I have a very simple question, why would you choose Blood Moon over Magus of the Moon ?
I play affinity and I saw some builds having 1 Blood Moon in side deck, which I understand, but in an aggro deck, why not playing the Magus, especially that he fits well with Springleaf drum. I can see that one of the interest would be that in general it's more difficult to get rid of an enchantment than a creature, but I feel like it would not be a big deal here, since we can just keep our magus, not attacking when it could kill him, and we would have the same benefits than a blood moon but the potential to attack or to be a mana fuel for springleaf.
Also there I've been explaining my question for Affinity but I would like to know for other decks as well, what would make you play an enchantment over a creature that has the exact same cost and ability.
Thank you for your answers.
It's basically what you said. There are soooo many fewer enchantment removal options in Modern than creature removal. Magus dies to Lightning Bolt (which Magus doesn't even do anything to prevent), Path, Push, Terminate, any sort of sweeper, etc.
Blood Moon can only be removed by enchantment removal, which is very very rare in Modern in general. It's much more likely someone would have kept creature removal in their deck than sided in enchantment removal, even if they're running any, which most decks will not be.
The answer is simply because Magus is infinitely harder to protect.
I have a very simple question, why would you choose Blood Moon over Magus of the Moon ?
I play affinity and I saw some builds having 1 Blood Moon in side deck, which I understand, but in an aggro deck, why not playing the Magus, especially that he fits well with Springleaf drum. I can see that one of the interest would be that in general it's more difficult to get rid of an enchantment than a creature, but I feel like it would not be a big deal here, since we can just keep our magus, not attacking when it could kill him, and we would have the same benefits than a blood moon but the potential to attack or to be a mana fuel for springleaf.
Also there I've been explaining my question for Affinity but I would like to know for other decks as well, what would make you play an enchantment over a creature that has the exact same cost and ability.
Thank you for your answers.
Simple, short answer. Magus of the Moon literally dies to every main-deck removal spell in the format. Nothing worse than casting a Magus and your opponents floats a W off a Sacred Foundry to Path to Exile your Magus.
There is a few situations where I have seen people choose to play Magus of the Moon, it generally deals with Chord of Calling and Collected Company, where the mass amounts of removal spells are generally depleted before the Magus hits the battlefield.
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I have a very simple question, why would you choose Blood Moon over Magus of the Moon ?
I play affinity and I saw some builds having 1 Blood Moon in side deck, which I understand, but in an aggro deck, why not playing the Magus, especially that he fits well with Springleaf drum. I can see that one of the interest would be that in general it's more difficult to get rid of an enchantment than a creature, but I feel like it would not be a big deal here, since we can just keep our magus, not attacking when it could kill him, and we would have the same benefits than a blood moon but the potential to attack or to be a mana fuel for springleaf.
Also there I've been explaining my question for Affinity but I would like to know for other decks as well, what would make you play an enchantment over a creature that has the exact same cost and ability.
Thank you for your answers.
Blood Moon can only be removed by enchantment removal, which is very very rare in Modern in general. It's much more likely someone would have kept creature removal in their deck than sided in enchantment removal, even if they're running any, which most decks will not be.
The answer is simply because Magus is infinitely harder to protect.
Simple, short answer. Magus of the Moon literally dies to every main-deck removal spell in the format. Nothing worse than casting a Magus and your opponents floats a W off a Sacred Foundry to Path to Exile your Magus.
Well, thank you very much !