Because it shuts down fetchlands? As well as all lands that sac themselves for things like land destruction?
GP and Tec edge would be only colorless lands with this cards and fetchlands would be land permanents that can do nothing. Probably why it would be more balanced if the land also stated that all lands could be tapped for 1 mana so that fetches do not become entirely useless in the case but can still produce colorless.
It would see tons of play, it would probably be still way too good at least until people tone down their use of fetchlands to facilitate smooth running 3/4c decks.
I would guess that you would see 4 of in all mono-coloured decks and those decks would become strong decks. 2c would probably run it as a 4 of as well.
It is a pithing needle for fetches on a land.
Nice edit bro. Literally seconds before I quoted you. Orginially it was a legendary etb tapped exotic orchard that couldn't be sacrificed. but Thanks for not pointing that out in any way, shape, nor form.
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Thanks to Rivenor for the signature and XenoNinja for the Avi!
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
whenever a creature enters the battlefield, sacrifice another creature.
print this and everyone will Stax!
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A team should be as happy as a meal - TEAM HAPPYMEAL
EDH - UWGrand Arbiter Agustin IV UBW Oloro, Ageless Ascetic Modern - Mono U tron / Polymorph / NFTW (ninja for the win)GR tronGR
Buy All the planeswalkers!!!
Buy All the Dual Lands!!!
Buy All the fetches!
Create tons of EDH Decks!!!
Eat Nothing but Oats!! (LOL, not true)
Train MMA!!!
Marry My girlfriend!!!
Get her Pregnant only Once!
Teach my Son/Daughter Sports and magic cards!!!
Continue my legacy son!!!/Daughter!!
I'll just make the motion for (if it hasn't been done yet):
No Nonbasic For You B
Sorcery
Target player reveals their hand. You choose a nonbasic land from it. That player discards that card. [If they do], they may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
Ætherblock :1mana::symw::symb:
Instant {R}
Until end of turn, if a permanent would enter or leave the battlefield, it’s controller exiles it instead.
What we'd probably get:
Too Overcosted for Relevance :4mana::symw::symb:
Sorcery {R}
Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
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May your games be chaotic and your decks be Rogue.
Casting that in response to a permanent spell (or a token-making sorcery/instant like Lingering Souls) is very dangerous. I really don't feel like printing this card for fear it breaks the colour pie:
Aethercounterspell1WB
Instant
Counter target noninstant, nonsorcery spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Land drops (they'll sandbag lands in hand instead)
Casting that in response to a permanent spell (or a token-making sorcery/instant like Lingering Souls) is very dangerous. I really don't feel like printing this card for fear it breaks the colour pie
Yeah, forgot to put a nonland clause in there. As far as color pie breaking, White is the king of exiling permanents, and Black hoses graveyards. I included the "joke card" we were given in Dragon's Maze to compare.
Fixed Mox Diamond 0
Artifact
As an additonal cost to cast Fixed Mox Diamond, discard a basic land card. T: Add one mana of any color to your mana pool.
Fixed Mox Diamond 0
Artifact
As an additonal cost to cast Fixed Mox Diamond, discard a basic land card. T: Add one mana of any color to your mana pool.
It'd be less abusable with the wording "When Fixed Mox Diamond enters the battelfield, sacrifice it unless you discard a land card."
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May your games be chaotic and your decks be Rogue.
This gave me an idea. Maybe I'm not the first person to suggest it, but would a land like this be balanced fixing? Seems just about perfect - powerful in multicolor decks and decks that can later "smooth out" the draw if you can just make some early drops, but still restrictive (and not an autoinclude).
Shimmering Oasis
Land
Add 1 to your mana pool.
Put a charge counter on ~.
:symtap:, remove a charge counter from ~: Add one mana of any color to your mana pool.
new players as they show up maybe twice with some budget deck they've spent the week designing and testing only to be beaten into oblivion by expensive decks they cannot hope to obtain and I think this is a tragedy.
I propose a simple rule: all rare cards should be playable in some competitive deck in standard (or maybe Commander), and all mystic rares should be playable in some competitive deck in modern. If a rare doesn't get used in something other than limited, than WotC has screwed up.
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Things WotC cares about:
-making certain Standard cards can be played in Modern, therefore increasing their value and increasing WotC's profit margin
Things WotC does not care about:
-keeping the ban list as short as possible
-taking chances with an entire format for the benefit of a single card
-catering to play styles that newer players generally don't like and will lose them more players than it will gain
-keeping the meta balanced between archetypes/colors/whatever
-keeping cards on the secondary market cheap (available yes, but not cheap)
-keeping the meta diverse (as long as a single deck doesn't threaten the popularity of the format)
I propose a simple rule: all rare cards should be playable in some competitive deck in standard (or maybe Commander), and all mystic rares should be playable in some competitive deck in modern. If a rare doesn't get used in something other than limited, than WotC has screwed up.
So you want Wotc to crap on the format that moves the most product? I dont think its going to happen.
There have always been janky rares. Limited has nothing to do with it.
So you want Wotc to crap on the format that moves the most product? I dont think its going to happen.
There have always been janky rares. Limited has nothing to do with it.
There are also the Rares that start as houses, then get outclassed over time (Mahamoti Djinn). And then you have Rares that start as "jank," then find a purpose further down the road (Shadow of Doubt in Modern).
If you wanted to change the power level of Limited without changing principles of design/development, the simplest solution would be to increase the number of cards in each pack. Personally, I wouldn't mind a 20-card pack (1 L, 12 C, 4 U, 1 R, 1 R/MR, 1 Foil). It would allow them to justify a higher MSRP per pack, and might balance out more Sealed tournaments, Drafts will take a little longer to get started, though.
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May your games be chaotic and your decks be Rogue.
I think the sol land would be played in affinity as at least a one of, on turn one it powers out cranial platings before spell snare becomes active, and some games they will draw enough opals and drums to keep the land active, powering thoughtcasts and such even if your robots eat a pyroclasm. Not to mention sometimes just getting +1 mana over a regular land is enough seal the deal.
EDIT: nvm, says sac when creature is cast, not cast by this land (although i feel the later wording is most realistic for a real card)
Sorcery
Affinity for artifacts
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
Nice edit bro. Literally seconds before I quoted you. Orginially it was a legendary etb tapped exotic orchard that couldn't be sacrificed. but Thanks for not pointing that out in any way, shape, nor form.
Thanks to Rivenor for the signature and XenoNinja for the Avi!
Quotes:
Counter magic 5U
Instant
Affinity for basic island
Counter target spell or ability If a spell would be countered this way, exile it instead.
My 180 Modern Bordered Only Cube
3
Artifact
whenever a creature enters the battlefield, sacrifice another creature.
print this and everyone will Stax!
EDH - UWGrand Arbiter Agustin IV
UBW Oloro, Ageless Ascetic
Modern - Mono U tron / Polymorph / NFTW (ninja for the win)GR tron GR
Buy All the Dual Lands!!!
Buy All the fetches!
Create tons of EDH Decks!!!
Eat Nothing but Oats!! (LOL, not true)
Train MMA!!!
Marry My girlfriend!!!
Get her Pregnant only Once!
Teach my Son/Daughter Sports and magic cards!!!
Continue my legacy son!!!/Daughter!!
I'll just make the motion for (if it hasn't been done yet):
No Nonbasic For You
B
Sorcery
Target player reveals their hand. You choose a nonbasic land from it. That player discards that card. [If they do], they may search their library for a basic land card, reveal it, put it into their hand, then shuffle their library.
Maybe:
Wasteland-lite
Land
t:add1
t: put a charge counter on ~
t, remove a charge counter from ~, sacrifice ~: destroy target non-basic land
Way OP. Sacrificing a land would need to be attached to one of the second two abilities for this to ever be printed.
Ætherblock :1mana::symw::symb:
Instant {R}
Until end of turn, if a permanent would enter or leave the battlefield, it’s controller exiles it instead.
What we'd probably get:
Too Overcosted for Relevance :4mana::symw::symb:
Sorcery {R}
Choose one — Exile all artifacts; or exile all creatures; or exile all enchantments; or exile all planeswalkers.
Let's see what this hoses...
Casting that in response to a permanent spell (or a token-making sorcery/instant like Lingering Souls) is very dangerous. I really don't feel like printing this card for fear it breaks the colour pie:
You're right, that was meant to be a part of the activation cost.
Yeah, forgot to put a nonland clause in there. As far as color pie breaking, White is the king of exiling permanents, and Black hoses graveyards. I included the "joke card" we were given in Dragon's Maze to compare.
Artifact
As an additonal cost to cast Fixed Mox Diamond, discard a basic land card.
T: Add one mana of any color to your mana pool.
It'd be less abusable with the wording "When Fixed Mox Diamond enters the battelfield, sacrifice it unless you discard a land card."
Mirrodin's Core
Play it to your heart's content.
My cube thread!
Dagger thrower
Double strike, vigilance
1R: dagger thrower deals 2 damage to target creature or player
1/1
:symu::symw: Control
:symr::symb: Aggro
Life Gain
Red doesn't get vigilance, unless this is also white or green.
Or so Windseeker Centaur seems to suggest.
Decks I play and stuff.
Legacy Burn
Modern Mono U Tron
Yes that would be nice, but unfortunately without the bad cards looking bad, the good cards don't look as good.
-making certain Standard cards can be played in Modern, therefore increasing their value and increasing WotC's profit margin
Things WotC does not care about:
-keeping the ban list as short as possible
-taking chances with an entire format for the benefit of a single card
-catering to play styles that newer players generally don't like and will lose them more players than it will gain
-keeping the meta balanced between archetypes/colors/whatever
-keeping cards on the secondary market cheap (available yes, but not cheap)
-keeping the meta diverse (as long as a single deck doesn't threaten the popularity of the format)
So you want Wotc to crap on the format that moves the most product? I dont think its going to happen.
There have always been janky rares. Limited has nothing to do with it.
There are also the Rares that start as houses, then get outclassed over time (Mahamoti Djinn). And then you have Rares that start as "jank," then find a purpose further down the road (Shadow of Doubt in Modern).
If you wanted to change the power level of Limited without changing principles of design/development, the simplest solution would be to increase the number of cards in each pack. Personally, I wouldn't mind a 20-card pack (1 L, 12 C, 4 U, 1 R, 1 R/MR, 1 Foil). It would allow them to justify a higher MSRP per pack, and might balance out more Sealed tournaments, Drafts will take a little longer to get started, though.
Punishing Fire was banned because of its syngergy with Grove of the Burnwillows
EDIT: nvm, says sac when creature is cast, not cast by this land (although i feel the later wording is most realistic for a real card)
To which I will say those are few and far between t2 gets the shaft and the rest of the formats suffer.
Modern is on the rise cause t2 has crappy cardpools and even then when someones idea of fun gets banned and then we play t2 with a larger cardpool.
I'm excited and dissapointed at the sealed event comming up cause I know the majority of the cardpool will suck.
Decks I play and stuff.
Legacy Burn
Modern Mono U Tron