I just took down a draft with this beauty:
Went 5CC in a FKK draft, but there weren't really any good cards in any pack I saw (apart from Abzan Charm), so the packs felt really stacked against me. In all the matches, my opponents had ridiculous bombs (such as 2x High Sentinels of Arashin, Silumgar), but I somehow managed to scrape together incredibly close wins through card advantage and getting through basically every single damage possible.
This draft was kind of important to win, as I decided I want to play the MOCS this time around, and I was on 30 points going into the draft, and I essentially only have two more evenings to pick up those QPs before the next downtime.
Best moment came when one opponent managed to at 12 life, land Dragonlord Silumgar, steal my thunderbreak regent (bringing him to 9), follow it up with a young silumgar, use his other 2 dragons to kill my morph and attack me for 7... and I still managed to win.
One of my very favorite things that can happen in a draft is when you have the stray thought before pack 2 to the effect of, "Jeez, wouldn't it be nice to open [good card in my colors]?" And then you open [good card in your colors].
Last night I took an early Silumgar Assassin, then took a bunch of solid blue cards as black dried up. I had a couple of reasonable cards in both white and red, but right before pack 2 I thought, "You know, it'd be cool to open Dragonlord Silumgar to cement me in black." And sure enough, there was ol' Slimy himself.
2nd match win was in game 3 when I came back from 20-3. Harbinger of the Hunt *crushed it* that game. After untapping with it in play, I played Epic Confrontation to kill my opponent's flyer, then activated the red ability to kill her 3/1 dude, then proceeded to take over the game from there.
I hadn't done well my last few drafts, so it was nice to do well for a change. Last match was a draw because game 3 went to time. Opponent had drafted a $60++ deck with both Narset and Dragonlord Ojutai, among others.
Last night, I managed to split an 8-4 with a mostly blue deck whose plan A was to cast Living Lore with Clone Legion in the GY, making a 9/9 that then copies whoever's board is bigger. I had 3 of the 2/1 looter, tons of card draw/filtering (the impulse exploit guy, anticipates, enhanced awareness, etc.), and plenty of early game blockers. I splashed green for assault formation (I had 3 of the 0/4 U, bounce a creature guy) and ethereal ambush (not a bad living lore target), and black for silumgar, the drifting death off two duals. The mana was actually pretty good, something like 10-5-4. With all the filtering and good blockers, it was really easy to find one of my powerful combos (either 0/4's and 2/4's + assault formation or clone legion + living lore). I had been drafting serious decks and mostly losing that night, so after passing a clone legion and seeing a living lore, I take it hoping the clone legion wheels, which it did.
The highlight was a game where I was on the back foot, at a low life total and my opponent had two dragons, stampeding elk herd, and a couple morphs on the board against my 1/4 flyer, a looter, and a morph. I had living lore in hand and had looted through most of my deck (had ~10 cards left), but hadn't found clone legion yet. Then on the last turn possible, I find it, and make a 9/9. I chump to stay alive, then smash for 9 and clone his substantial board. He has to pass, but he still looks favored to win at this point because his dragons are 5/5's and mine are 3/3's, and he had the life total advantage. EOT I cast ethereal ambush, finding Silumgar. On my turn I flip silumgar which lets me attack with all 3 dragons, giving -3/-3 to his board and forcing chump blocks :). He conceded before the -3/-3 was even on the stack, but I must say that was the most satisfying outcome I could imagine for the deck.
went in on a 6 person MM2015 draft. First pack has spikeshot elder, which I took..the proceed to get passed bolt, dismember, pelakka wurm, tons of nest invaders, Kozileks predator, convoke +3/+3 and double vines of vastwood.. end up in some odd half eldrazi spawn half bloodthirst deck but it's pretty good both early and late game. Spikeshot and Ant Queen were the two rares. Meanwhile the guy beside me pulls a foil Vendilion Clique
went on to win the draft without dropping a single game! Got 5 packs and pulled Tarmogoyf and Mox Opal!!!
I recently did a DTK-FRF-FRF draft on Magic: the Gathering Online, and ended up building what is probably the strongest limited deck I've ever built. See below:
Went 0-2 drop at the main event for GP Vegas. Entered a sealed side-event where you do not pass your pool. I opened: Vendilion Clique and foil Tarmogoyf (same pack), Cryptic Command, foil Wilt-Leaf Liege, foil Midnight Banshee, Overwhelming Stampede, and Elesh Norn, Grand Cenobite. Definitely White/Green. I had to call a judge over to make sure he saw everything I pulled in case an opponent thought I was trying to cheat (with registration not being required). I went 3-1-1 walking away with 6 additional MM15 boosters. My only loss coming to a guy who Puppeteer Clique'd my Tarmogoyf, Bone Splinters his Clique to kill my blocker, then persists the Clique to reanimate my Elesh Norn (killed previously by a Spread the Sickness).
Drafted a super crazy Affinity deck in MM15, with only four of my spells not being artifacts. In one game, I attached two Cranial Platings to a Lodestone Myr with a board full of artifacts. Turns out pumpable 20/2 tramplers pretty good.
I began playing Dragons of Tarkir sealed for the first time a few days ago (I tend to wait until around the Limited Champs to start playing a format) and it took me 13 matches until I realized Exploit creatures can Exploit themselves. I think this is a new personal record for length of time misunderstanding new cards.
Oh, bragging means talking about how great you are, not how terrible? Well, I'm still rated +1800 despite being a numbskull. For now...
Somehow I ended up 3-0ing with this bizarre concotion of the best cards and worst (least playable) cards in the set:
P1 -> I grabbed stuff like Burst Lightning, Savage Twister, Mulldrifter and Vengeful Rebirth. Good cards are good. I noticed RG also seemed quite open. I started grabbing mana fixing in case I needed to splash a color
P2 -> Foil Bitterblossom. Cool. Oo, another Savage Twister. Another Vengeful Rebirth. Late pack I get dumped 2 Horde of Notions...
Ok, WTH, start grabbing Domain dumps
I was unsure of whether to put this here or in the "Venting" thread, but it seems more impressive than unfortunate, so...
I'm playing match 3 of a DDF FNM draft, and the promo is PtE, so I'd really like to win this to guarantee getting it. G1 I keep 3 lands, a creature, a Pacifism, a fight spell, and a pump spell. I play my creature, he kills it before I can untap, and I proceed to draw one more pump spell and all lands for 6 turns while he curves out and beats me down with his warrior deck (Mardu Woe-Reaper, Arashin Foremost, lots of 2-drops). Considering I'm running 17 creatures and 17 lands, that was pretty unlikely to happen, but OK, I'm not out of it yet, and my deck is pretty solid against 2/2s.
G2 I keep a solid hand with multiple creatures + 3 lands and the Pacifism again. He curves out again, but this time I have actual creatures to block with and deal with his threats ... at least, until I stop drawing them. In fact, I stop drawing spells altogether. At one point I have nothing but a Champion of Arashin (...someone took all the good green and white creatures out of the packs) after my other creatures, through removal, combat tricks, and trading, died, while my opponent still has multiple creatures in play. I'm even forced to Pacify a 2/2. What follows is a series of turns where I draw 4 or 5 lands in a row, take a ton of damage, and then draw a fight spell (starting with Dromoka's Command, leading into 2 Epic Confrontations) at the last possible moment to stabilize by killing his biggest threat and going back up almost to my starting life total through attacking + the life I gain off of fighting. I end up drawing every single land in my deck but one (compared to my opponent, who had around 9 at the most), and on the last turn possible before he kills me with his 4/4 flier + 5/5, I draw Tread Upon to trample over his 4/4 for lethal. I think I had around 15 cards left in my library at the end of the game (14 of them spells), while I was on the play and never drew any additional cards or manifested.
G3 was a lot less climactic; he had a much slower start, and only drew 2 (of his multiple) removal spells all game, while I was free to set up a 5/6 with a 4/6 lifelinker backed up by multiple removal spells, so I easily won. It definitely helped that I didn't draw more than 7 lands this time around.
TL;DR I beat a very strong WB warrior deck despite drawing 25 lands across 2 games. Champion of Arashin is sometimes not completely atrocious (despite my belief to the contrary).
Of the 2 draft sets and prize packs I opened later that day, I opened literally nothing of value (aside from one more BFZ dual and a Ruinous Path), but considering I got 3 expeditions and have thus far only opened 33 packs, those were PRETTTTTY ridiculous odds.
So far I'm 14-3-2 in BFZ Sealed (3 events), splitting for 1st twice and still making prize the other time. Yet out of my 20 rares opened (18 packs + 2 prerelease promos), I've seen 10 land rares, 0 foil rares, 0 mythics, 0 expeditions, and 2 Cancel. I've only played 3 of my nonland rares to date, 2 of them being Cancel. Apparently you don't need rares to win this format.
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Went 5CC in a FKK draft, but there weren't really any good cards in any pack I saw (apart from Abzan Charm), so the packs felt really stacked against me. In all the matches, my opponents had ridiculous bombs (such as 2x High Sentinels of Arashin, Silumgar), but I somehow managed to scrape together incredibly close wins through card advantage and getting through basically every single damage possible.
This draft was kind of important to win, as I decided I want to play the MOCS this time around, and I was on 30 points going into the draft, and I essentially only have two more evenings to pick up those QPs before the next downtime.
Best moment came when one opponent managed to at 12 life, land Dragonlord Silumgar, steal my thunderbreak regent (bringing him to 9), follow it up with a young silumgar, use his other 2 dragons to kill my morph and attack me for 7... and I still managed to win.
Last night I took an early Silumgar Assassin, then took a bunch of solid blue cards as black dried up. I had a couple of reasonable cards in both white and red, but right before pack 2 I thought, "You know, it'd be cool to open Dragonlord Silumgar to cement me in black." And sure enough, there was ol' Slimy himself.
Makes me wish I still recorded drafts.
2nd match win was in game 3 when I came back from 20-3. Harbinger of the Hunt *crushed it* that game. After untapping with it in play, I played Epic Confrontation to kill my opponent's flyer, then activated the red ability to kill her 3/1 dude, then proceeded to take over the game from there.
I hadn't done well my last few drafts, so it was nice to do well for a change. Last match was a draw because game 3 went to time. Opponent had drafted a $60++ deck with both Narset and Dragonlord Ojutai, among others.
At 6 mana, I managed to swing for 13 from empty table by dashing Warbringer, dashing second Warbringer and dash Kolaghan Felt good
Let this great clan rest in peace (2001-2011)
The highlight was a game where I was on the back foot, at a low life total and my opponent had two dragons, stampeding elk herd, and a couple morphs on the board against my 1/4 flyer, a looter, and a morph. I had living lore in hand and had looted through most of my deck (had ~10 cards left), but hadn't found clone legion yet. Then on the last turn possible, I find it, and make a 9/9. I chump to stay alive, then smash for 9 and clone his substantial board. He has to pass, but he still looks favored to win at this point because his dragons are 5/5's and mine are 3/3's, and he had the life total advantage. EOT I cast ethereal ambush, finding Silumgar. On my turn I flip silumgar which lets me attack with all 3 dragons, giving -3/-3 to his board and forcing chump blocks :). He conceded before the -3/-3 was even on the stack, but I must say that was the most satisfying outcome I could imagine for the deck.
Not a sentence fragment I ever expected to see in the brag thread.
went on to win the draft without dropping a single game! Got 5 packs and pulled Tarmogoyf and Mox Opal!!!
1x Artful Maneuver
1x Dromoka Warrior
1x Lightwalker
1x Soul Summons
1x Misthoof Kirin
1x Sandcrafter Mage
1x Arashin Foremost
2x Salt Road Quartermaster
1x Ojutai Exemplars
1x Aven Tactician
1x Secure the Wastes
1x Atarka Beastbreaker
1x Den Protector
1x Dragon-Scarred Bear
2x Hunt the Weak
1x Return to the Earth
1x Sandsteppe Mastodon
1x Dromoka's Command
1x Dromoka Monument
9x Plains
8x Forest
In Pack 2 I got the Ojutai Exemplars, Secure the Wastes, and Arashin Foremost back-to-back-back.
Needless to say I 3-0'd.
I'd say I still won the event.
Signature courtesy of Rivenor and Miraculous Recovery
EDH Altered Cards by Galspanic (Seriously, this guy's awesome.)
My Pauper Cube
Tapped-Out Simulator
My Trade Thread
-Decks-
Commander:
GWR Rith, the Awakener RWG
U Kami of the Crescent Moon U (Flagship Deck)
BW Teysa, Orzhov Scion WB
Under Construction:
UBR Crosis, the Purger RBU
Cube:
WUBRGX Pauper XGRBUW
L1 Judge
Oh, bragging means talking about how great you are, not how terrible? Well, I'm still rated +1800 despite being a numbskull. For now...
(P1P1 Wilt-Leaf Liege, P1P2 Mirror Entity followed by ample Scatter the Seeds...)
1 Aquastrand Spider
1 Nest Invader
1 Kami of Ancient Law
1 Selesnya Guildmage
1 Raise the Alarm
1 Spectral Procession
1 Blinding Souleater
1 Scion of the Wild
1 Mirror Entity
1 Wilt-Leaf Liege
1 Kavu Primarch
1 Hikari, Twilight Guardian
4 Scatter the Seeds
1 Conclave Phalanx
1 Sunlance
1 Culling Dais
1 Dismember
1 Oblivion Ring
2 Fortify
//Lands: 17
1 Evolving Wilds
8 Forest
8 Plains
1 Celestial Purge
1 Plummet
1 Sundering Vitae
1 Mortarpod
1 Conclave Phalanx
1 Bone Splinters
1 Kitesail
1 Glint Hawk Idol
2 Shrivel
Small weakness to flyers, but swarming and overrunning for days is fun.
EDIT: Forget the deck. I ripped a foil Tarmogoyf in prize packs. Vacation time.
Somehow I ended up 3-0ing with this bizarre concotion of the best cards and worst (least playable) cards in the set:
P2 -> Foil Bitterblossom. Cool. Oo, another Savage Twister. Another Vengeful Rebirth. Late pack I get dumped 2 Horde of Notions...
Ok, WTH, start grabbing Domain dumps
P3 late -> Hello 3rd Savage Twister.
3 Evolving Wilds
6 Forest
3 Mountain
1 Plains
1 Island
1 Swamp
1 Selesnya Sanctuary
1 Izzet Boilerworks
1 Orzhov Basilica
//Fixing: 4
1 Wayfarer's Bauble
1 Rampant Growth
1 Sylvan Bounty
1 Sphere of the Suns
3 Matca Rioters
2 Dragonsoul Knight
1 Mulldrifter
2 Horde of Notions
1 Pelakka Wurm
1 Ulamog's Crusher
//Spells: 8
2 Burst Lightning
1 Tribal Flames
1 Wrecking Ball
1 Vengeful Rebirth
3 Savage Twister
1 Celestial Purge
1 Deathmark
1 Plummet
1 Bitterblossom (foil)
1 Sundering Vitae
2 Runed Servitor
1 Cathodion
1 Vengeful Rebirth
So yeah, Savage Twister is good. Replaying Mulldrifters is good. Cheap 5/5s are good. Who knew?
I'm playing match 3 of a DDF FNM draft, and the promo is PtE, so I'd really like to win this to guarantee getting it. G1 I keep 3 lands, a creature, a Pacifism, a fight spell, and a pump spell. I play my creature, he kills it before I can untap, and I proceed to draw one more pump spell and all lands for 6 turns while he curves out and beats me down with his warrior deck (Mardu Woe-Reaper, Arashin Foremost, lots of 2-drops). Considering I'm running 17 creatures and 17 lands, that was pretty unlikely to happen, but OK, I'm not out of it yet, and my deck is pretty solid against 2/2s.
G2 I keep a solid hand with multiple creatures + 3 lands and the Pacifism again. He curves out again, but this time I have actual creatures to block with and deal with his threats ... at least, until I stop drawing them. In fact, I stop drawing spells altogether. At one point I have nothing but a Champion of Arashin (...someone took all the good green and white creatures out of the packs) after my other creatures, through removal, combat tricks, and trading, died, while my opponent still has multiple creatures in play. I'm even forced to Pacify a 2/2. What follows is a series of turns where I draw 4 or 5 lands in a row, take a ton of damage, and then draw a fight spell (starting with Dromoka's Command, leading into 2 Epic Confrontations) at the last possible moment to stabilize by killing his biggest threat and going back up almost to my starting life total through attacking + the life I gain off of fighting. I end up drawing every single land in my deck but one (compared to my opponent, who had around 9 at the most), and on the last turn possible before he kills me with his 4/4 flier + 5/5, I draw Tread Upon to trample over his 4/4 for lethal. I think I had around 15 cards left in my library at the end of the game (14 of them spells), while I was on the play and never drew any additional cards or manifested.
G3 was a lot less climactic; he had a much slower start, and only drew 2 (of his multiple) removal spells all game, while I was free to set up a 5/6 with a 4/6 lifelinker backed up by multiple removal spells, so I easily won. It definitely helped that I didn't draw more than 7 lands this time around.
TL;DR I beat a very strong WB warrior deck despite drawing 25 lands across 2 games. Champion of Arashin is sometimes not completely atrocious (despite my belief to the contrary).
How will it do?
Storm Crow is strictly worse than Seacoast Drake.
2x Cleric of the Forward Order
2x Consul's Lieutenant
1x Knight of the White Orchid
1x Stalwart Aven
1x Scrapskin Drake
1x Knight of the Pilgrim's Road
2x Tower Geist
1x Whirler Rogue
1x Ampryn Tactician
1x Separatist Voidmage
1x Totem-Guide Hartebeest
1x Ringwarden Owl
1x Disperse
1x Stratus Walk
1x Throwing Knife
1x Knightly Valor
1x Clash of Wills
9x Plains
8x Island
Cubetutor Link
T2 - Rofellos, Llanowar Emissary
T3 - Rampaging Baloths
T4 - Oracle of mul daya and Fauna Shaman
T5 - Ulamog, the Infinite Gyre
T6 - Kozilek, Butcher of Truth
Not sure if it is a good strategy in general, but when you get literally ALL of the goodies it is nuts. Also had Gaea's Cradle, Joraga Treespeaker, and 4 other ramp effects, plus Nissa Worldwaker, Whisperwood Elemental, Deranged Hermit, Chord of Calling, Genesis Wave, etc...
Go to noon prerelease next day, open Marsh Flats, Ulamog, the Ceaseless Hunger, and foil Swamp.
Go to FNM, buy a fat pack on a whim, open Kiora, Master of the Depths, 2x BFZ Duals ... and Scalding Tarn.
Of the 2 draft sets and prize packs I opened later that day, I opened literally nothing of value (aside from one more BFZ dual and a Ruinous Path), but considering I got 3 expeditions and have thus far only opened 33 packs, those were PRETTTTTY ridiculous odds.