Legacy can't grow because of the reserved list. So modern is and will continue to be the non rotating format of choice for the great majority of players. And making sets as Horizon will only invigorate it. My guess is they don't want to repeat the fate of legacy (with the reserved list) and they will keep it healthy with reprints from time to time and making the pool larger with the horizons sets.
Also looking forward for Standard+ which would be the old extended (4 to 7 years of cards).
On another thing. Is it certain that nothing from 8th edition and above will be reprinted?
That's what they said yes, only new stuff and stuff pre-8th
Is that the exact quote? I thought they said something to the effect of, only new stuff and stuff that has never been legal in Modern. I thought they were cagily not excluding the possibility of a SfM reprint.
On another thing. Is it certain that nothing from 8th edition and above will be reprinted?
That's what they said yes, only new stuff and stuff pre-8th
Is that the exact quote? I thought they said something to the effect of, only new stuff and stuff that has never been legal in Modern. I thought they were cagily not excluding the possibility of a SfM reprint.
kazzack asked: Could modern horizons contain reprints from supplemental sets like Conspiracy or Battebond? Or will they just be from sets older than modern?
Reprints can come from any set not legal in Modern including supplemental sets. (Okay, not Un-sets.)
So if we take that literally, any set not legal means nothing from Worldwake, means no Stoneforge.
posted this in the rumor mill thread, but i guess it's just gonna get buried there, so might as well share it here.
these are all the rare cards that i believe would be nice/interesting/fun additions to the cardpool. i'd certainly love to brew around/with them.
(idgaf about the reserved list, so i dont know if any of these are in it, but i'd guess that the large majority isn't)
That's the first time in quite a while that I see yet another Urza's Saga card that I'd never seen before. I was a big Spike during that time, so I only played super competitive decks, but still. I opened at least 3-4 boxes of Saga, half of those from prizes. I actually opened the packs. Maybe I opened that card and just don't remember it? I know the distribution was way different than nowadays. (For what it's worth, I only remember 2 Gaea's Cradle in all of those boxes/packs. ).
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
posted this in the rumor mill thread, but i guess it's just gonna get buried there, so might as well share it here.
these are all the rare cards that i believe would be nice/interesting/fun additions to the cardpool. i'd certainly love to brew around/with them.
(idgaf about the reserved list, so i dont know if any of these are in it, but i'd guess that the large majority isn't)
Man red had so many interesting enchantments back in the day, really unique effects. Honestly there were a lot of unique enchantments earlier in magics history. Aegis of honor would be such a beating against burn.
I find myself agreeing with the overwhelming majority of what he says here. I do think he slightly underrates how powerful Dust Bowl can be if the game goes long, but I definitely agree with his assessment that Wasteland has no chance, Dust Bowl is maybe possible, but Rishadan Port would be the best of the old mana denial lands. I think the cycling-related cards are more likely than not, and that people are slightly overrating Strix for Modern while underrating how warping Daze can be. Pretty much everything else he says is reasonable, and even my minor disagreements are a relative drop in the bucket against 50 cards. (Go work for Play Design, Jim!)
My only concern for many of the most requested reprints for Modern Horizons is that most of them have already been reprinted in the last year or so, especially the rares and mythics. Here's to hoping that doesn't affect them though; worst case, anything skipped over like Containment Priest or Vindicate could be easy plants for MH2.
I am not much of a Jim Davis fan IRL, but I happen to like what he says in his articles. That being said, I was agreeing with him on 99% of what he was saying until the middle. I disagreed with Baleful Strix, Toxic Deluge, Fact or Fiction, Veteran Explorer, Wirewood Symbiote, Flusterstorm, and Leovold, Emissary of Trest.
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Legacy - Sneak Show, BR Reanimator, Miracles, UW Stoneblade
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/ Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander - Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build) (dead format for me)
the ****, these are amongst my favorites of the list
why dont they update this ***** to only contain the cards that are actually worth something? i couldnt care less that some cards are officially collector's items, but there's some that need at least another 40 years to be cash makers. damn.
anyway, i'm working on having an entired proxied collection, for my enjoyment and to not have to look at awesome cards in these *****ty modern borders, so oh well
That's the first time in quite a while that I see yet another Urza's Saga card that I'd never seen before. I was a big Spike during that time, so I only played super competitive decks, but still. I opened at least 3-4 boxes of Saga, half of those from prizes. I actually opened the packs. Maybe I opened that card and just don't remember it? I know the distribution was way different than nowadays. (For what it's worth, I only remember 2 Gaea's Cradle in all of those boxes/packs. ).
i love the spike feeling, but i'm also so very into trying to make functional decks with all kinds of cards. it's a pity that these kind of cards a la noetic scales are (mostly) a thing of the past.
Man red had so many interesting enchantments back in the day, really unique effects. Honestly there were a lot of unique enchantments earlier in magics history. Aegis of honor would be such a beating against burn.
right? despite me thinking that they still do a mostly fine designing job at wotc, they ****ed up abandoning enchantments; it was an amazing design slice of the game that allowed for great complexity and unique effects.
and yeah, i think that W should get even more love as the taxing/sideboard master color of the game, and aegis would immediately add some spice to the modern landscape
What do you guys think would be the decks in which Baleful Strix would be a great fit ? I think it would give legs to Sultai, UB Control, maybe Esper Control also. It would consolidate Grixis Death's Shadow maybe. Thoughts ?
What do you guys think would be the decks in which Baleful Strix would be a great fit ? I think it would give legs to Sultai, UB Control, maybe Esper Control also. It would consolidate Grixis Death's Shadow maybe. Thoughts ?
Cheers !
The UB "Fairy" Control deck. Otherwise Grixis Control/Midrange. There is little to no reason to go BUG or Esper nowadays.
Greetings,
Kathal
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What I play or have:
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
Planar Void seems like one that might make sense that I haven't seen mentioned yet. If you want to help the faerie decks (yes, please!), Cloud of Faeries is solid and it plays into a potential cycling theme that Jim Davis mentioned could make sense.
Cloud of faeries would be an awesome addition to modern. It's just a technically free 1/1 that can cyle itself, but I have seen this card do things in legacy.
Cloud of faeries would be an awesome addition to modern. It's just a technically free 1/1 that can cyle itself, but I have seen this card do things in legacy.
I really don't think Cloud of Faeries will ever make it into Modern. It's a free spell that doesn't require any targets, and Wizards is still scared of that stuff, especially when you only have to pay 2 mana up front and you can potentially gain more mana than you lose to it.
Cloud of Fairies doesn't make any difference in decks that are abusing lands like Amulet Titan. In fact you need a lot of setup to gain anything from it. Untapping two lands before turn 3 is very unlikely if one of them has to be a Karoo land. If you are using them to gain mana with Utopia Sprawl you are effectively having Desperate Ritual on a 1/1. To use this setup you need at least one more card to be played to let it go infinite (with Eldrazi Displacer for example) and one another card to actually reap rewards from having either infinite mana or ETBs.
If you don't use it for a combo Cloud of Fairies is "just" a 0 cost 1/1 flier that can only be played with 2 or more mana open, which is worse than Ornithopter when it comes to playability in the early turns.
I want a 0 mana 1/1 flying fairy without cycling or a 1/1 flying fairy with one upside like all the other 1 mana flying blue creatures since M13 which have accumulated into cards like Mausoleum Wanderer, Siren Stormtamer and Pteramander which are slowly getting lower and lower rarity for really good effects that I envy as fairy player.
I am open to critique if there are ways to break Cloud of Fairies in a way that is relevant to the current modern metagame.
What do you guys think would be the decks in which Baleful Strix would be a great fit ? I think it would give legs to Sultai, UB Control, maybe Esper Control also. It would consolidate Grixis Death's Shadow maybe. Thoughts ?
Cheers !
The UB "Fairy" Control deck. Otherwise Grixis Control/Midrange. There is little to no reason to go BUG or Esper nowadays.
Greetings,
Kathal
I think strix and ojutai's command looks particularly spicy imho. Counter your dude, bring back strix, draw a card seems legit great in a deck that wants to grind. Snap just makes it that much more bonkers on the tail end of the game, especially with teferi untapping mana post t5.
Chaining gain 4 draw a card is a good way for control to finish closing the door once it stabilizes.
Even more so if you throw counterspell into the mix.
I think that modern is slow enough to pull this off. That being said I fully expect cavern of souls to explode if counterspell is introduced to the format for no reason other than fear mongering. If any tribes get a shot in the arm (elves, slivers, etc.) I could see the mans hitting JTMS/LotV levels.
I mean there is no way to know that Esper or Sultai would still be bad in Modern Horizons. Though for Sultai to work you need actually reasons to go want UG outside of infect and for Esper reasons to go BW outside of tokens. So could Sultai or Esper be better then Jund and Jeskai sure I guess will shall see.
Disclaimer to start: I do not think that Wizards have anything cut in stone, and that they very likely do a wait and see approach with regards to Modern Horizons and how they follow it up.
So how wild is this theory?
honestly its pretty wild.
Thanks for taking the time, its interesting to get a discussion going.
I guess it is one way it could go among a ton of others, as you say. But when it comes to "respecting what Modern has to offer", isn't printing Modern Horizons already "disrespecting" Modern? Or, at least, it could be framed that way? Printing strong cards into Modern would presumably shift the format around, raise the power level, break some rules and step on some toes..?
As for wishful thinking.. maybe a bit, maybe not. I wish Legacy would be allowed to be its own thing and thrive, to be honest. But I also like the idea of having an "eternal" format that isn't touched by the reserved list.
Come to think of it. What are the defining characteristics of Modern vs. Legacy? I could suggest Modern has very little fast mana, (almost) no free counterspells, no brainstorm and a fetch-shock mana base. If they print 3-4 Modern Horizon sets, but stay clear of those (or probably, a better, more thought out set of) rules, will we conserve Modern's uniqueness?
It is also possible that they only want to do this once. Use MH to shore up some of the formats weaknesses (A modern-level FoW, a modern-level Wasteland, etc.) and then sit back and let the format evolve forever with new Standard cards and the tools to adapt to whatever will be the next Cathartic Reunion/Reality Smasher. That sounds sweet.
I think you guys are both correct in a lot of ways.
I don't think Horizons is disrespecting Modern as much as it is acknowledging Standard is too low power for them to be able to print the type of cards that Modern needs to self-regulate.
If I had to predict where things will be in five years, you’re going to see the eternal formats shift from vintage, legacy, and modern to vintage, modern (with horizon sets), and "arena eternal."
In the long-term, they need an eternal format that doesn’t rely upon the reserve list. Legacy is already at $3000 per deck. That cannot work forever especially when the cost continues to rise. It also can never really grow. And they need something to do with rotated Arena cards so its plainly obvious Arena Eternal is going to be a thing.
Modern is fun to play but seems like it’s an inherently broken format that cannot self-regulate the way Legacy does. Instead it seems to require constant bannings. I believe Horizons is supposed to fix that problem.
As for the first Horizons set, I guess they start conservatively but we can probably expect: (1) reprinting a lot of sweet cards that are not in Modern but are too weak for Legacy e.g. FoF (who doesn't love this card? quite a shame there's no format for it), Vindicate, Counterspell, Pernicious Deed, etc.; and (2) print “Modern” versions of the police cards that hold Legacy together, primarily FoW (could just reprint Foil), Daze (could just be daze), Wasteland (could be something like Dustbowl or "*****ty Wasteland" comes into play tapped or sack *****ty Wasteland and pay 1/2).
The main thing they have to avoid is raising Modern’s overall power level. To me, one of the nice things about Modern is that its low power level enough that new sets can actually create new archetypes. Conversely, this is not the case for Legacy. Every now and again a Standard card will slot into an existing Legacy deck but it’s been quite a while since a new deck has actually been created. This makes the format very stale and I imagine WOTC is smart enough to avoid this mistake with Horizons.
Cloud of Fairies doesn't make any difference in decks that are abusing lands like Amulet Titan. In fact you need a lot of setup to gain anything from it. Untapping two lands before turn 3 is very unlikely if one of them has to be a Karoo land. If you are using them to gain mana with Utopia Sprawl you are effectively having Desperate Ritual on a 1/1. To use this setup you need at least one more card to be played to let it go infinite (with Eldrazi Displacer for example) and one another card to actually reap rewards from having either infinite mana or ETBs.
If you don't use it for a combo Cloud of Fairies is "just" a 0 cost 1/1 flier that can only be played with 2 or more mana open, which is worse than Ornithopter when it comes to playability in the early turns.
I want a 0 mana 1/1 flying fairy without cycling or a 1/1 flying fairy with one upside like all the other 1 mana flying blue creatures since M13 which have accumulated into cards like Mausoleum Wanderer, Siren Stormtamer and Pteramander which are slowly getting lower and lower rarity for really good effects that I envy as fairy player.
I am open to critique if there are ways to break Cloud of Fairies in a way that is relevant to the current modern metagame.
Hmm, that's a detailed explanation. And speaking of Pteramander, that thing is indeed strong. A few Phoenix players in our area are trying to use it instead of Crackling Drake to avoid Celestial Purge on game 2.
___________________________________________________________
UB Faeries (15-6-0)
UWR Control (10-5-1)/Kiki Control/Midrange/Harbinger
UBR Cruel Control (6-4-0)/Grixis Control/Delver/Blue Jund
UWB Control/Mentor
UW Miracles/Control (currently active, 14-2-0)
BW Eldrazi & Taxes
RW Burn (9-1-0)
I do (academic) research on video games and archaeology! You can check out my open access book here: https://www.sidestone.com/books/the-interactive-past
I guess Griselbrand would have to wait for a reprint somewhere else.
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Also looking forward for Standard+ which would be the old extended (4 to 7 years of cards).
Is that the exact quote? I thought they said something to the effect of, only new stuff and stuff that has never been legal in Modern. I thought they were cagily not excluding the possibility of a SfM reprint.
So if we take that literally, any set not legal means nothing from Worldwake, means no Stoneforge.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
these are all the rare cards that i believe would be nice/interesting/fun additions to the cardpool. i'd certainly love to brew around/with them.
(idgaf about the reserved list, so i dont know if any of these are in it, but i'd guess that the large majority isn't)
Winds of Change
Unexpectedly Absent
Unmask
Sulfuric Vortex
Solitary Confinement
Skullscorch
Shared Triumph
Seahunter
Saprazzan Heir
Rising Waters
Reprocess
Reins of Power
Purgatory
Pardic Miner
Paradigm Shift
Pale Moon
Null Brooch
Noetic Scales
Natural Selection
Mana Severance
Mages' Contest
Keldon Necropolis
Impatience
Hunting Grounds
Hidden Herd
Hidden Gibbons
Guided Passage
Goblin Spymaster
Goblin Pyromancer
Goblin Bomb
Glory
Embargo
Elkin Lair
Eternal Flame
Ertai's Meddling
Do or Die
Dimensional Breach
Dense Foliage
Delraich
Damping Engine
Cornered Market
Chaos Moon
Carrion
Bubble Matrix
Breathstealer's Crypt
Bifurcate
Bend or Break
Barrin's Spite
Bargaining Table
Awakening
Ashen Powder
Arboria
An-Zerrin Ruins
Antagonism
Ancestral Knowledge
Aether Barrier
Aegis of Honor
Act of Authority
Abeyance
yeah, guess you can say i miss enchantments
That's the first time in quite a while that I see yet another Urza's Saga card that I'd never seen before. I was a big Spike during that time, so I only played super competitive decks, but still. I opened at least 3-4 boxes of Saga, half of those from prizes. I actually opened the packs. Maybe I opened that card and just don't remember it? I know the distribution was way different than nowadays. (For what it's worth, I only remember 2 Gaea's Cradle in all of those boxes/packs. ).
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)Man red had so many interesting enchantments back in the day, really unique effects. Honestly there were a lot of unique enchantments earlier in magics history. Aegis of honor would be such a beating against burn.
FYI, these are reserved:
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
I find myself agreeing with the overwhelming majority of what he says here. I do think he slightly underrates how powerful Dust Bowl can be if the game goes long, but I definitely agree with his assessment that Wasteland has no chance, Dust Bowl is maybe possible, but Rishadan Port would be the best of the old mana denial lands. I think the cycling-related cards are more likely than not, and that people are slightly overrating Strix for Modern while underrating how warping Daze can be. Pretty much everything else he says is reasonable, and even my minor disagreements are a relative drop in the bucket against 50 cards. (Go work for Play Design, Jim!)
My only concern for many of the most requested reprints for Modern Horizons is that most of them have already been reprinted in the last year or so, especially the rares and mythics. Here's to hoping that doesn't affect them though; worst case, anything skipped over like Containment Priest or Vindicate could be easy plants for MH2.
Premodern - Trix, RecSur, Enchantress, Reanimator, Elves https://www.facebook.com/groups/PremodernUSA/
Modern - Neobrand, Hogaak Vine, Elves
Standard - Mono Red (6-2 and 5-3 in 2 McQ)
Draft - (I wish I had more time for limited...)
Commander -
Norin the Wary, Grimgrin, Adun Oakenshield (taking forever to build)(dead format for me)the ****, these are amongst my favorites of the list
why dont they update this ***** to only contain the cards that are actually worth something? i couldnt care less that some cards are officially collector's items, but there's some that need at least another 40 years to be cash makers. damn.
i love the spike feeling, but i'm also so very into trying to make functional decks with all kinds of cards. it's a pity that these kind of cards a la noetic scales are (mostly) a thing of the past.
right? despite me thinking that they still do a mostly fine designing job at wotc, they ****ed up abandoning enchantments; it was an amazing design slice of the game that allowed for great complexity and unique effects.
and yeah, i think that W should get even more love as the taxing/sideboard master color of the game, and aegis would immediately add some spice to the modern landscape
Some more I would like to see that I did not see mentioned:
- Goblin Bombardment
- Carrion Feeder
Could maybe make a Modern Sam Black Zombardment Deck possible? Or at least some form of Aristocrats.I'd love Tortured Existence, too.
- Fires of Yavimaya
- Phantom Centaur
- Blastoderm
- Saproling Burst
probably not good enough to make a Fires Deck possible in Modern....But at least Saproling Burst could combo with Pandemonium. I'd love Orcish Lumberjack there, too.
- Goblin Matron
- Goblin Ringleader
- Goblin Lackey
- Gempalm Incinerator
. It would just be awesome if Legacy Goblins were legal in Modern.Opposition. I would love to see some token strategy with this card.
Necropotence Putting this into my Death's Shadow deck would be a dream.
Cheers !
Aggro: Naya Burn RWG
Combo: Scapeshift RG
Control: Jeskai Control UWR
Legacy
Control: Miracles UW
Aggro: Burn R
The UB "Fairy" Control deck. Otherwise Grixis Control/Midrange. There is little to no reason to go BUG or Esper nowadays.
Greetings,
Kathal
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
UR ....... WUBR ........... WB ............. RGW ........ UBR ....... WUB .... BGU
Spells / Blink & Combo / Token Grind / Dino Tribal / Draw Cards / Zombies / Reanimate
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
I really don't think Cloud of Faeries will ever make it into Modern. It's a free spell that doesn't require any targets, and Wizards is still scared of that stuff, especially when you only have to pay 2 mana up front and you can potentially gain more mana than you lose to it.
Entomb would be pretty good, but maybe too strong with Goryo's Vengeance and Protean Hulk combo?
If you don't use it for a combo Cloud of Fairies is "just" a 0 cost 1/1 flier that can only be played with 2 or more mana open, which is worse than Ornithopter when it comes to playability in the early turns.
I want a 0 mana 1/1 flying fairy without cycling or a 1/1 flying fairy with one upside like all the other 1 mana flying blue creatures since M13 which have accumulated into cards like Mausoleum Wanderer, Siren Stormtamer and Pteramander which are slowly getting lower and lower rarity for really good effects that I envy as fairy player.
I am open to critique if there are ways to break Cloud of Fairies in a way that is relevant to the current modern metagame.
Competetive: Lantern Control, MonoR Phoenix, Dredge
Meta-Dependant: Modern Cheeri0s, Esper Spirits, Wilderness Teachings , Modern Elves, All-in Death's Shadow, Aristocrats, BW Death&Taxes
Fun own projects: Spireside Industries, UB Scrapyard, Thundercat Worship, Dirty Kitten, RB Rock, Eternal Toolbox
I think strix and ojutai's command looks particularly spicy imho. Counter your dude, bring back strix, draw a card seems legit great in a deck that wants to grind. Snap just makes it that much more bonkers on the tail end of the game, especially with teferi untapping mana post t5.
Chaining gain 4 draw a card is a good way for control to finish closing the door once it stabilizes.
Even more so if you throw counterspell into the mix.
I think that modern is slow enough to pull this off. That being said I fully expect cavern of souls to explode if counterspell is introduced to the format for no reason other than fear mongering. If any tribes get a shot in the arm (elves, slivers, etc.) I could see the mans hitting JTMS/LotV levels.
I think you guys are both correct in a lot of ways.
I don't think Horizons is disrespecting Modern as much as it is acknowledging Standard is too low power for them to be able to print the type of cards that Modern needs to self-regulate.
If I had to predict where things will be in five years, you’re going to see the eternal formats shift from vintage, legacy, and modern to vintage, modern (with horizon sets), and "arena eternal."
In the long-term, they need an eternal format that doesn’t rely upon the reserve list. Legacy is already at $3000 per deck. That cannot work forever especially when the cost continues to rise. It also can never really grow. And they need something to do with rotated Arena cards so its plainly obvious Arena Eternal is going to be a thing.
Modern is fun to play but seems like it’s an inherently broken format that cannot self-regulate the way Legacy does. Instead it seems to require constant bannings. I believe Horizons is supposed to fix that problem.
As for the first Horizons set, I guess they start conservatively but we can probably expect: (1) reprinting a lot of sweet cards that are not in Modern but are too weak for Legacy e.g. FoF (who doesn't love this card? quite a shame there's no format for it), Vindicate, Counterspell, Pernicious Deed, etc.; and (2) print “Modern” versions of the police cards that hold Legacy together, primarily FoW (could just reprint Foil), Daze (could just be daze), Wasteland (could be something like Dustbowl or "*****ty Wasteland" comes into play tapped or sack *****ty Wasteland and pay 1/2).
The main thing they have to avoid is raising Modern’s overall power level. To me, one of the nice things about Modern is that its low power level enough that new sets can actually create new archetypes. Conversely, this is not the case for Legacy. Every now and again a Standard card will slot into an existing Legacy deck but it’s been quite a while since a new deck has actually been created. This makes the format very stale and I imagine WOTC is smart enough to avoid this mistake with Horizons.
Hmm, that's a detailed explanation. And speaking of Pteramander, that thing is indeed strong. A few Phoenix players in our area are trying to use it instead of Crackling Drake to avoid Celestial Purge on game 2.
___________________________________________________________
On Modern Horizons.. I wonder if we would be getting some strong color hosers like Carpet of Flowers, Elephant Grass, and Perish?
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread