There are creatures it may be important to kill outside the attack step. And diversity is the best counter to MM, especially 2x MM. But I'd probably just split 2/2, personally.
I'm running this list in FNM tonight. I don't have very high expectations, since this is the first time I've played in awhile. I could use help on the SB though.
I didn't see your sideboard listed, usually our sideboards are geared to beating combo decks, which means lots of counter-magic; Negate, Dispel, Disdainful Stroke. With JtMS being legal now I expect to see a lot more blue running around too. What do you expect to see at your local FNM? Knowing what to expect will help us tune a sideboard with you.
I will try to come up with a nice list in the next few days
but am not really sure how much room there is left for modification
since you guys are doing a great job here brewing up some spicy stuff.
Nevertheless, my goal would be to include 1 or 2 JTMS as an additional
value engine and potential pressure point. Maybe I will give Nevermore
a shot in order to lock out opposing JTMS.
What do you guys actually think about the role of Jace in Emeria Control?
I decided to pick up this deck and take it to my LGS in a modern league just yesterday. Since I had no place to start, I used the same list as Fincown with some minor adjustments, as he suggested. I have to thank him because I went 3 - 1 with the deck, but it could have been easily a 4 - 0.
This is the list:
FIRST MATCH:Mono-blue Devotion, 2 - 1
I lost the first game because I had no idea what my opponent was doing. Leyline of Anticipation allowed him to interact with my Flickerwisp triggers in an optimal way, then he played a Master of Waves at the end of my turn and won. I sided in Disdainful Stroke and that card proved to be the MVP of the next two games, that I won easily, thanks to that and Detention Sphere.
SECOND MATCH:Abzan Red, 0 - 2
This is the match I lost to my foolishness. I started on the plan of ruining his lands with Spreading Seas, but I misplayed using a Field of Ruin, allowing him to float green mana with the land targeted, then search for a swamp and cast Abrupt Decay on the aforementioned Spreading Seas, nullifying my plan. He proceeds to cast Liliana of the Veil, clog the board with Lingering Souls and win. The second game was long and grindy, but his topdecks were better than mine (Bloodbraid Elf). Sorcerous Spyglass saved me against a Liliana ultimate and performed pretty well against Scavenging Ooze too.
THIRD MATCH:Mono-blue Living End, 2 - 0
This was pretty easy. Supreme Verdict was the all-star of both matches; Relic of Progenitus wrecked her in the second game. In both games I won attacking with a Flickerwisp, resetting her As Foretold and waiting for the Living End before casting my Sun Titan.
FOURTH MATCH:BR Goblins, 2 - 1
Here the matchup felt pretty strong. In the first game, he couldn't pass over my Wall of Omens and Lone Missionary. In the second game, he launched two Goblin Grenade at my face on the fourth turn: too much damage too quickly. Third game I start with Leyline of Sanctity on the battlefield and Detention Sphere away half of his board on the third turn. Easy win.
Overall the deck felt strong and competitive: the only match I lost was because of me, not because of it. I am very satisfied and I'm gonna take it to the next events too. Thanks, Fincown!
I admit I was pretty lucky with pairings: B/R Hollow One, Boros D&T, Mono White Emeria (w/Panharmonicon), GR Ponza, Eldrazi Aggro.
BR Hollow One 1-2
My only loss to a couple (both Game 1 and 3) of turn 1 double Hollow One. In the third game I had a Runed Halo in hand, but failed to find an untapped land in turn 2 (only had Prairie Stream and Emeria - it was probably a mistake to drop my only untap land (Plains) on turn 1, but I planned to use RH later on as I had a PtE in hand). I stayed alive for a bit but then another couple of Bloodghast (RH'd) and 2 Flamewake Phoenixes killed me.
Boros D&T 2-1
Only lost game 2 to turn 3 Magus of the Moon - I didnt see that coming but I had no answers. Other games were pretty uneventful.
RG Ponza 2-0
Pretty lucky, fast double win. Game 1 he has a lot of mana dorks (2 Arbor Elves, 2 BoPs) but no real threat other than a Stone Rain. He concedes briefly after I cast Supreme Verdict. Game 2 I manage to get my favourite sideboard strategy against Ponza: Pithing Needle on Arbor Elf. His turn 1 is Forest - Arbor Elf, and he only has a BoP in hand. Fails to find other lands. Pretty lucky.
Mono White Emeria 2-0
The budget and sinergy edge really showed up (Detention Sphere against Banishing Light, little card draw on his side). Game 2 lasted very long (plus I had connection problems), so I was risking running out of time. He probably didnt notice because he conceded (I had like 2 Emeria and a Sun Titan active and only 2 WoO's on his side).
Eldrazi Aggro 2-0
Land disruption plus creature removal had the best of him. I had Crucible+GQ in Game 2, so he had just 3 creatures in play when I started chewing down his manabase (only had a couple of Wastes). He hadnt any particularly explosive starts, like turn 2 Thoughtseer, but it proved a very favourable matchup.
Wow, look at all this recent activity, I'm gone for a few days and then bam! Tamait, 3 - 1 is a really good record, I'm glad you enjoy the build. Best of luck in your next event! Remember to do some fine tuning and adjustments according to your meta though. Vanoccupanther, congrats! Hollow One is weird and swingy, on the surface it seems to be a good match and definitely is if you resolve enough removal. However they can be hyper-aggressive with little to no warning, I think that leading on a untapped land for PtE is correct. Especially so if you're on the draw, you need a contingency plan for an early Burning Inquiry into Angler/Mandrills/Hollow One. That and Halo can usually be both cast or reanimated at a later point, when you have more infomation. London3000, I can vouch for the effectiveness of Settle against Humans. They play Meddling Mage and Mantis Rider, and Settle the Wreckage plays around both wonderfully. Anyway, it's good to see all of you doing so well with Emeria, keep it up everyone!
Revisiting and seeing a lot of innovation. That's cool.
So it seems we'll be getting a few boons from the next set. Damping Sphere hits a couple of the more prominent opponents, and everyone's paying attention to it. But how about Tetsuko Umezawa, Fugitive? I think this could be a surprising boon. He turns our Flickerwisps, Lone Missionary, and Court Hussars into unblockable threats which can reasonably chip away at the opponent's life total in an attrition war. It may not be our best tactic, but it is interesting and worth considering, I think.
Jeskai for the Saheeli-Combo, and Bant for interactions with Renegade Rallier, Eternal Witness, green titan.
I'm pretty interested into see a good bant list and discuss its good/bad point if someone here plays one. I love the color combination, but I am always skeptical about a third splash.
Anyway, this Wednesday at my LGS's modern league didn't go too well: 1 - 3.
PONZA 0 - 2
Here the variance hit me hard. In the first match I used lots of Spreading Seas and Detention Sphere on three of his Arbor Elf and was pretty sure to win, but then he casted Bloodbraid Elf into Beast Within on my Detention Sphere followed by a second BBE into Stone Rain and lately won. In the second match, I've seen only two (nonbasic) lands and he got to Blood Moon early, locking me out of the game.
4 - Color Scapeshift 0 - 2
This felt like a really hard to win matchup. In the first match, he comboed off at the fourth turn, leaving me without answers. In the second match his counter/destruction game was enough to trample over two Leyline of Sanctity, a Dispel and two Disdainful Stroke. Probably I just had a bad sequencing, but it's really hard to imagine how I could have won anyway.
BR Hollow One 2 - 0
This match was pretty easy since he didn't get too much luck. Wall of Omens was an all-star, so were Lone Missionary and Kami of False Hope. Easy matchup to play and win, in my experience, just be defensive.
UG Charge Counter Combo 0 - 2
Never seen this deck before at my LGS, so he caught me off guard. I remembered it vaguely since SaffronOlive played it on Much Abrew months ago (), but I started to play against it too late, losing the first match to the combo. The second match I got stuck on land and that was it.
In conclusion, I felt pretty unlucky, especially with the manabase. Since I hate being stuck on land, I'm considering going up to 25, removing (maybe) the kami. All the other cards in the deck performed pretty well.
In regards to Damping Sphere and Tetsuko Umezawa, Fugitive, I think that the first is gonna worth a try in the sideboard, without a doubt, but the second doesn't convince me too much: attacking early isn't the way the deck usually wins the game, and rarely I've seen my creatures stall against a wall of blockers on the other side of the battlefield. Supreme Verdict into Sun Titan just solve this kind of situation anyway.
Hi guys, not this archetype player, but stumbled upon this thread and wondering why Lone Missionary instead of Kitchen Finks? Yes it has a downsides (harder to hardcast), but seems better in every other aspect. (I mean, Finks doesn't even get mentioned in the first page)
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
Two reasons. First, curve--we have a lot of 3-drops already. Second, we rely on recursion and flickerwisps to generate EtB triggers--Missionary gives more per trigger than Finks. That said some builds have used Finks successfully.
Hi guys, not this archetype player, but stumbled upon this thread and wondering why Lone Missionary instead of Kitchen Finks? Yes it has a downsides (harder to hardcast), but seems better in every other aspect. (I mean, Finks doesn't even get mentioned in the first page)
What's the reasoning behind that? Thanks!
The missionary comes down a turn earlier, and we are already overloaded on 3 drops - the 3 drop area is filled by a mix of flickerwisp, court hussar , and Blade Splicer on my list. The splicers are important in my meta where Affinity is always around, the golem tokens block and kill Etched Champion.
I proceed to share my experience with the deck, hoping to be useful to someone~
Yesterday I got a 2 -2:
JUND | 0 - 2 |
Tough. First game I lost to a Scavenging Ooze and a Liliana of the Veil. Second game I was prepared and I got the match to grind in the late game. Eventually, he topdecked into a Bloodbraid Elf, cascaded into a Lightning Bolt and played the second bolt from the hand for a total of nine damage in a single turn. Despite the result, Sorcerous Spyglass was priceless.
AFFINITY | 1 - 2 |
Thought I could win this, but in the third match he played a totally unexpected Torpor Orb and caught me off guard. I was out of Detention Sphere since i had used them on Blood Moon and Cranial Plating and that granted him the win. Honestly, the matchup didn't feel particularly hard post-sideboard.
NAYA ZOO | 2 - 1 |
After a first fast match, I submerged him in Wall of Omens and Lone Missionary. Easy matchup.
BURN | 2 - 1 |
In the first game, he won fast. In the second and third game, I locked him under Gideon of the Trials and Leyline of Sanctity. Dispel was all the protection I needed against his Disenchant. He almost dragged me into a time loss but was honest enough to concede before the timer got to zero.
After these first weeks of experience I'm doing some small changes to the decklist:
Phantasmal Image: the card didn't do anything for me, in any of the matches I played. Yes, it could copy a Flickerwisp or a key card from my opponent, but I'd rather have a more consistent two drop to face aggro matchup more smoothly. So i'm bringing in the fourth Lone Missionary instead.
Thanks for the tournament report. Is the guy using Torpor orb someone you play with often? Sideboard cards like Torpor Orb are commonly seen in FNM metas where people are familiar with each other's decks. But you won't really have to worry about it much in large tournaments. Goodluck!
Thanks for the tournament report. Is the guy using Torpor orb someone you play with often? Sideboard cards like Torpor Orb are commonly seen in FNM metas where people are familiar with each other's decks. But you won't really have to worry about it much in large tournaments. Goodluck!
Yes, it's a guy I know and play with often; thanks for the advice, makes perfect sense!
Good luck! Let us know how you do! I'm glad to see you're making changes based on the experiences within your meta. Kami is unexciting in most matchups. I play it to avoid broken elves, affinity, boggles, or infect draws. Image has been cemented in my mind ever since I played against sun and moon. They ulted Nahiri, the only reason that I won was because Sun Titan Image presented lethal. It's a bias but without Image I would've lost that game. Both are definitely still flex slots though. Anyway, let us know how big Gideon plays for you. I haven't tested with him in a while.
Here I am with the report: the tournament consisted of four round + top 8, for a total of 25 participants. I went 3 - 1 and made it in the top 8, but then I lost immediately in the first match! Overall, I'm pretty satisfied with my result.
I should mention that before going I made some small last-minute-changes to the sideboard, following your advice. To be precise:
Gift Storm | 2 - 1 |
In the first game, he combo'ed off and won. In the second match, I started with two Tormod's Crypt in play and played a Leyline of Sanctity on the fourth turn. He conceded. In the third one, I forced him to use Empty the Warrens instead of Grapeshot by starting with the Leyline and captured all his goblin under a Detention Sphere that I flicker'ed again later when he tried to repeat the process.
Jund | 2 - 1 |
I hate Jund; I find it particularly hard to play against it since every card they play is a threat that need to be answered immediately. Anyway, I was pretty lucky: in the first match he outvalued me with a mix of Bloodbraid Elf, Dark Confidant and Scavenging Ooze. In the second match he was flooded with lands and eventually i activated Emeria, the Sky Ruin. In the third match, I started with a Leyline of Sanctity in play, deprived him of black mana with Spreading Seas and won attacking with a Lone Missionary. His hand was made only of discard spells and Liliana of the Veil, so I got pretty lucky, I admit.
In the top 8, I played again against Jund and lost 1 - 2. The match was no different from the previous one (grindy and hard), but this time the opponent hadn't the same bad luck and cascaded two times in a Liliana.
What I've learned today:
Ojutai's Command is a good and versatile card, with multiple uses, capable of giving you the much-needed breathing room that this deck craves for. I'm starting to question if it's not the case to play it in the main (one copy) instead of the sideboard since I found me loving it when I got to play it (against Jund) and it's almost always viable.
I didn't get to play Gideon Jura in any of my matches, so I'm still testing with him. However, it's a card I sided out frequently.
Gideon of the Trials, by the way, his starting to disappoint me. It's a good card, but I fail to understand where is good and where is not and that has proven to be crucial from time to time. I wonder if another three-drop like a Ghostly Prison, a Blade Splicer or even a Runed Halo wouldn't be better in the same spot. I'm open to other opinions on the matter~
That is all. The tournament was won by the guy who played Tron, who got in the final against a RG Valakut deck.
To the next!
What kind of Jund did you face? The normal or Shadow Jund? If it's Shadow Jund, I always side in two Devout Lightcaster, she permanently exiles Bob, Liliana, and Death Shadow. Lightcaster also cannot be killed by push, terminate, and kolaghan's command because of the pro black.
What kind of Jund did you face? The normal or Shadow Jund? If it's Shadow Jund, I always side in two Devout Lightcaster, she permanently exiles Bob, Liliana, and Death Shadow. Lightcaster also cannot be killed by push, terminate, and kolaghan's command because of the pro black.
Normal Jund. They had nothing special or strange for me to see, at least. I had no idea Devout Lightcaster even existed I will consider that! Problem is that I find my sideboard pretty full already, so I have no idea what I could take out
Honestly, i have 3 Devout Lightcaster in my sideboard right now, because my FNM meta is still infested with all kinds of Shadow decks - will cut down to just one or two if I'm going to a large tournament.
She's works well with Flickerwisp and Sun Titan. Well, but it's not a perfect plan... there was one time when a Grixis Shadow player kept remanding my lightcaster, I got beat down by a huge shadow before he ran out of remands. Oh, and she's also good against Dredge in my experience.. exiles amalgams, imps, and bloodghasts. Only use Lightcaster if you expect Shadow decks and maybe Dredge, if there are not many.. then give sideboard space to other cards.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
I'm running this list in FNM tonight. I don't have very high expectations, since this is the first time I've played in awhile. I could use help on the SB though.
I will try to come up with a nice list in the next few days
but am not really sure how much room there is left for modification
since you guys are doing a great job here brewing up some spicy stuff.
Nevertheless, my goal would be to include 1 or 2 JTMS as an additional
value engine and potential pressure point. Maybe I will give Nevermore
a shot in order to lock out opposing JTMS.
What do you guys actually think about the role of Jace in Emeria Control?
I decided to pick up this deck and take it to my LGS in a modern league just yesterday. Since I had no place to start, I used the same list as Fincown with some minor adjustments, as he suggested. I have to thank him because I went 3 - 1 with the deck, but it could have been easily a 4 - 0.
This is the list:
Mainboard: 60
Creature: 19
1 Kami of False Hope
3 Lone Missionary
4 Wall of Omens
1 Phantasmal Image
4 Flickerwisp
3 Court Hussar
3 Sun Titan
Spells: 17
4 Path to Exile
4 Spreading Seas
1 Crucible of Worlds
2 Gideon of the Trials
3 Detention Sphere
3 Supreme Verdict
Manabase: 24
3 Emeria, the Sky Ruin
4 Flooded Strand
1 Windswept Heath
2 Ghost Quarter
2 Field of Ruin
3 Halllowed Fountain
1 Irrigated Farmland
1 Prairie Stream
6 Plains
1 Island
Sideboard: 15
2 Dispel
2 Relic of Progenitus
2 Sorcerous Spyglass
2 Stony Silence
2 Disdainful Stroke
4 Leyline of Sanctity
1 Settle the Wreckage
FIRST MATCH: Mono-blue Devotion, 2 - 1
I lost the first game because I had no idea what my opponent was doing. Leyline of Anticipation allowed him to interact with my Flickerwisp triggers in an optimal way, then he played a Master of Waves at the end of my turn and won. I sided in Disdainful Stroke and that card proved to be the MVP of the next two games, that I won easily, thanks to that and Detention Sphere.
SECOND MATCH: Abzan Red, 0 - 2
This is the match I lost to my foolishness. I started on the plan of ruining his lands with Spreading Seas, but I misplayed using a Field of Ruin, allowing him to float green mana with the land targeted, then search for a swamp and cast Abrupt Decay on the aforementioned Spreading Seas, nullifying my plan. He proceeds to cast Liliana of the Veil, clog the board with Lingering Souls and win. The second game was long and grindy, but his topdecks were better than mine (Bloodbraid Elf). Sorcerous Spyglass saved me against a Liliana ultimate and performed pretty well against Scavenging Ooze too.
THIRD MATCH: Mono-blue Living End, 2 - 0
This was pretty easy. Supreme Verdict was the all-star of both matches; Relic of Progenitus wrecked her in the second game. In both games I won attacking with a Flickerwisp, resetting her As Foretold and waiting for the Living End before casting my Sun Titan.
FOURTH MATCH: BR Goblins, 2 - 1
Here the matchup felt pretty strong. In the first game, he couldn't pass over my Wall of Omens and Lone Missionary. In the second game, he launched two Goblin Grenade at my face on the fourth turn: too much damage too quickly. Third game I start with Leyline of Sanctity on the battlefield and Detention Sphere away half of his board on the third turn. Easy win.
Overall the deck felt strong and competitive: the only match I lost was because of me, not because of it. I am very satisfied and I'm gonna take it to the next events too. Thanks, Fincown!
3 Lone Missionary
4 Wall of Omens
3 Flickerwisp
3 Court Hussar
3 Sun Titan
Spells: 20
4 Path to Exile
4 Spreading Seas
1 Crucible of Worlds
2 Gideon of the Trials
3 Detention Sphere
3 Negate
2 Supreme Verdict
1 Wrath of God
3 Emeria, the Sky Ruin
4 Flooded Strand
3 Ghost Quarter
2 Field of Ruin
4 Halllowed Fountain
1 Prairie Stream
6 Plains
1 Island
2 Dispel
2 Relic of Progenitus
2 Pithing Needle
1 Stony Silence
1 Runed Halo
2 Meddling Mage
1 Detention Sphere
1 Wheel of Sun and Moon
1 Ceremonious Rejection
1 Settle the Wreckage
1 Celestial Purge
I admit I was pretty lucky with pairings: B/R Hollow One, Boros D&T, Mono White Emeria (w/Panharmonicon), GR Ponza, Eldrazi Aggro.
BR Hollow One 1-2
My only loss to a couple (both Game 1 and 3) of turn 1 double Hollow One. In the third game I had a Runed Halo in hand, but failed to find an untapped land in turn 2 (only had Prairie Stream and Emeria - it was probably a mistake to drop my only untap land (Plains) on turn 1, but I planned to use RH later on as I had a PtE in hand). I stayed alive for a bit but then another couple of Bloodghast (RH'd) and 2 Flamewake Phoenixes killed me.
Boros D&T 2-1
Only lost game 2 to turn 3 Magus of the Moon - I didnt see that coming but I had no answers. Other games were pretty uneventful.
RG Ponza 2-0
Pretty lucky, fast double win. Game 1 he has a lot of mana dorks (2 Arbor Elves, 2 BoPs) but no real threat other than a Stone Rain. He concedes briefly after I cast Supreme Verdict. Game 2 I manage to get my favourite sideboard strategy against Ponza: Pithing Needle on Arbor Elf. His turn 1 is Forest - Arbor Elf, and he only has a BoP in hand. Fails to find other lands. Pretty lucky.
Mono White Emeria 2-0
The budget and sinergy edge really showed up (Detention Sphere against Banishing Light, little card draw on his side). Game 2 lasted very long (plus I had connection problems), so I was risking running out of time. He probably didnt notice because he conceded (I had like 2 Emeria and a Sun Titan active and only 2 WoO's on his side).
Eldrazi Aggro 2-0
Land disruption plus creature removal had the best of him. I had Crucible+GQ in Game 2, so he had just 3 creatures in play when I started chewing down his manabase (only had a couple of Wastes). He hadnt any particularly explosive starts, like turn 2 Thoughtseer, but it proved a very favourable matchup.
So it seems we'll be getting a few boons from the next set. Damping Sphere hits a couple of the more prominent opponents, and everyone's paying attention to it. But how about Tetsuko Umezawa, Fugitive? I think this could be a surprising boon. He turns our Flickerwisps, Lone Missionary, and Court Hussars into unblockable threats which can reasonably chip away at the opponent's life total in an attrition war. It may not be our best tactic, but it is interesting and worth considering, I think.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
I'm pretty interested into see a good bant list and discuss its good/bad point if someone here plays one. I love the color combination, but I am always skeptical about a third splash.
Anyway, this Wednesday at my LGS's modern league didn't go too well: 1 - 3.
PONZA 0 - 2
Here the variance hit me hard. In the first match I used lots of Spreading Seas and Detention Sphere on three of his Arbor Elf and was pretty sure to win, but then he casted Bloodbraid Elf into Beast Within on my Detention Sphere followed by a second BBE into Stone Rain and lately won. In the second match, I've seen only two (nonbasic) lands and he got to Blood Moon early, locking me out of the game.
4 - Color Scapeshift 0 - 2
This felt like a really hard to win matchup. In the first match, he comboed off at the fourth turn, leaving me without answers. In the second match his counter/destruction game was enough to trample over two Leyline of Sanctity, a Dispel and two Disdainful Stroke. Probably I just had a bad sequencing, but it's really hard to imagine how I could have won anyway.
BR Hollow One 2 - 0
This match was pretty easy since he didn't get too much luck. Wall of Omens was an all-star, so were Lone Missionary and Kami of False Hope. Easy matchup to play and win, in my experience, just be defensive.
UG Charge Counter Combo 0 - 2
Never seen this deck before at my LGS, so he caught me off guard. I remembered it vaguely since SaffronOlive played it on Much Abrew months ago (), but I started to play against it too late, losing the first match to the combo. The second match I got stuck on land and that was it.
In conclusion, I felt pretty unlucky, especially with the manabase. Since I hate being stuck on land, I'm considering going up to 25, removing (maybe) the kami. All the other cards in the deck performed pretty well.
In regards to Damping Sphere and Tetsuko Umezawa, Fugitive, I think that the first is gonna worth a try in the sideboard, without a doubt, but the second doesn't convince me too much: attacking early isn't the way the deck usually wins the game, and rarely I've seen my creatures stall against a wall of blockers on the other side of the battlefield. Supreme Verdict into Sun Titan just solve this kind of situation anyway.
What's the reasoning behind that? Thanks!
My 180 Modern Bordered Only Cube
Two reasons. First, curve--we have a lot of 3-drops already. Second, we rely on recursion and flickerwisps to generate EtB triggers--Missionary gives more per trigger than Finks. That said some builds have used Finks successfully.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
The missionary comes down a turn earlier, and we are already overloaded on 3 drops - the 3 drop area is filled by a mix of flickerwisp, court hussar , and Blade Splicer on my list. The splicers are important in my meta where Affinity is always around, the golem tokens block and kill Etched Champion.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Yesterday I got a 2 -2:
JUND | 0 - 2 |
Tough. First game I lost to a Scavenging Ooze and a Liliana of the Veil. Second game I was prepared and I got the match to grind in the late game. Eventually, he topdecked into a Bloodbraid Elf, cascaded into a Lightning Bolt and played the second bolt from the hand for a total of nine damage in a single turn. Despite the result, Sorcerous Spyglass was priceless.
AFFINITY | 1 - 2 |
Thought I could win this, but in the third match he played a totally unexpected Torpor Orb and caught me off guard. I was out of Detention Sphere since i had used them on Blood Moon and Cranial Plating and that granted him the win. Honestly, the matchup didn't feel particularly hard post-sideboard.
NAYA ZOO | 2 - 1 |
After a first fast match, I submerged him in Wall of Omens and Lone Missionary. Easy matchup.
BURN | 2 - 1 |
In the first game, he won fast. In the second and third game, I locked him under Gideon of the Trials and Leyline of Sanctity. Dispel was all the protection I needed against his Disenchant. He almost dragged me into a time loss but was honest enough to concede before the timer got to zero.
After these first weeks of experience I'm doing some small changes to the decklist:
So, this is the list I'm playing right now:
3 Emeria, the Sky Ruin
4 Flooded Strand
1 Windswept Heath
2 Ghost Quarter
2 Field of Ruin
3 Hallowed Fountain
1 Irrigated Farmland
1 Prairie Stream
6 Plains
1 Island
// Creatures (18)
4 Lone Missionary
4 Wall of Omens
4 Flickerwisp
3 Court Hussar
3 Sun Titan
4 Path to Exile
4 Spreading Seas
1 Crucible of Worlds
2 Gideon of the Trials
3 Detention Sphere
3 Supreme Verdict
1 Gideon Jura
1 Blessed Alliance
1 Dispel
2 Tormod's Crypt
1 Sorcerous Spyglass
1 Disenchant
2 Stony Silence
2 Disdainful Stroke
4 Leyline of Sanctity
1 Settle the Wreckage
Sunday I'm gonna participate to a big tournament event; wish me luck!
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Yes, it's a guy I know and play with often; thanks for the advice, makes perfect sense!
I should mention that before going I made some small last-minute-changes to the sideboard, following your advice. To be precise:
-1 Disenchant
-1 Blessed Alliance
-1 Settle the Wreckage
+1 Sorcerous Spyglass
+1 Dispel
+1 Ojutai's Command
Jeskai Control | 2 - 0 |
This match was surprisingly easy. All I had to do was wait 'till I had enough mana to play around his counters and save Detention Sphere for Nahiri, the Harbinger. The poor guy only played 4 basics so, in both games, I deprived him of white mana pretty easily. Post sideboard I went for Dispel (to counter counters), Disdainful Stroke and Sorcerous Spyglass (for Nahiri) instead of Supreme Verdict, Gideon Jura, a single Path to Exile and a single Lone Missionary and the matchup became even easier.
Mono Green Tron | 0 - 2 |
Opposed to before, this match felt unwinnable. In the first game, he assembled Tron over a Spreading Seas, a Field of Ruin and a Ghost Quarter, destroying all my enchantments with Oblivion Stone (freeing his lands) and using a moltitude of Ancient Stirrings and Sylvan Scrying. Post sideboard i went for a combo of Stony Silence, Sorcerous Spyglass and Disdainful Stroke, but he sided in Nature's Claim preventively, nullifying all my efforts. I got him to topdeck, but Karn Liberated into Ulamog, the Ceaseless Hunger was a play simply too strong to beat.
Gift Storm | 2 - 1 |
In the first game, he combo'ed off and won. In the second match, I started with two Tormod's Crypt in play and played a Leyline of Sanctity on the fourth turn. He conceded. In the third one, I forced him to use Empty the Warrens instead of Grapeshot by starting with the Leyline and captured all his goblin under a Detention Sphere that I flicker'ed again later when he tried to repeat the process.
Jund | 2 - 1 |
I hate Jund; I find it particularly hard to play against it since every card they play is a threat that need to be answered immediately. Anyway, I was pretty lucky: in the first match he outvalued me with a mix of Bloodbraid Elf, Dark Confidant and Scavenging Ooze. In the second match he was flooded with lands and eventually i activated Emeria, the Sky Ruin. In the third match, I started with a Leyline of Sanctity in play, deprived him of black mana with Spreading Seas and won attacking with a Lone Missionary. His hand was made only of discard spells and Liliana of the Veil, so I got pretty lucky, I admit.
In the top 8, I played again against Jund and lost 1 - 2. The match was no different from the previous one (grindy and hard), but this time the opponent hadn't the same bad luck and cascaded two times in a Liliana.
What I've learned today:
That is all. The tournament was won by the guy who played Tron, who got in the final against a RG Valakut deck.
To the next!
What kind of Jund did you face? The normal or Shadow Jund? If it's Shadow Jund, I always side in two Devout Lightcaster, she permanently exiles Bob, Liliana, and Death Shadow. Lightcaster also cannot be killed by push, terminate, and kolaghan's command because of the pro black.
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Want to play a UW control deck in modern, but don't have jace or snaps?
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Normal Jund. They had nothing special or strange for me to see, at least. I had no idea Devout Lightcaster even existed I will consider that! Problem is that I find my sideboard pretty full already, so I have no idea what I could take out
She's works well with Flickerwisp and Sun Titan. Well, but it's not a perfect plan... there was one time when a Grixis Shadow player kept remanding my lightcaster, I got beat down by a huge shadow before he ran out of remands. Oh, and she's also good against Dredge in my experience.. exiles amalgams, imps, and bloodghasts. Only use Lightcaster if you expect Shadow decks and maybe Dredge, if there are not many.. then give sideboard space to other cards.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread