What should i add/remove to make it a bit more competitive
im a fan of plague of vermin because it can be a game ender but i can see why it would be a bit too slow to be playable.
Looks like a solid start. But I think you need to cut the curve eben more, Coat, Arena and Masterwork seem to slow here. I would think you want to grind the game to Top-Deck mode and then beat down with cheap creatures, which pump each other. And as you already noticed, Plague of Vermin is not really playable, especially in a Deck with Smallpox.
im a fan of plague of vermin because it can be a game ender but i can see why it would be a bit too slow to be playable.
any input would be appreciated.
2 Marrow-Gnawer
4 Pack Rat
4 Ravenous Rats
2 Throat Slitter
4 Typhoid Rats
4 Mutavault
9 Swamp
4 Swarmyard
2 Urborg, Tomb of Yawgmoth
1 Westvale Abbey
1 Plague of Vermin
2 Smallpox
3 Thoughtseize
3 Coat of Arms
3 Stoneforge Masterwork
3 Dismember
4 Fatal Push
2 Phyrexian Arena
3 Chainer's Edict
3 Damping Sphere
3 Ratchet Bomb
3 Rats' Feast
3 Surgical Extraction
For inspiration, this is my list:
https://deckstats.net/decks/57208/1003991-mono-black-rats/de
And by the way, I think Chainer's Edict and Rats' Feast are not modern-legal.