I assume you want Bob to be cheaper, so you want a reprint? Hmm, but chords aren't really that expensive.. so there's no urgent need to reprint those.
Wasn't the Chord reprint from M15 anyway? So also not in a Rav block.
Yeah, I don't think the absence of chord has as much to do with a negative reason not to include so much as a lack of a strong positive reason why it needs to be in GRN beyond "competitive convoke card." Dark Confidant simply wasn't going to happen. You can criticize WoTC's reprint policy for its myriad flaws, but I don't think anybody with any level of experience goes into a standard set seriously expecting a $50+ reprint (outside of masterpieces).
i mean they have to pull that trigger some time. there is this looming threat that most anything can be reprinted if its not on the reserved list. choosing never to do standard reprints if a card is over some arbitrary threshold just emboldens speculators and hoarders. masters, and these other specialty/premium products just dont instill the same level of fear; because the nature of the product is a source of scarcity in itself.
the real obstacle is the power of the cards. they most likely cost what they do for a reason, and creating a standard environment that can contain such cards isnt an easy feat. to put it frankly though, wizards needs to try harder. following this false assumption that lower power equates to more entertaining gameplay is obviously taking them in a direction they dont/shouldnt want to go.
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Modern: UWGSnow-Bant Control BURGrixis Death's Shadow GWBCoCo Elves WCDeath and Taxes (sold)
i mean they have to pull that trigger some time. there is this looming threat that most anything can be reprinted if its not on the reserved list. choosing never to do standard reprints if a card is over some arbitrary threshold just emboldens speculators and hoarders. masters, and these other specialty/premium products just dont instill the same level of fear; because the nature of the product is a source of scarcity in itself.
the real obstacle is the power of the cards. they most likely cost what they do for a reason, and creating a standard environment that can contain such cards isnt an easy feat. to put it frankly though, wizards needs to try harder. following this false assumption that lower power equates to more entertaining gameplay is obviously taking them in a direction they dont/shouldnt want to go.
Most of the cards >50$ are quite powerful format warping cards, just not very fun (ensnaring bridge / chalice / etc.), or hard to put in a set for flavor/mechanical reasons (e.g. Karn Liberated, Noble Hierarch, Arcbound Ravager/Mox Opal, etc.). Expecting WoTC to reprint these types of cards in a standard booster is wishful thinking. The last time this happened was with Thoughtseize. I think they're very leery of re-doing it. I think something is going to have to replace Modern Masters to get these cards reprinted so it'll be interesting how WoTC decides to do it. Perhaps they should take this opportunity and do like The International and have a yearly Legacy/Modern product where 25% of the proceeds go to boosting next years GP / Pro Tour pay outs. That's almost a win-win.
Yeah, I'm going to be frank that I'm not feeling it for modern with this set. There are definitely good cards in there, they just aren't at the level of Snapcaster Mage or Spell Queller.
You say that as if Snaps isn't one of the strongest creatures printed, and that Queller is actually good.
Trophy, the Black Tutor, Knight of Autumn, unmoored ego and those are just the cards that don't even need much to be good.
This may not be M19 but it's got power.
Oh yeah, I'm just trying to avoid the Trophy at the moment since it's way too hyped over the moon and the pre-order supply is drying up. Also, not going to lie that Spell Queller is hard to use right, but it's really good tempo. I like it over clique a lot of the time. My actual pick up from the new set is Mission Briefing because it just looks amazing. Also, Unmoored Ego looks insane against tron. I didn't realize it can hit basics...
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Ego hitting basics is meh since it only hits 4. It's awesome because it hits valakut and urza's tower, as well as all the usual suspects like ad nauseum and KCI.
Top cards for Modern imo:
Assassin's Trophy (will be played forever in BGx as pulse/decay slot)
Knight of Autumn (any chord/company deck, played over rec sage if mana supports it)
Unmoored Ego - needs UBx deck to have an impact, but definitely good compared to lost legacy and slaughter games.
Tajic could go in humans but I don't think it has much impact and will likely be an optional card rather than a new auto-include. Pelt Collector can go in monogreen stmopy tier 3 decks I guess.
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Modern
* Esper Draw-Go
* Tezzeret Whir
* Blue Tron
Unmoored Ego is good on Paper it just doesn't have a deck to slot into since Grixis isn't good anymore. While Esper and Sultai have not really achieved greatness at all.
Yeah ego as monoblack would be significantly more likely to see play.
I am holding out hope for a good ug simic spell that will make bant temur and sultai worth using in modern. Like power level of lingering souls, pulse, helix, etc.
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Modern
* Esper Draw-Go
* Tezzeret Whir
* Blue Tron
Lol I want Esper to be good myself. But yeah Simic is really letting Temur, Bant and Sultai down in Modern. Whereas Esper wants some good Orzhov cards besides Lingering Souls even Mardu barely uses white outside of souls, path and some sideboard options. And Abzan probably better as simply Golgari cause it has the same story as Mardu and its not really good enough reason to compromise your mana base.
What do you think about Response // Resurgence as a possible alternative to Roast for decks than want such an effect
(mainly Mono Red but also GR and UR) ?
It is conditional with the attacking/blocking clause but it also has the upside of being an instant and hitting flyers.
I'm very surprised that mausoleum secrets is not getting more discussion. It can grab numerous threats like death's shadow, grim flayer to close out the game quite early.
It rocks with symmetrical discard, like lotv. Card seems legit great in decks that can abuse bloodghast or prized amalgam to search with triggers on the stack.
It can look for lifegain vs burn, discard vs combo, removal vs creature decks, or a threat. Heck popping one off on t3 on your opponents turn to dig up a slaughter pact is incredibly useful.
It's the type of card that just gets better with age.
Sideboard it out if you expect grave hate g2/3.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
After testing Vraska, Golgari Queen in Jund, I'm rather meh on her. Her power level is nowhere near Mausoleum Secrets, Experimental Frenzy, or even Discovery // Dispersal. Too often, I'm not saccing anything with her +2 because I can't afford to (I'm on 4 lands, I have no Clue tokens from Tireless Tracker). She nearly kills herself with her -3, and her +2 isn't quite enough to compensate. She's awesome against Blood Moon, though.
Overall, in the next round of tests, the first flex slot cut from my Jund build will be Vraska. Not quite a good sign.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
After testing Vraska, Golgari Queen in Jund, I'm rather meh on her. Her power level is nowhere near Mausoleum Secrets, Experimental Frenzy, or even Discovery // Dispersal. Too often, I'm not saccing anything with her +2 because I can't afford to (I'm on 4 lands, I have no Clue tokens from Tireless Tracker). She nearly kills herself with her -3, and her +2 isn't quite enough to compensate. She's awesome against Blood Moon, though.
Overall, in the next round of tests, the first flex slot cut from my Jund build will be Vraska. Not quite a good sign.
Frenzy continues to impress for me in Jund. I'm about 45 games deep with it on MTGO. I've won every single game where I've resolved a Frenzy. That's a pretty big deal since I'm not a very good player. The card is literally free wins. I ended up watching some of my replays and developing some metrics on the card. In Jund if cast on T4 it's typically worth 3-4 cards on the following turn, by T8 or 9 it's worth around 7 cards.
I've seen a lot of criticism about the card, but honestly it basically draws you a new hand every single turn. I just goldfished a couple games with it in Affinity today (I won't give that a true test until FNM next week) and it's worth about 4 cards per turn there. Despite the low curve, Affinity seems to get gated a bit by having less deck manipulation and running into more lands. Though I think there's some ways to fix that with Bomat Courier.
What's most interesting about Jund is that the cards you want in the deck for Frenzy, happen to have been the same ones you wanted for Bloodbraid Elf. Minimizing bad cascades is the same strategy as not having cards stranded on top here. Assassin's Trophy has been very good on this front, as have some unexpected cards like Nihil Spellbomb and Plagecrafter.
I'm unlikely to 5-0 with it, since I'm just not a good enough player, but I am a pretty decent deck builder and I can say Frenzy is just an absurd card. It's probably the strongest card in the set. I wouldn't be surprised to learn there's a grixis build utilizing it where it's even stronger due to all the delve available to minimize your mana cost .
I'm very surprised that mausoleum secrets is not getting more discussion. It can grab numerous threats like death's shadow, grim flayer to close out the game quite early.
It rocks with symmetrical discard, like lotv. Card seems legit great in decks that can abuse bloodghast or prized amalgam to search with triggers on the stack.
It can look for lifegain vs burn, discard vs combo, removal vs creature decks, or a threat. Heck popping one off on t3 on your opponents turn to dig up a slaughter pact is incredibly useful.
It's the type of card that just gets better with age.
Sideboard it out if you expect grave hate g2/3.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
On the tutor card: The reason it isn't getting a lot of talk is that modern is too fast for most tutors to be effective. It effectively wastes a turn most of the time, and that is without having some arbitrary restriction on it like Mausoleum Secrets. However, it is incredibly important in commander, where only a single copy of a card is permitted in the deck, as well as Canadian Highlander.
So as a spec target it is ripe for a price adjustment later down the road, but I wouldn't buy into them for modern if that is the format you primarily play. The cards that are good in modern 100% are Knight of Autumn, and Assassin's Trophy. Arclight Phoenix is a decent, undervalued card in modern, but I doubt it will take off in the mainstream since it's strategy is very swingy and prone to blowouts from graveyard hate. I personally don't see that card going over 5 dollars except if some major content creator makes a flavor of the month.
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1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
I'm very surprised that mausoleum secrets is not getting more discussion. It can grab numerous threats like death's shadow, grim flayer to close out the game quite early.
It rocks with symmetrical discard, like lotv. Card seems legit great in decks that can abuse bloodghast or prized amalgam to search with triggers on the stack.
It can look for lifegain vs burn, discard vs combo, removal vs creature decks, or a threat. Heck popping one off on t3 on your opponents turn to dig up a slaughter pact is incredibly useful.
It's the type of card that just gets better with age.
Sideboard it out if you expect grave hate g2/3.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
On the tutor card: The reason it isn't getting a lot of talk is that modern is too fast for most tutors to be effective. It effectively wastes a turn most of the time, and that is without having some arbitrary restriction on it like Mausoleum Secrets. However, it is incredibly important in commander, where only a single copy of a card is permitted in the deck, as well as Canadian Highlander.
So as a spec target it is ripe for a price adjustment later down the road, but I wouldn't buy into them for modern if that is the format you primarily play. The cards that are good in modern 100% are Knight of Autumn, and Assassin's Trophy. Arclight Phoenix is a decent, undervalued card in modern, but I doubt it will take off in the mainstream since it's strategy is very swingy and prone to blowouts from graveyard hate. I personally don't see that card going over 5 dollars except if some major content creator makes a flavor of the month.
The thing is that Mausoleum Secrets is so cheap that, even in the very low-curve Grixis Death's Shadow, it still doesn't even waste a turn. I've tutored for the game-winning removal spell and played that spell in that same turn several times in testing.
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Standard: lol no
Modern: BG/x, UR/x, Burn, Merfolk, Zoo, Storm
Legacy: Shardless BUG, Delver (BUG, RUG, Grixis), Landstill, Depths Combo, Merfolk
Vintage: Dark Times, BUG Fish, Merfolk
EDH: Teysa, Orzhov Scion / Krenko, Mob Boss / Stonebrow, Krosan Hero
the real obstacle is the power of the cards. they most likely cost what they do for a reason, and creating a standard environment that can contain such cards isnt an easy feat. to put it frankly though, wizards needs to try harder. following this false assumption that lower power equates to more entertaining gameplay is obviously taking them in a direction they dont/shouldnt want to go.
UWGSnow-Bant Control
BURGrixis Death's Shadow
GWBCoCo Elves
WCDeath and Taxes(sold)Most of the cards >50$ are quite powerful format warping cards, just not very fun (ensnaring bridge / chalice / etc.), or hard to put in a set for flavor/mechanical reasons (e.g. Karn Liberated, Noble Hierarch, Arcbound Ravager/Mox Opal, etc.). Expecting WoTC to reprint these types of cards in a standard booster is wishful thinking. The last time this happened was with Thoughtseize. I think they're very leery of re-doing it. I think something is going to have to replace Modern Masters to get these cards reprinted so it'll be interesting how WoTC decides to do it. Perhaps they should take this opportunity and do like The International and have a yearly Legacy/Modern product where 25% of the proceeds go to boosting next years GP / Pro Tour pay outs. That's almost a win-win.
Oh yeah, I'm just trying to avoid the Trophy at the moment since it's way too hyped over the moon and the pre-order supply is drying up. Also, not going to lie that Spell Queller is hard to use right, but it's really good tempo. I like it over clique a lot of the time. My actual pick up from the new set is Mission Briefing because it just looks amazing. Also, Unmoored Ego looks insane against tron. I didn't realize it can hit basics...
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Top cards for Modern imo:
Assassin's Trophy (will be played forever in BGx as pulse/decay slot)
Knight of Autumn (any chord/company deck, played over rec sage if mana supports it)
Unmoored Ego - needs UBx deck to have an impact, but definitely good compared to lost legacy and slaughter games.
Tajic could go in humans but I don't think it has much impact and will likely be an optional card rather than a new auto-include. Pelt Collector can go in monogreen stmopy tier 3 decks I guess.
* Esper Draw-Go
* Tezzeret Whir
* Blue Tron
Spirits
I am holding out hope for a good ug simic spell that will make bant temur and sultai worth using in modern. Like power level of lingering souls, pulse, helix, etc.
* Esper Draw-Go
* Tezzeret Whir
* Blue Tron
(mainly Mono Red but also GR and UR) ?
It is conditional with the attacking/blocking clause but it also has the upside of being an instant and hitting flyers.
It rocks with symmetrical discard, like lotv. Card seems legit great in decks that can abuse bloodghast or prized amalgam to search with triggers on the stack.
It can look for lifegain vs burn, discard vs combo, removal vs creature decks, or a threat. Heck popping one off on t3 on your opponents turn to dig up a slaughter pact is incredibly useful.
street wraith makes the card great.
It's the type of card that just gets better with age.
Sideboard it out if you expect grave hate g2/3.
This set has plenty of stuff that can make a splash in the format. I'm personally pretty high on the new vraska and she's flying under the radar. Repeatable abrupt decays with lifegain card quality stapled to it seems absurdly undervalued right now. I'm not saying zomg auto 4 of in every deck - but she has a hefty enough set of text to show up as a 1-2 of.
After testing Vraska, Golgari Queen in Jund, I'm rather meh on her. Her power level is nowhere near Mausoleum Secrets, Experimental Frenzy, or even Discovery // Dispersal. Too often, I'm not saccing anything with her +2 because I can't afford to (I'm on 4 lands, I have no Clue tokens from Tireless Tracker). She nearly kills herself with her -3, and her +2 isn't quite enough to compensate. She's awesome against Blood Moon, though.
Overall, in the next round of tests, the first flex slot cut from my Jund build will be Vraska. Not quite a good sign.
Frenzy continues to impress for me in Jund. I'm about 45 games deep with it on MTGO. I've won every single game where I've resolved a Frenzy. That's a pretty big deal since I'm not a very good player. The card is literally free wins. I ended up watching some of my replays and developing some metrics on the card. In Jund if cast on T4 it's typically worth 3-4 cards on the following turn, by T8 or 9 it's worth around 7 cards.
I've seen a lot of criticism about the card, but honestly it basically draws you a new hand every single turn. I just goldfished a couple games with it in Affinity today (I won't give that a true test until FNM next week) and it's worth about 4 cards per turn there. Despite the low curve, Affinity seems to get gated a bit by having less deck manipulation and running into more lands. Though I think there's some ways to fix that with Bomat Courier.
What's most interesting about Jund is that the cards you want in the deck for Frenzy, happen to have been the same ones you wanted for Bloodbraid Elf. Minimizing bad cascades is the same strategy as not having cards stranded on top here. Assassin's Trophy has been very good on this front, as have some unexpected cards like Nihil Spellbomb and Plagecrafter.
I'm unlikely to 5-0 with it, since I'm just not a good enough player, but I am a pretty decent deck builder and I can say Frenzy is just an absurd card. It's probably the strongest card in the set. I wouldn't be surprised to learn there's a grixis build utilizing it where it's even stronger due to all the delve available to minimize your mana cost .
On the tutor card: The reason it isn't getting a lot of talk is that modern is too fast for most tutors to be effective. It effectively wastes a turn most of the time, and that is without having some arbitrary restriction on it like Mausoleum Secrets. However, it is incredibly important in commander, where only a single copy of a card is permitted in the deck, as well as Canadian Highlander.
So as a spec target it is ripe for a price adjustment later down the road, but I wouldn't buy into them for modern if that is the format you primarily play. The cards that are good in modern 100% are Knight of Autumn, and Assassin's Trophy. Arclight Phoenix is a decent, undervalued card in modern, but I doubt it will take off in the mainstream since it's strategy is very swingy and prone to blowouts from graveyard hate. I personally don't see that card going over 5 dollars except if some major content creator makes a flavor of the month.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
The thing is that Mausoleum Secrets is so cheap that, even in the very low-curve Grixis Death's Shadow, it still doesn't even waste a turn. I've tutored for the game-winning removal spell and played that spell in that same turn several times in testing.