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I'm UG and my opponent is UR in a Cockatrice draft.
He has a Talrand a, buttload of Drake tokens, and 4 Goblin tokens on the battlefiled along with a Rummaging Goblin. I had 2 Drake tokens and an Archaeomancer. He is at 18 life, I am at 8. Next turn, I draw my land and play Elderscale Wurm. He CLONES it. Now the game is a standstill, he draws cards off Divination, activates the goblin, passes turn, I play a land and pass turn, etc, etc.
Then, my opponent topdecks Volcanic Geyser and aims it at my Wurm for 7. I Redirect it, but he is still at such a board advantage where I can attack with everything and he can block and wipe my board with blocks. Fortunately, we were stalling for so long and because of his rummaging, he had 3 cards left in his library to my 17. We stalled more, and he milled out.
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I am racky54 on Cockatrice and I'm almost always up for a match
I think he also beats you if he has Divine Reckoning, Murder, Bloodhunter Bat, Essence Drain or any one of a number of less playable or rarer cards that either gain him life or deal with your dragon's attack at instant speed...
...but I assume from the way you're telling the story that you did indeed pull out the longshot win?
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<Limited Clan>
Was told to share this
In one of my recent drafts, where I was UG and had 4 Predatory Rampages (2 actual + 2 Archeomancer), managed to spot this sweet play on a stalled board, with him having ~5 creatures, one of which was getting through in the air with exalted triggers versus a couple of my ground guys and a Deadly Recluse. Cast Rampage, attack only with the Recluse - bam, 4 of his creatures are dead.
Managed to do this 3 times throughout the draft, felt nice.
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Original quote byTacosnape "All ideas that give me knowledge without any effort involved on my part are good ideas. Chop chop, my dear fellow."
DCI L2 Judge GP:Madrid 2010 45th GP:Amsterdam 2011 74th GP:London 2013 67th Bazaar of Moxen 2013 32nd
In the first game, We exchange some beat, but the game goes long and I have my suit of angels and the spear, vs his harvester paired with wingcrafter. I swing in and get to kill his blocking harvesting card engine with a combat trick. He untaps and terminust the board. No cards in hand both side. I draw into a guy and equip with the spear. I should be able to ride that all the way, right?
Over three draws, he manages to top deck twodreadwaters for the win.
* pierrebai mad.
[Second game goes about the same, except the harvester made him basically draw is entire deck before terminus, so he already had his double dreadwaters in hand...)
Edit: ahah! The rules says no topdeck stories! So much for me!
Edit: ahah! The rules says no topdeck stories! So much for me!
I think the intention was to exclude stories where the only point of interest was the timing of the topdeck. This one seems fairly entertaining to me just on the basis of a card as unstoppable as Spear losing to awful trash like Dreadwaters.
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Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Start of a M13 draft game:
Opponent: Forest, Chronomaton
Me: Swamp
Opponent: Plains, Aven Squire, Attack for 2.
Me: Swamp, Sign in Blood
Opponent: Forest, Elvish Visionary, attack for 2 in the air (during combat he tapped his other forest which I assumed he was going to pump his chronomaton, but he untapped it) after combat, Arbor Elf.
Me: Mountain, Cower in Fear
I had kept a 4 land, Cower in Fear, Sign in Blood <something> else hand cause I figured I could get a bit of value from cower going on what I saw in game 1 (lots of exalted creatures), I had figured he would save mana and pump cronomaton at the end of my turn, and I would cower in response, I wasn't expecting a 4 for 1 (well, 3 for 1 seeing one was an elvish visionary)
In the first game, We exchange some beat, but the game goes long and I have my suit of angels and the spear, vs his harvester paired with wingcrafter. I swing in and get to kill his blocking harvesting card engine with a combat trick. He untaps and terminust the board. No cards in hand both side. I draw into a guy and equip with the spear. I should be able to ride that all the way, right?
Over three draws, he manages to top deck twodreadwaters for the win.
* pierrebai mad.
[Second game goes about the same, except the harvester made him basically draw is entire deck before terminus, so he already had his double dreadwaters in hand...)
Edit: ahah! The rules says no topdeck stories! So much for me!
How is that story better than the other three? Is it more interesting because it happened to you?!
Okay guys, let's try to keep the meat of this thread to PWNED stories, with comments on other people's PWNED stories as garnish.
I don't want to have to draw a hard line between spam and not spam in this thread, but I would like to see the conversation moved back towards limited play.
-Promatim
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I'll be sad if people don't start calling The Chain Veil "Fleetwood Mac."
Signalling is like farting: it's a natural thing that helps people avoid being where you are, and if you try to do it deliberately, things turn to crap fast.
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I hereby found the American Chapter of the Zealots of Semantics. All glory to The Curmudgeon.
So it's a 4 pack sealed round 1. My pool is essentially terrible except for an ajani and a rhox faithmender which enable me to effectively hold back hordes of minions. Game 3 comes around after i managed to win game 2 with a furnace whelp. I'm on the draw, I mulligan to 6. Most of my good stuff dies fairly early whelp faithmender etc so i'm left with a board of fairly mediocre guys against his defensive team of double sentinel spider.
I know he has magmaquake and has been propably holding it for max value for a while now, I also notice that he has one less card in his library than I do (at this point i had a rumaging goblin on the battle field who just lost summoning sickness i hadnt activated yet with a land in my hand). I then make the decision to just wait it out was something like 11 vs 12 cards in library at this point with life totals not making much of a difference. When the library score is 9vs8 he decides to magmaquake sweep my board and play out his fairly large hand. I recover by putting down a knight adept and a forcemage and ajani to stem the tide.
Eventually he has 5 guys to my 2 and my ajani died the turn before, he draws his last card from his library and alpha strikes calls GG and shows titanic growth, I show of valor my adept block his growthed baloth live with 5 life and he loses next to to an empty library.
Everything had stalled a bit on the ground, I had a giant scorpion and lillianas shade, he had a bunch of 1/1 tokens and a random 2/2 so no-one was really attacking. He had used negate on my Akroma's Memorial and had bought it back with an Archaomancer, I had some cards in my hand that I was trying to sneak through, but I was missing one of my colours.
End of his turn I cast Cower in Fear he thinks for a bit and lets it resolve, his tokens die. Couple of turns later he has 2 Vedalkan Entrancers in play, slowly milling me to death, I cast Mutilate he thinks for a bit again, and counters it, I play an island, play Void Stalker and pass.
Next turn I drop Nicol Bolas, Planeswalker and steal one of his entrancers. During his turn he mills me down to 4 cards. My turn I steal his other entrancer, play an island, drop Jace, Memory Adept and mill him for 10, he untaps, pauses and conceeds.
So, speaking of Disciple of Bolas being a bomb (sort of)(hi, bateleur!):
My badly-flooded opponent is at 5 and is staring down Faerie Invaders, Giant Scorpion and a Drake token. His board is 8 Swamps, 4 Forests, and a Liliana's Shade enchanted with Encrust. He has no cards in hand to my four, but three are lands. He draws for the turn, gives me an "lol" in the chat (always a class move), then casts the aforementioned Disciple. With the sac trigger on the stack, he starts pumping his Shade, angling at netting himself 8 precious life and 8 cards, which should be more than enough to bury me after my counter swing brings him to 7 at the most.
...except, he doesn't let each trigger resolve before he pumps again, and the 4th card in my hand is good ol' trusty Cower in Fear.
So, speaking of Disciple of Bolas being a bomb (sort of)(hi, bateleur!):
My badly-flooded opponent is at 5 and is staring down Faerie Invaders, Giant Scorpion and a Drake token. His board is 8 Swamps, 4 Forests, and a Liliana's Shade enchanted with Encrust. He has no cards in hand to my four, but three are lands. He draws for the turn, gives me an "lol" in the chat (always a class move), then casts the aforementioned Disciple. With the sac trigger on the stack, he starts pumping his Shade, angling at netting himself 8 precious life and 8 cards, which should be more than enough to bury me after my counter swing brings him to 7 at the most.
...except, he doesn't let each trigger resolve before he pumps again, and the 4th card in my hand is good ol' trusty Cower in Fear.
Instant speed removal: blowing out baddies since 1994.
So, speaking of Disciple of Bolas being a bomb (sort of)(hi, bateleur!):
My badly-flooded opponent is at 5 and is staring down Faerie Invaders, Giant Scorpion and a Drake token. His board is 8 Swamps, 4 Forests, and a Liliana's Shade enchanted with Encrust. He has no cards in hand to my four, but three are lands. He draws for the turn, gives me an "lol" in the chat (always a class move), then casts the aforementioned Disciple. With the sac trigger on the stack, he starts pumping his Shade, angling at netting himself 8 precious life and 8 cards, which should be more than enough to bury me after my counter swing brings him to 7 at the most.
...except, he doesn't let each trigger resolve before he pumps again, and the 4th card in my hand is good ol' trusty Cower in Fear.
So, speaking of Disciple of Bolas being a bomb (sort of)(hi, bateleur!):
My badly-flooded opponent is at 5 and is staring down Faerie Invaders, Giant Scorpion and a Drake token. His board is 8 Swamps, 4 Forests, and a Liliana's Shade enchanted with Encrust. He has no cards in hand to my four, but three are lands. He draws for the turn, gives me an "lol" in the chat (always a class move), then casts the aforementioned Disciple. With the sac trigger on the stack, he starts pumping his Shade, angling at netting himself 8 precious life and 8 cards, which should be more than enough to bury me after my counter swing brings him to 7 at the most.
...except, he doesn't let each trigger resolve before he pumps again, and the 4th card in my hand is good ol' trusty Cower in Fear.
The most impressive thing about this story is that he was able to pump the Liliana's Shade while it had an Encrust on it.
This just happened in an M13 draft...this is me getting PWNED.
Opponent is UW at 20 life, I'm RW goblin/tokens at around 16 life and it's turn five or six. I have a Krenko, Mob Boss in play and active with two other goblin tokens. Opponent has two drakes, a Silvercoat Lion, and the bird that gets pumped with Plains. End of his turn, I make three goblin tokens, so I now have 5 tokens plus Krenko (6 goblins total now). My turn I draw a Glorious Charge and pass back. He attacks with two drakes which takes me down to 12. He then plays the 2/2 lifelink cat and an Odric, Master Tactician! End of his turn I make 6 more Goblin tokens, so I now have 11 goblin tokens plus Krenko ready for battle. I attack with everything except Krenko, not realizing my opponent had lethal on the board. I was representing lethal damage with my Charge. He blocked only one guy with his lifelink cat. I played Glorious Charge before damage but I completely mis-counted the damage not taking the lifelink into account. Opponent is at 2 life now and next turn swings for exactly lethal for 12 damage. Had I swung in with Krenko, I'd have won that game more than likely.
So what have I just learned? I learned to calculate damage correctly and take lifelink into account. Oh and also, do whatever the hell you can to stop Odric, probably one of, if not THE, most undercosted bombs in limited.
TL;DR - I lost a game with 24 goblin tokens in play and all because I can't count.
My opponent was playing UG and I was playing a sweet UB Talrand deck. I had mulled to 5 in the game. He was at 15 or so, had a couple of cards in hand, and had a bunch of lands, two Timberpack Wolves and a Chronomaton with 0 counters on it that was not sick. I controlled a bunch of lands, a tapped Giant Scorpion with Encrust on it, and a Talrand.
On my turn, I cast Archeomancer targeting Cower in Fear. He said OK, so I put the Cower in Fear (my only target) into my hand. At end of turn he activated the Chronomaton and I cast Cower in Fear in response, making a Drake. On his turn, he cast Sleep and attacked, putting me to 2. I did not draw an instant or sorcery on my next turn, so I lost.
If he had tapped the Chronomaton "correctly" in response to the Archeomancer trigger, I would not have cast Cower in Fear, and would probably have probably won the game.
Sadly, he told me after the match that this "mind trick" was actually just an accident.
Yeah, the best use of Cower in Fear is rarely the remove a single X/1 creature. It has to be a combat trick, even though I understand how you've been tempted to do so and I may as well have been fall into this trap.
Except you'll rarely be able to use it as a combat trick when they know you have it, since you just got it back with Archaeomancer.
I did an AVR draft earlier on modo. I wish I took a SS of it. So I have this GW deck that is decent. Wolfir Silverheart and Sigarda and a foil Divine deflection cause why not. I am playing in the finals against a GW deck as well. My colors were so cut lol. So he plays out some derps and I play a few derps myself. The board is kinda just small dudes that don't really do anything. I get into a position where I can start attackin and advancing the board position. He untaps and plays Craterhoof Behemoth. I'm almost auto-conceded, but I decided to play the "I wonder if I can live" game. I didn't even bother doing combat math and I blocked and joint assaulted my guys that were soulbound. I closed my eyes and clicked yes. I looked back and I was at 1 life. I laughed out loud, it was unbelievable. I then proceeded to restabalize and win. It was incredibly epic.
I also kept attacking into a defanged craterhoof and regenerating my wolfir avenger. I felt kinda dumb after I read defang lol.
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Must be play that occurred in a limited game.
Must describe the situation.
Must have dramatic flair.
Must be some sort of sequence of events or cards played.
No mise topdecking stories. Boring.
Must be true.
Failure to adhere to these rules will result in an spam warning/infraction.
You may post to leave comments on a story.
Feel free to suggest further rules.
Old thread here.
How you should approach every game of Magic.
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Him: Fog Bank, Vedalken Entrancer, 4 lands, Captain's Call in the yard (all of the tokens are dead, can't remember why?).
Me: Scroll Theif x2, Welkin Tern, 5 lands
I Sleep, getting in for damage and 2 cards. He does nothing on his turn, and on my turn I attack again and play Watercourser.
He untaps his dudes and plays Captain of the Watch.
I Spelltwine the Sleep and the Captain's Call.
I think I hit more scroll theif triggers in that game than I have in every other game in this format put together...
Draft it on Cubetutor!
He has a Talrand a, buttload of Drake tokens, and 4 Goblin tokens on the battlefiled along with a Rummaging Goblin. I had 2 Drake tokens and an Archaeomancer. He is at 18 life, I am at 8. Next turn, I draw my land and play Elderscale Wurm. He CLONES it. Now the game is a standstill, he draws cards off Divination, activates the goblin, passes turn, I play a land and pass turn, etc, etc.
Then, my opponent topdecks Volcanic Geyser and aims it at my Wurm for 7. I Redirect it, but he is still at such a board advantage where I can attack with everything and he can block and wipe my board with blocks. Fortunately, we were stalling for so long and because of his rummaging, he had 3 cards left in his library to my 17. We stalled more, and he milled out.
...but I assume from the way you're telling the story that you did indeed pull out the longshot win?
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
In one of my recent drafts, where I was UG and had 4 Predatory Rampages (2 actual + 2 Archeomancer), managed to spot this sweet play on a stalled board, with him having ~5 creatures, one of which was getting through in the air with exalted triggers versus a couple of my ground guys and a Deadly Recluse. Cast Rampage, attack only with the Recluse - bam, 4 of his creatures are dead.
Managed to do this 3 times throughout the draft, felt nice.
DCI L2 Judge
GP:Madrid 2010 45th
GP:Amsterdam 2011 74th
GP:London 2013 67th
Bazaar of Moxen 2013 32nd
My deck was WG with a nice set of finishers: Moonsilver spear, Herald of War, voice of the province and the 5/5 vigilance archangel. He's player WUG with Soul of the harvest, wingcrafter, Terminus.
In the first game, We exchange some beat, but the game goes long and I have my suit of angels and the spear, vs his harvester paired with wingcrafter. I swing in and get to kill his blocking harvesting card engine with a combat trick. He untaps and terminust the board. No cards in hand both side. I draw into a guy and equip with the spear. I should be able to ride that all the way, right?
Over three draws, he manages to top deck two dreadwaters for the win.
* pierrebai mad.
[Second game goes about the same, except the harvester made him basically draw is entire deck before terminus, so he already had his double dreadwaters in hand...)
Edit: ahah! The rules says no topdeck stories! So much for me!
I think the intention was to exclude stories where the only point of interest was the timing of the topdeck. This one seems fairly entertaining to me just on the basis of a card as unstoppable as Spear losing to awful trash like Dreadwaters.
(I'm on on this site much anymore. If you want to get in touch it's probably best to email me: dom@heffalumps.org)
Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2012
5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009
MTGSalvation Articles: 1-20, plus guest appearance on MTGCast #86!
<Limited Clan>
Opponent: Forest, Chronomaton
Me: Swamp
Opponent: Plains, Aven Squire, Attack for 2.
Me: Swamp, Sign in Blood
Opponent: Forest, Elvish Visionary, attack for 2 in the air (during combat he tapped his other forest which I assumed he was going to pump his chronomaton, but he untapped it) after combat, Arbor Elf.
Me: Mountain, Cower in Fear
I had kept a 4 land, Cower in Fear, Sign in Blood <something> else hand cause I figured I could get a bit of value from cower going on what I saw in game 1 (lots of exalted creatures), I had figured he would save mana and pump cronomaton at the end of my turn, and I would cower in response, I wasn't expecting a 4 for 1 (well, 3 for 1 seeing one was an elvish visionary)
How is that story better than the other three? Is it more interesting because it happened to you?!
What an ironic post.
I don't want to have to draw a hard line between spam and not spam in this thread, but I would like to see the conversation moved back towards limited play.
-Promatim
Opp turn 3: index. Pass.
Me turn 4:vedalken entrancer
Opp turn 4: Draw. Go.
Me turn 5: "Milling an indexed deck? Seems good." Mill him for 2, milling Sands of Delirium and Jace, Memory Adept
I LOLed.
The actual PWN of the story, though, is that I still lost the game.
Trades
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Izzet Chronarch
Ogre Savant
Steamcore Weird
Peel from reality
Warning for spam. Please read the thread rules.
If everyone could re-read Pseudofate's OP, I'd appreciate that.
-Promatim
:dance:Fact or Fiction of the [Limited] Clan:dance:
I know he has magmaquake and has been propably holding it for max value for a while now, I also notice that he has one less card in his library than I do (at this point i had a rumaging goblin on the battle field who just lost summoning sickness i hadnt activated yet with a land in my hand). I then make the decision to just wait it out was something like 11 vs 12 cards in library at this point with life totals not making much of a difference. When the library score is 9vs8 he decides to magmaquake sweep my board and play out his fairly large hand. I recover by putting down a knight adept and a forcemage and ajani to stem the tide.
Eventually he has 5 guys to my 2 and my ajani died the turn before, he draws his last card from his library and alpha strikes calls GG and shows titanic growth, I show of valor my adept block his growthed baloth live with 5 life and he loses next to to an empty library.
Pwned by a mulligan.
Everything had stalled a bit on the ground, I had a giant scorpion and lillianas shade, he had a bunch of 1/1 tokens and a random 2/2 so no-one was really attacking. He had used negate on my Akroma's Memorial and had bought it back with an Archaomancer, I had some cards in my hand that I was trying to sneak through, but I was missing one of my colours.
End of his turn I cast Cower in Fear he thinks for a bit and lets it resolve, his tokens die. Couple of turns later he has 2 Vedalkan Entrancers in play, slowly milling me to death, I cast Mutilate he thinks for a bit again, and counters it, I play an island, play Void Stalker and pass.
Next turn I drop Nicol Bolas, Planeswalker and steal one of his entrancers. During his turn he mills me down to 4 cards. My turn I steal his other entrancer, play an island, drop Jace, Memory Adept and mill him for 10, he untaps, pauses and conceeds.
For the record, this was one of the most insane draft decks I have ever drafted, I also had Murder, Public Execution, Cower in Fear, Essence Drain, Rise from the Grave, Trading Post.
My badly-flooded opponent is at 5 and is staring down Faerie Invaders, Giant Scorpion and a Drake token. His board is 8 Swamps, 4 Forests, and a Liliana's Shade enchanted with Encrust. He has no cards in hand to my four, but three are lands. He draws for the turn, gives me an "lol" in the chat (always a class move), then casts the aforementioned Disciple. With the sac trigger on the stack, he starts pumping his Shade, angling at netting himself 8 precious life and 8 cards, which should be more than enough to bury me after my counter swing brings him to 7 at the most.
...except, he doesn't let each trigger resolve before he pumps again, and the 4th card in my hand is good ol' trusty Cower in Fear.
Instant speed removal: blowing out baddies since 1994.
100 yard punt.
How you should approach every game of Magic.
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Hey man, everybody knows by now that Encrust doesn't actually do anything ever.
Opponent is UW at 20 life, I'm RW goblin/tokens at around 16 life and it's turn five or six. I have a Krenko, Mob Boss in play and active with two other goblin tokens. Opponent has two drakes, a Silvercoat Lion, and the bird that gets pumped with Plains. End of his turn, I make three goblin tokens, so I now have 5 tokens plus Krenko (6 goblins total now). My turn I draw a Glorious Charge and pass back. He attacks with two drakes which takes me down to 12. He then plays the 2/2 lifelink cat and an Odric, Master Tactician! End of his turn I make 6 more Goblin tokens, so I now have 11 goblin tokens plus Krenko ready for battle. I attack with everything except Krenko, not realizing my opponent had lethal on the board. I was representing lethal damage with my Charge. He blocked only one guy with his lifelink cat. I played Glorious Charge before damage but I completely mis-counted the damage not taking the lifelink into account. Opponent is at 2 life now and next turn swings for exactly lethal for 12 damage. Had I swung in with Krenko, I'd have won that game more than likely.
So what have I just learned? I learned to calculate damage correctly and take lifelink into account. Oh and also, do whatever the hell you can to stop Odric, probably one of, if not THE, most undercosted bombs in limited.
TL;DR - I lost a game with 24 goblin tokens in play and all because I can't count.
__
Now I'm gonna have to go find the replay.
My opponent was playing UG and I was playing a sweet UB Talrand deck. I had mulled to 5 in the game. He was at 15 or so, had a couple of cards in hand, and had a bunch of lands, two Timberpack Wolves and a Chronomaton with 0 counters on it that was not sick. I controlled a bunch of lands, a tapped Giant Scorpion with Encrust on it, and a Talrand.
On my turn, I cast Archeomancer targeting Cower in Fear. He said OK, so I put the Cower in Fear (my only target) into my hand. At end of turn he activated the Chronomaton and I cast Cower in Fear in response, making a Drake. On his turn, he cast Sleep and attacked, putting me to 2. I did not draw an instant or sorcery on my next turn, so I lost.
If he had tapped the Chronomaton "correctly" in response to the Archeomancer trigger, I would not have cast Cower in Fear, and would probably have probably won the game.
Sadly, he told me after the match that this "mind trick" was actually just an accident.
Except you'll rarely be able to use it as a combat trick when they know you have it, since you just got it back with Archaeomancer.
I also kept attacking into a defanged craterhoof and regenerating my wolfir avenger. I felt kinda dumb after I read defang lol.