Quote from DukePluto »Noticed a lot of lists are running 4 Ghost Quarters over 4 Rishadan Ports. What's the main reason for this? Has anyone tried it and is it working for them?
Quote from SlowLNF »I like both Thicket and Canopy. I think the biggest merit for Canopy is that you don't have to tie up a green source to activate it, where Thicket requires green. This helps when you're trying to cast Loam and Punishing Fire(s). I highly recommend playing the full 4 Grips out of the side, and I personally like Sphere of Resistance over Chalice. Chalice tends to hurt us just as much as an opponent, if not more. A prime example is the Top 4 feature match from SCG Baltimore where the Lands player played a Chalice for 1 at the beginning of the game and proceeded to do nothing because he locked his own spells out that he had in hand. If you play Chalice, I think you should SB out Rotations, but again, I'm just not a fan of the Chalice in the side.
I haven't really warmed up to Trackers either. They're fantastic when they get into play, but too often they just get dredged over and end up as a dead card. I'm still on the fence about Trackers for GP Louisville.
Quote from Benni »I got a question and I want to point out that I never played Lands at it is in this Primer. I play Turbo Depths. So one card came to my mind and I am curious whether it is playable in a Land build that uses Urborg, Tomb of Yawgmoth. It is Spreading Algae. Could work with Rishadan Port. Anyone ever tried this one out?
Quote from supergecko007 »do you side in helm vs their RiP?
Quote from Sparki »Quote from supergecko007 »do you side in helm vs their RiP?
Yeah. I recently cut helm though, as I think the D&T matchup is fine. I cut 2 trinispheres and the helm and added 3 spheres of resistance for the slightly faster combo meta like RB Reanimator. Might even start playing surgical.
Quote from Lormador »
What's crazy is the 4 Port 4 GQ 4 Wasteland.