About a month ago I played against a brutal burn deck called Neo Izzet Burn. Purely reactive with lots of burn and remand main, but the plays were tricky. Yes I got crushed due to the total surprise value. If you slip up once you were grass and since not a single soul saw it coming...
Basic lines of play were like this. 2 ideal starting plays. Either turn 2 Koth or Myr burns. Both dealt a lot of damage and worked just great if his plans mergered. Let me see if I can explain this mess.
Turn 2 Koth was turn 1 the 1/1 for 1 that when it dies you get a colorless mana. Turn 2 he used the sac an artifact for RRR. Koth, animate a mountain and swing for 4. Next turn minus Koth and Stormbreath... Or plus and swing for 4 then threaten the ultimate on turn 4ish.
The other plan of attack was to go the 2 mana 1/1 Myr that when it dies deals 2 damage. Paralous Myr or something. Then he would simply block with it and brimstone volley. 7 to the face. Okay so that part is over... Next turn people would attack right?!? Snapcaster mage targeting brimstone volley... Block... Then it goes down hill with the whole bolt remand bolt Stormbreath or Koth. Shrapnel blast was in there also. Shrapnel blast moonvessel is no fun either.
Watched him one match after he curb stomped me.. Turn 1 Moonvessel. Turn 2 the damage Myr. Turn 3 remand bolt. Turn 4 block with vessel shrapnel blast with it then volley. Next turn he got attacked... Snapcaster... Block with damage Myr Shrapnel blast it and bolt... Did I mention how brutal this deck was?
Now, this got my attention. At first I thought it was just a UR burn deck, but as I kept reading your post... I haven't seen a deck like that before! That's some explosive damages with shrapnel Blast and Brimstone Volley. I suppose the remands are there to help the burn spells get through. Perilous Myr + shrapnel blast is indeed brutal. I'm just wondering what's the names of the myr that produce 1 mana when dies and the name of the spell that produce RRR when sac an artifact. One thing t hat makes the deck strong is indeed the surprise factor.. I haven't seen anything like it.
the guy was arunning all shocks and fetch and a *****load of mountain, it was basically a mix of all modern deck, scapeshift was int there and ad nauseam too, he played alot of removal with snapcaster mage and if i remember correctly he also had Jeskai Ascendancy deck in there with all the mana dork like sylvan caryatid, his deck was fun and he managed to win a game in the fnm, his goal was achieved andit was funny.
Has Battle of Wits and a mix of many different strategies.. I would assume that deck is over 200 cards. Must be hard to shuffle a deck with that many cards. @___@
But I do agree that it would have been funny. You never know what sort of combo he's going to use.
I'm thinking the other card was probably Infernal Plunge. Krark-Clan Stoker wouldn't allow for a turn-2 Koth of the Hammer. Interestingly, this would mean he could miss his 2nd land drop and still cast Koth aggressively fast, or the second land is an island, have two mana open for a Remand or Mana Leak on that turn instead, high-quality protection for Koth.
I still wanna try grixis pact with harmless offering where you give the pact to your opponent.
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I'm thinking the other card was probably Infernal Plunge. Krark-Clan Stoker wouldn't allow for a turn-2 Koth of the Hammer. Interestingly, this would mean he could miss his 2nd land drop and still cast Koth aggressively fast, or the second land is an island, have two mana open for a Remand or Mana Leak on that turn instead, high-quality protection for Koth.
Nice card searching skill, and I think you're right. Sacrificing the moonvessel to plunge produces 4 mana with mana protection for Koth if the player did not miss the 2nd land, probably a steam vents.
I'm thinking the other card was probably Infernal Plunge. Krark-Clan Stoker wouldn't allow for a turn-2 Koth of the Hammer. Interestingly, this would mean he could miss his 2nd land drop and still cast Koth aggressively fast, or the second land is an island, have two mana open for a Remand or Mana Leak on that turn instead, high-quality protection for Koth.
Ah ha. That explains why i couldn't find it. I typed 'sacrifice an artifact' like the original poster said.
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pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I'm thinking the other card was probably Infernal Plunge. Krark-Clan Stoker wouldn't allow for a turn-2 Koth of the Hammer. Interestingly, this would mean he could miss his 2nd land drop and still cast Koth aggressively fast, or the second land is an island, have two mana open for a Remand or Mana Leak on that turn instead, high-quality protection for Koth.
Was moonvessel. I named it later in the post but didn't go back and edit the description part.
And yes the build felt like 4 remand 4 Snapcaster due to how often he had them, but I didn't inquire further.
No mana leak. I don't know if that would have helped him or hindered him. While it's a great answer early game and that's all this deck really saw. Mid game was usually a barrage of 5 damage burn spells to end it. Lol I was highly impressed.
The extreme power of 2nd turn Koth 3rd turn Stormbreath with being able to remand any answers with Snapcaster backup was indeed dreadful. I'll see if I can get with him tomorrow for his build.
Edit: Replying to pokerdave: I never really saw him trying to actually protect Koth. It felt like he would have blocked no matter the intended target as he usually followed up with a shrapnel blast or a volley. The only time I saw remand cast for a protective measure was to counter a card that could contend with the board. Usually it was just a tempo play.
The link seems fine to me.
You can go to "MtgGoldfish" and find it there on "Much Abrew about Nothing".
Something was p robably wrong with my browser yesterday. The link works now. Thanks.
Well, that's an interesting deck. Never thought that a mono white devotion actually works in Modern.
I played against a deck that used a card saying "you cannot lose the game this turn" he then drew his WHOLE deck into his hand, then played a card where you discard X lands and it deals X damage to target creature or player. He discarded the rest of his lands in his deck and dealt me 23 damage.
I played against a deck that used a card saying "you cannot lose the game this turn" he then drew his WHOLE deck into his hand, then played a card where you discard X lands and it deals X damage to target creature or player. He discarded the rest of his lands in his deck and dealt me 23 damage.
That would be Ad Nauseam (both the card and the deck name). It's weird how I think to myself "What's weird about that?" because I'm so used to it, but when you get down to it, lots of common decks do super weird things.
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WUBRG Humans BRW Mardu Pyromancer UW UW "Control" UR Blue Moon
My buddies battle of wits deck has always baffled me. It's got most of the Scapeshift deck, runs a Through the Breach package, a Gifts Ungiven package, and splashes white to run the Nahiri+Emrakul combo. Every time he pulls that deck out I never really know what kind of game I'm in for.
I played against a deck that used a card saying "you cannot lose the game this turn" he then drew his WHOLE deck into his hand, then played a card where you discard X lands and it deals X damage to target creature or player. He discarded the rest of his lands in his deck and dealt me 23 damage.
That would be Ad Nauseam (both the card and the deck name). It's weird how I think to myself "What's weird about that?" because I'm so used to it, but when you get down to it, lots of common decks do super weird things.
Combo is almost non existent here in my meta. If ever I encountered an Ad Nauseam deck here, I would probably be amazed to see a strategy like that.
My buddies battle of wits deck has always baffled me. It's got most of the Scapeshift deck, runs a Through the Breach package, a Gifts Ungiven package, and splashes white to run the Nahiri+Emrakul combo. Every time he pulls that deck out I never really know what kind of game I'm in for.
That seems similar to the Battle of Wits deck posted at the top of this page. Made me think that Battle of Wits decks in Modern can be a mix of many decks????
I mean, why play just one deck when you can play all of the decks? Just mash your favorite decks together, throw in your set of battle of wits, and you're good to go.
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WUBRG Humans BRW Mardu Pyromancer UW UW "Control" UR Blue Moon
Has Battle of Wits and a mix of many different strategies.. I would assume that deck is over 200 cards. Must be hard to shuffle a deck with that many cards. @___@
But I do agree that it would have been funny. You never know what sort of combo he's going to use.
I played against Extended Battle of Wits deck, this was after Odyssey released.
A. Playing Dimir control. Haunting Echoes on his graveyard, he scooped because he didn't want me searching and having to totally reshuffle everything.
B. Another player plays blue control and plays Traumatize on his deck, nerfing his main win-con
Needless to say he did not get to enjoy the deck as much as he would have liked.
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Life is a beautiful engineer, yet a brutal scientist.
Hard to say, cause normally I'm that guy who runs those weird things.
Strangest deck I have seen was a Crypt of Agadeem Dredge deck with Extractor Demon and Fatestichter (+ another boatload of Creatures) and basically first milled itself and than milled the opponent out or beat him to death. Was wonky, but when the Crypt generated roughly 20 mana with one activation into chained Fatestichers into even more mana into Unearthing everything into attacking for more than lethal (or just milling the opponent to death) was quite impressive.
Other strange-ish decks I have seen:
Spellweaver Helix combo (imprinting Raven's Crime and Dark Petition to chain the Raven's Crime into a hardcast Emrakul (or similar things)).
Necrotic Ooze ft Fauna Shaman and a ton of different win cons + it played Thornling
Mono W Devotion. Not the Lock version but the Goat version
Actual Dragonstorm ^^
And the best most obscure deck I ever saw a finish on: Affinit ft. Goyf (or as it was labled: Goyffinity). Played both the 5/5 Enchantment as 4 Goyfs to reliable produce a turn 2 5/5 beater. Was couple with 8 burn spells (4 Galvanic, 4 Shrapnel Blast). Either won or went Top 8 at the Asian Modern GP 2014, cannot remember anymore.
Greetings,
Kathal
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What I play or have:
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
Has Battle of Wits and a mix of many different strategies.. I would assume that deck is over 200 cards. Must be hard to shuffle a deck with that many cards. @___@
But I do agree that it would have been funny. You never know what sort of combo he's going to use.
I played against Extended Battle of Wits deck, this was after Odyssey released.
A. Playing Dimir control. Haunting Echoes on his graveyard, he scooped because he didn't want me searching and having to totally reshuffle everything.
B. Another player plays blue control and plays Traumatize on his deck, nerfing his main win-con
Needless to say he did not get to enjoy the deck as much as he would have liked.
</blockquote>
A little off-format, but when battle of wits came out, vintage players were winning tournaments with battle of wits decks. Of course, this was back in 2001, when the power level was much lower.
And just for fun, this is what usually happens when you try to play battle of wits.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Nothing like them going turn 1, you go IoK and seeint your dead on turn 2.
Combo decks are scary. Espescially the uncommonly seen ones. How exactly does Bubble Hulk win on turn 2? How many cards do they need to put together
Bubble Hulk even has it's own primer here in Developing Competitive.
You try to get Protean Hulk into the graveyard and then reanimate it as early as turn 2 (with SSG) with Footsteps of the Goryo so you get to sacrifice it EOT and search out your actual combo. There are different ways to win from here, the most common is Body Double + Viscera Seer. Double entering as another Hulk, which you sac to Seer to get Reveillark and Mogg Fanatic. Sac the Fanatic to deal damage, sac Lark to get back Fanatic and Double (which enters as Reveillark) aaaand repeat.
The deck is pretty awesome but not consistent enough (all the cards you wanna search for are dead draws basically) and it's obviously weak to gravehate which makes it a bad choice currently.
I mean, why play just one deck when you can play all of the decks? Just mash your favorite decks together, throw in your set of battle of wits, and you're good to go.
Hard to say, cause normally I'm that guy who runs those weird things.
Strangest deck I have seen was a Crypt of Agadeem Dredge deck with Extractor Demon and Fatestichter (+ another boatload of Creatures) and basically first milled itself and than milled the opponent out or beat him to death. Was wonky, but when the Crypt generated roughly 20 mana with one activation into chained Fatestichers into even more mana into Unearthing everything into attacking for more than lethal (or just milling the opponent to death) was quite impressive.
Other strange-ish decks I have seen:
Spellweaver Helix combo (imprinting Raven's Crime and Dark Petition to chain the Raven's Crime into a hardcast Emrakul (or similar things)).
Necrotic Ooze ft Fauna Shaman and a ton of different win cons + it played Thornling
Mono W Devotion. Not the Lock version but the Goat version
Actual Dragonstorm ^^
And the best most obscure deck I ever saw a finish on: Affinit ft. Goyf (or as it was labled: Goyffinity). Played both the 5/5 Enchantment as 4 Goyfs to reliable produce a turn 2 5/5 beater. Was couple with 8 burn spells (4 Galvanic, 4 Shrapnel Blast). Either won or went Top 8 at the Asian Modern GP 2014, cannot remember anymore.
Greetings,
Kathal
Referring to the part of the post that I put in bold. I played Agadeem during standard.. and was well on the way to making the powered up version with Fatestitchers - but sort of lacked funds to build it, and gave up halfway. The cards are still in one of my binders today.
And wow, that's a lot of weird decks you've encountered. It's my first time hearing about the Spellweaver combo. Thanks for the info.
Nothing like them going turn 1, you go IoK and seeint your dead on turn 2.
Combo decks are scary. Espescially the uncommonly seen ones. How exactly does Bubble Hulk win on turn 2? How many cards do they need to put together
Bubble Hulk even has it's own primer here in Developing Competitive.
You try to get Protean Hulk into the graveyard and then reanimate it as early as turn 2 (with SSG) with Footsteps of the Goryo so you get to sacrifice it EOT and search out your actual combo. There are different ways to win from here, the most common is Body Double + Viscera Seer. Double entering as another Hulk, which you sac to Seer to get Reveillark and Mogg Fanatic. Sac the Fanatic to deal damage, sac Lark to get back Fanatic and Double (which enters as Reveillark) aaaand repeat.
The deck is pretty awesome but not consistent enough (all the cards you wanna search for are dead draws basically) and it's obviously weak to gravehate which makes it a bad choice currently.
That looks like a rather complicated combo to put together. But I do agree that it is strong.
Unfortunately, the success of Dredge seems to have made life not easy for other graveyard based decks right now.
Will pay a visit to the Protean Hulk thread. Thanks for the link.
"I see apocalypse. Apocalypse of not only this world but every world. I see the very end of creation heralded on black wings. Light will fall, and He shall rise.
Hmm, the moonvessel seems to be exactly the card described there. Thanks for the info. ^^
Has Battle of Wits and a mix of many different strategies.. I would assume that deck is over 200 cards. Must be hard to shuffle a deck with that many cards. @___@
But I do agree that it would have been funny. You never know what sort of combo he's going to use.
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I'm thinking the other card was probably Infernal Plunge. Krark-Clan Stoker wouldn't allow for a turn-2 Koth of the Hammer. Interestingly, this would mean he could miss his 2nd land drop and still cast Koth aggressively fast, or the second land is an island, have two mana open for a Remand or Mana Leak on that turn instead, high-quality protection for Koth.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
Thanks you very much DarkNightCavalier for the Sig.
It is actually a really cool deck, was it this one - https://www.mtggoldfish.com/articles/much-abrew-mono-white-devotion-modern ?
Nice card searching skill, and I think you're right. Sacrificing the moonvessel to plunge produces 4 mana with mana protection for Koth if the player did not miss the 2nd land, probably a steam vents.
What's the strategy of that deck?
Link does not work.
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Want to play a UW control deck in modern, but don't have jace or snaps?
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Ah ha. That explains why i couldn't find it. I typed 'sacrifice an artifact' like the original poster said.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
You can go to "MtgGoldfish" and find it there on "Much Abrew about Nothing".
I dunno, the Slivers control deck was pretty bonkers. Ran on Telekinetic Sliver to keep the opponent's land all tapped down every turn.
Was moonvessel. I named it later in the post but didn't go back and edit the description part.
And yes the build felt like 4 remand 4 Snapcaster due to how often he had them, but I didn't inquire further.
No mana leak. I don't know if that would have helped him or hindered him. While it's a great answer early game and that's all this deck really saw. Mid game was usually a barrage of 5 damage burn spells to end it. Lol I was highly impressed.
The extreme power of 2nd turn Koth 3rd turn Stormbreath with being able to remand any answers with Snapcaster backup was indeed dreadful. I'll see if I can get with him tomorrow for his build.
Edit: Replying to pokerdave: I never really saw him trying to actually protect Koth. It felt like he would have blocked no matter the intended target as he usually followed up with a shrapnel blast or a volley. The only time I saw remand cast for a protective measure was to counter a card that could contend with the board. Usually it was just a tempo play.
Something was p robably wrong with my browser yesterday. The link works now. Thanks.
Well, that's an interesting deck. Never thought that a mono white devotion actually works in Modern.
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Want to play a UW control deck in modern, but don't have jace or snaps?
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Through the breach: bubble hulk combo.
Nothing like them going turn 1, you go IoK and seeint your dead on turn 2.
Standard
BUG SuperFriends
Modern
RWGKiki's CastleRWG
UB Turns UB
GRBU HulkBreach GRBU
Legacy
GRWBNic-ShiftGRWB
That would be Ad Nauseam (both the card and the deck name). It's weird how I think to myself "What's weird about that?" because I'm so used to it, but when you get down to it, lots of common decks do super weird things.
WUBRG Humans
BRW Mardu Pyromancer
UW UW "Control"
UR Blue Moon
Cheeri0sXWU
Reid Duke's Level One
Who's the Beatdown
Alt+0198=Æ
Combo decks are scary. Espescially the uncommonly seen ones. How exactly does Bubble Hulk win on turn 2? How many cards do they need to put together?
Combo is almost non existent here in my meta. If ever I encountered an Ad Nauseam deck here, I would probably be amazed to see a strategy like that.
That seems similar to the Battle of Wits deck posted at the top of this page. Made me think that Battle of Wits decks in Modern can be a mix of many decks????
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Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
WUBRG Humans
BRW Mardu Pyromancer
UW UW "Control"
UR Blue Moon
I played against Extended Battle of Wits deck, this was after Odyssey released.
A. Playing Dimir control. Haunting Echoes on his graveyard, he scooped because he didn't want me searching and having to totally reshuffle everything.
B. Another player plays blue control and plays Traumatize on his deck, nerfing his main win-con
Needless to say he did not get to enjoy the deck as much as he would have liked.
Modern
Commander
Cube
<a href="http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/588020-unpowered-themed-enchantment-an-enchanted-evening">An Enchanted Evening Cube </a>
Strangest deck I have seen was a Crypt of Agadeem Dredge deck with Extractor Demon and Fatestichter (+ another boatload of Creatures) and basically first milled itself and than milled the opponent out or beat him to death. Was wonky, but when the Crypt generated roughly 20 mana with one activation into chained Fatestichers into even more mana into Unearthing everything into attacking for more than lethal (or just milling the opponent to death) was quite impressive.
Other strange-ish decks I have seen:
Spellweaver Helix combo (imprinting Raven's Crime and Dark Petition to chain the Raven's Crime into a hardcast Emrakul (or similar things)).
Necrotic Ooze ft Fauna Shaman and a ton of different win cons + it played Thornling
Mono W Devotion. Not the Lock version but the Goat version
Actual Dragonstorm ^^
And the best most obscure deck I ever saw a finish on: Affinit ft. Goyf (or as it was labled: Goyffinity). Played both the 5/5 Enchantment as 4 Goyfs to reliable produce a turn 2 5/5 beater. Was couple with 8 burn spells (4 Galvanic, 4 Shrapnel Blast). Either won or went Top 8 at the Asian Modern GP 2014, cannot remember anymore.
Greetings,
Kathal
Modern/Legacy
either funpolice (Delver, Deathcloud, UW Control) or the fun decks (especially those ft. Griselbrand)
A little off-format, but when battle of wits came out, vintage players were winning tournaments with battle of wits decks. Of course, this was back in 2001, when the power level was much lower.
And just for fun, this is what usually happens when you try to play battle of wits.
https://www.mtggoldfish.com/articles/against-the-odds-battle-of-wits
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Bubble Hulk even has it's own primer here in Developing Competitive.
You try to get Protean Hulk into the graveyard and then reanimate it as early as turn 2 (with SSG) with Footsteps of the Goryo so you get to sacrifice it EOT and search out your actual combo. There are different ways to win from here, the most common is Body Double + Viscera Seer. Double entering as another Hulk, which you sac to Seer to get Reveillark and Mogg Fanatic. Sac the Fanatic to deal damage, sac Lark to get back Fanatic and Double (which enters as Reveillark) aaaand repeat.
The deck is pretty awesome but not consistent enough (all the cards you wanna search for are dead draws basically) and it's obviously weak to gravehate which makes it a bad choice currently.
Hmm, you have a point there..
Referring to the part of the post that I put in bold. I played Agadeem during standard.. and was well on the way to making the powered up version with Fatestitchers - but sort of lacked funds to build it, and gave up halfway. The cards are still in one of my binders today.
And wow, that's a lot of weird decks you've encountered. It's my first time hearing about the Spellweaver combo. Thanks for the info.
That looks like a rather complicated combo to put together. But I do agree that it is strong.
Unfortunately, the success of Dredge seems to have made life not easy for other graveyard based decks right now.
Will pay a visit to the Protean Hulk thread. Thanks for the link.
Nexus MTG News // Nexus - Magic Art Gallery // MTG Dual Land Color Ratios Analyzer // MTG Card Drawing Odds Calculator
Want to play a UW control deck in modern, but don't have jace or snaps?
Please come visit us at the Emeria Titan control thread
Inkwell Leviathan
Scourge of Fleets
Stormtide Leviathan
I'll just die now thanks
BGGRock
Modern
BRGJund
BBGRock
I'm like "Alright, it's just a wall, I can deal with that".
Then he plays and I kid you not, double Yoked Ox.
Turns out I was on the defensive when a T3 Doran, the Siege Tower came down.