I played that weird white enchantment deck a few times as well. We just win by pushing through damage then pulsing the phyrexian unlife. Path will be Path. The deck Im also having trouble against is the vizier CoCo combo deck. Ill control the mana dorks and keep removal up for the combo pieces. Then random CoCo gets them the win.
That deck has always been my worst matchup since back when it was melira pod. They just always seem to have blockers available and gain chip amounts of life to stall into some pump mechanic or combo win. Erebos, god of the dead has actually been a great card in this matchup. I play it as a one of but when it lands I usually win. It also is great in matchups that play a later game and try to regain life (jund/tron) as it doesn't let them recover their life. It also acts as a giant beater that is indestructible and if necessary (path) you can turn it off (sac/destroy your own creatures). It can be recovered with thug so it isn't 100% dead in the yard and its activated ability can be a dredge trigger if you want them or need to cycle.
I also would recommend 2 Darkblast somewhere in your 75. Mows down the dorks and usually can buy you a lot of time, as well as having the ability to kill most of your stuff to dodge removal. It is also great in a lot of other matchups (ELVES, merfolk, soul sisters).
I have added Damnation in hopes of helping against decks that thrive off of mid-range creatures like CoCo decks but I haven't been to a tournament in months so I can't speak for it.
Value is good. But Dredgevine isn't supposed to be about value. It's supposed to be about V-8; 2000 pounds of nitro boosted war vegetables. The more velocity, the better.
Modern:
DredgeVine EDH:
Gisela, Blade of Goldnight
Anima Standard:
I played that weird white enchantment deck a few times as well. We just win by pushing through damage then pulsing the phyrexian unlife. Path will be Path. The deck Im also having trouble against is the vizier CoCo combo deck. Ill control the mana dorks and keep removal up for the combo pieces. Then random CoCo gets them the win.
Against the CoCo decks, Collective Brutality is honestly quite good. It kills their creature and discards CoCo/Chord at the same time, all in one card. Damn fine value.
Played them and brutalitied with discard and kill two turns in a row...they comboed and won anyway, lol. Bad match is bad match.
Perhaps add in simian spirit guides. I find that fast mana helps big time and gets my deck going a whole turn early (as fast mana is supposed to do)
Ive been looking for an enchantment to place on the deck like zombie infestation. These decks all need something im just not sure what it is. Maybe a play set of delve creatures. Maybe less creatures and some removal like bolts or something. I dont know. But i am also finding that my deck needs something. I dont know what but something to give it an edge.
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Modern RUAffinityUR GMono Green StompyG CEldrazi TronC URWJeskai GeistWRU WRBoros BurnRW BRWMardu PyromancerWRB
Been working on my list and have found that instead of focusing on the combo focus on resiliance so the combo can go off. I have main boarded conflagrates and abrupt decays in order to ensure I can take care of threats since my deck for sure goes off turn 3-4 these cards really halo get there. Maybe you guys could do the same.
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Modern RUAffinityUR GMono Green StompyG CEldrazi TronC URWJeskai GeistWRU WRBoros BurnRW BRWMardu PyromancerWRB
Fyi guys, a RG vengevine list is on camera atm at the SCG open with a 10-1 record. They're posting a deck tech later today but this is what I can make out of the deck list so far:
I just jumped on xmage to try the deck and first opponent is using it too, lol
Manfred, I used your list a couple of times yesterday. I was able to recure the amalgams a few times off Tasigur. That was his only high point. So far Ive noticed that if our opponent can handle a Hollow One they can handle a Tasigur. I probably just dont like the guy.
So there has been alot of debate and speculation aboit what deserve a ban more street wraith or deaths shadow.. i have always believed street wraith was the reason grixis shadow has been seen to be so good.
This new hollow vine deck will be the determinant in the debate and IMO proves Street wraith is the broken card.
However, simian spirit guide exists and it could possibly be added into this deck if wraith isnt banned and maybe even sub in for it if in fact jt is.
I do see wraith getting the hammwr but this isnt the right page for this so i digress.
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Rollback Post to RevisionRollBack
Modern RUAffinityUR GMono Green StompyG CEldrazi TronC URWJeskai GeistWRU WRBoros BurnRW BRWMardu PyromancerWRB
So there has been alot of debate and speculation aboit what deserve a ban more street wraith or deaths shadow.. i have always believed street wraith was the reason grixis shadow has been seen to be so good.
This new hollow vine deck will be the determinant in the debate and IMO proves Street wraith is the broken card.
However, simian spirit guide exists and it could possibly be added into this deck if wraith isnt banned and maybe even sub in for it if in fact jt is.
I do see wraith getting the hammwr but this isnt the right page for this so i digress.
Simian spirit guide wouldn't be able to enable a 0 cost hollow one unfortunately.
If Street Wraith gets banned then this deck becomes much slower and I don't see it climbing passed tier 2.5
And I see domri in that new list for the sideboard. What does he come in against?
Simian spirit guide can cast you a hollow one turn 1 given you cast a faithless looting on the turn too. It can also cast faithless looting which pays for 4 on any hollow one soo it still combos with that fairly well.
And im fairly certain wraith will be the card that gets banned. If we look at what makes a card bannable wraith has all the attributes.
Pay life for an effect: check
Thins out the deck: check
Increases consistency: check
Draws a card: check
Enables powerful combo: check
Sound familiar?
And domri comes in agaisnt control match ups i believe dont quote me though
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Rollback Post to RevisionRollBack
Modern RUAffinityUR GMono Green StompyG CEldrazi TronC URWJeskai GeistWRU WRBoros BurnRW BRWMardu PyromancerWRB
So there has been alot of debate and speculation aboit what deserve a ban more street wraith or deaths shadow.. i have always believed street wraith was the reason grixis shadow has been seen to be so good.
This new hollow vine deck will be the determinant in the debate and IMO proves Street wraith is the broken card.
However, simian spirit guide exists and it could possibly be added into this deck if wraith isnt banned and maybe even sub in for it if in fact jt is.
I do see wraith getting the hammwr but this isnt the right page for this so i digress.
Ban? Dude, grixis deaths shadow isn't a format warping oppressive deck. It's interactive, beatable, and not even winning tons of major events. Stop with the banning talk. Modern needs to just be left alone for now.
That deck has always been my worst matchup since back when it was melira pod. They just always seem to have blockers available and gain chip amounts of life to stall into some pump mechanic or combo win. Erebos, god of the dead has actually been a great card in this matchup. I play it as a one of but when it lands I usually win. It also is great in matchups that play a later game and try to regain life (jund/tron) as it doesn't let them recover their life. It also acts as a giant beater that is indestructible and if necessary (path) you can turn it off (sac/destroy your own creatures). It can be recovered with thug so it isn't 100% dead in the yard and its activated ability can be a dredge trigger if you want them or need to cycle.
I also would recommend 2 Darkblast somewhere in your 75. Mows down the dorks and usually can buy you a lot of time, as well as having the ability to kill most of your stuff to dodge removal. It is also great in a lot of other matchups (ELVES, merfolk, soul sisters).
I have added Damnation in hopes of helping against decks that thrive off of mid-range creatures like CoCo decks but I haven't been to a tournament in months so I can't speak for it.
Modern:
DredgeVine
EDH:
Gisela, Blade of Goldnight
Anima
Standard:
Played them and brutalitied with discard and kill two turns in a row...they comboed and won anyway, lol. Bad match is bad match.
So I managed to find time to do a Competitive League with the deck. All I'll say is....watch. Then tell me what you think.
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
Ive been looking for an enchantment to place on the deck like zombie infestation. These decks all need something im just not sure what it is. Maybe a play set of delve creatures. Maybe less creatures and some removal like bolts or something. I dont know. But i am also finding that my deck needs something. I dont know what but something to give it an edge.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
4x Hollow One
4x Vengevine
4x Insolent Neonate
4x Street Wraith
4x Faithless Looting
4x Lightning Bolt
3x Become Immense
2x Ancient Grudge
2x Blood Moon
2x Leyline of the Void
2x Roast
2x Feed the Clan
2x Destructive Revelry
1x Goblin Guide
1x Grim Lavamancer
1x Domri Rade
plus some number of Temur Battle Rage, Hooting Mandrills, Cathartic Reunion and Goblin Guide mainboard
Dredge (117-70 W/L in games) (Pre-GGT ban: 103-70 W/L in games)
4 Hollow One
3 Goblin Guide
2 Hooting Mandrills
4 Insolent Neonate
4 Monastery Swiftspear
4 Street Wraith
4 Vengevine
//Lands (18)
4 Snow-Covered Mountain
3 Bloodstained Mire
2 Copperline Gorge
3 Scalding Tarn
3 Stomping Ground
3 Wooded Foothills
3 Become Immense
4 Lightning Bolt
2 Temur Battle Rage
4 Cathartic Reunion
4 Faithless Looting
1 Goblin Guide
1 Grim Lavamancer
2 Blood Moon
2 Leyline of the Void
2 Ancient Grudge
2 Destructive Revelry
2 Feed the Clan
1 Domri Rade
2 Roast
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
Manfred, I used your list a couple of times yesterday. I was able to recure the amalgams a few times off Tasigur. That was his only high point. So far Ive noticed that if our opponent can handle a Hollow One they can handle a Tasigur. I probably just dont like the guy.
I literally just had a game where I won on turn 2.
Turn 1: Fetch, Cycle 2 Street Wraith, Faithless Looting discarding Vengevine. Cast 2 Hollow One, attack for 4.
Turn 2: Attack for 12, opponent blocks vine ,takes 8. Cast 2 Lightning Bolt for lethal.
DAMN
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
Edit: to fill the GY with fetches.. lol
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
Yeah, I modified the list to have 8 fetches instead of 9. You want anything that can fetch a mountain.
Modern Decks:
UBG Lantern Control GBU
BRG Bridge-Vine GRB
Commander Decks
UBG Muldrotha, Value Elemental GBU
BRG Windgrace Real-Estate Ltd. GRB
#PayThePros
So there has been alot of debate and speculation aboit what deserve a ban more street wraith or deaths shadow.. i have always believed street wraith was the reason grixis shadow has been seen to be so good.
This new hollow vine deck will be the determinant in the debate and IMO proves Street wraith is the broken card.
However, simian spirit guide exists and it could possibly be added into this deck if wraith isnt banned and maybe even sub in for it if in fact jt is.
I do see wraith getting the hammwr but this isnt the right page for this so i digress.
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
Simian spirit guide wouldn't be able to enable a 0 cost hollow one unfortunately.
If Street Wraith gets banned then this deck becomes much slower and I don't see it climbing passed tier 2.5
And I see domri in that new list for the sideboard. What does he come in against?
And im fairly certain wraith will be the card that gets banned. If we look at what makes a card bannable wraith has all the attributes.
Pay life for an effect: check
Thins out the deck: check
Increases consistency: check
Draws a card: check
Enables powerful combo: check
Sound familiar?
And domri comes in agaisnt control match ups i believe dont quote me though
RUAffinityUR
GMono Green StompyG
CEldrazi TronC
URWJeskai GeistWRU
WRBoros BurnRW
BRWMardu PyromancerWRB
Ban? Dude, grixis deaths shadow isn't a format warping oppressive deck. It's interactive, beatable, and not even winning tons of major events. Stop with the banning talk. Modern needs to just be left alone for now.