I play a lot of multiplayer modern with my friends on the weekend. I know its a bit weird, but they don't want to play commander. I was playing U-Tron, and I like it a lot. But I saw mono-red tron and wanted to try to combine them. The goal wasn't to be the best, but just to banefire people in the face for 20 every once in a while, annoy everyone with counterspells and get the occasional mindslaver lock.
The meta I have is goblins, lantern control, jeskai control, black obliterator devotion, eldrazi tron and mono u turns. What I am looking for are some fun izzet colored cards that would work well with what I have. Also, anything that would "beef" up the deck. I am unsure about the manabase as well - if I should be going fetch and shocks or shivan reefs and signets are good enough. Anywho, deck list below.
Hello, I also play blue tron, I think some cards you probably should look at to survive getting to your late game. Walking Ballista - I play this as a 4 of in my list and its definitely gets the job down at being aggressive and defensive. You might also look into playing atleast 2 wurmcoil engines as this also keeps you alive and is a versatile threat. As far as mana base it looks fine but you could also go in the tradition of pauper tron decks and play the filter lands, I haven't tried it out but it could be fine. I would probably drop the staff of nin, fabricate and batterskull as they are slow, and we don'tneed a creature that dies to fatalpush in a tron deck. You might also want more removal, I see the 4 lightning bolt and board wipes but you still might need more single target. Dismember and Spatial Contortion are amazing for this (I've been playing 4 of both). I see the timestop in your board and I think its probably too cute even with the turns player. just play another negate or TKS.
As far as the deck idea itself I think 2 Banefire is enough as you are really just trying to get to the late game rather than power one out. I don't know if pyromancer's goggles are good enough in your blue based deck. I think some number of Abrade should be in the list as well, It is an okay removal spell for creatures in modern and will deal with problem artifacts. I think you are weaker to blood moon than other tron decks too, having only 2 bounce spells and only 5 hard counters will hurt.
Walking balista is a good idea. I do like to keep Batterskull for the lulz though. Equipping a wurmcoil with a batterskull is the dream. Dropping the time stop is probably a good idea. I just couldn't help but include it when I found it. Four dismembers seems like a lot of life for removal. I do like the 3 banefire as they can be single target removal as well. What do you think of electrolyze in this deck?
I've never had a problem with life with 4 dismember but i'm on 3 wurmcoils. I think electrolyze is uncastable in this deck. Anything with it 2 Mana symbols that aren't generic will be hard to cast early.
The meta I have is goblins, lantern control, jeskai control, black obliterator devotion, eldrazi tron and mono u turns. What I am looking for are some fun izzet colored cards that would work well with what I have. Also, anything that would "beef" up the deck. I am unsure about the manabase as well - if I should be going fetch and shocks or shivan reefs and signets are good enough. Anywho, deck list below.
3 Banefire
1 Blasphemous Act
3 Condescend
1 Cyclonic Rift
1 Fabricate
4 Lightning Bolt
1 Mindswipe
2 Remand
1 Repeal
4 Thirst for Knowledge
//Land
1 Academy Ruins
3 Island
1 Mountain
4 Shivan Reef
2 Steam Vents
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
1 Batterskull
4 Expedition Map
4 Izzet Signet
1 Mindslaver
1 Oblivion Stone
1 Pyromancer's Goggles
1 Staff of Nin
//Creatures
1 Snapcaster Mage
1 Stuffy Doll
1 Wurmcoil Engine
1 Dire Fleet Daredevil
3 Dragon's Claw
2 Grafdigger's Cage
1 Negate
2 Pyroclasm
2 Thought-Knot Seer
1 Time Stop
2 Vandalblast
1 Wurmcoil Engine
As far as the deck idea itself I think 2 Banefire is enough as you are really just trying to get to the late game rather than power one out. I don't know if pyromancer's goggles are good enough in your blue based deck. I think some number of Abrade should be in the list as well, It is an okay removal spell for creatures in modern and will deal with problem artifacts. I think you are weaker to blood moon than other tron decks too, having only 2 bounce spells and only 5 hard counters will hurt.
Greetings,
Kathal
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)