Cards similar to Liliana's Triumph already exist in Modern format. Devour Flesh and Geth's Verdict are pretty similar to Lili's Triumph: black, CMC 2, & edict effect. The really important difference is: Liliana's Triumph doesn't target any player... this means it scapes Leyline of Sanctity... and this is a problem.
Although Lili's Triumph seems to be a great card, I don't think it will see that much play as a main deck card. If a card with edict effect was really that important for the metagame, Devour Flesh and Geth's Verdict would have seen much more competitive play. I may be wrong, but I don't think this is the end of Bogles. Cards with edict effect are great, but they rely on the perfect condition to be THAT great. If your opponent has 1 extra token or creature on the battlefield to waste.. the card is really useless. This means that the edict effect is useful when allied to other cards that remove creatures... but at the same time it's not quite easy to find the right moment to cast it. Protection, hexproof and indestructible, the three problems that edict cards are really useful to deal with, aren't spread all around the meta nowadays. So, I think that, in modern format, we probably won't see someone opening space among Fatal Push and Abrupt Decay to use Liliana's Triumph.
Any deck that would play it most likely doesn't want 4 edicts, however, it's still the only non-targeting 1B edict in the format like you mentioned, so it's certainly worth considering the impact potential. There's too much for Bogles to ever represent a significant chunk of the meta as it would be hated out by any deck specifically SB'ing for it, but the majority of that hate is non-targeted mass enchantment removal which isn't great against most other decks in the format. Lily's Triumph on the other hand is relevant vs any other creature-based deck. I don't think it'd be unreasonable for any deck running B to play 1-2 in the SB as it hoses bogles and still gets rid of a creature vs the rest of the field. Also, the discard bonus is pure value for any deck running LotV/Last Hope and may constitute a MB spot in builds using 2-3+ Lily walkers. I can definitely see it being adopted by decks with multi-lilys, but I also wouldn't be surprised if it fell flat. Either way, assuming it does see play in a non-zero amount of relevant decks I'm not sure what options we have outside of more Arbors. Defense Grid maybe? It won't always be relevant against it, but it does offer versatility as a SB option; I've been playing with 1 in the board for the last few months and it's always a welcomed draw in the matches I board it in. I'm sure part of it is the fact that nobody expects it, but it's also unlikely your opponent will have any artifact-only removal games 2/3 so it often sticks to the board if it doesn't get countered.
Any deck that would play it most likely doesn't want 4 edicts, however, it's still the only non-targeting 1B edict in the format like you mentioned, so it's certainly worth considering the impact potential. There's too much for Bogles to ever represent a significant chunk of the meta as it would be hated out by any deck specifically SB'ing for it, but the majority of that hate is non-targeted mass enchantment removal which isn't great against most other decks in the format. Lily's Triumph on the other hand is relevant vs any other creature-based deck. I don't think it'd be unreasonable for any deck running B to play 1-2 in the SB as it hoses bogles and still gets rid of a creature vs the rest of the field. Also, the discard bonus is pure value for any deck running LotV/Last Hope and may constitute a MB spot in builds using 2-3+ Lily walkers. I can definitely see it being adopted by decks with multi-lilys, but I also wouldn't be surprised if it fell flat. Either way, assuming it does see play in a non-zero amount of relevant decks I'm not sure what options we have outside of more Arbors. Defense Grid maybe? It won't always be relevant against it, but it does offer versatility as a SB option; I've been playing with 1 in the board for the last few months and it's always a welcomed draw in the matches I board it in. I'm sure part of it is the fact that nobody expects it, but it's also unlikely your opponent will have any artifact-only removal games 2/3 so it often sticks to the board if it doesn't get countered.
I like Defense Grid, but it still allows the opponent to cast Lili's Triumph during his/her turn for 1B. Costing WW, Grand Abolisher grants us much more protection during our turn.
Our other best options are...
ManLands:
1) Treetop Village: adds G & for 1G it becomes a creature to sacrifice.
2) Forbidding Watchtower: adds W & for 1W it becomes a creature to sacrifice;
OBS: Not very useful since we have to let 2 mana open to have creatures.
OBS2: these enter the battlefield tapped, so these lands reduce consistency of our mana base if we decide to open space among our tradicional 20 lands. These probably need to substitute auras.
Other lands: Khalni Garden: adds G & creates a 0/1 green Plant creature token to sacrifice;
OBS: enter the battlefield tapped, so these lands reduce consistency of our mana base if we decide to open space among our tradicional 20 lands.
Auras:
1) Cartouche of Solidarity: play more copies of this well known cartouche
2) Fists of Ironwood: costs 1G, when it enters the battlefield creates two 1/1 green tokens & grants trample to the enchanted creature (that's very useful). Maybe it's our best sideboard or mainboard option once it gives us two more bodies to sacrifice.
Creatures:
1) Tajuru Preserver: cheap price (U$D2.00), costs 1G, it's ability is exactly what we need ("Spells and abilities your opponents control can’t cause you to sacrifice permanents"), stops Liliana of the Veil, Lili's Triumph and any other sacrifice effect... the problem is it dies to almost every removal available. Maybe a good sideboard card because our opponents usually take out their targeted removal after game 1.
Enchantments:
1) Nevermore: Costs 1WW and stops Lili's Triumph from being casted.
2) Militia's Pride: Costs 1W, as soon as we attack we can pay W to create a 1/1 creature that enters the battlefield attacking.
Instants:
1) Selesnya Charm: costs GW, gives us one 2/2 body, instant speed & also gives us other two possible effects.
2) Sprout: costs G, gives us one 1/1 body at instant speed.
3) Sprout Swarm: costs 1G, gives us one 1/1 body at instant speed & we can use our creature to convoke.
Solid. MB cartouche is great and IIRC the main reason why I went down from 2 Arbors back then. Ironwood is interesting; here's to (still) hoping Horizons gives us a one-drop enchantment tutor. Grand Abolisher is also interesting and not something I knew existed, however, the only downside would be an opponent keeping targeted creature removal for Spiritdancer as it's pretty well-known that we play it. I usually make my SB as versatile as possible; Abolisher isn't narrow, but I think I'd still prefer Grid as it (in most cases) dodges removal, at least in game 2.
As scary as the new card is, I don’t think it busts Bogles good matchup vs GBx/June/Rock. 2 x Arbor, cartouche both seem like excellent options against what probably wont be more than a 2 drop in GB or GDS.
There just isn’t that much Bogles, including in local metas to justify piling on that much hate.
What feels way worse for me is running into Titi or just not being able to interact with the largely faster combo decks when piloting Bogles. I love the deck, and it’s zen simplicity. I also love dropping a layline T0 vs GDS or Burn. But UR thing or even getting inkmothed by HS when you didn’t draw a path feels bad.
I'm going to be hitting up GP London at the end of the month and need to settle on a Sideboard for Bogles. My mainboard has 4 Leylines and 2 Paths. So the cards I know I want to play in the Sideboard after testing is.
2 Gaddock Teeg
2 Dromoka's Command
2 Rest In Peace
1 Path to Exile
2 Damping Sphere
3 Seal of Primordium
12 cards
My Maybe board is more of what's above, Worship, Suppression Field and Stony Silence. Does anyone have any suggestions for what is best in the meta at the moment?
Good luck! Considering the number of Phoenix decks you're likely to encounter, I'd suggest running the full set of PtE in the 75. Both of the recent decks that have placed top 8 have run some combination of Deglamer / Unravel the aether for Whir Prison, so that may be worth considering in place of the Seals. I'm not experienced with the tournament grind, but @GoblinFoodChain or @MasT always have great information and should be able to provide some more insight.
I agree that Path to Exile is essential since it's by far the best card against Izzet Phoenix and useful against almost anything. It's very needed against any sort of Affinity deck and it's good against random creature aggro and Burn. Even in matchups where it's weak like GBx, Dredge and Tron, it's still far from useless. I would strongly recommend running 4 in the main deck.
Leyline maindeck doesn't seem great right now, with GBx lists not being very popular. In my opinion maindeck Leylines should only be considered in very specific metas that are heavy on GBx, GDS and Burn.
Regarding sideboard cards, Stony Silence is always a great choice since it's good both against Affinity/Hardened Scales but also Whir Prison/Lantern/Tron and various rogue artifact based decks. Suppression Field doesn't seem very useful, where exactly would you want it and aren't there stronger cards for those matchups? Worship is a terrible card in Bogles as we cannot reliably get to 4 mana and every deck has ways around it anyway, especially post sideboard. Against the few decks where a hexproof creature+Worship means game over, they usually couldn't deal with just a Daybreak Coronet anyway.
It's kind of boring but currently I don't see much reason to deviate from the standard:
4 Leylines
2-3 Gaddock Teeg
2-3 Rest in Peace
2-3 Stony Silence
2-3 Disenchant effects
0-3 personal choice
Dromoka's Command or Dismember can be useful as removal spell 5-6. Damping Sphere can be useful against Tron and Storm, but I don't think it's good against Izzet Phoenix so doubtful if it has a place in the sideboard. In general, it's better to have strong, specific cards over all-round mediocre cards. The mediocre cards tend to not upgrade the deck much since taking out auras hurts so much.
Damping sphere definitely slows down part of the phoenix plan, however its Titi that is the auto-lose for bogles so you really need those 4x path in the main. Also Tron is quite present, so I think it needs to be in the SB for you 0-3 flex slots.
I’m just not sure Bogles even makes sense outside of a meta heavy with Burn, GDS, GBx. I bring it out exclusively in response to those decks being present locally.
Hi, folks! Do you think maybe the new Dovin, Hand of Control can see play in Bogles? It's first ability doesn't affect us and it's second can help us a lot.
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| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
I can think of a few matchups where I'd might want to side him in; at least worth testing seeing he's uncommon and won't break the bank. My first thought went to how he could help us vs Phoenix decks via taxing their spells and buying some time to find a Path before TiTi flips. The PW ability specifying damage dealt by any permanent seems like it could lead to some shenanigans. I definitely think it'd be fun to jam him in the SB for a few games and play around with him, but I ultimately feel like he's just too awkward between needing 3 mana to cast, requiring we be in a situation where it'd be the right call to pause our gameplan to play him, the inherit awkward hands you'd encounter if running more than a singleton, etc. Regardless, I'm kinda looking forward to giving him a whirl and seeing how it goes, especially if there's a non-zero chance he could be useful in the Phoenix/TiTi matchup. Because my Mirror Entity experiment hasn't been going as well as I had hoped lol.
What about this War of the Spark Bond of Flourishing green cantrip? Almost every card in Bogles (including sideboard) is a permanent card: lands, creatures, enchantments and artifacts. This means that we cast it for 1G, can look at the 3 on top, put 1 into hand and gain 3 life. This can accelerate our game a lot.. even granting fast access to Daybreak Coronet or our sideboard cards during games 2 and 3!
The "On bottom in any order" part is useful for Bogles too.. once some important cards (like Dryad Arbor) aren't useful neither in hand nor in the graveyard. If the 2 cards were put in the graveyard, these cards would be easy targets to Surgical Extraction. For a deck like Bogles, it's much much better that the other 2 cards are going to the bottom of the library and not to the graveyard.
What about this War of the Spark Bond of Flourishing green cantrip? Almost every card in Bogles (including sideboard) is a permanent card: lands, creatures, enchantments and artifacts. This means that we cast it for 1G, can look at the 3 on top, put 1 into hand and gain 3 life. This can accelerate our game a lot.. even granting fast access to Daybreak Coronet or our sideboard cards during games 2 and 3!
The "On bottom in any order" part is useful for Bogles too.. once some important cards (like Dryad Arbor) aren't useful neither in hand nor in the graveyard. If the 2 cards were put in the graveyard, these cards would be easy targets to Surgical Extraction. For a deck like Bogles, it's much much better that the other 2 cards are going to the bottom of the library and not to the graveyard.
What do you think, guys?
Bogles can't really mess around like this spending mana on trying to find things for the future instead of developing our board. We're already hard pressed to keep up with the combo decks and to get under the control decks's countermagic. You want to be casting a creature on turn 1, not looking for it on turn 2 and playing it on turn 3. You want to be playing two 1cc auras on turn 2, not giving up an entire turn trying to find something to play. And it goes without saying that it's not really useful to find land cards with this, so even if we wanted this sort of effect Commune with the Gods would be a lot better. In general none of these cards will be better than just playing Unflinching Courage, as it's pretty equal in power to a 4 mana Daybreak Coronet and significantly better than any 1-mana aura that you're paying 3 for.
Ugh....bye bye Bogles. It was great knowing you. Not sure how we are going to be able to play around this and I think it's pretty much an auto-include in Tron, control decks and decks that run Chalice.
It's essentially a turn 3 (or earlier) uncounterable board wipe for us.
Ugh....bye bye Bogles. It was great knowing you. Not sure how we are going to be able to play around this and I think it's pretty much an auto-include in Tron, control decks and decks that run Chalice.
It's essentially a turn 3 (or earlier) uncounterable board wipe for us.
Maybe we just need to start playing again with 2x Suppression Field + 1x Pithing Needle in the sideboard. It helps us against the upcoming tsunami of Planeswalkers that's coming too.
If there were a 1/1 mono-blue version of Gladecover Scout, would you consider a Bant build as being more viable, or does Daybreak Coronet's double white still push against a Bant build?
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----- "I cannot tune a harp or play a lyre, but I know how to make a small city great." - Themistocles
If there were a 1/1 mono-blue version of Gladecover Scout, would you consider a Bant build as being more viable, or does Daybreak Coronet's double white still push against a Bant build?
I'm still optimistic that we will get something worth being excited about from Modern Horizons. I started playing Bogles in 2014 after returning to the game following a six year hiatus and it remains as my pet deck. Over that time, the idea of going bant seems to be a recurring topic; a spicy list will do well in a tourney, but it never makes enough waves to impact the "prototypical" deck list and the idea is lost again until something similar happens x months later. I've always chalked up the bant determination to those who enjoyed playing Standard bant hexproof back when Geist was is the format. However, you mention Stubborn Denial and that's the card that got me playing around with misc bant builds.
And to answer your question, I actually do think bant bogles could be a thing should we ever get a blue gladecover or something of the ilk. I always hear people refer to Bogles as a green deck and I assume it's largely in part due to the fact that our hexproof dudes are green. However if we were to hypothetically have access to a white or blue hexproof 1 drop, I think it'd be totally plausible to have successful UW lists running around. That's not to ***** on Rancor or Spider Umbra as they're two of my favorite cards that we play, but Gladecover is the main reason why we play green in the first place. I have no idea whether or not a new U/W 1 drop hexproofer would be enough to make that prototypical list stray away from GW, but I certainly think it would give plenty of incentive to try. I'd still want to splash green for Rancor, Spider, Teeg; the biggest problem the deck has splashing a third color currently is the fact that we're lucky to see more than 3 lands in many games. On paper it seems like having a "blue gladecover" could mitigate some of the risk associated with adding another color (green in this example) as we can still drop a T1 Bogle if our opening hand includes one of the green sources we'd be running. It's definitely interesting to think about.
On a semi-related note, has anybody been playing Bogles on MTGO since they started testing the London mull? Considering anyone who has played the deck before knows how *****ty mulls can go, this seems like it could be a blessing in disguise for us. Essentially guarantees we never have to keep a hand that can't drop a Bogle T1 and aura T2, makes 1-3 MB Leylines seem like a logical decision all the time, significantly improves our odds for finding SB hate, etc. It seems like the biggest questions will be whether or not it does the same to benefit our opponent. Curious to hear what ya'll think.
Back to playing two Dryad Arbor in the 75?
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Although Lili's Triumph seems to be a great card, I don't think it will see that much play as a main deck card. If a card with edict effect was really that important for the metagame, Devour Flesh and Geth's Verdict would have seen much more competitive play. I may be wrong, but I don't think this is the end of Bogles. Cards with edict effect are great, but they rely on the perfect condition to be THAT great. If your opponent has 1 extra token or creature on the battlefield to waste.. the card is really useless. This means that the edict effect is useful when allied to other cards that remove creatures... but at the same time it's not quite easy to find the right moment to cast it. Protection, hexproof and indestructible, the three problems that edict cards are really useful to deal with, aren't spread all around the meta nowadays. So, I think that, in modern format, we probably won't see someone opening space among Fatal Push and Abrupt Decay to use Liliana's Triumph.
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
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I like Defense Grid, but it still allows the opponent to cast Lili's Triumph during his/her turn for 1B. Costing WW, Grand Abolisher grants us much more protection during our turn.
Our other best options are...
ManLands:
1) Treetop Village: adds G & for 1G it becomes a creature to sacrifice.
2) Forbidding Watchtower: adds W & for 1W it becomes a creature to sacrifice;
OBS: Not very useful since we have to let 2 mana open to have creatures.
OBS2: these enter the battlefield tapped, so these lands reduce consistency of our mana base if we decide to open space among our tradicional 20 lands. These probably need to substitute auras.
Other lands:
Khalni Garden: adds G & creates a 0/1 green Plant creature token to sacrifice;
OBS: enter the battlefield tapped, so these lands reduce consistency of our mana base if we decide to open space among our tradicional 20 lands.
Auras:
1) Cartouche of Solidarity: play more copies of this well known cartouche
2) Fists of Ironwood: costs 1G, when it enters the battlefield creates two 1/1 green tokens & grants trample to the enchanted creature (that's very useful). Maybe it's our best sideboard or mainboard option once it gives us two more bodies to sacrifice.
Creatures:
1) Tajuru Preserver: cheap price (U$D2.00), costs 1G, it's ability is exactly what we need ("Spells and abilities your opponents control can’t cause you to sacrifice permanents"), stops Liliana of the Veil, Lili's Triumph and any other sacrifice effect... the problem is it dies to almost every removal available. Maybe a good sideboard card because our opponents usually take out their targeted removal after game 1.
Enchantments:
1) Nevermore: Costs 1WW and stops Lili's Triumph from being casted.
2) Militia's Pride: Costs 1W, as soon as we attack we can pay W to create a 1/1 creature that enters the battlefield attacking.
Instants:
1) Selesnya Charm: costs GW, gives us one 2/2 body, instant speed & also gives us other two possible effects.
2) Sprout: costs G, gives us one 1/1 body at instant speed.
3) Sprout Swarm: costs 1G, gives us one 1/1 body at instant speed & we can use our creature to convoke.
Any other ideas?
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
Link to Discord server where anybody from MTGS can keep up with thread topics while everything is being sorted out with the new site.
There just isn’t that much Bogles, including in local metas to justify piling on that much hate.
What feels way worse for me is running into Titi or just not being able to interact with the largely faster combo decks when piloting Bogles. I love the deck, and it’s zen simplicity. I also love dropping a layline T0 vs GDS or Burn. But UR thing or even getting inkmothed by HS when you didn’t draw a path feels bad.
I'm going to be hitting up GP London at the end of the month and need to settle on a Sideboard for Bogles. My mainboard has 4 Leylines and 2 Paths. So the cards I know I want to play in the Sideboard after testing is.
2 Gaddock Teeg
2 Dromoka's Command
2 Rest In Peace
1 Path to Exile
2 Damping Sphere
3 Seal of Primordium
12 cards
My Maybe board is more of what's above, Worship, Suppression Field and Stony Silence. Does anyone have any suggestions for what is best in the meta at the moment?
Link to Discord server where anybody from MTGS can keep up with thread topics while everything is being sorted out with the new site.
Leyline maindeck doesn't seem great right now, with GBx lists not being very popular. In my opinion maindeck Leylines should only be considered in very specific metas that are heavy on GBx, GDS and Burn.
Regarding sideboard cards, Stony Silence is always a great choice since it's good both against Affinity/Hardened Scales but also Whir Prison/Lantern/Tron and various rogue artifact based decks. Suppression Field doesn't seem very useful, where exactly would you want it and aren't there stronger cards for those matchups? Worship is a terrible card in Bogles as we cannot reliably get to 4 mana and every deck has ways around it anyway, especially post sideboard. Against the few decks where a hexproof creature+Worship means game over, they usually couldn't deal with just a Daybreak Coronet anyway.
It's kind of boring but currently I don't see much reason to deviate from the standard:
4 Leylines
2-3 Gaddock Teeg
2-3 Rest in Peace
2-3 Stony Silence
2-3 Disenchant effects
0-3 personal choice
Dromoka's Command or Dismember can be useful as removal spell 5-6. Damping Sphere can be useful against Tron and Storm, but I don't think it's good against Izzet Phoenix so doubtful if it has a place in the sideboard. In general, it's better to have strong, specific cards over all-round mediocre cards. The mediocre cards tend to not upgrade the deck much since taking out auras hurts so much.
I’m just not sure Bogles even makes sense outside of a meta heavy with Burn, GDS, GBx. I bring it out exclusively in response to those decks being present locally.
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
Link to Discord server where anybody from MTGS can keep up with thread topics while everything is being sorted out with the new site.
The "On bottom in any order" part is useful for Bogles too.. once some important cards (like Dryad Arbor) aren't useful neither in hand nor in the graveyard. If the 2 cards were put in the graveyard, these cards would be easy targets to Surgical Extraction. For a deck like Bogles, it's much much better that the other 2 cards are going to the bottom of the library and not to the graveyard.
What do you think, guys?
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
I am considering to play this deck during 2019.
Do you think is it well positioned in the current metagame
Bogles isn't that much of a Tier 1 or 2 nowadays. Maybe it's better to wait till the full spoilers of Modern Horizons to decide.
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
It's essentially a turn 3 (or earlier) uncounterable board wipe for us.
https://magic.wizards.com/en/articles/archive/card-preview/lands-are-blast-2019-04-16
Maybe we just need to start playing again with 2x Suppression Field + 1x Pithing Needle in the sideboard. It helps us against the upcoming tsunami of Planeswalkers that's coming too.
| UBRG D. Shadow | WUBRG Humans | BRG Dredge | UG Infect |
With War of the Spark previews almost over, it't will be interesting to see what, if anything, Bogles could get in Modern Horizons.
I think most people agree not to go with a Bant build for Bogles, some challenges being:
- You have to play all forest-fetches, no Flood Plain.
- Half your hexproof creatures are mono-Green.
But Blue does bring Curious Obsession and Stubborn Denial.
If there were a 1/1 mono-blue version of Gladecover Scout, would you consider a Bant build as being more viable, or does Daybreak Coronet's double white still push against a Bant build?
"I cannot tune a harp or play a lyre, but I know how to make a small city great." - Themistocles
I'm still optimistic that we will get something worth being excited about from Modern Horizons. I started playing Bogles in 2014 after returning to the game following a six year hiatus and it remains as my pet deck. Over that time, the idea of going bant seems to be a recurring topic; a spicy list will do well in a tourney, but it never makes enough waves to impact the "prototypical" deck list and the idea is lost again until something similar happens x months later. I've always chalked up the bant determination to those who enjoyed playing Standard bant hexproof back when Geist was is the format. However, you mention Stubborn Denial and that's the card that got me playing around with misc bant builds.
And to answer your question, I actually do think bant bogles could be a thing should we ever get a blue gladecover or something of the ilk. I always hear people refer to Bogles as a green deck and I assume it's largely in part due to the fact that our hexproof dudes are green. However if we were to hypothetically have access to a white or blue hexproof 1 drop, I think it'd be totally plausible to have successful UW lists running around. That's not to ***** on Rancor or Spider Umbra as they're two of my favorite cards that we play, but Gladecover is the main reason why we play green in the first place. I have no idea whether or not a new U/W 1 drop hexproofer would be enough to make that prototypical list stray away from GW, but I certainly think it would give plenty of incentive to try. I'd still want to splash green for Rancor, Spider, Teeg; the biggest problem the deck has splashing a third color currently is the fact that we're lucky to see more than 3 lands in many games. On paper it seems like having a "blue gladecover" could mitigate some of the risk associated with adding another color (green in this example) as we can still drop a T1 Bogle if our opening hand includes one of the green sources we'd be running. It's definitely interesting to think about.
On a semi-related note, has anybody been playing Bogles on MTGO since they started testing the London mull? Considering anyone who has played the deck before knows how *****ty mulls can go, this seems like it could be a blessing in disguise for us. Essentially guarantees we never have to keep a hand that can't drop a Bogle T1 and aura T2, makes 1-3 MB Leylines seem like a logical decision all the time, significantly improves our odds for finding SB hate, etc. It seems like the biggest questions will be whether or not it does the same to benefit our opponent. Curious to hear what ya'll think.
Link to Discord server where anybody from MTGS can keep up with thread topics while everything is being sorted out with the new site.