I shy away from going all in on any one strategy, to reduce redundant draws and avoid getting blown out by graveyard hate also i feel these different strategies combine in interesting ways, which i will explain with some of the card choices.
Arboreal grazer feels better than Birds of Paradise in high land count deck, particularly with the toolbox nature of the lands. It’s a better blocker, won’t get blown out by bolt, has an etb with is good with loam and ephemerate.
I have lots of etb creatures in the face of removal i still get value and they can be saved or just doubled (or tripled) up with ephemerate. This also doesn’t rely on the graveyard like much of the rest of the deck.
KotR is awesome with loam and Wrenn, the best reason to splash white in my opinion.
Vortex is better than Seismic Assault in this build, i can get it down early to kill something, and the activation cost is fine with me.
Boom // bust is the only land destruction spell that i feel is powerful enough to play, it’s cheap and with fetch lands, flagstones, and KotR the self destruct is negligible. Plus if I’m winning the board state Bust just seals the game.
The sideboard is focused on covering fast decks that should be the weakness of the deck, i varied as much as possible to cover a wide range of possible decks.
I would appreciate any feedback or suggestions. I have not play tested this beyond running some sample hands to make sure it theoretically runs smooth
Faithless was a necessary evil, card draw and turn one play, but steppe lynx is by far the best landfall creature and fits perfectly in
The deck can frequently get 3 or 4 lands in play on one turn. Though rare it can do even more. That’s a big lynx
Losing maindeck ooze may necessitate more graveyard hate in the side though
3 Arboreal Grazer
2 Scavenging Ooze
2 Wall of Blossoms
3 Knight of the Reliquary
2 Seasoned Pyromancer
2 Huntermaster of the Fells
2 Ephemerate
3 Faithless Looting
2 Lightning Bolt
3 Molten Vortex
3 Path to Exile
2 Life from the Loam
3 Wrenn and Six
3 Boom // Bust
1 Bojuka Bog
2 Copperline Gorge
2 Flagstones of Trokair
2 Forest
2 Ghost Quarter
1 Mountain
1 Plains
1 Raging Ravine
1 Sacred Foundry
2 Stomping Ground
1 Temple Garden
4 Windswept Heath
4 Wooded Foothills
1 Voice of Resurgence
1 Eidolon of Rhetoric
1 Knight of Autumn
2 Cindervines
1 Rest In Peace
1 Stony Silence
2 Anger of the Gods
1 Choke
1 Ghostly Prison
2 Rule of Law
1 Theo, the Shieldmage
I shy away from going all in on any one strategy, to reduce redundant draws and avoid getting blown out by graveyard hate also i feel these different strategies combine in interesting ways, which i will explain with some of the card choices.
Arboreal grazer feels better than Birds of Paradise in high land count deck, particularly with the toolbox nature of the lands. It’s a better blocker, won’t get blown out by bolt, has an etb with is good with loam and ephemerate.
I have lots of etb creatures in the face of removal i still get value and they can be saved or just doubled (or tripled) up with ephemerate. This also doesn’t rely on the graveyard like much of the rest of the deck.
KotR is awesome with loam and Wrenn, the best reason to splash white in my opinion.
Vortex is better than Seismic Assault in this build, i can get it down early to kill something, and the activation cost is fine with me.
Boom // bust is the only land destruction spell that i feel is powerful enough to play, it’s cheap and with fetch lands, flagstones, and KotR the self destruct is negligible. Plus if I’m winning the board state Bust just seals the game.
The sideboard is focused on covering fast decks that should be the weakness of the deck, i varied as much as possible to cover a wide range of possible decks.
I would appreciate any feedback or suggestions. I have not play tested this beyond running some sample hands to make sure it theoretically runs smooth
3 Arboreal Grazer
3 Steppe Lynx
3 Wall of Blossoms
3 Knight of the Reliquary
3 Seasoned Pyromancer
2 Huntermaster of the Fells
2 Ephemerate
2 Lightning Bolt
3 Molten Vortex
3 Path to Exile
2 Life from the Loam
3 Wrenn and Six
3 Boom // Bust
2 Copperline Gorge
3 Flagstones of Trokair
2 Forest
3 Ghost Quarter
1 Plains
1 Raging Ravine
2 Sacred Foundry
3 Stomping Ground
2 Temple Garden
4 Windswept Heath
4 Wooded Foothills
1 Voice of Resurgence
1 Eidolon of Rhetoric
1 Knight of Autumn
2 Cindervines
1 Rest In Peace
1 Stony Silence
2 Anger of the Gods
1 Choke
1 Ghostly Prison
2 Rule of Law
1 Theo, the Shieldmage
Faithless was a necessary evil, card draw and turn one play, but steppe lynx is by far the best landfall creature and fits perfectly in
The deck can frequently get 3 or 4 lands in play on one turn. Though rare it can do even more. That’s a big lynx
Losing maindeck ooze may necessitate more graveyard hate in the side though
Do you not ramp fast enough for an early game Primeval Titan?
With a little more ramp I think primeval titan could be a great option
Maybe Renegade Rallier as well