I actually suggested Tribunal a page or two ago, for those of us who still run Oring as a 1 of.
I get where you’re coming from on Marshal because I’ve been running a Humans Package and considered him for my deck also. If you’re having trouble casting her, your mana might be the problem. You could either go up on lands, or drop her by 1. Running her as a 3 of with only 22 lands could be the trouble.
@Ulka, I usually don’t bother removing Bloodghast against dredge. It’s a constant trigger for us, easy to block, and once we stabilize it can’t defend.
@ Ulka, Vrs Dredge I usually try to surgical's the dredge creatures, leave the bloodghasts alone because they trade fairly easily.
@ Bowen, If you do drop the Angels ( I think you should not (at least keep 1-2)), you could replace them with thalia's lieutenant or hanweir militia captain . If you think you could use more mana in your deck you could try knight of the white orchid.
Answers for chalice = sundering growth. It can target artifacts and enchantments plus nets you a token maybe. Wispmare can not target Artifacts. Leonin is ok but they could get back a Hollow One or Worship which hurts later when they get their removal.
Between Path, ruined halo, Blessed Alliance, I think Thing In The Ice could be Fine. You just get to recast your stuff and get more life gain.
i threw in 2 tribunals. and it is simply phenomenal. went to the dallas regionals with soul sisters human varient and it was good when it was good lol. lost mostly to tron, and of course the usual control decks. its mostly just a matchup lottery on who you get paired up against.
I chickened out and didn't play Soul Sisters. I threw together a budget burn deck and did OK with it. I expected there to be 40+ people at this tournament as it was at a small comic book convention and the first prize was a Revised Taiga. Only 14 people showed up which is kind of ridiculous all things considered so it was more like a FNM than a real tournament. I went 3-1 and came in 3rd and won a Jace Signature Spellbook. I beat Infect, beat U/W control, lost to burn and beat burn. Honestly if I had Soul Sisters I don't know if I would have won the first two rounds so I guess the audible was the right call this time.
Is it worth running Bob/Lili Veil/Lili Last Hope main deck or side for the WB version if I have them? Curious.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Cool list. Last few days have come with a wave of hype for Kaya and Ive been thnking of trying a WB variant, but my take was a little bit token oriented with Sorin from Khans. Sweet seeing more lists. It's a fair deck and it does well against fair decks
@Joker; 21 lands seems low. Field of Ruin may be hard to activate and stay on turn tempo. I think Fatal Push could be a good addition. Authority of consuls has been lack luster when I tried it ( I am guessing it is the answer to the phenox decks and aggro?). Kambal, Consul of Allocation would be a strong card either MB or SB. Spectral procession counts as 6 cmc which if Confidant hits would really suck. Lily will give better card advantage anyway. Liliana, Heretical Healer and the vers Liliana, Defiant Necromancer would fit as well as a 1 of. torpor orb shuts down a lot of the meta. Your deck can SB out of the Soul Sisters plan and transfusion into Dead Guy Ale style deck. The Pridemate is still a good card even with a few counters on him.
Overall I like your deck, I think some more tweaking and you could create something very unique for SS.
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Joker, have you play tested? Last time I tried fetchlands and shocklands, it was nearly impossible to hit 30 life. I dropped Ascendant and Martyr, but everyone’s list is different.
Only some goldfishing, which had some initially promising results. Right now my LGS is infested with big mana (Amulet, Tron), Phoenix, GBx, Burn and Jeskai Tempo/Control. Besides Burn, I can't say for sure which of those matchups are in my favor, and right now I'm hunting for a good deck that'll punish Amulet especially. I already own Ponza and Red Prison but I'd rather take a break from em.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
@Joker
I think 23 lands. You can always take lands out if you start flooding, and they can be SB out as well. I would run -2 concealed courtyard, + 2 Shambling Vents + 1 Plains, +1 Ghost Quarter, -1 Field Of Ruin, and +1 (either mistveil plains or Vault of the Archangel) I am a fan of both cards.
-1 Ranger, -1 spectral procession.
SB -2 Authority, +2 Aven mindcensor for tron/ Amulet titan.
Kambal would be nice but not sure what to cut for that. -1 ranger, -1 edilon?
Your list will lose life as much as gain life which is not a real problem, just try not to be greedy with the fetchlands. I find the T4-5 plays I like to have lands come in untapped.
Current Modern Decks BG Elves // "He's back. And he brought his friends. And their friends." BG The Rock // "Dwayne Johnson approved." RU Izzet Phoenix // "If you can't beat 'em, join 'em." UGW Bant Spirits // "Super Ghost Bros." BUG Sultai Wildnerness Teachings // "How many turns did I just take again?" C Colorless Eldrazi // "Smash you."
Fetchlands are ok I use 4 in my W/B SS deck but I am only looking for swamps as an after thought. Your deck is looking for a swamp T2-3 & T4-5 your looking for 2 swamps. I think your list looks fine now. Remember that you can Path your own stuff to get the extra or the right mana (especially if it gets bolted or is chump blocking).
I wasn’t suggesting to cut fetches, lol. I just didn’t like the interaction with those and Martyr/Ascendant in MY deck. The Shocklands do more damage than fetches, most times. I also question whether the Martyr/Ascendant Package is good in anything besides MonoW, since it’s based on having white cards in hand. Do some real play testing before making any drastic changes based on suggestions. I’ve been wrong a lot, and I am probably wrong now lol.
Martyr for me has been either hit or miss. It does come up that you get a martyr & Ascendant in the opening hand enough times to make it decent in my testing. even off color. 3 white cards is still 9 life. which sets up your opponent for an early answer.
I think that the lilys & bob's restocking the hand and re-pulling a spent Martyr might work. It works with the Sun Titan decks.
I never consider the Ascendant to be the Win Con, I assume it is the first card to die. I play the Ascendant to be a viable threat that makes my opponent answer it or avoid playing creatures due to the sister triggers. Your deck is looking to trade life for card advantage which i think will work fine. In the SS decks I have played I rarely get past 30 life, usually staying near it. Either I win early and fast, or the game goes a bit longer and I win by out value. The life total acts as a trad-able shield. The match-ups I struggle with are the ones my life does not matter, like Turns, or Storm.
Try out your deck. See how it works and what it does and wants to do.
Your deck can play a quick game, martyr + ascendant, or sisters + Pridemate, or tokens + 2 honors, All can lead to T5 kills.
your deck can play a mid game of disruption and then threats.
The long game looks very spicy when you get a planeswalker out and get to recycle your best creatures.
The hard part I think will be trying to accommodate the tempo and to hold cards in hand allowing the deck to play to the best strength at the time and to not force a direction.
Hey guys! In anticipation of the new Serra PW I put together this variation on SS’s, but having never really played it before idk if it would actually be any good. Would love to hear your thoughts, the app I used didn’t have Serra in it yet, so these are just some rough ideas with the idea she could maybe go in as a two of or something.
Thanks!
I feel like while angels offer a lot of ending power we often have plenty of ending power with ajnai's Pridemates and Honor of the pure. My main conecrn is that with the angels you miss a lot of the eary flying pressure/ early blocking that the spirit token makers or squad hawks offer.
I'd be interested in seeing how this plays though.
I get where you’re coming from on Marshal because I’ve been running a Humans Package and considered him for my deck also. If you’re having trouble casting her, your mana might be the problem. You could either go up on lands, or drop her by 1. Running her as a 3 of with only 22 lands could be the trouble.
@Ulka, I usually don’t bother removing Bloodghast against dredge. It’s a constant trigger for us, easy to block, and once we stabilize it can’t defend.
@ Bowen, If you do drop the Angels ( I think you should not (at least keep 1-2)), you could replace them with thalia's lieutenant or hanweir militia captain . If you think you could use more mana in your deck you could try knight of the white orchid.
Answers for chalice = sundering growth. It can target artifacts and enchantments plus nets you a token maybe. Wispmare can not target Artifacts. Leonin is ok but they could get back a Hollow One or Worship which hurts later when they get their removal.
Between Path, ruined halo, Blessed Alliance, I think Thing In The Ice could be Fine. You just get to recast your stuff and get more life gain.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
What does the WB list looks like?
4 Ajani's Pridemate
1 Archangel of Thune
2 Dark Confidant
2 Martyr of Sands
2 Ranger of Eos
3 Serra Ascendant
3 Soul Warden
3 Soul's Attendant
3 Tidehollow Sculler
Lands
4 Concealed Courtyard
3 Field of Ruin
3 Godless Shrine
3 Plains
2 Polluted Delta
1 Swamp
1 Urborg, Tomb of Yawgmoth
2 Windbrisk Heights
2 Windswept Heath
2 Honor of the Pure
2 Liliana, the Last Hope
4 Lingering Souls
4 Path to Exile
1 Spectral Procession
3 Thoughtseize
2 Authority of the Consuls
2 Disenchant
2 Eidolon of Rhetoric
3 Rest in Peace
1 Settle the Wreckage
2 Stony Silence
3 Thalia, Guardian of Thraben
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
Overall I like your deck, I think some more tweaking and you could create something very unique for SS.
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
I think 23 lands. You can always take lands out if you start flooding, and they can be SB out as well. I would run -2 concealed courtyard, + 2 Shambling Vents + 1 Plains, +1 Ghost Quarter, -1 Field Of Ruin, and +1 (either mistveil plains or Vault of the Archangel) I am a fan of both cards.
-1 Ranger, -1 spectral procession.
SB -2 Authority, +2 Aven mindcensor for tron/ Amulet titan.
Kambal would be nice but not sure what to cut for that. -1 ranger, -1 edilon?
Your list will lose life as much as gain life which is not a real problem, just try not to be greedy with the fetchlands. I find the T4-5 plays I like to have lands come in untapped.
4 Ajani's Pridemate
1 Archangel of Thune
2 Dark Confidant
1 Liliana, Heretical Healer
2 Martyr of Sands
1 Ranger of Eos
3 Serra Ascendant
3 Soul Warden
3 Soul's Attendant
2 Tidehollow Sculler
Lands
2 Concealed Courtyard
2 Field of Ruin
1 Ghost Quarter
4 Godless Shrine
7 Plains
2 Shambling Vent
2 Swamp
1 Vault of the Archangel
2 Windbrisk Heights
2 Fatal Push
2 Honor of the Pure
1 Liliana, the Last Hope
4 Lingering Souls
4 Path to Exile
2 Thoughtseize
2 Aven Mindcensor
2 Disenchant
1 Kambal, Consul of Allocation
3 Rest in Peace
2 Settle the Wreckage
2 Stony Silence
3 Thalia, Guardian of Thraben
BG Elves // "He's back. And he brought his friends. And their friends."
BG The Rock // "Dwayne Johnson approved."
RU Izzet Phoenix // "If you can't beat 'em, join 'em."
UGW Bant Spirits // "Super Ghost Bros."
BUG Sultai Wildnerness Teachings // "How many turns did I just take again?"
C Colorless Eldrazi // "Smash you."
EDIT: Socklands, lawl
I think that the lilys & bob's restocking the hand and re-pulling a spent Martyr might work. It works with the Sun Titan decks.
I never consider the Ascendant to be the Win Con, I assume it is the first card to die. I play the Ascendant to be a viable threat that makes my opponent answer it or avoid playing creatures due to the sister triggers. Your deck is looking to trade life for card advantage which i think will work fine. In the SS decks I have played I rarely get past 30 life, usually staying near it. Either I win early and fast, or the game goes a bit longer and I win by out value. The life total acts as a trad-able shield. The match-ups I struggle with are the ones my life does not matter, like Turns, or Storm.
Try out your deck. See how it works and what it does and wants to do.
Your deck can play a quick game, martyr + ascendant, or sisters + Pridemate, or tokens + 2 honors, All can lead to T5 kills.
your deck can play a mid game of disruption and then threats.
The long game looks very spicy when you get a planeswalker out and get to recycle your best creatures.
The hard part I think will be trying to accommodate the tempo and to hold cards in hand allowing the deck to play to the best strength at the time and to not force a direction.
Thanks!
Soul sister angel:
4 Serra Ascendant
4 Soul Warden
4 Soul's Attendant
4 Auriok Champion
4 Serra Avenger
4 Resplendent Angel
3 Archangel of Thune
3 Lyra Dawnbringer
4 Path to Exile
2 Conclave Tribunal
24 Plains
I'd be interested in seeing how this plays though.