there anything I am missing?
I sense that you're operating in a casual environment, since what you suggested your deck does is not very possible in even the FNM environment (tapping 7 druids to steal all lands is a very EDH thing, not Modern).
No surprise then that wipes would disrupt you, since your deck relies a lot on that long game. Given what your deck needs to accomplish I would not suggest fecundity, but instead Heroic Intervention. For GY hate, Scavenging Ooze covers a wider range of strategies, letting you recover from wipes with a fatty, gaining life against Aggro, and also eating up important cards in opponent's graveyards.
You mentioned using Vines on the opponent's creatures, I haven't seen that since Splinter Twin was banned, what are you stopping exactly?
BGW Elves BGW|BW Tokens BW|WBR Sword&ShieldWBR|BUG DelverBUG|UWR Kiki UWR | UR Storm UR
Awesome advice, thank you very much!
Yes I am a casual player whose mates don't quite give me as many games as I would like. So I am thinking of going to a store to play modern once in a while. FYI the land grab is just the johnny-fun for the deck, actually the big advantage of the glit leaf the draw. With so many weenies the board gets flooded quickly. Ezuri wins me more games than grabbing land, and early Mul Daya has been very effective too.
Heroic Intervention is an amazing card, more expensive then I would like but then Fecundity is not cheap either.
Scavanging Ooze was originally in but it was moved for Loaming Shaman due to cost concerns. Also I've run the Ooze in a few decks and those with graveyard action tend to also have creature destruction and the poor guy doesn't last too long. But, yeah, I guess I can get the ooze if you think its a definite upgrade.
Vines has always been useful but keep in mind I am a legacy player. I have no idea if it is that useful in Modern. I presume you think it is not?
Thanks again.