Really Wizards? Disappearing Trick couldn't have costed UU? Is a strictly better Deprive/Familiar's Ruse really so dangerous? Would have finally been a nice upgrade for Eternal Command/Ruse decks. I've been waiting for a card that puts the deck back on the map for years now...
It's meant for Limited. Same reason that they put Aether Tradewinds in the set, to bounce your own permanents that give you energy on ETB.
But thats the point. As modern ages, less cards will make an impact. They bloat them for that reason.
As Ive said before, wizards shapes modern not by what they do, but the design mistakes they make.
Yes and no. Nahiri wasn't a design mistake, neither were the new dredge creatures, grim flayer, or collective brutality. Sometimes cards that were meant to make an impact for standard make one in modern and those cards aren't mistakes by any means.
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Is anybody trying to brew affinity around paradoxical outcome? I know affinity usually wins sooner than this would come down but substantive card draw for 4 plus the ability to dodge mass removal might be kinda handy.
That is an edh card. Nothing more tbh.
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More like vintage where it's basically a free slash mana generating ancestral recall or more!
Umm that wouldn't happen in vintage. If you cast the card in vintage, you return all of your stuff and then Workshops/almost every other deck casts cards that prevent you from casting those cards again.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
But thats the point. As modern ages, less cards will make an impact. They bloat them for that reason.
As Ive said before, wizards shapes modern not by what they do, but the design mistakes they make.
Yes and no. Nahiri wasn't a design mistake, neither were the new dredge creatures, grim flayer, or collective brutality. Sometimes cards that were meant to make an impact for standard make one in modern and those cards aren't mistakes by any means.
They say they dont test for modern and they very rarely print something for it. By diffination it means they didnt plan for it. So more often than not they are mistakes. During most coverage that has wizards designers admit they made a mistake there, theve had articles on it too.
I love all of the "Really Wizards?" comments that pop up on here and on reddit.
Look, the vast majority of cards are going to be designed for limited, and then standard with the cards in the blocks surrounding this block being considered in design. There are some small eternal card plants (Abrupt Decay being printed specifically to answer the Counterbalance lock) and some others are printed for EDH. That's it. If you can't accept that these things are the limitations of modern's card pool, then you're in the wrong place.
Why didn't they print the new cancel variant as UU instead of UU1? Well, they're very clearly pushing strong ETB triggers in this standard (Panharmonicon) and to make those reusable ETBs that much cheaper isn't terribly farfetched as being too pushed. Shocking.
But thats the point. As modern ages, less cards will make an impact. They bloat them for that reason.
As Ive said before, wizards shapes modern not by what they do, but the design mistakes they make.
Yes and no. Nahiri wasn't a design mistake, neither were the new dredge creatures, grim flayer, or collective brutality. Sometimes cards that were meant to make an impact for standard make one in modern and those cards aren't mistakes by any means.
They say they dont test for modern and they very rarely print something for it. By diffination it means they didnt plan for it. So more often than not they are mistakes. During most coverage that has wizards designers admit they made a mistake there, theve had articles on it too.
I'm not saying you are wrong. What I'm saying is that they designed those cards to work with standard and sometimes they end up working for modern. (For example Nahiri's great synergy with Emrakrul the promised end, collective brutality with the dredge zombies, grim flayer with the new liliana, etc.) Do you really think those cards are mistakes? They don't break anything, add to new decks in standard and old decks in modern, and make magic better.
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
Is anybody trying to brew affinity around paradoxical outcome? I know affinity usually wins sooner than this would come down but substantive card draw for 4 plus the ability to dodge mass removal might be kinda handy.
It may have a place in Cheeri0s but it's not certain.
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Vorthos-y Johnny. All will be One
Modern - Cheeri0s (building), Belcher (building), Lantern (building), UW Control (building)
RIP Magic Duels. Wizards will regret what they did to you.
Whomp whomp. I knew our best card printed would be a common.
It aint the 1 mana rummage, but it is a upgraded Ideas Unbound. Buckle in everyone, ***** just got way more stable for us.
Seriously, we can dig better for sided answers, we can miss on one mana dredges and like... still dump our whole library in the yard for 2 mana. I think this is a 4 of.
On a side note. I really love that red gets hugging as a literal card, but that so doesn't fit my dredge flavor. "Alright, I'm going to hug my mom, then go a little crazy by forgetting what these trolls and imps are, then I remember them, and put them in my hand by going really crazy, like half my library-mind crazy. Thanks Mom."
We actually realllllyyy needed this one. And again, this would be one of those "Oversights" I was talking about. Youre right, they made this for standard madness vampires. But now I get to solve the whole "Dredge's problem is its own variance" problem. Bonus I get to dig for answers to cage and what not.
Whomp whomp. I knew our best card printed would be a common.
It aint the 1 mana rummage, but it is a upgraded Ideas Unbound. Buckle in everyone, ***** just got way more stable for us.
Seriously, we can dig better for sided answers, we can miss on one mana dredges and like... still dump our whole library in the yard for 2 mana. I think this is a 4 of.
On a side note. I really love that red gets hugging as a literal card, but that so doesn't fit my dredge flavor. "Alright, I'm going to hug my mom, then go a little crazy by forgetting what these trolls and imps are, then I remember them, and put them in my hand by going really crazy, like half my library-mind crazy. Thanks Mom."
We actually realllllyyy needed this one. And again, this would be one of those "Oversights" I was talking about. Youre right, they made this for standard madness vampires. But now I get to solve the whole "Dredge's problem is its own variance" problem. Bonus I get to dig for answers to cage and what not.
Still waiting on wizards giving control something... I'll try the new Pia because I think she's good for some reason but Grixis only got Chandra this time around
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On mtgsalvation people don't want to discuss ideas, so I give people something else to discuss: my controversial opinions.
Refurbish is very interesting. Some new artifact reanimator decks can crop up or is Unburial Rites going to be better? There are a lot of artifacts that can do broken things...
Legacy:B The Gate // B Pox Modern:RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox EDH:RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal Tiny Leaders:BUW Sydri, Galvanic Genius // R Feldon of the Third Path
The beck // call elves list with Genesis chamber is probably a fine place to start. there's also CVMs evolutionary elves list from early 2016 using 1 drops and evolutionary leap. Both decks just turbo out an emrakul as early as turn 3 and go ham.
cloudstome curio triggers off non artifacts, but if you play a creature you can loop with Genesis chamber out you can machine gun someone for lethal.
The deck is incredibly fragile to pinpoint removal and low CMC sweepers. However, you can build a slower variant that can spit out infinite tokens, make infinite mana, draw infinite cards, and gain infinite life. With the chamber and firewalker, infinite damage. It's probably easier to just go for a sac outlet like leap and stick a zulaport cutthroat in there as a one of.
Well, Modern Cheeri0s (Puresteel equipment combo) already had Molten Nursery, which also was able to kill creatures. This one may be cheaper but he is significantly less flexible.
Nursery targets whereas Fireweaver doesn't.
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In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.
| Ad Nauseam
| Infect
Big Johnny.
Yes and no. Nahiri wasn't a design mistake, neither were the new dredge creatures, grim flayer, or collective brutality. Sometimes cards that were meant to make an impact for standard make one in modern and those cards aren't mistakes by any means.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
That is an edh card. Nothing more tbh.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Umm that wouldn't happen in vintage. If you cast the card in vintage, you return all of your stuff and then Workshops/almost every other deck casts cards that prevent you from casting those cards again.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
They say they dont test for modern and they very rarely print something for it. By diffination it means they didnt plan for it. So more often than not they are mistakes. During most coverage that has wizards designers admit they made a mistake there, theve had articles on it too.
Look, the vast majority of cards are going to be designed for limited, and then standard with the cards in the blocks surrounding this block being considered in design. There are some small eternal card plants (Abrupt Decay being printed specifically to answer the Counterbalance lock) and some others are printed for EDH. That's it. If you can't accept that these things are the limitations of modern's card pool, then you're in the wrong place.
Why didn't they print the new cancel variant as UU instead of UU1? Well, they're very clearly pushing strong ETB triggers in this standard (Panharmonicon) and to make those reusable ETBs that much cheaper isn't terribly farfetched as being too pushed. Shocking.
I'm not saying you are wrong. What I'm saying is that they designed those cards to work with standard and sometimes they end up working for modern. (For example Nahiri's great synergy with Emrakrul the promised end, collective brutality with the dredge zombies, grim flayer with the new liliana, etc.) Do you really think those cards are mistakes? They don't break anything, add to new decks in standard and old decks in modern, and make magic better.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
I feel like losing a lot of your board voluntarily when Shops is the best deck in the format doesn't seem good to me at all.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
It may have a place in Cheeri0s but it's not certain.
Modern - Cheeri0s (building), Belcher (building), Lantern (building), UW Control (building)
RIP Magic Duels. Wizards will regret what they did to you.
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
KnightfallGWUR
Azorius Control UW
Burn RBG
We actually realllllyyy needed this one. And again, this would be one of those "Oversights" I was talking about. Youre right, they made this for standard madness vampires. But now I get to solve the whole "Dredge's problem is its own variance" problem. Bonus I get to dig for answers to cage and what not.
Still waiting on wizards giving control something... I'll try the new Pia because I think she's good for some reason but Grixis only got Chandra this time around
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
MTGO/MTGA: Tyclone
My Primers ~ GWx Vizier Company ~ Knightfall ~ RG Eldrazi ~ Green's Sun's Zenith
More Brews ~ Modern Four Horsemen ~ Gitrog Dredge
So is there a combo that can be built around this guy? Something like Memnite and a way to return permanents? Or a combo around Myr retriever?
Could this be a card for a Krark-Clan Ironworks deck or eggs?
Modern: RGB Dredge // RBG Goblins // B The Gate // UBR Tezz AoB Control // RBG Prison Pox
EDH: RBU Thraximundar // R Norin the Wary // RWB Kaalia of the Vast // BUR Grixis Combos // BU Gisa and Geralf Tribal
Tiny Leaders: BUW Sydri, Galvanic Genius // R Feldon of the Third Path
Projects:
Gisa and Geralf Extreme-Tribal EDH
Esper Eldrazi Processor Control
Brewing with Kuldotha Forgemaster
Primer: "The Gate" - Mono Black in Modern
Modern Prison Pox - building a better plague
He does survive through Heartless Summoning during the Myr Retriever combo. (Iron Works also gets there).
The beck // call elves list with Genesis chamber is probably a fine place to start. there's also CVMs evolutionary elves list from early 2016 using 1 drops and evolutionary leap. Both decks just turbo out an emrakul as early as turn 3 and go ham.
cloudstome curio triggers off non artifacts, but if you play a creature you can loop with Genesis chamber out you can machine gun someone for lethal.
The deck is incredibly fragile to pinpoint removal and low CMC sweepers. However, you can build a slower variant that can spit out infinite tokens, make infinite mana, draw infinite cards, and gain infinite life. With the chamber and firewalker, infinite damage. It's probably easier to just go for a sac outlet like leap and stick a zulaport cutthroat in there as a one of.
Puresteel Paladin and the 0 drop equip deck.
AND CATHARTIC REUNION IS AWESOME
Nursery targets whereas Fireweaver doesn't.
Modern:
UWUW TronUW
Legacy:
WDeath N TaxesW
CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage
WWhite Trash