hehe, Pyrostorm in Modern is turning in its grave... (that deck is dead, right)
But seriously, you know Pyroman is awesome because you DON'T have to overextend when you have him, right lol
Also, am I the only one running 19 lands??
True, but my inner Johnny loves to win in style
I've not considered going to 19 lands, I guess it might be safer considering we run 8 2 drops and 4 1 drops, unlike RUG's 4 2 drops and 8 1 drops. Do you play with another Fetch or a 7th Dual land? When I previously tried Grixis I ran 19 land including 1 Badlands, but that was a list that had Tombstalker in it, pre-Pyroman.
None of the above! I run a basic Island! I've got a few anti-meta people locally who like to prey on non-basics. You wouldn't believe how good it feels to be able to grab a land from a Path to Exile as, because of our 2 drops, it is usually very relevant. Also, as WeaponX said earlier, an Island and any other land will let us play 90% of our spells under a Blood Moon. It's like maindeck hate for non-basic hate. Don't need it? Brainstorm it away
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
I do not feel like doing an entire tourny report but the list feels good and I came in 10th overall. My only losses were to UW Miracles (Mull to 5 game 2) and UG Cloudpost (lets be real, pretty unwinnable but not worth preparing for). I beat Goblins, Nic Fit (scapeshift version), RUG, Sneak Show, Elves, and 2 other decks I cannot remember right now. Grim Lavamancer was good as a 2 of all day and i'm keeping him there. Dismember left much to be desired and I think belongs in the board. Maybe a Spell Pierce main to replace it.
noremac
Lost weekend I played at GP Antwerpen. After not making day two, I played in the legacy event which boasted 158 players and piloted this deck:
4 Delver of Secrets
4 Dark Confidant
4 Young Pyromancer
2 Grim Lavamancer
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Daze
3 Force of Will
4 Lightning Bolt
1 Dismember
4 Stifle
18 Lands in the normal mix
I do not feel like doing an entire tourny report but the list feels good and I came in 10th overall. My only losses were to UW Miracles (Mull to 5 game 2) and UG Cloudpost (lets be real, pretty unwinnable but not worth preparing for). I beat Goblins, Nic Fit (scapeshift version), RUG, Sneak Show, Elves, and 2 other decks I cannot remember right now. Grim Lavamancer was good as a 2 of all day and i'm keeping him there. Dismember left much to be desired and I think belongs in the board. Maybe a Spell Pierce main to replace it.
Congrats on the placing! I agree about Dismember and I'm glad the deck is moving away from it. It's also interesting that, at least on this thread, Grim Lavamancer and Innocent Blood seem to take up the same slot... but which is truly better? hmmm... perhaps Grim is better in a more wide open meta where small creatures are easier to pick off whereas Blood is a meta call against big dudes like Goyf.
What does your sideboard look like?
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
The only card that didn't pull its weight was Dread of Night but look at the match ups, there wasn't even a good time to board it in. All in all I'm happy with it and all of the numbers feel right for me.
I know the Bitterblossom looks weird but it has been great. Against removal heavy decks it is great and non BUG control decks it is unbeatable.
Death and Taxes is a popular deck so I don't blame you for dedicating 1 slot for Dread of Night in a wide open meta. Thalia hurts, man Bitterblossom is interesting thought and kind of acts like Pyromen 5-6 I guess. How was the Forgemaster matchup?
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Forgemaster was not easy. Game 1 I was on the play and had turn 1 delver. He then lead with a Chalice on 1 which I had no answer for. I then played Pyro and he played Trinisphere. I still managed to put him to 1 that game but it is obviously quite bad. Game 2 and 3 I just wastelanded him out of the game. I countered his lock pieces, bolted his Lodestone Golem, and beat down. All in all it seemed really bad but I am not going to dedicate sideboard slots to a tier 2/3 deck.
In the event on Friday (8 man), I beat UW and elves but lost in the finals to Belcher. That seems like a coin flip but again, I have 4 FoW post board and if I cannot find one after the first mull just have to keep a decent hand.
I have the same philosophies on those matchups as well. WeaponX (from earlier in the thread) loves to run bulky artifacts.dec so dedicating at least 1 slot is important to me. Smash to Smithereens does nicely and can be boarded in against Blade decks as well.
Belcher is... Belcher. I find the 3 Flusterstorms in the board also help immensely against any combo matchup and I happily run 3 as well. Between those and Cabal Therapy those "decent hands" you speak of are fairly easy to get.
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Being on the draw against belcher is the problem. You have to either mull to FoW or hope they don't go off turn 1. Game 2 I was on the play and he just cannot win. 4 Cabal Therapy made sure of that (Pyro tokens and flashback, drew 2).
Belcher has like a 65% chance of going off turn 1 but I am still reluctant to mull into FoW on the draw. If the belcher player mulligans, it is nearly impossible for them to go off T1. I'll take my chances. Also, he killed with empty both G1 and G3 from the hand. The odds of that are not the greatest and G1 I could have stopped the Belcher (had FoW in hand)
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Specifically, we either play True-name Nemesis:
5. Ripault Terrence
GrixisDelver
...
What I don't get is, this list is 64/15. Is that correct, or was that an error introduced by whoever typed up the lists?
That aside, it is interesting. It moves away from the Bob/Delver/Young Pyro traditional cast, but I think the choices are all pretty solid. Tombstalker feels like it would be good, and without Bob in the deck there's little to fear for your own life from it.
Or you don't:
6. Van den Bulk Steve
Grixis Delver
...
Ah, now this is podracing. The whole gang is here! Bob, Delver, Young Pyro, Deathrite... wait. Does this deck want something like Deathrite? I honestly don't know, as I don't have that much experience with it just yet, and it apparently worked well enough for Steve to do some kinda good for himself. Some further opinions on this would be welcome.
I wouldn't call the first list Grixis Delver. It is not a tempo deck it just plays the some colors and delver. The list seems solid and all of the threats are must answer which is nice.
SURPRISE! Deathrite Shaman is a good card. I thought about playing DS in my last tournament but could not find the space. -1 Bob is all I could bring myself to cut and 1 DS is pretty bad. I can understand playing it in Grixis. What I don't like about the second list is the Dreadbore. If Jace resolves you normally don't really care and I would rather have Terminate over it (even though I also think Terminate is bad here).
To be honest I find both lists a little strange. I'm not sure what that first list is trying to accomplish. It's not tempo, it's not aggro... or is it? Seems very bulky. The second list is very cool though. I've always thought that DRS is a good alternative creature in this deck (see the primer ;)). Dreadbore just looks miserable though and this deck wants to run the full 4-of Gitaxian Probe. I've also made my opinion known on Dismember. I love that he's rocking the basic Island! Honestly though, most BOM decklists seem... well, bizarre to me (UW Stoneblade?? Won't be seeing that at a SCG open!).
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
I played my exact same list in a local tourny yesterday. It was only 3 rounds because we ran out of time. I came in first beating some G/B deck (no idea), Goblins, and merfolk. I feel like I have now played against pretty much every deck and it feels to be in a good position currently. The Dismember felt good in that tourny but would have been just fine as some other removal. We need to figure out what to put there.
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
noremac
The Dismember felt good in that tourny but would have been just fine as some other removal. We need to figure out what to put there.
This is where my basic Island comes in. It's very useful in many situations. Honestly, if it weren't for my 19 land i swear I wouldn't be about to keep land against Canadian Thresh at all
Private Mod Note
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
I don't like playing 19 lands. I think a basic is nice but I would never want to draw it and never want to fetch for it so it would be useless 99% of the time I think. Against Canadian you just save your stifles for their wastelands and Daze aggressively. Plenty of times I have dazed a spell just in case they were to follow up with a wasteland.
noremac
I don't like playing 19 lands. I think a basic is nice but I would never want to draw it and never want to fetch for it so it would be useless 99% of the time I think. Against Canadian you just save your stifles for their wastelands and Daze aggressively. Plenty of times I have dazed a spell just in case they were to follow up with a wasteland.
Never say never. Nonbasic land hate is not an insignificant part of my local meta (Bloodmoon etc.) so fetching a basic is sometimes very important to me. I've never felt that 18 lands is enough given that we NEED 2 land minimum to even function. I've said it before, we're not RUG. Oftentimes I've found myself at 1 land due to bad luck or Wasteland and I could never stabilize. Has anyone else found this to be the case with 18 land? And no, I'm not of the school that Gitaxian Probe is equivalent to 1/2 land. Some people say so but the fact of the matter is that it just isn't.
In the RUG match up, I would expect to see:
- Life from the Loam, which can put you in a Wastelock
- Rough, killing your entire board short of a flipped Delver
- Forked Bolt, to shut down Grim Lavamancer and Young Pyromancer
What do you board?
- 4 Dark Confidant
- 1 Dismember
+ 2 Extirpate
+ 2 Submerge
+ 1 Perish
Access to black allows you to play Extirpate, which is a good target for any of their creatures in their graveyard (33% of their threats), Life from the Loam from ever getting online, put them off a color (either red or green, depending on the dual in their graveyard) and all that without any worries it might get countered. Or do you guys prefer the free option of Surgical Extraction, provided the counters are present to back it up if necessary?
^Another reason to run the Island. We can't rely on Stifle to combat Life from the Loam. The Island gives us mana for cantrips and Delver. As for boarding against RUG my board looks like this:
x1 Perish
x3 Flusterstorm
x3 Cabal Therapy
x1 Force of Will
x2 Surgical Extraction
x2 Submerge
x2 Pyroblast
x1 Dread of Night
The first to be boarded out are the x3 Force of Wills as this is a war or attrition usually. We can't afford to lose card advantage here because they need to run out of gas first (and usually do). Next is any number of Gitaxian Probe to make room for other cards. All in all my boarding looks like:
I don't like boarding out my creatures under most circumstances because I feel doing so lowers our threat count too much.
If you run Extirpate I strongly suggest you switch to Extraction especially against fair decks. It's free so it can be played right after a Pyroman for immediate value. I've never thought of ripping out 1/3 of RUG's threats with Extraction before though. Maybe I should try them in place of Pyroblast.
Private Mod Note
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Rollback Post to RevisionRollBack
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
I mean, hell, we're all on a forum for something that most people would describe as a "children's card game"...do what makes you happy. You are never too old to enjoy yourself.
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
I love the list! I've been trying to squeeze Deathrite Shaman in there for a while. In the absence of Grim Lavamancer do you feel that you're not running enough removal? 4 spells isn't a lot. I do agree that we can probably cut 1 Dark Confidant and/or Pyroman for something else though. It's been a while since I posted a list so this is what I want to try;
The sideboard is still very much under construction. I feel I have way too much combo hate given my choice to run 3 Spell Pierces. Daze has also found itself to be not too useful later in the game although I still run 2 for a nasty surprise. And, hey look, True-Name Nemesis! The only creature that actually makes a good topdeck I haven't tested this yet but I look forward to doing so next friday.
Edit:
Now ... for the engine of this deck; Young Pyromancer!
Am I being rude saying I'm not completely feeling him? There have been times where I've had 7 tokens, which was awesome. Cantripping into Probes into more cantripping, into more Probes then Cabal Therapy, Stifle, etc. However, most of the time he really doesn't get to more than 2 or 3 tokens which mostly just function as chumpblockers, buying you time. He's a great Bolt / StPS target, though, haha! It's also because of the aforementioned problem of having more two-drops as opposed to one drops. I'm just not completely sold on him quite yet. I've actually been researching for a good Red or Black one drop that might fit well with the tempo plan instead of running YP. (I know, blasphemy!)
I look forward to what this research comes up with. As far as I'm concerned, Delver of Secrets and Deathrite Shaman are the best 1-drops a tempo deck can ask for (I HATE Nimble Mongoose). I've done some brainstorming myself and the next 1-drop I could think of was Goblin Guide which is counter intuitive to the mana denial plan.
"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
quizzlemanizzle
I think TNN is utterly terrible in the list, I don't see the value that it brings to the deck.
*Gasp* Explain yourself, sir!
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"Listen closely as your radio plays
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
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True, but my inner Johnny loves to win in style
I've not considered going to 19 lands, I guess it might be safer considering we run 8 2 drops and 4 1 drops, unlike RUG's 4 2 drops and 8 1 drops. Do you play with another Fetch or a 7th Dual land? When I previously tried Grixis I ran 19 land including 1 Badlands, but that was a list that had Tombstalker in it, pre-Pyroman.
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
4 Delver of Secrets
4 Dark Confidant
4 Young Pyromancer
2 Grim Lavamancer
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Daze
3 Force of Will
4 Lightning Bolt
1 Dismember
4 Stifle
18 Lands in the normal mix
I do not feel like doing an entire tourny report but the list feels good and I came in 10th overall. My only losses were to UW Miracles (Mull to 5 game 2) and UG Cloudpost (lets be real, pretty unwinnable but not worth preparing for). I beat Goblins, Nic Fit (scapeshift version), RUG, Sneak Show, Elves, and 2 other decks I cannot remember right now. Grim Lavamancer was good as a 2 of all day and i'm keeping him there. Dismember left much to be desired and I think belongs in the board. Maybe a Spell Pierce main to replace it.
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
Congrats on the placing! I agree about Dismember and I'm glad the deck is moving away from it. It's also interesting that, at least on this thread, Grim Lavamancer and Innocent Blood seem to take up the same slot... but which is truly better? hmmm... perhaps Grim is better in a more wide open meta where small creatures are easier to pick off whereas Blood is a meta call against big dudes like Goyf.
What does your sideboard look like?
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
My sideboard is:
3 Flusterstorm
3 Cabal Therapy
1 Parish
1 Dread of Night
2 Submerge
2 Surgical Extraction
1 Force of Will
2 Bitterblossom
The only card that didn't pull its weight was Dread of Night but look at the match ups, there wasn't even a good time to board it in. All in all I'm happy with it and all of the numbers feel right for me.
I know the Bitterblossom looks weird but it has been great. Against removal heavy decks it is great and non BUG control decks it is unbeatable.
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
In the event on Friday (8 man), I beat UW and elves but lost in the finals to Belcher. That seems like a coin flip but again, I have 4 FoW post board and if I cannot find one after the first mull just have to keep a decent hand.
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
Belcher is... Belcher. I find the 3 Flusterstorms in the board also help immensely against any combo matchup and I happily run 3 as well. Between those and Cabal Therapy those "decent hands" you speak of are fairly easy to get.
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Belcher has like a 65% chance of going off turn 1 but I am still reluctant to mull into FoW on the draw. If the belcher player mulligans, it is nearly impossible for them to go off T1. I'll take my chances. Also, he killed with empty both G1 and G3 from the hand. The odds of that are not the greatest and G1 I could have stopped the Belcher (had FoW in hand)
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
http://www.bazaar-of-moxen.com/fr_magic-top8-mtg-top-8-vintage-ranking-legacy-rank-bom-top.html
Specifically, we either play True-name Nemesis:
5. Ripault Terrence
GrixisDelver
4 Delver of Secrets
3 Tombstalker
3 True-Name Nemesis
4 Vendilion Clique
3 Thoughtseize
4 Force of Will
4 Daze
3 Spell Pierce
4 Lightning Bolt
4 Forked Bolt
4 Ponder
4 Brainstorm
4 Underground Sea
3 Volcanic Island
1 Badlands
3 Polluted Delta
3 Bloodstained Mire
2 Scalding Tarn
4 Wasteland
SB: 4 Bitterblossom
SB: 2 Pyroblast
SB: 1 Red Elemental Blast
SB: 1 Thoughtseize
SB: 2 Engineered Explosives
SB: 2 Massacre
SB: 1 Dismember
SB: 2 Rough/Tumble
Or you don't:
6. Van den Bulk Steve
Grixis Delver
4 Brainstorm
4 Daze
4 Lightning Bolt
4 Stifle
4 Young Pyromancer
4 Delver of Secrets
3 Gitaxian Probe
3 Dark Confidant
3 Deathrite Shaman
3 Force of Will
2 Ponder
1 Grim Lavamancer
1 Dismember
1 Dreadbore
2 Scalding Tarn
2 Polluted Delta
2 Misty Rainforest
1 Flooded Strand
3 Volcanic Island
3 Underground Sea
4 Wasteland
1 Island
1 Tropical Island
SB: 3 Flusterstorm
SB: 3 Cabal Therapy
SB: 2 Rakdos Charm
SB: 1 Perish
SB: 1 Notion Thief
SB: 1 Red Elemental Blast
SB: 1 Pyroblast
SB: 1 Engineered Explosives
SB: 1 Relic of Progenitus
SB: 1 Izzet Staticaster
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
What I don't get is, this list is 64/15. Is that correct, or was that an error introduced by whoever typed up the lists?
That aside, it is interesting. It moves away from the Bob/Delver/Young Pyro traditional cast, but I think the choices are all pretty solid. Tombstalker feels like it would be good, and without Bob in the deck there's little to fear for your own life from it.
Ah, now this is podracing. The whole gang is here! Bob, Delver, Young Pyro, Deathrite... wait. Does this deck want something like Deathrite? I honestly don't know, as I don't have that much experience with it just yet, and it apparently worked well enough for Steve to do some kinda good for himself. Some further opinions on this would be welcome.
SURPRISE! Deathrite Shaman is a good card. I thought about playing DS in my last tournament but could not find the space. -1 Bob is all I could bring myself to cut and 1 DS is pretty bad. I can understand playing it in Grixis. What I don't like about the second list is the Dreadbore. If Jace resolves you normally don't really care and I would rather have Terminate over it (even though I also think Terminate is bad here).
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
Oh, 3 rounds, still got a From The Vault 20 Jace.
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
4 Delver of Secrets
4 Dark Confidant
4 Young Pyromancer
2 Grim Lavamancer
4 Brainstorm
4 Ponder
4 Gitaxian Probe
4 Daze
3 Force of Will
4 Lightning Bolt
1 Dismember
4 Stifle
18 Lands in the normal mix
My sideboard is:
3 Flusterstorm
3 Cabal Therapy
1 Parish
1 Dread of Night
2 Submerge
2 Surgical Extraction
1 Force of Will
2 Bitterblossom
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
Clearly I need more sleep
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
This is where my basic Island comes in. It's very useful in many situations. Honestly, if it weren't for my 19 land i swear I wouldn't be about to keep land against Canadian Thresh at all
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
http://forums.mtgsalvation.com/showthread.php?t=298966
On Thunderous Wrath
Keon on MODO
Never say never. Nonbasic land hate is not an insignificant part of my local meta (Bloodmoon etc.) so fetching a basic is sometimes very important to me. I've never felt that 18 lands is enough given that we NEED 2 land minimum to even function. I've said it before, we're not RUG. Oftentimes I've found myself at 1 land due to bad luck or Wasteland and I could never stabilize. Has anyone else found this to be the case with 18 land? And no, I'm not of the school that Gitaxian Probe is equivalent to 1/2 land. Some people say so but the fact of the matter is that it just isn't.
^Another reason to run the Island. We can't rely on Stifle to combat Life from the Loam. The Island gives us mana for cantrips and Delver. As for boarding against RUG my board looks like this:
x1 Perish
x3 Flusterstorm
x3 Cabal Therapy
x1 Force of Will
x2 Surgical Extraction
x2 Submerge
x2 Pyroblast
x1 Dread of Night
The first to be boarded out are the x3 Force of Wills as this is a war or attrition usually. We can't afford to lose card advantage here because they need to run out of gas first (and usually do). Next is any number of Gitaxian Probe to make room for other cards. All in all my boarding looks like:
-3 Force, -2 Probe
+2 Submerge, +2 Pyroblast, +1 Perish
I don't like boarding out my creatures under most circumstances because I feel doing so lowers our threat count too much.
If you run Extirpate I strongly suggest you switch to Extraction especially against fair decks. It's free so it can be played right after a Pyroman for immediate value. I've never thought of ripping out 1/3 of RUG's threats with Extraction before though. Maybe I should try them in place of Pyroblast.
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
That deck looks disgustingly greedy lol. A single miscalculation (or stifle/waste) to your lands and it's essentially GG.
@Notion Thief - is this actually a viable card? I wrote him off long ago.
10th at SCG: Syracuse (2014), GP:NJ Last-Chance Grinder Winner (2014):: Former Legacy Mod
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
-----The Legacy Flowchart-----
Tiny Leaders Overlord
The sideboard is still very much under construction. I feel I have way too much combo hate given my choice to run 3 Spell Pierces. Daze has also found itself to be not too useful later in the game although I still run 2 for a nasty surprise. And, hey look, True-Name Nemesis! The only creature that actually makes a good topdeck I haven't tested this yet but I look forward to doing so next friday.
Edit:
I look forward to what this research comes up with. As far as I'm concerned, Delver of Secrets and Deathrite Shaman are the best 1-drops a tempo deck can ask for (I HATE Nimble Mongoose). I've done some brainstorming myself and the next 1-drop I could think of was Goblin Guide which is counter intuitive to the mana denial plan.
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow
*Gasp* Explain yourself, sir!
a program of a slightly different strain.
Tonight my listeners, a new power will rise,
unleashed upon you all in this musical disguise.
Your cities turn to ash, for the broadcast is cursed.
The signal is peaking and can't be reversed.
If you choose my children, you can try to hide.
But I strongly suggest you run for your life."
-The Sermon 2, The Creepshow