Hi all, it's the first time that I write something in these forum, although i frequent it more or less often. I wanted to show you my decklist of my RG Aggro budget, which is having relatively good results on Untap.in (i know, i should play on MTGO). I was also thinking to take it with me to my first Modern FNM (I'm a Sealed/Draft and EDH player only), but, before that, I just wanted to check if someone could help me trying to improve the deck, 'cause, since i never really played modern i don't know if some choiches of mine are the best or at least correct
Last but not least my budget goes around 100 Euro and please don't suggest Cards whose prizes are above ca. 10 Euro...
That's my decklist, the price is above my budget just 'cause i possess some of the cards, that means I have to buy just some on them.
Now, just a few words about some cardchoiches:
Goblin Bushwhacker I run just 2 of them 'cause A: sometimes is hard to cast it with kicker B: The decks doesn't swarm like a pure goblin deck C: I think Atarka's command does the same work but better, allowing some combat tricks and the 3 damage.
Legion Loyalist A powerful and funny card, I was considering if I should cut them down to 3 in favor of a Vexing Devil
Vexing Devil I find these card absolute okkey, it's not goblin guide but the 4 dmgs for R are a good compromise
Voltaic Brawler I couldn't find another good 2 drop and since a wanted some creature with Good F/T these was a really good deal.
Burning-Tree Shaman A good 3 drop with 4 Thoughness, stays above bolt and sometimes can 'cause a little bit of extra dmgs, which is always good.
Gruul Spellbreaker To cascade with Bloodbraid into her is always a pleasure, even with the +1/+1 counter instead of haste she remains really a perfect Creature.
Bomat Courier played on turn 1 on the play is absurde, in some matches i could draw 4/5 cards with it, why usually the oppo tries to remove other threads before it.
I created the sideboard a bit random, but i think it can cover mostly common match ups in modern.
Have a nice day guys and I hoped you liked my deck and also that you can guide me a bit in modern
P.S. Sorry for the bad english
I like the deck, seem pretty strong. It's a smart about not having a shock/fetch landbase as not having the means narnam renegades and curd apes are not viable.
The weakest slots in the deck look to be
Burning-Tree Shaman and Voltaic Brawler. I would also say that your running to many legion loyalist mb as they are good. Against some decks they are ok and against others they are amazing. So I would move 2 SB
Personally I would go all in with the bushwhackers, as they are basically a 2 drop but are also really strong at helping close out a game.
Experiment One or pelt collector would be a part lid addion (1 of them not both) as they are very solid aggressive cretures with vey little down side.
Reckless Bushwhacker could also be a solid addion as a 2 of as buy you need to have a around 20 one drops spells and burning tree to make it consistant.
I would consider 2 mb Scavenging Ooze, as they are ok body's but the do provide, lifegain against burn and other aggro stratergys, a big creture against midrange, and a mana sink against control post boardwipe. And with are solid hate against any gy decks.
Flinthoof Boar is ok but I'm not shore if it's a upgrade on what your running
I would add 2 copy's of hazorate into the SB as they are amazing against control, as they are difficult to deal with and can be used to deal damage to your opponent past things like ensuring bridge.
Mana lands.
As your not running kird apes that and are running some tap lands you may as well add some mana lands in there slot (they are great against midrange and control decks)
The ones I would consider are
Treetop village (2 mana to activate, native trample, can only make g)
Raging Ravine (requires 4 to activate, gets bigger the more you attack with it, no trample, can make either r or g mana)
I would also be tempted to add 1 copy of kessig wolfrun
In the future unless the price of fetchlands drop I would go with vengevines. About $14 a copy.
Paired with insolent neonate, faithless Looting hooting mandrills
Cathartic Reunion and flamewake phoenix. Apart from the vengevines themselves it's a pretty budget build with what you already have. ( Burning tree, bushwhackers, bloodbraids ect)
Hazoreth is a really good Idea, but i don't know if i really need other help vs control, 'cause with the Heroic Intervention i have absolute no problem against wipes and similars, since no one play Infest.
About Vengevine and Friends, yeah sure the deck could gain some consistency with them, but i would sacrifice the early aggression for it and i don't know if it would be a good idea, since I win most of the matchups thanks to the early game explosion of the deck. I'll test it anyway, maybe it could be the right solution
those changes should help.
heroic intervention is great against board wipes but does nothing vs ensnaring bridge. so if there are any bridge players then haz will probably be the safe bet. my other personal take out would be Goblin Rabblemaster, as they dot have haste and only swing with 3 power a turn later, they are very good in midrange builds but i feel the lack a little in aggro. in there place i would stick in +1 spell breaker, +2 pelt collectors +1 goblin bushwhacker. which should lower your cuve and allow you to play even more aggressively
vengevine builds are considered hyper aggro (similar to hollow one) but a little less consistent than normal zoo (but the do stand a better chance at winning fnm level events) as the idea is to discard vengevine turn 1 or 2 with neonate or looting then in an ideal work turn 2 burning tree into Reckless Bushwhacker bringing back vengevine before bushwhackers pump activate then swing in for 11 turn 2.
Last but not least my budget goes around 100 Euro and please don't suggest Cards whose prizes are above ca. 10 Euro...
2 Goblin Bushwhacker
4 Legion Loyalist
3 Goblin Rabblemaster
4 Burning-Tree Emissary
2 Burning-Tree Shaman
4 Bloodbraid Elf
3 Voltaic Brawler
3 Gruul Spellbreaker
2 Vexing Devil
2 Forest
7 Mountain
4 Stomping Ground
4 Karplusan Forest
2 Rootbound Crag
2 Copperline Gorge
Artifact
4 Bomat Courier
Instant
4 Lightning Bolt
4 Atarka's Command
2 Burning-Tree Shaman
2 Tormod's Crypt
2 Damping Sphere
3 Ancient Grudge
1 Destructive Revelry
3 Heroic Intervention
2 Lava Coil
That's my decklist, the price is above my budget just 'cause i possess some of the cards, that means I have to buy just some on them.
Now, just a few words about some cardchoiches:
Goblin Bushwhacker I run just 2 of them 'cause A: sometimes is hard to cast it with kicker B: The decks doesn't swarm like a pure goblin deck C: I think Atarka's command does the same work but better, allowing some combat tricks and the 3 damage.
Legion Loyalist A powerful and funny card, I was considering if I should cut them down to 3 in favor of a Vexing Devil
Vexing Devil I find these card absolute okkey, it's not goblin guide but the 4 dmgs for R are a good compromise
Voltaic Brawler I couldn't find another good 2 drop and since a wanted some creature with Good F/T these was a really good deal.
Burning-Tree Shaman A good 3 drop with 4 Thoughness, stays above bolt and sometimes can 'cause a little bit of extra dmgs, which is always good.
Gruul Spellbreaker To cascade with Bloodbraid into her is always a pleasure, even with the +1/+1 counter instead of haste she remains really a perfect Creature.
Bomat Courier played on turn 1 on the play is absurde, in some matches i could draw 4/5 cards with it, why usually the oppo tries to remove other threads before it.
I created the sideboard a bit random, but i think it can cover mostly common match ups in modern.
Have a nice day guys and I hoped you liked my deck and also that you can guide me a bit in modern
P.S. Sorry for the bad english
The weakest slots in the deck look to be
Burning-Tree Shaman and Voltaic Brawler. I would also say that your running to many legion loyalist mb as they are good. Against some decks they are ok and against others they are amazing. So I would move 2 SB
Personally I would go all in with the bushwhackers, as they are basically a 2 drop but are also really strong at helping close out a game.
Experiment One or pelt collector would be a part lid addion (1 of them not both) as they are very solid aggressive cretures with vey little down side.
Reckless Bushwhacker could also be a solid addion as a 2 of as buy you need to have a around 20 one drops spells and burning tree to make it consistant.
I would consider 2 mb Scavenging Ooze, as they are ok body's but the do provide, lifegain against burn and other aggro stratergys, a big creture against midrange, and a mana sink against control post boardwipe. And with are solid hate against any gy decks.
Flinthoof Boar is ok but I'm not shore if it's a upgrade on what your running
I would add 2 copy's of hazorate into the SB as they are amazing against control, as they are difficult to deal with and can be used to deal damage to your opponent past things like ensuring bridge.
Mana lands.
As your not running kird apes that and are running some tap lands you may as well add some mana lands in there slot (they are great against midrange and control decks)
The ones I would consider are
Treetop village (2 mana to activate, native trample, can only make g)
Raging Ravine (requires 4 to activate, gets bigger the more you attack with it, no trample, can make either r or g mana)
I would also be tempted to add 1 copy of kessig wolfrun
In the future unless the price of fetchlands drop I would go with vengevines. About $14 a copy.
Paired with insolent neonate, faithless Looting hooting mandrills
Cathartic Reunion and flamewake phoenix. Apart from the vengevines themselves it's a pretty budget build with what you already have. ( Burning tree, bushwhackers, bloodbraids ect)
I would have a read of this thread (it's a little out of date but pretty good) as it outlines alot of the cards you could run
https://www.mtgsalvation.com/forums/the-game/modern/established-modern/aggro-tempo/565682-zoo-video-primer
Competitive Decks
Devotion to the Lash B ----
Monkey Conservation WUGR ---- Dragon WorshipR
Yeah the Voltaic Brawler aren't that good and you're right saying that maybe the Legion Loyalist are too man in MB, i can move 2 of them in SB, maybe -3 Brawler -2 Loyalist for +1 Goblin Bushwhacker and +2 Scavenging Ooze and +2 Pelt Collector?
Hazoreth is a really good Idea, but i don't know if i really need other help vs control, 'cause with the Heroic Intervention i have absolute no problem against wipes and similars, since no one play Infest.
About Vengevine and Friends, yeah sure the deck could gain some consistency with them, but i would sacrifice the early aggression for it and i don't know if it would be a good idea, since I win most of the matchups thanks to the early game explosion of the deck. I'll test it anyway, maybe it could be the right solution
heroic intervention is great against board wipes but does nothing vs ensnaring bridge. so if there are any bridge players then haz will probably be the safe bet. my other personal take out would be Goblin Rabblemaster, as they dot have haste and only swing with 3 power a turn later, they are very good in midrange builds but i feel the lack a little in aggro. in there place i would stick in +1 spell breaker, +2 pelt collectors +1 goblin bushwhacker. which should lower your cuve and allow you to play even more aggressively
vengevine builds are considered hyper aggro (similar to hollow one) but a little less consistent than normal zoo (but the do stand a better chance at winning fnm level events) as the idea is to discard vengevine turn 1 or 2 with neonate or looting then in an ideal work turn 2 burning tree into Reckless Bushwhacker bringing back vengevine before bushwhackers pump activate then swing in for 11 turn 2.
Competitive Decks
Devotion to the Lash B ----
Monkey Conservation WUGR ---- Dragon WorshipR