I made some more tests with shoal list mostly against control (men, everybody is playing control these days!!). The card I missed more of previous version is chandra! There are so many planeswalker around among jace, liliana and so on that her damage +1 ability is ultra relevant, being able to keep other PW in check. In some circumstances she can be better than huntmaster due to the ability to deal damage instantly. She's even easier to cast under moon.
I'm going back to traverse list for now (they're still both in test in any case).
Here's my list:
Obsession is pretty good. Only one Huntmaster because traverse helps you find it, if needed. The other slot is for chandra. The rest of the deck is quite standard. If the meta keep beeing like this I may try a deprive over roast.
For both list: Knuckleblade is wonderful. I managed to use all modes profitably: bouncing it in response to a wrath (which are everywhere) is great and haste is super relevant.
I almost did a dream play: opponent tapped out and at 5 life. I draw traverse. I could have traversed for knucks, played it, gave it haste and pump for the win... if only I hadn't been at 1 and couldn't fetch for the last mana needed (the last land was indeed in the deck and I had a misty available). I was so sad, just for one life!
How has Curious Obsession been for those who tried it so far? I don't like the downside, but the +1/+1 makes attacking into creatures a lot easier. Delve threats and Colonnade get a lot less scary to face down. And I just noticed any of our creatures attacking satisfies it- it doesn't have to be the enchanted creature. I also may or may not have thought you had to sacrifice the enchanted creature...
I like the look of your list. Moving more removal (maindeck Roast) makes room for more haymakers in the board, and I kind of want to cut a Bauble and Curator to copy a bit of your spell configuration. I might have to do that and try Curator again later. I don't really want to go down a Bauble for Obsession without going up an Instant/Sorcery.
How is your Big Mana matchup? I've been swimming in Tron, and I think you might need more cards for it. Although, I like Obsession and the counters in the board for it. I think there is going to be a lot of Big Mana coming up (might even be here already), and I want to respect (and subsequently destroy) it.
You know I was huge on curator, but don't know how I could justify an extra cantrip at this point when the deck suddenly crammed two 4 mana walkers. I tried a copy of Jace in the main but it led to some awkward moments so I think for us it's best as a sideboard piece. To include both jaces in my board I took a page out of mikefon's book and moved a roast to the maindeck to hopefully get more out of my sideboard.
I'm considering swapping firespout for anger of the gods for the same reason. I don't want to ruin my sideboard by clogging it with grave hate but I don't want to be without a hard answer to dredge. Firespout is the superior card here, but if it lets me drop Bojuka bog and get more out of my board it may be worth it. Can anyone sell me on anger?
@Mnesci: Curios obsession has no downside when you cast and connect the same turn since it replaces itself. Even if it gets sacrificed, it counts for delirium and grows goyf since it's one of the rarest card type. I replaced a bauble since it was the only non instant/sorcery that could be cut.
About Tron. As said I played almost exlusively control decks with the last configuration. That said both obsession and heavier burn suite (and bigger goyf) should help at closing the game fast enough.
@Lemonbuster: I agree with sideboard Jace. He's good but not that good to be included mainboard. I loved the idea of saving flipped delver from mass removal, but I think that anger could have more uses. Dredge, but also Kitchen finks that is popping out again recently (it's one of BBE's best friend), must be dealt and I think anger is the card that can cover the major number of match-up. You just have to be careful at fetching RR
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Decks played: Modern:
0 Affinity;
URG Delver
URGW Countercats
(Here you can find some video contents about Countercats and Temur Delver decks)
@Lemonbuster: I dislike the RR on Anger, but I've liked it a lot so far. The best thing about Anger is the versatility. I bring it in against every go-wide aggro deck I can think of (except Affinity), as well as Dredge and Hollow One (not sure I should for that last one though).
Having sweepers with different names is good for the Humans matchup. And, as Mikefon said, Anger has some extra points against Company decks, which love their recursive threats.
I think you can easily justify having a 1/1/1 Anger/Firespout/EE split.
@Mikefon: That's fair. I'm probably going to have to jam it now and see for myself if Curiosity effects (or, I guess, almost strictly better Curiosity effects) are good again.
The double red cost is tough, but I'll at least be testing it again. Against spreading seas it may not be doable.
Why not bring in Anger against affinity though? I always liked sweepers there personally.
After seeing several different archetypes incorporate Curious Obsession lately it's obvious it's powerful say the least. My issue with it here is that it's best on a one drop and we usually only have 4. That and if your opponent has immediate answers for your first few threats it's either dead in hand or has its target removed. If you were to build more around it with max shoal, and more one drops it could be the basis of a really good tempo strategy. I don't think our current shell supports more than one of these.
It is a little rough against Merfolk (compared to Firespout. My other sweeper is Pyroclasm, so I don't mind the extra R for the third point of damage), but there aren't many other mana denial creature decks out there, since Taxes was pretty completely replaced by Humans.
I like sweepers against Affinity. I guess I just don't board it in because the other sweeper I run is Pyroclasm (and EE technically), which is cheaper and always made more sense to me since Anger is comparatively slower. I guess Anger should come in too. I never really considered it. Do you find your three mana sweepers come down soon enough against Affinity?
I never ran more than one Curiosity, so I don't think I would go up on Obsession without being extremely impressed. It definitely looks better with Shoal, but I think it is a fine one-off even without. Obsession on Delver is certainly great, but I would be happy to stick it on a Mandrills due to being a Trampling 5/5. Those are great stats, and trample with that much power will almost always draw us a card.
The Traverse shell definitely can't abuse it as easily as Shoal would, but I would play it like I did Curiosity. Hold it until you are confident that you can connect at least once, making it kind of a bad cantrip (a cantrip that you can't cast until your threat is temporarily safe). Then, you have a must answer threat, after already getting your 1-for-1. If they don't answer it then, you probably won the game (or they are playing something linear and you didn't hit enough disruption, but it helps to draw into gas, so there is that).
After seeing several different archetypes incorporate Curious Obsession lately it's obvious it's powerful say the least. My issue with it here is that it's best on a one drop and we usually only have 4. That and if your opponent has immediate answers for your first few threats it's either dead in hand or has its target removed. If you were to build more around it with max shoal, and more one drops it could be the basis of a really good tempo strategy. I don't think our current shell supports more than one of these.
Obsession is always good when you have a threat in play not only the first turns. As said by Mnesci its best is on evasive creatures and we have 7-8 (delver/mandrills). Even on goyf isn't bad especially if we face another one on opponet's side. If you top deck it on an empty board it's obviously bad, but that's why we should play only one.
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Decks played: Modern:
0 Affinity;
URG Delver
URGW Countercats
(Here you can find some video contents about Countercats and Temur Delver decks)
I cut the third Bauble for Obsession, Curator for the second Tarfire, and Vapor Snag to move Roast into the main. Ceremonious Rejection took Roast's spot, since I wanted more stuff for Tron. I honestly considered throwing in a second Spreading Seas there (for a 3/2 Moon/Seas split), but Rejection is very similar, since both need to be drawn before the threats come down. Rejection has the added benefit of countering Etched Champion, which I think makes it worth it.
I hate etched champion. During Eldrazi winter when I ran two ceremonious rejections in the board my affinity matchup was so good just due to the crossover. Rejection really is great there.
I usually go fairly minimal on threats against affinity and bring in every piece of removal in the 75. At three mana it can Be slow but in conjunction with all your other interaction you buy yourself enough time to play it and it kills your real target (overseer, skirge, master of etherium) while cleaning up any ornithopters/memnites you otherwise wouldn't waste removal on but are annoying nonetheless.
@mike
I wasn't trying to understate CO's effectiveness once it's in play. So many hands (particularly mulligans) start with just lands cantrips and interaction and you have to dig for threats. The enchantment just limits your ability to translate those hands into somewhat aggressive starts while in itself can at times be a poor topdeck. It does have 'home run' potential though in that you can run away with the game whichever is a lot for a one drop. I think using that card will just come down to personal preference, as it can be a little boom or bust.
Also, I've been really happy with Roast in the main. It's been dead a few times but not a huge deal.
After some other tests I drew these conclusions (I'm speaking for my list and my playstyle):
Against counter decks (mainly UB, Grixis) we can't win the counter war since they have better counters (Logic Knot, Cryptic Command) and more mana; technically Stubborn Denial, if ferocious is active, is better but it's difficult to stick a threat against them and you set up the counter war to play one of them;
I confirm that counters against midrange aren't good either;
Jace, the Mind Sculptor is good but most of the times Chandra, Torch of Defiance is even better since she joins and completes the burn plan. Many times Chandra can enter the battlefield and win the game on the spot dealing the last two damage; if the opponents is higher in life points, she gives in any case a good advantage. She's faster than jace on average.
Huntmaster of the Fells is very fragile and its wolf usually is bounced by jace or useless; it's also quite slow and easily counterable.
Against counter decks (mainly UB, Grixis) we can't win the counter war since they have better counters (Logic Knot, Cryptic Command) and more mana; technically Stubborn Denial, if ferocious is active, is better but it's difficult to stick a threat against them and you set up the counter war to play one of them
Logic Knot is definitely very strong (and something I need to play around more in counter wars, but I still like counters against Blue decks. Against UB counter and discard decks, I've been leaning towards treating them like BGx and boarding out counters to hedge against the discard, but I do think counters are good against Control, especially when their curve goes so high. Of course, this becomes irrelevant in your BBE point, but I'll get there soon.
Huntmaster of the Fells is very fragile and its wolf usually is bounced by jace or useless; it's also quite slow and easily counterable.
I agree with this to an extent. Huntmaster is definitely not great against Midrange/Control. It is hard to land against anyone with decent counters, and dies to a lot of things. Of course, it still generates a non-zero amount of card advantage in those matchups, which is kind of exactly what we want. Huntmaster does amazing amounts of work for me against creature decks (I think that is mostly how it earns its spot in the board), so having the extra threat for these matchups seems worth it to me. Of course, Walkers like Chandra will be better here, but gumming up the board might be even better due to BBE on the opposing side. I haven't played against it much, but I like how Huntmaster fares against BBE. If you want more action for these matchups, I think it is easy to defend cutting Huntmaster. I still like having such a versatile threat though.
Counters against aggro and combo are very strong;
Counters are probably the reason our combo matchups are so strong. You like counters against Aggro? I've been trimming them to make room for more removal. And a lot of those decks (Humans and other Vial/Cavern decks) basically invalidate counters. Depending on the matchup, some Snares and/or Leaks stay, and it's usually easy to justify keeping a Denial or two, but I don't like them that much. I'd much rather have removal when possible, since it deals with the creature after it hits the board, and Aggro is good at hitting the board early, making counters drawn after the first few turns dramatically worse.
Of course, Aggro/Combo is a different story. Counters are great against those decks. Hollow One not included because it is just so fast.
Curious Obsession behaves the same way as counterspells: good against aggro/combo, bad with midrange control;
I'm on the fence with Obsession against Aggro. When your attacks are okay, it is straight fire. When you are on the backfoot, it is much worse. I guess the +1/+1 is still something, but I don't like it when I have to block. It does make turning the corner easier. I think I'll look into keeping it more against them.
I still like it against Midrange and Control, as long as I'm not leaving out threats for it. It does perform like Counters against Discard decks (really bad once they shred your hand) but it is like a threat they have to answer in itself. As long as it connects once, it replaces itself, and I'm happy with that.
I replaced 1 Jace and the lone Huntmaster with 2 Bloodbraid Elf for the midrange/control plan since without permission it's a blast;
YES! I love that you are trying this! I would be totally down to sideboard into BBE if I agreed on the counters against Control point. I still don't quite agree on counters being bad against Control, but it lets you support BBE, so I'm excited to hear about how it goes. I'm absolutely in favour of it against Midrange though. If I didn't like Huntmaster so much, I'd probably be on the same plan for Midrange. One concern I have for the BBE plan postboard is that we cut lands for cantrips. This is great for Delver decks, but not so good for BBE Midrange. BBE ignores lands, but will cast a Bauble, Visions, or Scour if it sees them. Of course, card advantage is card advantage, but the tempo from BBE hitting Goyf, Knucks, and other powerful cards will show up less often due to our density of cheap and less impactful spells.
With that, sell me on BBE over Huntmaster (even just one copy). How do you board against Aggro decks? You have artifact hate for Vial decks and Affinity, but how would you board for something like a Naya BBE Zoo deck? I'm interested in how your 75 deals with the kinds of decks that Huntmaster can be a big help against (not that Huntmaster isn't great against Vial decks and at least decent against Affinity). I'm worried you don't have enough cards against Aggro with BBE. Do you think BBE will help against Aggro? I've been under the assumption that the body isn't great there, but could be totally wrong.
Howdy y'all, I am back from about a year-ish long magic hiatus. College got very busy... Anyways, here is the list I have settled on for now. Any advice on it?
After a few years of reading about this deck and a few months of failure with straight UR Delver, I'm joining you fine folks. Pyromancer and Swiftspear proved pretty gutless at my local store, and Goyf and Ape seem like they're going to be better.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
Howdy y'all, I am back from about a year-ish long magic hiatus. College got very busy... Anyways, here is the list I have settled on for now. Any advice on it?
But to take a whack at your question, I don't know why Jordan did it, but I am playing Sleight over Opt as Sleight is two more soceries so it helps buff our goyfs a little more.
Sources mtggoldfish and top8.
Modern: MONKEY GROW & Amulet Titan
Legacy: RG Lands
EDH: Merieke Ri Berit Esper Good stuff
I'm going back to traverse list for now (they're still both in test in any case).
Here's my list:
4 Tarmogoyf
2 Snapcaster Mage
1 Savage Knuckleblade
3 Hooting Mandrills
1 Curious Obsession
2 Mishra's Bauble
4 Lightning Bolt
3 Tarfire
3 Thought Scour
3 Stubborn Denial
3 Mana Leak
1 Echoing Truth
1 Dismember
4 Serum Visions
3 Traverse the Ulvenwald
1 Roast
4 Misty Rainforest
1 Wooded Foothills
2 Steam Vents
1 Breeding Pool
1 Stomping Ground
2 Island
1 Forest
1 Mountain
1 Surgical Extraction
1 Basilisk Collar
1 Engineered Explosives
1 Anger of the Gods
3 Blood Moon
1 Ancient Grudge
1 Destructive Revelry
1 Disdainful Stroke
1 Negate
1 Chandra, Torch of Defiance
2 Jace, the Mind Sculptor
1 Huntmaster of the Fells
Obsession is pretty good. Only one Huntmaster because traverse helps you find it, if needed. The other slot is for chandra. The rest of the deck is quite standard. If the meta keep beeing like this I may try a deprive over roast.
For both list: Knuckleblade is wonderful. I managed to use all modes profitably: bouncing it in response to a wrath (which are everywhere) is great and haste is super relevant.
Modern:
I like the look of your list. Moving more removal (maindeck Roast) makes room for more haymakers in the board, and I kind of want to cut a Bauble and Curator to copy a bit of your spell configuration. I might have to do that and try Curator again later. I don't really want to go down a Bauble for Obsession without going up an Instant/Sorcery.
How is your Big Mana matchup? I've been swimming in Tron, and I think you might need more cards for it. Although, I like Obsession and the counters in the board for it. I think there is going to be a lot of Big Mana coming up (might even be here already), and I want to respect (and subsequently destroy) it.
Interested in RUG (Temur) Delver in Modern? Find gameplay with live commentary at https://www.youtube.com/channel/UC8UcKe8jVh1e2N4CHbd3fhg
I'm considering swapping firespout for anger of the gods for the same reason. I don't want to ruin my sideboard by clogging it with grave hate but I don't want to be without a hard answer to dredge. Firespout is the superior card here, but if it lets me drop Bojuka bog and get more out of my board it may be worth it. Can anyone sell me on anger?
About Tron. As said I played almost exlusively control decks with the last configuration. That said both obsession and heavier burn suite (and bigger goyf) should help at closing the game fast enough.
@Lemonbuster: I agree with sideboard Jace. He's good but not that good to be included mainboard. I loved the idea of saving flipped delver from mass removal, but I think that anger could have more uses. Dredge, but also Kitchen finks that is popping out again recently (it's one of BBE's best friend), must be dealt and I think anger is the card that can cover the major number of match-up. You just have to be careful at fetching RR
Modern:
Having sweepers with different names is good for the Humans matchup. And, as Mikefon said, Anger has some extra points against Company decks, which love their recursive threats.
I think you can easily justify having a 1/1/1 Anger/Firespout/EE split.
@Mikefon: That's fair. I'm probably going to have to jam it now and see for myself if Curiosity effects (or, I guess, almost strictly better Curiosity effects) are good again.
Interested in RUG (Temur) Delver in Modern? Find gameplay with live commentary at https://www.youtube.com/channel/UC8UcKe8jVh1e2N4CHbd3fhg
Why not bring in Anger against affinity though? I always liked sweepers there personally.
After seeing several different archetypes incorporate Curious Obsession lately it's obvious it's powerful say the least. My issue with it here is that it's best on a one drop and we usually only have 4. That and if your opponent has immediate answers for your first few threats it's either dead in hand or has its target removed. If you were to build more around it with max shoal, and more one drops it could be the basis of a really good tempo strategy. I don't think our current shell supports more than one of these.
I like sweepers against Affinity. I guess I just don't board it in because the other sweeper I run is Pyroclasm (and EE technically), which is cheaper and always made more sense to me since Anger is comparatively slower. I guess Anger should come in too. I never really considered it. Do you find your three mana sweepers come down soon enough against Affinity?
I never ran more than one Curiosity, so I don't think I would go up on Obsession without being extremely impressed. It definitely looks better with Shoal, but I think it is a fine one-off even without. Obsession on Delver is certainly great, but I would be happy to stick it on a Mandrills due to being a Trampling 5/5. Those are great stats, and trample with that much power will almost always draw us a card.
The Traverse shell definitely can't abuse it as easily as Shoal would, but I would play it like I did Curiosity. Hold it until you are confident that you can connect at least once, making it kind of a bad cantrip (a cantrip that you can't cast until your threat is temporarily safe). Then, you have a must answer threat, after already getting your 1-for-1. If they don't answer it then, you probably won the game (or they are playing something linear and you didn't hit enough disruption, but it helps to draw into gas, so there is that).
Interested in RUG (Temur) Delver in Modern? Find gameplay with live commentary at https://www.youtube.com/channel/UC8UcKe8jVh1e2N4CHbd3fhg
Obsession is always good when you have a threat in play not only the first turns. As said by Mnesci its best is on evasive creatures and we have 7-8 (delver/mandrills). Even on goyf isn't bad especially if we face another one on opponet's side. If you top deck it on an empty board it's obviously bad, but that's why we should play only one.
Modern:
Interested in RUG (Temur) Delver in Modern? Find gameplay with live commentary at https://www.youtube.com/channel/UC8UcKe8jVh1e2N4CHbd3fhg
I usually go fairly minimal on threats against affinity and bring in every piece of removal in the 75. At three mana it can Be slow but in conjunction with all your other interaction you buy yourself enough time to play it and it kills your real target (overseer, skirge, master of etherium) while cleaning up any ornithopters/memnites you otherwise wouldn't waste removal on but are annoying nonetheless.
@mike
I wasn't trying to understate CO's effectiveness once it's in play. So many hands (particularly mulligans) start with just lands cantrips and interaction and you have to dig for threats. The enchantment just limits your ability to translate those hands into somewhat aggressive starts while in itself can at times be a poor topdeck. It does have 'home run' potential though in that you can run away with the game whichever is a lot for a one drop. I think using that card will just come down to personal preference, as it can be a little boom or bust.
Also, I've been really happy with Roast in the main. It's been dead a few times but not a huge deal.
Here's my current deck:
4 Tarmogoyf
2 Snapcaster Mage
1 Savage Knuckleblade
3 Hooting Mandrills
2 Mishra's Bauble
1 Curious Obsession
4 Lightning Bolt
3 Tarfire
3 Thought Scour
3 Stubborn Denial
2 Mana Leak
1 Deprive
1 Echoing Truth
1 Dismember
4 Serum Visions
3 Traverse the Ulvenwald
1 Roast
4 Misty Rainforest
1 Wooded Foothills
2 Steam Vents
1 Breeding Pool
1 Stomping Ground
2 Island
1 Forest
1 Mountain
1 Anger of the Gods
1 Engineered Explosives
1 Basilisk Collar
2 Bloodbraid Elf
1 Chandra, Torch of Defiance
1 Jace, the Mind Sculptor
2 Blood Moon
2 Spreading Seas
1 Ancient Grudge
1 Destructive Revelry
1 Disdainful Stroke
1 Negate
Modern:
Logic Knot is definitely very strong (and something I need to play around more in counter wars, but I still like counters against Blue decks. Against UB counter and discard decks, I've been leaning towards treating them like BGx and boarding out counters to hedge against the discard, but I do think counters are good against Control, especially when their curve goes so high. Of course, this becomes irrelevant in your BBE point, but I'll get there soon.
I agree with this to an extent. Huntmaster is definitely not great against Midrange/Control. It is hard to land against anyone with decent counters, and dies to a lot of things. Of course, it still generates a non-zero amount of card advantage in those matchups, which is kind of exactly what we want. Huntmaster does amazing amounts of work for me against creature decks (I think that is mostly how it earns its spot in the board), so having the extra threat for these matchups seems worth it to me. Of course, Walkers like Chandra will be better here, but gumming up the board might be even better due to BBE on the opposing side. I haven't played against it much, but I like how Huntmaster fares against BBE. If you want more action for these matchups, I think it is easy to defend cutting Huntmaster. I still like having such a versatile threat though.
Counters are probably the reason our combo matchups are so strong. You like counters against Aggro? I've been trimming them to make room for more removal. And a lot of those decks (Humans and other Vial/Cavern decks) basically invalidate counters. Depending on the matchup, some Snares and/or Leaks stay, and it's usually easy to justify keeping a Denial or two, but I don't like them that much. I'd much rather have removal when possible, since it deals with the creature after it hits the board, and Aggro is good at hitting the board early, making counters drawn after the first few turns dramatically worse.
Of course, Aggro/Combo is a different story. Counters are great against those decks. Hollow One not included because it is just so fast.
I'm on the fence with Obsession against Aggro. When your attacks are okay, it is straight fire. When you are on the backfoot, it is much worse. I guess the +1/+1 is still something, but I don't like it when I have to block. It does make turning the corner easier. I think I'll look into keeping it more against them.
I still like it against Midrange and Control, as long as I'm not leaving out threats for it. It does perform like Counters against Discard decks (really bad once they shred your hand) but it is like a threat they have to answer in itself. As long as it connects once, it replaces itself, and I'm happy with that.
YES! I love that you are trying this! I would be totally down to sideboard into BBE if I agreed on the counters against Control point. I still don't quite agree on counters being bad against Control, but it lets you support BBE, so I'm excited to hear about how it goes. I'm absolutely in favour of it against Midrange though. If I didn't like Huntmaster so much, I'd probably be on the same plan for Midrange. One concern I have for the BBE plan postboard is that we cut lands for cantrips. This is great for Delver decks, but not so good for BBE Midrange. BBE ignores lands, but will cast a Bauble, Visions, or Scour if it sees them. Of course, card advantage is card advantage, but the tempo from BBE hitting Goyf, Knucks, and other powerful cards will show up less often due to our density of cheap and less impactful spells.
With that, sell me on BBE over Huntmaster (even just one copy). How do you board against Aggro decks? You have artifact hate for Vial decks and Affinity, but how would you board for something like a Naya BBE Zoo deck? I'm interested in how your 75 deals with the kinds of decks that Huntmaster can be a big help against (not that Huntmaster isn't great against Vial decks and at least decent against Affinity). I'm worried you don't have enough cards against Aggro with BBE. Do you think BBE will help against Aggro? I've been under the assumption that the body isn't great there, but could be totally wrong.
Interested in RUG (Temur) Delver in Modern? Find gameplay with live commentary at https://www.youtube.com/channel/UC8UcKe8jVh1e2N4CHbd3fhg
1x Dismember
4x Disrupting Shoal
4x Lightning Bolt
3x Mana Leak
1x Simic Charm
3x Stubborn Denial
1x Tarfire
4x Thought Scour
Creature
4x Delver of Secrets
4x Hooting Mandrills
2x Snapcaster Mage
4x Tarmogoyf
1x Breeding Pool
1x Forest
3x Island
4x Misty Rainforest
4x Scalding Tarn
2x Steam Vents
1x Stomping Ground
1x Wooded Foothills
Sorcery
4x Serum Visions
2x Sleight of Hand
Artifact
1x Mishra's Bauble
Enchantment
1x Curious Obsession
2x Ancient Grudge
3x Blood Moon
1x Ceremonious Rejection
2x Huntmaster of the Fells
2x Jace, the Mind Sculptor
1x Mountain
1x Natural State
2x Pyroclasm
1x Roast
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Glad to see you're back on the Temur Monkey list, always a pleasure reading your thoughts.
What the hell - that's the exact list that Jordan just posted in his article.
Abzan Traverse / Traverse Shadow / UR Kiki
...Yeah almost the exact same unconventional 75. Color me curious.
http://modernnexus.com/play-ball-temur-brewing-jace-elf/
Abzan Traverse / Traverse Shadow / UR Kiki