I do wonder... how is the lybrary slot paying of for you?
I ended up using the sensei's top over it, because it's colorless, cost less, it has the ability of fixing your bob triggers, and to fix your cascaded spell as well, plus, the possibility of drawing a cards in eot like bolts or abrupts if needed...
yet the mana used to activate it, sometimes matters...
what about the mirri's guile? seems a decent compromise between the two, yet it's probably worse than both
Just throwing in my support for Sylvan Library. The card is just nuts. Much much better than Top in this style of deck. Top can fix draws, but so can Library, and Library does it for no activation cost. Also against slow control and certain combo decks where you don't worry about your life total, library can be a mini-Necropotence. In a deck with counter-magic top is better, but in midrange aggro decks like Jund or Junk, library is just better.
I've been playing Reid Duke's Jund list for a bit now and am noticing a consistent problem. I'm really not sure how to get around it or if it's an unavoidable weakness of the deck. Games tend to play out one of the following ways:
1. I draw a good mix of disruption and early pressure and win
2. I draw enough disruption, stick bob or library and eventually win
3. I draw enough disruption but cannot stick bob or library and flood out while the opponent eventually recovers
4. I do not draw enough disruption and flat out lose (mainly a problem vs combo)
The problem is that number three is happening WAY too often. The only way to get real card advantage seems to be Bob or Library (a singleton in Reid's build), and Bob is just insanely fragile. Bloodbraid Elf can sometimes net you card advantage, too... but not often enough to mitigate the chance of flooding unless you are already way ahead. You also run a lot of discard, which adds to the number of dead draws in the lategame.
Is there any way around this problem or is it just fundamental to the deck?
i hope the hype of jund does not affect the price not until i buy a play set of badlands and bloodstained mire. LOL
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You were so right your post was surely deleted by evil moderators...
Anyway, with Punishing Jund raise, prepare for Punishing Maverick to come back.
Yea it wasn't in this thread. It's in the "anti-bug control" cards thread in the main legacy, anyways. I was merely pointing out that I had documented that this was going to happen soon, despite multiple people trying to suggest I was somehow mislead to believe this. Apparently people can't comprehend how Punishing Fire is good against 1/2's and 2/1's. Oh well. : /
Maverick isn't super well positioned due to Abrupt Decay and Deathrite Shaman being stellar against it, Knight of the Reliquary in particular (horrid against Deathrite Shaman). Punishing Fire DOES help this of course, in multiple shells, so maybe that's enough. Mother of Runes is probably very good, assuming you can get her online, it might have game.
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Bident Layers B Devotion RG Devotion UW Control Modern:
Combo Pod Legacy: DeathBlade RUG Delver BUG Control
I'm currently running a 18 creature list with Wasteland and no Fire.
Infest and Dread have their differences. Dread is far better against Lingering Souls and Maverick, but Infest gives you a leg up against Merfolk, Goblins (which is having a comeback where I am). Maverick isn't too popular here.
*Sylvan Library remains amazing
*Grim Lavamancer and Ooze screwing with enemy DRS
*I don't know if I want to be playing BBE. Seriously. I know the card is great and all... but it's 4 mana. Sometimes I get stuck at 3 for a while.
*The manabase. Maybe it's because I'm more used to running Bwg with 6+ basics, but I really wish our color reqs were a little lighter.
*Enemy white decks. Especially BWG. We have a lot of trouble dealing with Hero of Bladehold and Wilt-Leaf Liege.
For extra fancyness, run Kavu Predator, Punishing Fire and Devour Flesh.
But on another note, without counting it seems like around 70 out of your 75 cards (3 of which are Wastelands) are exactly what I was running a few weeks ago when I went 6:0 in tournament. It has been proven successful for me, but I want to try the Punishing Fire list this Saturday. I'll report how it went.
Great minds eh? The deck works. The main variation I have ran is -1 Library, -1 Lftl, -3 Wasteland, +2 Jitte, +3 Treetop Village. That variation is killer against a control heavy meta, but I think I prefer Wasteland and Lftl right now with all the BGx decks running amuck.