agree with all
i would also add that tibalt is a solid super budget option for SB over skull crack and leyline
i still like the ruins s have been running them, (the life loss tends to very rarly be an issue of winning and losing a match and ruins has won very slightly more games than ist lost for me ( these where both very very rare cases and is more down to preference i feel than genuine advantage)
i've taken the wizards 12 bolt list in a slight different direction again. (still around the $100 mark)
the deck could totally lose a gut shot for another lavamancer and i may do that in the future
i've been really impressed with Dreadhorde Arcanist in the deck, it's a creature that trigger prowess, has a wizard subtype and wins grindy games if opponents cannot deal with him (he very similar to grim lavamancer but a tad more aggressive)
to make him more effective (and because it allows more turn one lavarunners and turn 2 prowess triggers) i've added 4 mutagenic growths, there is life loose but this is rarly an issue. (most modern burn decks shock and fetch for the first couple of turn and this still means we are taking less self inflicted damage that we would from a fetch/shock land base), the big upside is it allows you to use archanist to use skewer, light up, and wizards lightning from the gy. while also being used to pump himself to force through damage with his native trample.
because of the low curve and the use of 6 free spells i've also added in 3 light up the stages to keep the deck churning through its self. (i also feels its better than alternative burn spells main board as all that's left is rift bolt, skull crack, searing blood, lightning strike in the budget range and light up the stage just dose more most of the time.
for SB i would also add that if you can afford Eidolon of the Great Revel (only about $6 in paper) its a very solid card both mb and sb and if its not in mb it should be in your sb, as it single handedly wins games against phoenix, humans. as well as being very solid in deathshadow, the rock, scales affinity and storm
there is also a good case for 2 mb Forgotten Cave the same as is done in pauper burn.
horizons hasn also provided a few sb options that would work in a budget shell
Geomancer's Gambit (land destruction with a cantrip)
Pillage (land or over priced artifact destruction)
Magmatic Sinkhole (solid big creature removal takes down hollow ones and gurmags, baneslayers and things, as well as dealing with lillys, jaces and teferi's) the big issue with it is fueling the gy without fetchlands and running 8 creatures mb that rely on the gy (in builds without arcanists and mb lavamancer this seems more solid)
mb options
Lava Dart (no idea how this will play deserves testing but is far from auto include)
Reckless Charge (really shines in arcanist build, it's a tad high risk but also allows you to win with a topdecked soulscar mage late game maybe a 2 of)
i would also add that tibalt is a solid super budget option for SB over skull crack and leyline
i still like the ruins s have been running them, (the life loss tends to very rarly be an issue of winning and losing a match and ruins has won very slightly more games than ist lost for me ( these where both very very rare cases and is more down to preference i feel than genuine advantage)
i've taken the wizards 12 bolt list in a slight different direction again. (still around the $100 mark)
3x Dreadhorde Arcanist
4x Ghitu Lavarunner
1x Grim Lavamancer
4x Monastery Swiftspear
4x Soul-Scar Mage
15x Mountain
3x Ramunap Ruins
Instant (15)
3x Gut Shot
4x Lightning Bolt
4x Mutagenic Growth
4x Wizard's Lightning
4x Lava Spike
3x Light Up the Stage
4x Skewer the Critics
the deck could totally lose a gut shot for another lavamancer and i may do that in the future
i've been really impressed with Dreadhorde Arcanist in the deck, it's a creature that trigger prowess, has a wizard subtype and wins grindy games if opponents cannot deal with him (he very similar to grim lavamancer but a tad more aggressive)
to make him more effective (and because it allows more turn one lavarunners and turn 2 prowess triggers) i've added 4 mutagenic growths, there is life loose but this is rarly an issue. (most modern burn decks shock and fetch for the first couple of turn and this still means we are taking less self inflicted damage that we would from a fetch/shock land base), the big upside is it allows you to use archanist to use skewer, light up, and wizards lightning from the gy. while also being used to pump himself to force through damage with his native trample.
because of the low curve and the use of 6 free spells i've also added in 3 light up the stages to keep the deck churning through its self. (i also feels its better than alternative burn spells main board as all that's left is rift bolt, skull crack, searing blood, lightning strike in the budget range and light up the stage just dose more most of the time.
for SB i would also add that if you can afford Eidolon of the Great Revel (only about $6 in paper) its a very solid card both mb and sb and if its not in mb it should be in your sb, as it single handedly wins games against phoenix, humans. as well as being very solid in deathshadow, the rock, scales affinity and storm
there is also a good case for 2 mb Forgotten Cave the same as is done in pauper burn.
horizons hasn also provided a few sb options that would work in a budget shell
Geomancer's Gambit (land destruction with a cantrip)
Pillage (land or over priced artifact destruction)
Magmatic Sinkhole (solid big creature removal takes down hollow ones and gurmags, baneslayers and things, as well as dealing with lillys, jaces and teferi's) the big issue with it is fueling the gy without fetchlands and running 8 creatures mb that rely on the gy (in builds without arcanists and mb lavamancer this seems more solid)
mb options
Lava Dart (no idea how this will play deserves testing but is far from auto include)
Reckless Charge (really shines in arcanist build, it's a tad high risk but also allows you to win with a topdecked soulscar mage late game maybe a 2 of)
Competitive Decks
Devotion to the Lash B ----
Monkey Conservation WUGR ---- Dragon WorshipR