Alright ladies and gents. Here are my takeaways from my recent testing. I tested against Jund and Boggles.
Jund-
I know I sound like a broken record, but Bedlam Reveler is sooooo good here. Snapcaster Mage and Reveler give us the card advantage needed to keep up with Jund. As for my sideboard I currently only side in three cards - Celestial Purge, Chandra, Pyromaster, and Jace, the Mindsculptor. I basically just make the curve slightly higher with higher impact card on the top end. The games will likely go a bit longer because of all of the removal that both decks have. Therefore, having some high end threats that offer card advantage can be super helpful. Honestly, the pure tempo style deck doesn't really work because of all of Jund's removal spells and hand disruption. We need some haymakers against them They do take a load of damage from their lands and Dark Confidants so burn spells are very useful. Slip Through Space is also very good here.
My basic plan is to keep up with them for the most part in card advantage and then burn them out or kill them with a lot of attacks for 3 damage or so. Basically classic aggro-control. Geist obviously makes this a lot eaiser.
Overall
-They take a lot of damage from lands, thoughtseize, and bob so burn is good here and you can take an aggro control style plan.
-A few high end spells that specifically offer either damage or card advantage are necessary- Reveler, Snapcaster, Jace, Chandra, Hazoret, etc
-Slip Through Space and Emerge Unscathed are also very good against Goyf decks.
-Spell Snare is very useful against them if you run it.
-Spell Pierce also over-performed in a lot of my games against Liliana, Kologhan's command, Maelstrom Pulse, etc.
Boggles-
This was an idea from one of my friends because it won the last GP and he was definitely right because it did well again this week.
In game one it's just super hard to win, especially if they gain life. On the play we can definitely get out ahead and use spell pierce, spell snare, remand, etc to keep them from a big threat an win. On the draw, it's probably a 80/20 matchup in their favor. Echoing Truth is a true blow out against them. On one play the opponent attacked with a 9/7 boggle with two Ethereal Armor and a Rancor on their creature. I cast Echoing Truth during combat and blocked with a snapcaster mage and the boggle died. It was the blowout I needed to win the game.
Post board we get a ton better. Deflecting Palm is an absolute house against them. As is Engineered Explosives. When I drew one or both of those cards I typically won the game. Blessed Alliance is also good, but many of the new decks run the cartouche that makes a creature for that reason so it's not as strong. Counter magic was surprisingly good against them even remand. Spell Snare is also great. The one card we really want to keep them off of is Daybreak Coronet. I pathed my own creature in one game to avoid them gaining life and it helped me win the game.
I basically tried to get myself to a point where I had access to snapcaster mage with deflecting palm and/or echoing truth and the game was rather winnable from there. Spellskite may need to make a comeback into our sideboards if boggles continues to grow. This is almost the exact opposite of jund in the fact that we want to become a rather lean deck with less top end. We still want to play an aggro-control style game plan, but moreso towards the aggro or tempo end of the spectrum.
Many of the boggles lists are running main deck Leyline of Sanctity so burn becomes a tough call. I still want burn to finish them off, but I do sideboard out some burn because of Leyline.
Overall-
- Post board Deflecting Palms are amazing. EE is great as well.
- The mainboard cards that really matter are echoing truth and counter magic especially spell snare if you have it in your deck
- May need spellskite in the future if boggles grows.
- Keeping them off of Daybreak Coronet is a must.
- Leyline can be tough because burn helps us finish them off. I side out a few burn spells, but also side out a number of paths.
This week I will work on testing against the hollow one deck because I haven't played against it much and need some practice.
Questions:
1. What do I cut for the 4th Snapcaster?
2. Does my game one plan look cohesive or are there cards that won't contribute to it very well?
3. Any suggestions to improve the sideboard?
4. Could I run Remand over Serum and be fine? I have felt like I need some sort of interaction and protection game one in some matchups. Adding Remand would make me 'Boremandos' and help with opposing removal.
What's up guys? Everyone busy drafting Dominaria? Just kidding
@GofyTomcat1:
Your deck looks very streamlined. The only thing that comes to my mind to make your plan more cohesive is to change the 4 Paths for 4 Vapor Snags.
I'd definitely test that change. You want to stomp & burn your opponent real quick, so the extra damage should contribute more to your plan than ramping your opponent and they should be dead before they can use their card advantage.
For the 4th Snapcaster I'd cut one Chandra because they are likely both CMC4 cards (Snap+Helix/Charm).
Running Remands over SVs also seems worth a try. If you don't run Delvers you don't really need the top deck manipulation and you still draw the extra cards.
Sideboard looks solid. Damping Sphere could be a good addition though. Has anyone tested that card yet?
As other additions for the deck I'd recommend at least one Grim Lavamancer main. Personally I'd also try Clout if I'd run 4 Riders and 4 Stormchasers.
@Anuben:
For starters I'd cut 1 Pyromancer and 1 Cryptic to add Serum Vision no. 3 & 4 to the deck. But then the deck still looks very convoluted.
Now let me suggest two videos many here might find interesting: 1.Savor Vigilance
By now LegenVD is my favorite MTG content creator on Youtube and here he plays a deck CurdBros often talked about - Jeskai vigilance creatures with Savor the Moment. It's awesome! (This guys vids are always well made, with good explanations. He's a good deck builder and a good player.)
2.Jeskai Naban
This is a fun deck playing around with Naban+Snappy/Reflector, also using the new Wizard Bolts & Counterspells.
Just a real short update:
Yesterday I went 4-0 at FNM and got the nice Opt promo card
Round 1: 2-0 vs Jeskai Geist
Round 2: 2-0 vs Titanshift
Round 3: 2-0 vs Kiln Fiend Aggro
Round 4: 2-1 vs Eldrazi Aggro (Jordan Boisvert's list)
Awesome games. I'll write a report as soon as I find the time.
Just a real short update:
Yesterday I went 4-0 at FNM and got the nice Opt promo card
Round 1: 2-0 vs Jeskai Geist
Round 2: 2-0 vs Titanshift
Round 3: 2-0 vs Kiln Fiend Aggro
Round 4: 2-1 vs Eldrazi Aggro (Jordan Boisvert's list)
Awesome games. I'll write a report as soon as I find the time.
Nice StevoMat!! Congrats on the 4-0 finish. It always feels great to go 4-0 no matter what event you are playing in. That's a decent mix of decks you beat too. Well done. Can't wait to hear the report.
Hi and thanks
I was on a vacation with my family and now I'll see how much I can still remember of these games...
The Jeskai Geist player played a control-heavy list with many walkers (Jace, Nahiri, Gideon, and Ral) and 4 Geists. First game I was too fast for him with 2 quickly flipping Delvers. The game ended with a classic Bolt-Snap-Bolt. Second game I boarded Anger as an answer to his Geists and my starting hand was 5 lands, Anger, Geist--against his deck I kept it. He played the first Geist which I killed with Anger. Then I played my Geist which he killed with a Wrath of God. I followed up with Geist no. 2. He tried to block it with a Snapcaster, but Jeskai Charm made it 3/3, he took 5 from the Angel and I gained 8 life. Next turn I attacked again and he got rid of my Geist with Blessed Alliance. But I was lucky that game and drew 3 Geists in total. The third Geist finished him.
Second round I felt very lucky in the first game. My opponent had resolved a Prismatic Omen so I expected to die every turn but he just couldn't find his sixth land so Geist killed him. Second game I had early pressure with a Delver and could stall him long enough with Remand and Disdainful Stroke (cast twice thanks to Snapcaster, countering a Baloth and a Scapeshift) to win.
Round 3 against that crazy Aggro deck was very interesting. First game I pathed two Things and bolted a Fiend until he finally attacked with a double striking Swiftspear for lethal. With his Thought Scour on the stack I used Jeskai Charm to put his Swiftspear on his library. He had no answer so Charm resolved and he milled his own Swiftspear. Next turn my Delver attacked for lethal. Second game was similar. I was able to kill a Thing in the Ice and a Kiln Fiend but his Swiftspear stuck. I had a Snapcaster in play and added a Geist and a Lavamancer since I had no removal in hand. I had one card left in hand and one white mana to use. His turn he attacked with his Swiftspear. I was at 18 life and decided to block only with Snapcaster. He played Manamorphose, Sleight, Battle Rage, Mutagenic etc. and was able to deal 18 but thanks to my blocker I survived with 1 life and won next turn. Then my opponent realized that he could have won. He had a Spell Pierce left and kept it in fear of a Path but if we would have cast it on one of his own spells the prowess trigger would have been enough to finish me.
Last round against that very good Serum Powder Eldrazi Aggro list I lost the first game to a turn 2 Chalice on 1. Second game and third game however I was able to even fight through Chalices, thanks to Deflecting Palm, Disdainful Stroke, Ceremonious Rejection and little Gideon who did a lot of work. Eiganjo was also good, letting my Geist attack through his Matter Reshaper twice and Remand + Snapcaster also played a big role.
All in all it felt right to go back to 2 Remands main instead of Mana Leaks.
Welcome to the boards Anuben. It's typically more active, but I have been away for a bit. I will be checking it every day again now that work has slowed down.
As for your list I think it looks great. It reminds me of my list with a bunch of 1 ofs, but when someone tells you that your list isn't focused enough you just tell them that it's well tuned, not unfocused.
Your list is a bit more controlling than my personal list,but I just can't find anything I would really suggest changing. I wish I had more help, but the list looks very good. How has faithless looting been for you. I was running it for awhile and it was very good. I ended up just throwing in the 4 serum visions, but may want to switch back.
Hi and thanks
I was on a vacation with my family and now I'll see how much I can still remember of these games...
The Jeskai Geist player played a control-heavy list with many walkers (Jace, Nahiri, Gideon, and Ral) and 4 Geists. First game I was too fast for him with 2 quickly flipping Delvers. The game ended with a classic Bolt-Snap-Bolt. Second game I boarded Anger as an answer to his Geists and my starting hand was 5 lands, Anger, Geist--against his deck I kept it. He played the first Geist which I killed with Anger. Then I played my Geist which he killed with a Wrath of God. I followed up with Geist no. 2. He tried to block it with a Snapcaster, but Jeskai Charm made it 3/3, he took 5 from the Angel and I gained 8 life. Next turn I attacked again and he got rid of my Geist with Blessed Alliance. But I was lucky that game and drew 3 Geists in total. The third Geist finished him.
Second round I felt very lucky in the first game. My opponent had resolved a Prismatic Omen so I expected to die every turn but he just couldn't find his sixth land so Geist killed him. Second game I had early pressure with a Delver and could stall him long enough with Remand and Disdainful Stroke (cast twice thanks to Snapcaster, countering a Baloth and a Scapeshift) to win.
Round 3 against that crazy Aggro deck was very interesting. First game I pathed two Things and bolted a Fiend until he finally attacked with a double striking Swiftspear for lethal. With his Thought Scour on the stack I used Jeskai Charm to put his Swiftspear on his library. He had no answer so Charm resolved and he milled his own Swiftspear. Next turn my Delver attacked for lethal. Second game was similar. I was able to kill a Thing in the Ice and a Kiln Fiend but his Swiftspear stuck. I had a Snapcaster in play and added a Geist and a Lavamancer since I had no removal in hand. I had one card left in hand and one white mana to use. His turn he attacked with his Swiftspear. I was at 18 life and decided to block only with Snapcaster. He played Manamorphose, Sleight, Battle Rage, Mutagenic etc. and was able to deal 18 but thanks to my blocker I survived with 1 life and won next turn. Then my opponent realized that he could have won. He had a Spell Pierce left and kept it in fear of a Path but if we would have cast it on one of his own spells the prowess trigger would have been enough to finish me.
Last round against that very good Serum Powder Eldrazi Aggro list I lost the first game to a turn 2 Chalice on 1. Second game and third game however I was able to even fight through Chalices, thanks to Deflecting Palm, Disdainful Stroke, Ceremonious Rejection and little Gideon who did a lot of work. Eiganjo was also good, letting my Geist attack through his Matter Reshaper twice and Remand + Snapcaster also played a big role.
All in all it felt right to go back to 2 Remands main instead of Mana Leaks.
Those are some sweet games Stevomat. It's awesome when your personal deck choices like little Gideon pay off and get you wins. It reinforces that you are doing things right.
I need to practice against the serum powder decks a bit. I wasn't able to test with my playgroup the last two weeks due to my schedule, but will be doing so tomorrow. I will likely test against Humans, Hollow one, and UW Control since those decks appear to be doing well lately.
Have you made any changes to your list lately? I haven't made a single change so I don't have much to report.
The deck runs very smoothly with eight cantrips, it has staying power for longer games and has enough raw power to kill quickly.
I use it at my LGS and on MTGO but I use different sideboards because the metas are different.
If I would put these SBs together it would like this:
With these 20 cards I could play at any tournament full of confidence, too bad I need to cut 5...
I have to give it a lot of thought until GP Barcelona. (btw is anyone here coming?)
If the Modern meta stays the same until end of June I need answers to Humans, Affinity, Hollow One, UW Control--these are the hottest decks right now.
KCI is also gaining popularity unfortunately because of recent successes. I hate these players. Watching them "go off" is even more painful then watching a Storm player -_-
Stony Silence hoses Affinity and KCI, and also hinders Tron and Lantern.
Damping Sphere and Rest in Peace both also hose KCI and Storm which is still popular. Rest in Peace is also needed because of Hollow One and I am sure I'll into a random Living End or Dredge deck at a tournament as well. Damping Sphere also hinders combo decks like Ad Nauseam. I'd also bring it against Tron (but not against Eldrazi Aggro).
If UW Control becomes even more popular I might need to add a second Dispel.
Love the list Stevomat. Nothing has changed with my list either. It's kind of a down time for modern right now. Not a ton going on. I agree that Humans, Hollow One and UW Control are the current hotness in modern. If I can make it to Modern night this week I will let you guys know how it goes.
Jeff Hoogland brought up a intersting idea today on stream. He thinks that Treasure Cruise could be unbanned in modern. Now that Gitaxian probe is no longer legal, cruise may actually be ok. They may have to get rid of Mutagenic Growth if they do unban Treasure Cruise, but it would interesting. It would definitely be a 3-4 of in our deck.
Any deck that includes Savor the Moment is near and dear to my heart. This list is awesome. Back in the day I had a deck very similar to this. I was sure that Savor the Moment was the best card not seeing play. It obviously didn't have opt, or mantis rider, but it was a fun deck. It also included Ral Zarek in the deck and Chandra, Pyromaster because planeswalkers work well with savor.
I love this deck and can't wait to hear how it goes if you play it.
Hey, we're Jeskai colored! Boros and Azorius cards work just as fine!
Good point MrT. The first set includes boros and izzet. Boros is typically token/soldier based so they don't often work great in our deck, but you never know. They could give us a sweet [mana]RW[/c] instant. Izzet however always has some goodies for us! I really hope they give us a 1 drop prowess wizard. That would make my day.
Wizard Man R
Prowess
If you play two spells in a turn Wizard Man
gains flying until the end of the turn.
1/2
Local LGS holding a brew-only modern tournament. No Top 8/top 16 lists allowed. Here's the list i'm bringing that's seeing lots of good interaction in testing
Wanted to try a wizards tribal thing using Naban, Dean of Iteration and Adeliz, the cinder wind, but couldn't get it to work consistently (legendaries...). Realizing that the unflipped delver is a wizard brought me back to this old jeskai list, and with some tweaking, it's working out awesome. The game plan is simple; do damage fast with haste/prowess and finish games out with 7 bolts and 2 boros charms, plus Thundermaw to clear the way for any remaining flyers.
Removal is what ruins the day, so I sneaked in 2 clout of the dominus. 5/5 mantis rider with shroud is pretty rage inducing, as are 3/4 prowesss stormchasers. Typical T3 with a stormchaser on the board + clout, bolt, bolt in hand = 12 damage. Also won against living end with a shrouded meddling mage naming living end Only thing to watch out for is to hold clout until they tap out to prevent 2 for 1s
Local LGS holding a brew-only modern tournament. No Top 8/top 16 lists allowed. Here's the list i'm bringing that's seeing lots of good interaction in testing
Wanted to try a wizards tribal thing using Naban, Dean of Iteration and Adeliz, the cinder wind, but couldn't get it to work consistently (legendaries...). Realizing that the unflipped delver is a wizard brought me back to this old jeskai list, and with some tweaking, it's working out awesome. The game plan is simple; do damage fast with haste/prowess and finish games out with 7 bolts and 2 boros charms, plus Thundermaw to clear the way for any remaining flyers.
Removal is what ruins the day, so I sneaked in 2 clout of the dominus. 5/5 mantis rider with shroud is pretty rage inducing, as are 3/4 prowesss stormchasers. Typical T3 with a stormchaser on the board + clout, bolt, bolt in hand = 12 damage. Also won against living end with a shrouded meddling mage naming living end Only thing to watch out for is to hold clout until they tap out to prevent 2 for 1s
What an awesome idea by your LGS. That's really cool and I bet that tournament will be a ton of fun. Because it's a brew only tournament I wouldn't change a thing about the deck. The whole point is to brew up something fun and awesome and I think you nailed it. The clout of dominus also shows that the deck is a brew rather than just a straight jeskai delver list. This deck looks like a ton of fun to play.
The only decks I would worry about are token decks and combo decks. Echoing Truth helps against token decks as does Engineered Explosives. Also Thundermaw helkite is great against flying 1/1 tokens. So I wouldn't add anything else to the sideboard for token matchups, but go wide strategies may still be tough. As for combo decks I'm not sure there is much you can do but beat them down quickly. There is no counter magic in the main deck and only a negate and dispel in the sideboard so the combo matchup may be tough. The meddling mages and vendilion clique help a lot in those matchups. If you could get one more Negate and/or Dispel in the board I would suggest it (possibly cutting 1 ceremonious rejection), but otherwise the board looks great.
Hi everyone,
I contacted a few players who play Modern on stream and asked them if they could play my deck and put it up on YouTube. I sent my decklist with explanations via email to MTGGoldfish's Saffron Olive, to Andrew from Tier Fun and via FB to SCG's Jim Davis. I'd also like to send it to LegenVD and Magic Aids but I don't know how to contact them. Does anyone here know?
I'd love to see a pro play my deck through a competitive league!
Saffron and Andrew haven't answered yet but Jim wrote me that he plays decks for donations (same as Jeff Hoogland, haven't asked Jeff though because he scoops too often imo). If I pay $50 Jim will play my deck in an entire league and I'll receive game advice and feedback. I actually think that this is not a bad offer and I am considering it.
In case you're interested here's what I wrote:
Hi.
I am playing Jeskai Tempo for two years now, constantly tweaking the deck but always with the same core:
4 Delvers, 4 Snapcasters, 3-4 Geist, 8-10 burn spells, 20-21 lands
The deck has a very aggressive gameplan:
Pressure the opponent's life total early with Delver and burn, finish him with Geist. Once Geist is in play, stall the opponent with counter spells and kill every possible blocker with burn and removal.
After 2 years with decent success (I mainly play FNM but at MKM Hamburg 2017 with over 350 players I went 6-2-1) I feel that I finally found the perfect recipe. Since I added the 2 Gideons the deck feels perfect and my win rate at MTGO is about 75%.
It has a good matchup against almost every other deck in the current metagame.
I'd be very happy if you would play this deck on stream so that more people get to know it. Let's make fair, fun, and interactive Magic more popular
8 fetchlands, 6 fetchable lands, Eiganjo for Geist, Stronghold for longer matches. If you get to six lands in play with Stronghold there are no dead top decks anymore since a Geist can attack on the turn you draw it for 8 for example. This land has won me many, many games (and only cost me very few).
23 enablers for Delver is enough in my experience, escpecially if you combine them with 4x SV and Azcanta. Spell Pierces protect Delvers and catch everything nasty (turn 2 Chalice/Blood Moon, PWs...). Forked Bolt is against mana dudes, Boros Charm against sweepers and PWs, Jeskai Charm often gains me 8 life with Geist and keeps Geist alive against 2/2 blockers.
Enchantment (1)
1 Search for Azcanta
Search also gives the deck a much better endgame and if you stack the triggers right it even helps flipping Delvers. Flipped it finds burn or Gideon to end the game.
Creatures (13)
1 Grim Lavamancer
4 Delver of Secrets
4 Snapcaster Mage
4 Geist of Saint Traft
Lavamancer against mana dudes and creature heavy deck (Humans, Elves, Affinity), the other 4-ofs are just the best Jeskai colors have to offer for this tempo deck imho.
Planeswalker (2)
2 Gideon of the Trials
Makes possible Geist blockers useless, attacks for 4 with CMC3, survives sweepers that kill Geist and keeps pressuring the opponent, buys time when needed--completely awesome in every way. Also, 15 threats are the right amount from my experience.
The SB is the only part I am still contemplating about. Sulfur Elemental might seem strange but I use it against Lingering Souls which give my deck a lot of trouble.
Maybe you can help me build the perfect SB for the current meta?
Hi everyone,
I contacted a few players who play Modern on stream and asked them if they could play my deck and put it up on YouTube. I sent my decklist with explanations via email to MTGGoldfish's Saffron Olive, to Andrew from Tier Fun and via FB to SCG's Jim Davis. I'd also like to send it to LegenVD and Magic Aids but I don't know how to contact them. Does anyone here know?
I'd love to see a pro play my deck through a competitive league!
Saffron and Andrew haven't answered yet but Jim wrote me that he plays decks for donations (same as Jeff Hoogland, haven't asked Jeff though because he scoops too often imo). If I pay $50 Jim will play my deck in an entire league and I'll receive game advice and feedback. I actually think that this is not a bad offer and I am considering it.
In case you're interested here's what I wrote:
Hi.
I am playing Jeskai Tempo for two years now, constantly tweaking the deck but always with the same core:
4 Delvers, 4 Snapcasters, 3-4 Geist, 8-10 burn spells, 20-21 lands
The deck has a very aggressive gameplan:
Pressure the opponent's life total early with Delver and burn, finish him with Geist. Once Geist is in play, stall the opponent with counter spells and kill every possible blocker with burn and removal.
After 2 years with decent success (I mainly play FNM but at MKM Hamburg 2017 with over 350 players I went 6-2-1) I feel that I finally found the perfect recipe. Since I added the 2 Gideons the deck feels perfect and my win rate at MTGO is about 75%.
It has a good matchup against almost every other deck in the current metagame.
I'd be very happy if you would play this deck on stream so that more people get to know it. Let's make fair, fun, and interactive Magic more popular
8 fetchlands, 6 fetchable lands, Eiganjo for Geist, Stronghold for longer matches. If you get to six lands in play with Stronghold there are no dead top decks anymore since a Geist can attack on the turn you draw it for 8 for example. This land has won me many, many games (and only cost me very few).
23 enablers for Delver is enough in my experience, escpecially if you combine them with 4x SV and Azcanta. Spell Pierces protect Delvers and catch everything nasty (turn 2 Chalice/Blood Moon, PWs...). Forked Bolt is against mana dudes, Boros Charm against sweepers and PWs, Jeskai Charm often gains me 8 life with Geist and keeps Geist alive against 2/2 blockers.
Enchantment (1)
1 Search for Azcanta
Search also gives the deck a much better endgame and if you stack the triggers right it even helps flipping Delvers. Flipped it finds burn or Gideon to end the game.
Creatures (13)
1 Grim Lavamancer
4 Delver of Secrets
4 Snapcaster Mage
4 Geist of Saint Traft
Lavamancer against mana dudes and creature heavy deck (Humans, Elves, Affinity), the other 4-ofs are just the best Jeskai colors have to offer for this tempo deck imho.
Planeswalker (2)
2 Gideon of the Trials
Makes possible Geist blockers useless, attacks for 4 with CMC3, survives sweepers that kill Geist and keeps pressuring the opponent, buys time when needed--completely awesome in every way. Also, 15 threats are the right amount from my experience.
The SB is the only part I am still contemplating about. Sulfur Elemental might seem strange but I use it against Lingering Souls which give my deck a lot of trouble.
Maybe you can help me build the perfect SB for the current meta?
Hi Stevomat.
This is really cool. A lot of people want things to happen, but never actually do any actual work to make it happen. It's really cool that you contacted these people and took initiative. I too have contacted many pros (LSV, Gerry T, Todd Stevens, Jim Davis, Caleb Duward, etc). All of them has responded in some fashion which shows how genuine and kind they all are. Several even met us for dinner when they were in Indy, but I won't name drop because we had talked to them for a long time before that so I don't want people to ask them to meet all the time.
Saffron Olive will likely right you back when he gets time. He has spoken to my brother several times about his Green Devotion deck and was super nice. Todd Stevens is also a great guy and is very active via twitter and email. However, he doesn't play many delver style decks so likely wouldn't be the best choice. I have also contacted Jim Davis awhile back and talked about the deck. He loves URx prowess style decks and plays them well so he would be a great choice. I agree that Jeff Hoogland would not be the best choice to see a pro play. He doesn't play too many aggro-control style decks and scoops a lot. Anotehr player that I have spoke to that was super helpful is Caleb Duward. Caleb and I have had a detailed conversation about the deck and he mentioned some of my ideas in his jeaski delver videos on ChannelFireball and Youtube.
On last gut you could talk to is Holy Shamgar (Ryland T). He streams modern every day and offers a more budget friendly deck tech/play. He plays your deck in a league for $25 instead of $50. He plays a ton of decks and is a very good player. He also travels to a lot of events. I really enjoy his stream.
If you do end up pulling the trigger let us know so we can all watch the stream. It's always great to see another player play your build. It helps to get an outside perspective on your deck, especially from a pro. I will also be doing this at some point (likely with Ryland or Jim) and will let you know when I do. I'm in the same boat. I really feel like my deck is in a great place and would love to hear someone else's perspective on the deck.
That is a spicy list he has there. Three main deck Celestial Purge is not something I have every seen before. If he has a very grindy meta I could see how Earthshaker Kenra would work, but I feel like there are better two drops for damage like Stormchaser Mage or Abbot of Keral Keep. There is definitely one two drop above them all in Snapcaster Mage. I do love seeing Lightning Angel in a deck. I love that card.
Stevomat- That's awesome dude. I will definitely be watching. I will cross my fingers for decent matchups and some decent RNG. Did you send him a list with a sideboard with the MTGO meta in mind? I have found the MTGO meta to be a bit heavier on recent favorite decks (like humans and hollow one right now). There is also a decent amount of burn and affinity online. With that said I have played back to back to back games in a league against UB mill, lantern control, and ad nauseum before so you can run into anything. Definitely shoot a message to all of us on the forum right before plays if you can so we can tune in. I will be sure to watch Tuesday and Wednesday.
It's definitely on the aggro side, especially for the main deck. I like the plan, but I haven't found a combonation of Wizards that feels as powerful as jeskai delver yet. I thought you guys might like to see the list anyways.
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Jund-
I know I sound like a broken record, but Bedlam Reveler is sooooo good here. Snapcaster Mage and Reveler give us the card advantage needed to keep up with Jund. As for my sideboard I currently only side in three cards - Celestial Purge, Chandra, Pyromaster, and Jace, the Mindsculptor. I basically just make the curve slightly higher with higher impact card on the top end. The games will likely go a bit longer because of all of the removal that both decks have. Therefore, having some high end threats that offer card advantage can be super helpful. Honestly, the pure tempo style deck doesn't really work because of all of Jund's removal spells and hand disruption. We need some haymakers against them They do take a load of damage from their lands and Dark Confidants so burn spells are very useful. Slip Through Space is also very good here.
My basic plan is to keep up with them for the most part in card advantage and then burn them out or kill them with a lot of attacks for 3 damage or so. Basically classic aggro-control. Geist obviously makes this a lot eaiser.
Overall
-They take a lot of damage from lands, thoughtseize, and bob so burn is good here and you can take an aggro control style plan.
-A few high end spells that specifically offer either damage or card advantage are necessary- Reveler, Snapcaster, Jace, Chandra, Hazoret, etc
-Slip Through Space and Emerge Unscathed are also very good against Goyf decks.
-Spell Snare is very useful against them if you run it.
-Spell Pierce also over-performed in a lot of my games against Liliana, Kologhan's command, Maelstrom Pulse, etc.
Boggles-
This was an idea from one of my friends because it won the last GP and he was definitely right because it did well again this week.
In game one it's just super hard to win, especially if they gain life. On the play we can definitely get out ahead and use spell pierce, spell snare, remand, etc to keep them from a big threat an win. On the draw, it's probably a 80/20 matchup in their favor. Echoing Truth is a true blow out against them. On one play the opponent attacked with a 9/7 boggle with two Ethereal Armor and a Rancor on their creature. I cast Echoing Truth during combat and blocked with a snapcaster mage and the boggle died. It was the blowout I needed to win the game.
Post board we get a ton better. Deflecting Palm is an absolute house against them. As is Engineered Explosives. When I drew one or both of those cards I typically won the game. Blessed Alliance is also good, but many of the new decks run the cartouche that makes a creature for that reason so it's not as strong. Counter magic was surprisingly good against them even remand. Spell Snare is also great. The one card we really want to keep them off of is Daybreak Coronet. I pathed my own creature in one game to avoid them gaining life and it helped me win the game.
I basically tried to get myself to a point where I had access to snapcaster mage with deflecting palm and/or echoing truth and the game was rather winnable from there. Spellskite may need to make a comeback into our sideboards if boggles continues to grow. This is almost the exact opposite of jund in the fact that we want to become a rather lean deck with less top end. We still want to play an aggro-control style game plan, but moreso towards the aggro or tempo end of the spectrum.
Many of the boggles lists are running main deck Leyline of Sanctity so burn becomes a tough call. I still want burn to finish them off, but I do sideboard out some burn because of Leyline.
Overall-
- Post board Deflecting Palms are amazing. EE is great as well.
- The mainboard cards that really matter are echoing truth and counter magic especially spell snare if you have it in your deck
- May need spellskite in the future if boggles grows.
- Keeping them off of Daybreak Coronet is a must.
- Leyline can be tough because burn helps us finish them off. I side out a few burn spells, but also side out a number of paths.
This week I will work on testing against the hollow one deck because I haven't played against it much and need some practice.
4 Monastery Swiftspear
4 Snapcaster Mage
4 Mantis Rider
4 Stormchaser Mage
PW's:
2 Chandra, Torch of Defiance
Spells:
4 Lightning Bolt
4 Lightning Helix
3 Boros Charm
2 Electrolyze
1 Forked Bolt
4 Path to Exile
4 Serum Visions
2 Arid Mesa
4 Flooded Strand
2 Scalding Tarn
2 Steam Vents
1 Sacred Foundry
1 Hallowed Fountain
3 Spirebluff Canal
3 Inspiring Vantage
1 Island
1 Mountain
1 Plains
2 Relic of Progenitus
2 Deflecting Palm
2 Anger of the Gods
1 Negate
2 Dispel
2 Stony Silence
2 Wear
1 Engineered Explosives
Questions:
1. What do I cut for the 4th Snapcaster?
2. Does my game one plan look cohesive or are there cards that won't contribute to it very well?
3. Any suggestions to improve the sideboard?
4. Could I run Remand over Serum and be fine? I have felt like I need some sort of interaction and protection game one in some matchups. Adding Remand would make me 'Boremandos' and help with opposing removal.
@GofyTomcat1:
Your deck looks very streamlined. The only thing that comes to my mind to make your plan more cohesive is to change the 4 Paths for 4 Vapor Snags.
I'd definitely test that change. You want to stomp & burn your opponent real quick, so the extra damage should contribute more to your plan than ramping your opponent and they should be dead before they can use their card advantage.
For the 4th Snapcaster I'd cut one Chandra because they are likely both CMC4 cards (Snap+Helix/Charm).
Running Remands over SVs also seems worth a try. If you don't run Delvers you don't really need the top deck manipulation and you still draw the extra cards.
Sideboard looks solid. Damping Sphere could be a good addition though. Has anyone tested that card yet?
As other additions for the deck I'd recommend at least one Grim Lavamancer main. Personally I'd also try Clout if I'd run 4 Riders and 4 Stormchasers.
@Anuben:
For starters I'd cut 1 Pyromancer and 1 Cryptic to add Serum Vision no. 3 & 4 to the deck. But then the deck still looks very convoluted.
Now let me suggest two videos many here might find interesting:
1. Savor Vigilance
By now LegenVD is my favorite MTG content creator on Youtube and here he plays a deck CurdBros often talked about - Jeskai vigilance creatures with Savor the Moment. It's awesome! (This guys vids are always well made, with good explanations. He's a good deck builder and a good player.)
2. Jeskai Naban
This is a fun deck playing around with Naban+Snappy/Reflector, also using the new Wizard Bolts & Counterspells.
Thanks for the vids Stevomat. Those are awesome! I had a blast with my savor the moment deck.
As for the two deck lists, I will have time tomorrow to take a look at them and make some suggestions. I hope everyone is doing well!
Yesterday I went 4-0 at FNM and got the nice Opt promo card
Round 1: 2-0 vs Jeskai Geist
Round 2: 2-0 vs Titanshift
Round 3: 2-0 vs Kiln Fiend Aggro
Round 4: 2-1 vs Eldrazi Aggro (Jordan Boisvert's list)
Awesome games. I'll write a report as soon as I find the time.
Nice StevoMat!! Congrats on the 4-0 finish. It always feels great to go 4-0 no matter what event you are playing in. That's a decent mix of decks you beat too. Well done. Can't wait to hear the report.
I was on a vacation with my family and now I'll see how much I can still remember of these games...
The Jeskai Geist player played a control-heavy list with many walkers (Jace, Nahiri, Gideon, and Ral) and 4 Geists. First game I was too fast for him with 2 quickly flipping Delvers. The game ended with a classic Bolt-Snap-Bolt. Second game I boarded Anger as an answer to his Geists and my starting hand was 5 lands, Anger, Geist--against his deck I kept it. He played the first Geist which I killed with Anger. Then I played my Geist which he killed with a Wrath of God. I followed up with Geist no. 2. He tried to block it with a Snapcaster, but Jeskai Charm made it 3/3, he took 5 from the Angel and I gained 8 life. Next turn I attacked again and he got rid of my Geist with Blessed Alliance. But I was lucky that game and drew 3 Geists in total. The third Geist finished him.
Second round I felt very lucky in the first game. My opponent had resolved a Prismatic Omen so I expected to die every turn but he just couldn't find his sixth land so Geist killed him. Second game I had early pressure with a Delver and could stall him long enough with Remand and Disdainful Stroke (cast twice thanks to Snapcaster, countering a Baloth and a Scapeshift) to win.
Round 3 against that crazy Aggro deck was very interesting. First game I pathed two Things and bolted a Fiend until he finally attacked with a double striking Swiftspear for lethal. With his Thought Scour on the stack I used Jeskai Charm to put his Swiftspear on his library. He had no answer so Charm resolved and he milled his own Swiftspear. Next turn my Delver attacked for lethal. Second game was similar. I was able to kill a Thing in the Ice and a Kiln Fiend but his Swiftspear stuck. I had a Snapcaster in play and added a Geist and a Lavamancer since I had no removal in hand. I had one card left in hand and one white mana to use. His turn he attacked with his Swiftspear. I was at 18 life and decided to block only with Snapcaster. He played Manamorphose, Sleight, Battle Rage, Mutagenic etc. and was able to deal 18 but thanks to my blocker I survived with 1 life and won next turn. Then my opponent realized that he could have won. He had a Spell Pierce left and kept it in fear of a Path but if we would have cast it on one of his own spells the prowess trigger would have been enough to finish me.
Last round against that very good Serum Powder Eldrazi Aggro list I lost the first game to a turn 2 Chalice on 1. Second game and third game however I was able to even fight through Chalices, thanks to Deflecting Palm, Disdainful Stroke, Ceremonious Rejection and little Gideon who did a lot of work. Eiganjo was also good, letting my Geist attack through his Matter Reshaper twice and Remand + Snapcaster also played a big role.
All in all it felt right to go back to 2 Remands main instead of Mana Leaks.
As for your list I think it looks great. It reminds me of my list with a bunch of 1 ofs, but when someone tells you that your list isn't focused enough you just tell them that it's well tuned, not unfocused.
Your list is a bit more controlling than my personal list,but I just can't find anything I would really suggest changing. I wish I had more help, but the list looks very good. How has faithless looting been for you. I was running it for awhile and it was very good. I ended up just throwing in the 4 serum visions, but may want to switch back.
Those are some sweet games Stevomat. It's awesome when your personal deck choices like little Gideon pay off and get you wins. It reinforces that you are doing things right.
I need to practice against the serum powder decks a bit. I wasn't able to test with my playgroup the last two weeks due to my schedule, but will be doing so tomorrow. I will likely test against Humans, Hollow one, and UW Control since those decks appear to be doing well lately.
Have you made any changes to your list lately? I haven't made a single change so I don't have much to report.
I haven't changed much, here's my current list:
2 Slip Through Space
4 Serum Visions
2 Spell Pierce
2 Remand
3 Path to Exile
1 Forked Bolt
4 Lightning Bolt
3 Lightning Helix
1 Boros Charm
1 Jeskai Charm
1 Search for Azcanta
Creatures (13)
1 Grim Lavamancer
4 Delver of Secrets
4 Snapcaster Mage
4 Geist of Saint Traft
2 Gideon of the Trials
The deck runs very smoothly with eight cantrips, it has staying power for longer games and has enough raw power to kill quickly.
I use it at my LGS and on MTGO but I use different sideboards because the metas are different.
If I would put these SBs together it would like this:
1 Dispel
1 Ceremonious Rejection
1 Disdainful Stroke
1 Flashfreeze
2 Damping Sphere
2 Rest in Peace
1 Celestial Purge
2 Stony Silence
1 Deflecting Palm
1 Wear/Tear
1 Sulfur Elemental
1 Vendilion Clique
2 Anger of Gods
2 Molten Rain
With these 20 cards I could play at any tournament full of confidence, too bad I need to cut 5...
I have to give it a lot of thought until GP Barcelona. (btw is anyone here coming?)
If the Modern meta stays the same until end of June I need answers to Humans, Affinity, Hollow One, UW Control--these are the hottest decks right now.
KCI is also gaining popularity unfortunately because of recent successes. I hate these players. Watching them "go off" is even more painful then watching a Storm player -_-
Stony Silence hoses Affinity and KCI, and also hinders Tron and Lantern.
Damping Sphere and Rest in Peace both also hose KCI and Storm which is still popular. Rest in Peace is also needed because of Hollow One and I am sure I'll into a random Living End or Dredge deck at a tournament as well. Damping Sphere also hinders combo decks like Ad Nauseam. I'd also bring it against Tron (but not against Eldrazi Aggro).
If UW Control becomes even more popular I might need to add a second Dispel.
Jeff Hoogland brought up a intersting idea today on stream. He thinks that Treasure Cruise could be unbanned in modern. Now that Gitaxian probe is no longer legal, cruise may actually be ok. They may have to get rid of Mutagenic Growth if they do unban Treasure Cruise, but it would interesting. It would definitely be a 3-4 of in our deck.
4 Snapcaster Mage
3 Geist of Saint Traft
2 Monastery Mentor
1 Grim Lavamancer
1 Gideon, Ally of Zendikar
1 Chandra, Torch of Defiance
4 Bolt
3 Helix
2 Boros Charm
2 Electrolyze
3 Remand
2 Spell Pierce/Dispel
4 Serum
4 Path
1 vanguard of Brimaz
4 Mantis Rider
4 Lightning Angel
2 Brimaz, king of Oreskos
3 Serum Visions
2 Opt
4 Lighting bolt
3 Lighting Helix
2 Boros Charm
4 Path to Exile
1 Vapor Snag
2 Remand
1 Logic knot
4 savoir the moment
1 honor the pure
1 Poluted Delta
1 Windswept Heath
1 sacred Foundery
1 Steamvents
2 Hallowed Fountain
1 spiralbluff canal
1 Inspiring Vantage
1 Seachrome coast
1 Clifftop retreat
1 Glacial Fortress
1 Gemstone Mine
1 Mountain
1 Plain
1 Island
2 Geist of saint Traft
1 Fragmentize
1 Dispell
1 Negate
2 Wear//tear
2 Brave the elements
I might play this if I dont play SoulSisters.
Any deck that includes Savor the Moment is near and dear to my heart. This list is awesome. Back in the day I had a deck very similar to this. I was sure that Savor the Moment was the best card not seeing play. It obviously didn't have opt, or mantis rider, but it was a fun deck. It also included Ral Zarek in the deck and Chandra, Pyromaster because planeswalkers work well with savor.
I love this deck and can't wait to hear how it goes if you play it.
Here is to hoping Ral Zarek is a 3-4 drop planeswalker and not 5+
Active thread contributor of Jeskai Prowess Tempo
Good point MrT. The first set includes boros and izzet. Boros is typically token/soldier based so they don't often work great in our deck, but you never know. They could give us a sweet [mana]RW[/c] instant. Izzet however always has some goodies for us! I really hope they give us a 1 drop prowess wizard. That would make my day.
Wizard Man R
Prowess
If you play two spells in a turn Wizard Man
gains flying until the end of the turn.
1/2
That would be amazing.
4 Delver of secrets
3 Snapcaster mage
1 Meddling mage
4 Stormchaser mage
3 Mantis rider
1 Vendilion clique
2 Thundermaw Hellkite
Sorceries (3)
3 Serum visions
Instants (16)
2 Opt
2 Remand
4 Lightning bolt
3 Wizard's lightning
2 Boros charm
3 Path to exile
1 Echoing truth
2 Clout of the dominus
Lands (20)
2 Island
1 Plains
1 Mountain
2 Hallowed Fountain
1 Steam Vents
1 Sacred Foundry
3 Spirebluff Canal
1 Inspiring Vantage
1 Seachrome Coast
4 Flooded Strand
2 Scalding Tarn
1 Arid Mesa
1 Dispel
1 Negate
2 Ceremonious rejection
1 Surgical extraction
1 Rest in peace
1 Relic of progenitus
1 Stony silence
2 Damping sphere
1 Path to exile
1 Engineered explosive
1 Wear//Tear
1 Elspeth Knight Errand
1 Meddling Mage
Wanted to try a wizards tribal thing using Naban, Dean of Iteration and Adeliz, the cinder wind, but couldn't get it to work consistently (legendaries...). Realizing that the unflipped delver is a wizard brought me back to this old jeskai list, and with some tweaking, it's working out awesome. The game plan is simple; do damage fast with haste/prowess and finish games out with 7 bolts and 2 boros charms, plus Thundermaw to clear the way for any remaining flyers.
Removal is what ruins the day, so I sneaked in 2 clout of the dominus. 5/5 mantis rider with shroud is pretty rage inducing, as are 3/4 prowesss stormchasers. Typical T3 with a stormchaser on the board + clout, bolt, bolt in hand = 12 damage. Also won against living end with a shrouded meddling mage naming living end Only thing to watch out for is to hold clout until they tap out to prevent 2 for 1s
What an awesome idea by your LGS. That's really cool and I bet that tournament will be a ton of fun. Because it's a brew only tournament I wouldn't change a thing about the deck. The whole point is to brew up something fun and awesome and I think you nailed it. The clout of dominus also shows that the deck is a brew rather than just a straight jeskai delver list. This deck looks like a ton of fun to play.
The only decks I would worry about are token decks and combo decks. Echoing Truth helps against token decks as does Engineered Explosives. Also Thundermaw helkite is great against flying 1/1 tokens. So I wouldn't add anything else to the sideboard for token matchups, but go wide strategies may still be tough. As for combo decks I'm not sure there is much you can do but beat them down quickly. There is no counter magic in the main deck and only a negate and dispel in the sideboard so the combo matchup may be tough. The meddling mages and vendilion clique help a lot in those matchups. If you could get one more Negate and/or Dispel in the board I would suggest it (possibly cutting 1 ceremonious rejection), but otherwise the board looks great.
I contacted a few players who play Modern on stream and asked them if they could play my deck and put it up on YouTube. I sent my decklist with explanations via email to MTGGoldfish's Saffron Olive, to Andrew from Tier Fun and via FB to SCG's Jim Davis. I'd also like to send it to LegenVD and Magic Aids but I don't know how to contact them. Does anyone here know?
I'd love to see a pro play my deck through a competitive league!
Saffron and Andrew haven't answered yet but Jim wrote me that he plays decks for donations (same as Jeff Hoogland, haven't asked Jeff though because he scoops too often imo). If I pay $50 Jim will play my deck in an entire league and I'll receive game advice and feedback. I actually think that this is not a bad offer and I am considering it.
In case you're interested here's what I wrote:
Hi.
I am playing Jeskai Tempo for two years now, constantly tweaking the deck but always with the same core:
4 Delvers, 4 Snapcasters, 3-4 Geist, 8-10 burn spells, 20-21 lands
The deck has a very aggressive gameplan:
Pressure the opponent's life total early with Delver and burn, finish him with Geist. Once Geist is in play, stall the opponent with counter spells and kill every possible blocker with burn and removal.
After 2 years with decent success (I mainly play FNM but at MKM Hamburg 2017 with over 350 players I went 6-2-1) I feel that I finally found the perfect recipe. Since I added the 2 Gideons the deck feels perfect and my win rate at MTGO is about 75%.
It has a good matchup against almost every other deck in the current metagame.
I'd be very happy if you would play this deck on stream so that more people get to know it. Let's make fair, fun, and interactive Magic more popular
Lands (21)
2 Arid Mesa
3 Flooded Strand
3 Scalding Tarn
1 Hallowed Fountain
1 Sacred Foundry
1 Steam Vents
1 Mountain
1 Island
1 Plains
1 Slayers' Stronghold
1 Eiganjo Castle
1 Spirebluff Canal
1 Inspiring Vantage
1 Seachrome Coast
1 Sulfur Falls
1 Glacial Fortress
8 fetchlands, 6 fetchable lands, Eiganjo for Geist, Stronghold for longer matches. If you get to six lands in play with Stronghold there are no dead top decks anymore since a Geist can attack on the turn you draw it for 8 for example. This land has won me many, many games (and only cost me very few).
Instants/Sorceries (23)
2 Slip Through Space
4 Serum Visions
2 Spell Pierce
2 Remand
3 Path to Exile
1 Forked Bolt
4 Lightning Bolt
3 Lightning Helix
1 Boros Charm
1 Jeskai Charm
23 enablers for Delver is enough in my experience, escpecially if you combine them with 4x SV and Azcanta. Spell Pierces protect Delvers and catch everything nasty (turn 2 Chalice/Blood Moon, PWs...). Forked Bolt is against mana dudes, Boros Charm against sweepers and PWs, Jeskai Charm often gains me 8 life with Geist and keeps Geist alive against 2/2 blockers.
Enchantment (1)
1 Search for Azcanta
Search also gives the deck a much better endgame and if you stack the triggers right it even helps flipping Delvers. Flipped it finds burn or Gideon to end the game.
Creatures (13)
1 Grim Lavamancer
4 Delver of Secrets
4 Snapcaster Mage
4 Geist of Saint Traft
Lavamancer against mana dudes and creature heavy deck (Humans, Elves, Affinity), the other 4-ofs are just the best Jeskai colors have to offer for this tempo deck imho.
Planeswalker (2)
2 Gideon of the Trials
Makes possible Geist blockers useless, attacks for 4 with CMC3, survives sweepers that kill Geist and keeps pressuring the opponent, buys time when needed--completely awesome in every way. Also, 15 threats are the right amount from my experience.
Sideboard (15)
1 Dispel
1 Ceremonious Rejection
1 Disdainful Stroke
2 Damping Sphere
2 Rest in Peace
1 Celestial Purge
2 Stony Silence
1 Deflecting Palm
1 Wear/Tear
1 Sulfur Elemental
1 Vendilion Clique
1 Anger of Gods
The SB is the only part I am still contemplating about. Sulfur Elemental might seem strange but I use it against Lingering Souls which give my deck a lot of trouble.
Maybe you can help me build the perfect SB for the current meta?
Hi Stevomat.
This is really cool. A lot of people want things to happen, but never actually do any actual work to make it happen. It's really cool that you contacted these people and took initiative. I too have contacted many pros (LSV, Gerry T, Todd Stevens, Jim Davis, Caleb Duward, etc). All of them has responded in some fashion which shows how genuine and kind they all are. Several even met us for dinner when they were in Indy, but I won't name drop because we had talked to them for a long time before that so I don't want people to ask them to meet all the time.
Saffron Olive will likely right you back when he gets time. He has spoken to my brother several times about his Green Devotion deck and was super nice. Todd Stevens is also a great guy and is very active via twitter and email. However, he doesn't play many delver style decks so likely wouldn't be the best choice. I have also contacted Jim Davis awhile back and talked about the deck. He loves URx prowess style decks and plays them well so he would be a great choice. I agree that Jeff Hoogland would not be the best choice to see a pro play. He doesn't play too many aggro-control style decks and scoops a lot. Anotehr player that I have spoke to that was super helpful is Caleb Duward. Caleb and I have had a detailed conversation about the deck and he mentioned some of my ideas in his jeaski delver videos on ChannelFireball and Youtube.
On last gut you could talk to is Holy Shamgar (Ryland T). He streams modern every day and offers a more budget friendly deck tech/play. He plays your deck in a league for $25 instead of $50. He plays a ton of decks and is a very good player. He also travels to a lot of events. I really enjoy his stream.
If you do end up pulling the trigger let us know so we can all watch the stream. It's always great to see another player play your build. It helps to get an outside perspective on your deck, especially from a pro. I will also be doing this at some point (likely with Ryland or Jim) and will let you know when I do. I'm in the same boat. I really feel like my deck is in a great place and would love to hear someone else's perspective on the deck.
That is a spicy list he has there. Three main deck Celestial Purge is not something I have every seen before. If he has a very grindy meta I could see how Earthshaker Kenra would work, but I feel like there are better two drops for damage like Stormchaser Mage or Abbot of Keral Keep. There is definitely one two drop above them all in Snapcaster Mage. I do love seeing Lightning Angel in a deck. I love that card.
Stevomat- That's awesome dude. I will definitely be watching. I will cross my fingers for decent matchups and some decent RNG. Did you send him a list with a sideboard with the MTGO meta in mind? I have found the MTGO meta to be a bit heavier on recent favorite decks (like humans and hollow one right now). There is also a decent amount of burn and affinity online. With that said I have played back to back to back games in a league against UB mill, lantern control, and ad nauseum before so you can run into anything. Definitely shoot a message to all of us on the forum right before plays if you can so we can tune in. I will be sure to watch Tuesday and Wednesday.
http://www.starcitygames.com/events/coverage/ur_wizards_with_ryan_overturf.html
It's definitely on the aggro side, especially for the main deck. I like the plan, but I haven't found a combonation of Wizards that feels as powerful as jeskai delver yet. I thought you guys might like to see the list anyways.