How often do you grab each equipment? I play death and taxes also, and while these are different monsters, I would grab fire and ice first and almost always and then batterskull. Does that differ in this arch?
Grab SoFaI when you can deploy a TNN soon or already have one in play. Jitte against small creatures, also especially with a potential TNN in play. Otherwise Batterskull. Empty board turn 2 SFM almost always fetches Batterskull for the turn 3 drop threat.
I don't recommend using SoFaI either mainboard or sideboard if you have less than 3 TNN in the main.
I 3-0ed yesterday at weekly legacy vs. infect, "miracles 2.0" (I rather call it UWr mentor really), and some aggro loam thing.. probably? I chickened out of the Aethermage tech at the last moment (-1 aethermage, +1 vclique), though. Also really liked shaheen's Telemin Performance tech to Just Win a pile of unfair matchups, but I never brought it in cause I didn't play against the right decks for it..
Newest idea I had due to the telemin in the board, though, is to run Burning Wish instead of my judgements and verdicts, moving a copy each of those in the board. That can open up slots in the maindeck for more snapcasters or izzet charms or whatnot. It's too bad Golden Wish is so crazy expensive, wishing up my silver bullet enchantments would be ridiculous. Another totally different direction to go is to splash G instead of B or R for Living Wish and run a pile of hatedudes in the board. Like previously stated, UWx stoneblade is for people who love sideboarding and metagaming, and having access to near the full 75 from G1 seems totally sweet for that.
I think burning wish could be neat. Maybe a split of burning wish and cunning wish could be interesting. You could grab the other half of your board. It would be quite a change, but if you cunning wish for e. tutor, you could put some bullets, canonist or blood moon in place of judgements or verdicts. I do like some tutoring!
My LGS does full-proxy Legacy events every week, and I was thinking about dipping my toes into the water with Jeskai Stoneblade. I threw this list together; let me know what you think
From what I've seen, Northeastern players love blue decks, so having 2 maindecked blast effects and going to 6 post-board seems quite saucy. I know this list is a little threat-light, so having a fun-of Academy Ruins seems pretty sweet. Everything else is pretty stock, drawn from Kevin Jones and other top 8 decklists that I've seen floating around.
Mikeageddon: I found sword of feast and famine to not really do what I was intending it to do when I tried it. It's the best against storm if it actually connects, but it's rather too slow and they can pretty easily just go off before it even triggers once. Against SnT it's underwhelming because that's a A+B combo, so raw card count is less important. Reanimator is similarly A+B, but it's even worse because triggering the sword is *actively good* for them. My preferred sword is Fire and Ice. It's a faster clock, and drawing cards helps more than making them discard. SoFaI is pretty awesome in the fair matchups too, which is why it lives in my maindeck.
Priest of Titania: Academy Ruins is super sweet, it's done crazy good work for me. A lot of people, when they destroy Batterskull or Jitte, stop playing around the card entirely, so when you recur them with Ruins it just wrecks them. 3 TNN is excessive, it's better to diversify a bit by running 1 nahiri so you're not just cold to something like an engineered plague. I also would do -1 blood moon +1 enlightened tutor in your board, as that effectively makes your 1-ofs in the SB into 2-ofs. I personally also love narset and top (synergy!), but that's understandably.. way atypical and you might not want to do that at first.
Sword of Feast and Famine's protection from green is actually not as bad as you'd think against green decks like elves and Maverick. It's a boon there too, meanwhile having synergy with man lands. Of course, assuming you run them.
Reprints the one card that people point to when saying that art objectifies women.
Well done Wizards.
Liliana does not objectify women in any way at all. We have gotten to a point in our society that every single picture of a women must be objectifying a women in some negative way......blah blah blah.. That is not the case. (((Sarcasm)))Picture of a girl drinking a milk shake, must be sex related and putting women down, picture of girl sitting on a beach, picture of a girl driving a car, picture of a girl on the moon at a new space station.)))
You have a picture of an attractive strong power women who girls dress up as for anime conventions. What more do you want? The picture is fine, happy to see a reprint. Sick of of seeing people claim that everything in existence must be putting women down. Then all I have to do is replace the word "women" with anything else to get the same mentality; fish, cats, arabs, blacks, jews, men, environment, whites, chinese, old people, etc. It doesn't matter what word I put in. Stop sucking life out of everything man. That artwork of her is awesome. Stop putting stuff down man. Just stop. If the picture was really as negative as you claim she would totally nude, in a kitchen, making sandwiches and giving blow jobs. Her abilities would be horrible as well. +1 do nothing -2 do nothing -6 do nothing. Instead liliana of the veil is an amazing planeswalker comparable to jace, the mind sculpter with great art to appreciate.
My suggestion listen to some comedy radio for a while, pandora is free, youtube is free there is something out there for you. ***** go make fun of somebody. The whole world is so serious and campaigning for some cause, or someones rights, everything is a hate crime, racist, sexist. blah blah blah.
"O no mcdonalds must be slandering a hate crime against skinny people every time they make a big mac." hahaha jeeze You're just someone perpetuating another groups negative perspective that they've made you believe is correct. Look at the picture for a hour and tell me what's wrong with it? I don't see anything.
I have heard vague rumors of a moustache-dispensing vending machine in a distant laundromat, across the street from a tattoo parlor. However, this information is shaky, and time is of the essence.
quite new to the deck, grinded alot of games and im confused on how to sideboard for a few matchups mostly 4c delver and delver variants, anywhere I can find a sideboard guys or any of you have any tips/suggestions
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To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour. - William Blake
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
You really want DRS in the current meta, especially against Delver decks. With no optional lifegain and mana ramp early game you will definitely have a hard time keeping up with their pace. The sideboard isn¡t that great against Delver either. Sideboarding against Delver I would suggest -4 Thoughtseize -1 JTMS +1 FoW +1 BeB +2 RiP +1 Thief.
Your list definitely needs some copies of Zealous Persecutions inthe main or side. Usually 1/1 split. Council's Judgment is also great if you¡re running DRS, otherwise you won't have the mana and Disenchant would be the way to go. You also need a pair of Flusterstorm, especially to win permission wars against Omnitell.
Cabal Therapy should be a maindeck card in place of 2x Thoughtseize IMO.
what would you cut for the DrS? this list has been very difficult to pilot for me, but has been doing well so far.
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To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour. - William Blake
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
How has everyone found the matchup against Miracles? I've heard a variety of opinions from the matchup favoring Stoneblade to heavily favoring Miracles.
Personally, I play Esper Stoneblade and found it to be somewhat unfavorable, perhaps 40-60 in Miracles's favor. Of course, the percentages depend greatly on deck composition.
Super build dependent on both sides. UWr does a lot better than Esper because thoughtseize is quite a bit worse than red blasts at dealing with counterbalance. Thoughtseize also plays very hard into the miracles gameplan of "trade trade trade, and then when we're both hellbent I'm ahead because I've got top and you don't". The 4x mentor builds are a lot harder to deal with than the traditional build, as the mentor builds have a lot more 3s to stuff our wear//tears and judgements. Supreme verdict is important against a resolved mentor as it's the only really reliable answer, but a lot of lists don't run it. I'd say miracles is favored with typical builds, but stoneblade can definitely adapt if miracles is an especially important matchup.
I don't agree with that, Thoughtseizes are (if anything) better at fighting Counterbalance. It's pretty hard to hit a resolved one with a blast, which means I'm committed to fighting it on the stack with my blast. This, in turn, means that the Miracles player can put it onto the stack at his leisure. In the meantime, he might bait it out with a Vendilion Clique or Dig Through Time, or wait until he has Force and Flusterstorm backup. Thoughtseize, on the other hand, is very likely to strip the enchantment if we're in an opening hand situation. Even if it whiffs, I still get to take something good. Thoughtseize will give me an opening to land a threat on my next turn, whereas the blast asks me not to tap out for things.
I personally think that a nice, carefully constucted Esper build (with planeswalkers and a relevant sideboard) is at least even against Miracles, maybe slightly advantaged. We've typically got 2 Jace and 2 Liliana in the MD, with sideboard providing an extra walker (Elspeth or Sorin), a Bitterblossom, Stony Silence and Pithing Needle. Even if that's all that one has, bringing these in after -4 Force of Will yields a deck that needn't fear those long Miracles games.
To see the world in a grain of sand, and to see heaven in a wild flower, hold infinity in the palm of your hands, and eternity in an hour. - William Blake
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
Probably something closer to pre-cruise/dig, with the expectation that Miracles is still a real deck, but the Omnitell matchup will be a bit easier. I'm on Deathblade, so that's likely a bit different. I think I might up my Jaces to 2 again, and maybe up Ponder count as well.
Personally, I'm going to go Bant colors and play that old Shardless Stoneblade deck. I'd play Deathblade, but there's just too much Blood Moon in my area to make it plausible. I get Mooned every other match, it seems.
I don't recommend using SoFaI either mainboard or sideboard if you have less than 3 TNN in the main.
Newest idea I had due to the telemin in the board, though, is to run Burning Wish instead of my judgements and verdicts, moving a copy each of those in the board. That can open up slots in the maindeck for more snapcasters or izzet charms or whatnot. It's too bad Golden Wish is so crazy expensive, wishing up my silver bullet enchantments would be ridiculous. Another totally different direction to go is to splash G instead of B or R for Living Wish and run a pile of hatedudes in the board. Like previously stated, UWx stoneblade is for people who love sideboarding and metagaming, and having access to near the full 75 from G1 seems totally sweet for that.
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Combo I think.
4 Stoneforge Mystic
3 True-Name Nemesis
Instants (22)
4 Brainstorm
3 Dig Through Time
2 Counterspell
1 Spell Pierce
4 Force of Will
1 Pyroblast
1 Red Elemental Blast
3 Swords to Plowshares
3 Lightning Bolt
Sorceries (5)
1 Council's Judgment
4 Ponder
1 Umezawa's Jitte
1 Batterskull
1 Engineered Explosives
Planeswalkers (2)
2 Jace, the Mind Sculptor
Lands (21)
1 Academy Ruins
4 Scalding Tarn
4 Flooded Strand
2 Arid Mesa
3 Tundra
1 Volcanic Island
3 Island
2 Plains
1 Mountain
2 Blood Moon
2 Rest in Peace
2 Red Elemental Blast
2 Pyroblast
2 Meddling Mage
1 Pithing Needle
1 Engineered Explosives
1 Izzet Staticaster
1 Supreme Verdict
1 Flusterstorm
From what I've seen, Northeastern players love blue decks, so having 2 maindecked blast effects and going to 6 post-board seems quite saucy. I know this list is a little threat-light, so having a fun-of Academy Ruins seems pretty sweet. Everything else is pretty stock, drawn from Kevin Jones and other top 8 decklists that I've seen floating around.
Priest of Titania: Academy Ruins is super sweet, it's done crazy good work for me. A lot of people, when they destroy Batterskull or Jitte, stop playing around the card entirely, so when you recur them with Ruins it just wrecks them. 3 TNN is excessive, it's better to diversify a bit by running 1 nahiri so you're not just cold to something like an engineered plague. I also would do -1 blood moon +1 enlightened tutor in your board, as that effectively makes your 1-ofs in the SB into 2-ofs. I personally also love narset and top (synergy!), but that's understandably.. way atypical and you might not want to do that at first.
Twitch channel
and going to a semi big tourney this weekend.
quite new to the deck, grinded alot of games and im confused on how to sideboard for a few matchups mostly 4c delver and delver variants, anywhere I can find a sideboard guys or any of you have any tips/suggestions
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
1907 Constructed Rating on Magic Online.
Your list definitely needs some copies of Zealous Persecutions inthe main or side. Usually 1/1 split. Council's Judgment is also great if you¡re running DRS, otherwise you won't have the mana and Disenchant would be the way to go. You also need a pair of Flusterstorm, especially to win permission wars against Omnitell.
Cabal Therapy should be a maindeck card in place of 2x Thoughtseize IMO.
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
1907 Constructed Rating on Magic Online.
Modern: R Skred -- WBG Melira Co -- URW Nahiri Control
Legacy: R Mono Red Burn -- UWB Stoneblade
Commander: R Krenko, Mob Boss -- WUBRG Scion of the Ur-Dragon -- WUBRG Maze’s End
Other: R No Rares Red (Standard) -- URC Izzet Tron (Pauper)
Personally, I play Esper Stoneblade and found it to be somewhat unfavorable, perhaps 40-60 in Miracles's favor. Of course, the percentages depend greatly on deck composition.
WURUWr Stoneblade
Modern
WRGNaya Zoo Company
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I personally think that a nice, carefully constucted Esper build (with planeswalkers and a relevant sideboard) is at least even against Miracles, maybe slightly advantaged. We've typically got 2 Jace and 2 Liliana in the MD, with sideboard providing an extra walker (Elspeth or Sorin), a Bitterblossom, Stony Silence and Pithing Needle. Even if that's all that one has, bringing these in after -4 Force of Will yields a deck that needn't fear those long Miracles games.
Overall record: 139-98-15
Total number of matches: 252
Win percentage ignoring draws: 58.649789
Win percentage including draws: 55.158730
what are you guys switching up?
It was not delight, not wonder that arose among us, it was the peace of heaven. He who has thought most deeply loves what is most alive. - Friedrich Holderlin
1907 Constructed Rating on Magic Online.
Probably something closer to pre-cruise/dig, with the expectation that Miracles is still a real deck, but the Omnitell matchup will be a bit easier. I'm on Deathblade, so that's likely a bit different. I think I might up my Jaces to 2 again, and maybe up Ponder count as well.
Edit:
This is my initial reaction:
4 Deathrite Shaman
4 Stoneforge Mystic
1 Vendilion Clique
2 True-Name Nemesis
1 Tasigur, the Golden Fang
Spells
2 Ponder
2 Spell Pierce
3 Thoughtseize
4 Brainstorm
4 Swords to Plowshares
1 Counterspell
1 Umezawa's Jitte
1 Council's Judgment
1 Batterskull
4 Force of Will
2 Liliana of the Veil
2 Jace, the Mind Sculptor
Lands (21)
1 Karakas
1 Marsh Flats
1 Scrubland
1 Tropical Island
3 Tundra
3 Underground Sea
3 Wasteland
4 Flooded Strand
4 Polluted Delta
1 Flusterstorm
1 Grafdigger's Cage
1 Pithing Needle
1 Surgical Extraction
1 Containment Priest
1 Disenchant
1 Ethersworn Canonist
1 Zealous Persecution
2 Abrupt Decay
2 Meddling Mage
1 Sword of Fire and Ice
1 Mindbreak Trap
1 Supreme Verdict
Modern: R Skred -- WBG Melira Co -- URW Nahiri Control
Legacy: R Mono Red Burn -- UWB Stoneblade
Commander: R Krenko, Mob Boss -- WUBRG Scion of the Ur-Dragon -- WUBRG Maze’s End
Other: R No Rares Red (Standard) -- URC Izzet Tron (Pauper)
Overall record: 139-98-15
Total number of matches: 252
Win percentage ignoring draws: 58.649789
Win percentage including draws: 55.158730