Most of its pretty straight forward. Any matchups you were specifically interested in?
Searing Blaze/Blood and Volcanic Fallout are for Elves, Fish, and Taxes. They also have value against Delver decks, where you have targets like Delver, Deathrite, and Thalia to deal with.
Exquisite Firecraft, Red Elemental Blast, and Vexing Shusher are for Miracles and heavy blue control decks. I don't like the latter two vs Delver decks, but Firecraft is respectable if you need more cards to bring in for blanks.
Smash to Smithereens and Sulfuric Vortex are for lifegain off Batterskull & Jitte and a letter extent Griselbrand. Smash also has utility vs Chalice of the Void in Eldrazi and the entire Affinity deck.
Tormod's Crypt and Relic are for Dredge and Reanimator. I've seen Leyline of the Void used too if the meta is heavy in those two decks.
Ensnaring Bridge is mainly for Sneak and Show and Reanimator, but it also has value vs the creature based decks that cannot win with it on board.
Pillar is mainly for Storm, but also is pretty good against Elves. It can also come in if you need a couple more cards to side in for cards that are sometimes blanks like Price and Blaze.
Most of its pretty straight forward. Any matchups you were specifically interested in?
Searing Blaze/Blood and Volcanic Fallout are for Elves, Fish, and Taxes. They also have value against Delver decks, where you have targets like Delver, Deathrite, and Thalia to deal with.
Exquisite Firecraft, Red Elemental Blast, and Vexing Shusher are for Miracles and heavy blue control decks. I don't like the latter two vs Delver decks, but Firecraft is respectable if you need more cards to bring in for blanks.
Smash to Smithereens and Sulfuric Vortex are for lifegain off Batterskull & Jitte and a letter extent Griselbrand. Smash also has utility vs Chalice of the Void in Eldrazi and the entire Affinity deck.
Tormod's Crypt and Relic are for Dredge and Reanimator. I've seen Leyline of the Void used too if the meta is heavy in those two decks.
Ensnaring Bridge is mainly for Sneak and Show and Reanimator, but it also has value vs the creature based decks that cannot win with it on board.
Pillar is mainly for Storm, but also is pretty good against Elves. It can also come in if you need a couple more cards to side in for cards that are sometimes blanks like Price and Blaze.
Thank you!
Now..... what comes out of the mainboard for these additions?
Cards I tend to cut are Searing Blaze, Vortex, Price, and Lavamancer depending on what is not relevant in the matchup. A Lava Spike or Rift Bolt can get shaved if you need an extra slot or two.
Interesting to read that. I played the deck for the first time last weekend against a variety of decks (Miracles, Shardless BUG, D&T, ANT) and while some stuff is super easy (Searing Blaze out against ANT...) I also boarded out 3 Lava Spikes and 4 Price of Progress to make room for the 2 Blazes, 4 Smash to Smithereens and the Fallout.
I felt like it was more important to handle their Creatures than to race them.
I know, I know, it's missing Eidolons. They're around 20 tix apiece on MTGO right now, that's too much when my paper Jund deck isn't quite finished yet lol. Aside from those, am I making any crucial deckbuilding errors?
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DCI Level 2 Judge
Modern: GRB Jund BRG RBU Grixis Delver UBR Legacy: W Death & Taxes W GRB Punishing Jund BRG GUR Canadian Threshold RUG Commander: RUG Maelstrom Wanderer GUR
I have never found Flame Rift to be ideal. I know it runs against orthodoxy, but I'd sooner play Incinerate. You lose less to aggro or mirror that way, relative to the amount one point matters against control and combo.
I'm playing at GP Louisville this weekend and Burn is one of 2 decks I'm deciding between for the event. I've played it a lot at various points over the years, but I'm trying to decide on the 75 I want for a more open event like this. Here is where I'm at right now:
I can run 8 fetches (and could pick up 2 Mesas if I really had to), some Blazes and GLM, but I like the no fetch version a good bit. The main things I am still considering is I have no way to remove enchantments, and I'm thinking of Ratchet Bomb for that, even if it is a bit slow. The other thing is Sneak & Show and Omni Tell have been more popular recently and I'm wondering if 2 copies of Ashen Rider for anti-Show tech is worth it or not. It's great if they Show a creature into play, awful if it's Omni. I also thought about the full set of Pillar for a full 8 potentially against both Storm and Aluren, but its possible more than 6 is overkill.
If you're not running Lavamancer nor Searing Blaze nor Top, don't worry about the fetches. Ashen Rider seems really narrow against a wide meta, even if S&T is a bigger portion of the meta than I think it is. Lastly I wouldn't worry too much about enchantments. Which in particular have you worried?
If you're not running Lavamancer nor Searing Blaze nor Top, don't worry about the fetches. Ashen Rider seems really narrow against a wide meta, even if S&T is a bigger portion of the meta than I think it is. Lastly I wouldn't worry too much about enchantments. Which in particular have you worried?
I think Sulfuric Vortex is a better answer to S&T than Ashen Rider is. It basically stops Griselbrand from winning the game, likely turning off card draw, and more importantly turning off the life gain. If they show something else you're in trouble, but it's not a great matchup anyways.
If you're not running Lavamancer nor Searing Blaze nor Top, don't worry about the fetches. Ashen Rider seems really narrow against a wide meta, even if S&T is a bigger portion of the meta than I think it is. Lastly I wouldn't worry too much about enchantments. Which in particular have you worried?
Main concern w/enchantments would be Sanctity, but I know its played a lot less in Legacy than it is in Modern. I've also considered a 1 of Chaos Warp as a potential catch all answer too.
Much like Ashen Rider, adding sideboard cards to deal with Keyline of Sanctity seems really narrow. If someone may be running Leyline, board in your third Sulfuric Vortex, kill their dudes with Searing Blood, attack when possible, and if you run Flame Rift, there's also that.
Funny, I was going to run a single Flame Rift in the main and 3 Firecraft in the board. Really wanted the last one in the 75 and I love Flame Rift, so I decided **** it, just run 61 w/1 each Flame Rift and Exquisite in the MD. Otherwise, it's the list I posted on the last page
The first reason is that my build is more focused on the Control aspect of the game, as I feel that Legacy's metagame of fair decks and durdly Blue decks favoured this style of Burn deck. (moreso at that time, although still somewhat prevalent now)
The second reason is that most decks in a typical Legacy metagame are more easily capable of dealing with a Swiftspear than another Burn spell. This is either due to your opponent having a better board state (Eldrazi have large creatures to block your Swiftspear, Death and Taxes/Delver/other creature decks obsolete Swiftspear surprisingly quickly), or Swiftspear itself only being a good card when you're already ahead on board state/tempo.
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Eternal Masters 2015 Legacy Champion. Has an unnatural love towards perfectly reasonable respect for Lightning Bolt.
Played Burn at GP Louisville and went 5-4 to barely miss day 2. Sucked missing day 2 but same record as my last w big events so I'm very close. I used the 60 cards I posted recently, but added a 61st card for 1 maindeck Exquisite Firecraft.
Round 1: Casey Bloodworth, Sneak and Show. On the draw
Loss, 1-2
Casey flew out from SLC bc Legacy. Game 1 I sit down and promptly mulligan to 4. Seriously? Lots of mulligans and bad dice rolls this weekend. He destroyed me pretty quickly game 1 w no real surprises thanks to a face full of Emrakul. Game 2 showed Flusterstorm and Griselbrand from Guide flips. One 2 lands staring at my Vortex and knowing even w another land it won't ever see play so I just say to myself "please play S&T". Next turn he does and puts Griselbrand into play. He's on 5 so he can't even afford to use Griselbrand and just has a nice 7/7. Fire last next turn lets him die to Vortex. Game 3 was another face full of spaghetti w a Griseldaddy chaser. Fun not, I ran into him after round 7 and we were both 4-3. After beating me he got pounded 3 rounds in a row before winning 3 straight.
Round 2: Mitchell Anderson, Threshold. 0-1 overall. On the draw
Win, 2-1
We had a fun 3 game series. He had driven up from Charlotte w/at least 11 other folks in a few cars. Big turn out for Charlotte, considering I ran into someone else who knew no one in Charlotte as he had recently moved there and he had driven up too. Not a lot in particular stands out about any of the 3 games. The game I lost was the middle game I’m pretty sure and it was largely on the back of every time he cast a Goyf it was a minimum of a 4/5. I guess that size of Goyf and 20/20 Marit Lages were the reasons I had been considering a single Chaos Warp in the board Eventually I ground him out and moved on.
Round 3: Kevin Klipfel, Miracles, 1-1 overall. On the draw
Win, 2-0
Kevin had been sitting near me during the player’s meeting. I also sat next to a guy who I sat near at GP Indy and ended up playing that day. Kevin and I both already knew what decks to expect from each other, so that was fine. Kevin wasn’t respecting the power of Price of Progress at all in game 1. His first 2 fetches were both Tundra and that allowed Price to help seal his fate. This is one of the reasons I have 3 Firecraft in the board and they all came in. I don’t know if I ever had a game where I saw more than 1 show up all day and I never actually cast one against Miracles I don’t think. Kinda funny. Game 2 was also not very long. I had a really rough hand for him to deal with and got it done pretty quickly.
Round 4: Paul Tartaglio, Turbo-Depths, 2-1 overall. On the draw
Loss, 0-2
Ugh. I managed to kill a Hexmage in game 1. That was really about as good as it got for me. I think in Game 2 I was going to be able to take him from 14 to 6 before he would swing w/Marit Lage, but I was ever even close to worrying his life total in either game to be honest. Guy at the table next to us was in Louisville from Tokyo bc Legacy. Crazy how far some folks were traveling for the event.
Interlude:
So far I’m now at a record of 2-2 and wondering how many more of my bad matchups will end up in my way before the day is done. I’m counting S&S and Turbo Depths as the bad matchups. I’m generally fine vs Miracles. I also met Brandon Burton and his mom between rounds, sat down and chatted w/them for about 10 minutes. She is super nice. Brandon didn’t talk a whole lot, but I love seeing them out playing like that. I had played Burn and missed day 2 at GP Indy when he won, so I had wanted to congratulate him on that one. I believe he was actually on Sneak & Show himself this weekend.
Round 5: Greg Ivey, Shardless Sultai, 2-2 overall. On the draw
Win, 2-1
Greg was down from Chicago w/his wife, who was apparently doing better in the tournament than he was. His Sultai deck was very solid. He hymned me in 2 different games and each time he managed to knock a land out of my hand. The first time it was only the second land I had been holding, so that set me back. If I had kept that land, he would have been dead in pretty short order. The 3rd game I had actually decided to work around Hymn and hope to not draw many lands and kept a 4 lander. His Hymn nailed 2 mountains, which was absolutely perfect. We had a really great back and forth going and playing against Burn is always a stressful event for him b/c he can go down such big chunks of life in such a short time frame.
I had managed to Pithing Needle his DRS during the SB games and at one point he had an army of 3 of them left as very unimpressive 1/2 threats The final turn of game 3 was very funny. His wife had won her match and was chatting w/us as we finished up. He was at 3 life w/a Shardless Agent, Goyf and DRS all on the table. I had a Rift Bolt about to come off of suspend and zero cards in hand. I announced the suspend trigger and in response he cast Abrupt Decay, killing his own Agent. This allowed him to gain 2 life w/DRS to stay alive as he had already earned another 6 life or so from DRS activations and was still barely clinging to the game. This left him at 2 life. Busy upkeep step had distracted me. I comment that I don’t have any cards and don’t have much else to do, when his wife blurts out that I haven’t drawn for turn yet. I say “Oh yeah, thanks”, draw, then say “Goblin Guide, swing for lethal?” and get the handshake He wasn’t mad about it and the picked back and forth a bit and I told her “he still loves you, he just doesn’t like you very much right now” heh. She was 6-2 heading into the last round of the day and I didn’t see her after to find out. I think he had ended up dropping before that.
Interlude:
While I’m walking up to the results table I remind myself there are 4 more rounds and I have 1 loss I can give, and I can do this. I’m ready to do this.
Round 6: Phillip Gallagher, Death and Taxes, 3-2 overall. On the PLAY (Finally!!)
Loss, 2-1
Phillip and I had a very fun 3 rounds against each other. I killed a T1 Mom 2 different games and got a very painful reminder of exactly how painful Batterskull+Jitte and Batterskull+Sword of War and Peace can be. A well timed Sanctum Prelate for 2 stranded 2 Smash and a Searing Blood in my hand. I eventually Bolted it, then killed a germ token before finishing him off. The real problem w/this round was that I didn’t mulligan my hand in game 3. I don’t even remember exactly what it was at this point, but I think it had too much land and having too much land and then proceeding to draw 3 more over the course of the game was just brutal. This loss is entirely on me and I think if I had mulliganed that I could have carried the round. Really upset w myself over this one, but I definitely learned from it. Oh yeah, he runs thrabenuniversity.com, so expect to see his tournament report posted soon as well. Curious what he has to say about our match.
Round 7: James Mabry, Storm, 3-3 overall. On the draw (again)
Win, 2-1
James and I both play at Through the Decades here in Louisville and we have played a lot of games against each other. I sometimes play around w/Sac Land Tendrils and we played about 10 games in 20 minutes one night playing Sac Land vs regular Storm heh. I actually won some of those games amusingly enough. Anyway, game 1 I got him too low too quickly. T2 Eidolon sealed this one real fast. A judge was passing by so he did a quick double check that LED, LED, Infernal Tutor (sac for 3 red and 3 black in response), cast Tendrils would kill him before any of the life gain occurred. We had both been pretty sure of that line beforehand, but I was fine getting the confirmation. Game 2 I had sided in 2 Pithing Needles and ended up getting both out, blanking Scalding Tarn and Polluted Delta. He told me those were bad and to side them back out for game 3 heh. He had cast a bunch of Goblins and just turned them sideways till I was dead w/my 2 Guides blocking. I was stupid here too and after his initial swing w/all 12 I didn’t return swing and kill him. Doh! Really annoying to have the deck crap out and flood like that when there was only 19 land. Game 3 was another T2 Eidolon which eventually died to an Abrupt Decay. I got into topdeck mode for the kill here too. First time was a mountain, leaving me to just swing w/Swiftspear for a few turns in a tow, but the 3rd time I drew a Lava Spike to seal the deal.
Round 8: Stephen Nguyen, Miracles, 4-3 overallI. On the play for only the second time all day.
Win, 2-0
Stephen traveled from Louisiana for the event and was a lot of fun to play against. Game 1 was pretty typical Burn beats. Large chunks of life every turn and not enough ways for him to stop things. Game 2 was a lot of back and forth. He Terminused early and I had held back the 2nd Guide on purpose instead of going all in on creatures, so I didn’t really care. I had a bolt for Mentor when he was tapped out and had no Force too. Multiple Swiftspear were swinging too and he was floating a Wear/Tear to help counter things after STPing a Swiftspear. Eventually tho he had no choice but to shuffle and lost his blocking spells. A series of suspended Rift Bolts followed by other spells got him low enough eventually that the Fireblast had no answer. These games were also odd b/c I kept 1 landers both games w/lots of spells that would play and in both cases got stuck on one land for several turns before finally finding more land. Luckily Miracles doesn’t do a very good job of punishing slow development.
Round 9: Vanessa Sudendorf, Jund, 5-3 overall. On the play
Vanessa was in from the eastern part of Virginia, I’m guessing she got lucky and got a flight before the bad weather hit. We had a good game with a lot of back and forth. Goyf is still annoying to deal with. I was feeling really good about the match and we went into game 3 and I had no lands. And 1 land w/a terrible mix of 2 and 3cc spells w/nothing castable. And no lands. So now I’m on a 4 that consists of 2 mountain and 2 Rift Bolt. I’m annoyed that I’ve had so much mulliganing today and we are chatting and the next thing I know I’ve forgotten my scry, suspended a Rift Bolt and passed turn. I realized during her first turn that I hadn’t scried. I pointed it out that I had forgotten to scry and that I hadn’t see anything yet, but that we were past that point. She agreed I had and we moved on to her duressing away my 2nd Rift Bolt. My next card? Rift Bolt #3! Crazy. Anyway, eventually I’m sitting on a hand of Exquisite Firecraft, Fireblast and Lightning Bolt and she is at 12 life. She only has 2 lands and has a 3rd fetch in play for multiple turns. I’m quietly Jedi Mind Tricking her into fetching so I can Bolt her EOT, then cast Firecraft and Fireblast for the win. Facing down a Goyf and a couple of DRS it’s a tough board. Luckily she doesn’t have the pair of BBEs she used on me the game she had already won earlier. I drew an Eidolon the turn before what ended up being my final one. She Decayed the Eidolon which bumped the Goyf to lethal size and I could only Bolt and Fireblast to drop her to 3. There was definitely a greater than normal amount of land on my side of the board at the end of the game too.
Overall I had a great day and except for a few goofs, felt I played pretty well. My opponents were all great. No major misunderstandings, everyone was cool, no one was salty after losing, etc. Vanessa felt really terrible w/me losing after that mulligan and i hope she did all right today. A couple of decision different or even my deck just liking me a little better and I would have been playing today too. Definitely hope for more quality Legacy events as this one was a blast.
I also got to meet lots of players I wanted to and to get a lot of cool signatures on cards. 4 Glistener Elf were signed by Tom Ross and a lot of things signed by the artists. The best part (for this deck anyway) was getting 6 beta and 2 Korean 4th Ed (but still original art) Mountains. These joined the Lava Spikes I got signed by Mark Tedin at the Sealed GP that was here in Louisville in September.
I hope everyone enjoys the report and can take something away from it.
Edit: For fun I went back today to look at everyone's final standing. The D&T guy I played against actually ended up in the money right above Cuneo
Me: 710
Casey Bloodworth: 894
Mitchell Anderson: 520
Kevin Klipfel: 1485
Paul Tartaglio: 397
Greg Ivey: 1337 (Wife Brenna made 554)
Phillip Gallagher: 48
James Mabry: 1183
Stephen Nguyen: 1006
Vanessa Sudendorf: 306
Round 1: U/R Delver (1-2 loss)
I feel like this one could have gone either way. All 3 games my opponent dropped multiple swiftspears so I had to redirect some of my burn to the swiftspears instead of his face. Game 1 I managed to win the race, games 2 and 3 I gassed out. Game 3 was kind of close. My opponent was at 7 life and I was sitting with a fireblast in hand waiting for a bolt spell. However my opponent dropped a Bedlam Reveler and I failed to draw the burn spell I needed before he had lethal, but I guess it doesn't matter since he had Force of Will backup when I attempted to remove his reveler. We both played fairly sloppily as I was still kinda just waking up and this was my opponent's first GP ever. I got a warning for accidentally looking at too many cards off of Sensei's Divining Top, and he got a warning for not shuffling in his exiled cards that he pitched for Force of Will back into his deck for game 2.
Round 2: Infect (0-2 loss)
I completely punted game 1. I had 2 Eidolon on the board He attempted to kill me with an Inkmoth Nexus plus 2 Invigorate, and either I forgot I had 2 Eidolons on board or thought Invigorate was 4CMC, but I missed the triggers on Eidolon and conceded a game I should have won. I'm an idiot.
Game 2 I was doing my best to keep his board clear while chipping away at his life, but he ended up with a bonkers one-turn-kill hand I couldn't answer.
Round 3: Aggro Loam (2-1 Win)
I'm all the way at the scrub tables at this point. The way my opponent was playing I thought he was lands for a while but with some unusual choices like Scrubland. Game 1 I kill him before he could reasonably advance his board.
Game 2, he has a turn 1 Chalice of the Void for 1, and later plays Chalice of the void for 2. On my turn after the second chalice resolves, I finally draw my Smash to smithereens and, completely dumbfounded at my *****ty luck, I scoop and move on to game 3.
Game 3, I am tempted with a 1 land hand that has a ton of good, cheap burn including Goblin guide. I resist the temptation and mulligan to get a 2-land hand. I have Smash in my opening hand to answer his Chalice on 1, and I end up Price of Progressing him for a lot.
Round 4: Lands (0-2 Loss)
Just my luck, I get paired up with one of the friends I went to this GP with, so we both know what's in each other's decks. Game 1, he wins the dice roll and gets out a turn 3 Marit Lage. Nothing I can do there. I know he runs Leyline of Sanctity in his board (atypical for a lands deck) so I board accordingly, putting in my Lavamancers in addition to Smash and Crypt.
Game 2, he has the turn 0 Leyline of Sanctity, and while I did resolve a Sulfuric Vortex, I was scrambling to find creatures and non-targeted burn, which bought my friend enough time to set up a Marit Lage again. This was the only matchup of the day where I felt like I lost because of pure bad luck and not because I made mistakes.
Round 5: Storm (2-0 Win)
Game 1, my opponent has a turn 1 Probe into Cabal therapy to take away my Eidolon. It doesn't matter as I burn his face away before he can set up his combo.
Game 2, we both mulligan to 5. This is the only one-land hand I kept the entire day, as it contained Mountain, 2 Eidolons, Price of Progress, and a 1-mana burn spell. I reason that this 5 is better than a mulligan to 4 as I'll be in business if I draw a second land. Unfortunately, I don't draw a second land and for the most part it's draw, one mana burn spell, pass on my end while he Brainstorms and Ponders with impunity. The turn before he combos off, he Gitaxian Probe's me and sees 2 Prices, 2 Eidolons, and a Lightning bolt. I bolt his face at the end of his turn, and he passes back. I drew a Mindbreak Trap and pass. I act dejected that I still have not gotten a second land 6 turns into the game. He attempts to combo off, only for me to respond to his Empty the Warrens with my trap card. He is left with no cards in hand, and I finally draw my second Mountain the turn after to seal the game.
Round 6: Infect (2-1 Win)
Game 1, my opponent had an awkward manabase start involving multiple Inkmoth Nexus and no colored sources, which I take advantage of by bolting the Nexus's away.
Game 2, I consistently burn away his infect creatures, so he resorts to the Pump-Noble-Hierarch-and-swing-for-30 method, with double Invigorate, Become Immense, and Berzerk. It works.
Game 3, I'm able to resolve 2 Eidolons again (deja vu anyone?) which makes him unable to pump his creatures and he loses the damage race as a result.
Round 7: 4-color deathblade (1-2 Loss)
Game 1 was very weird. My opponent tried to fake Shardless Sultai for a while with Tropical Island into Deathrite Shaman, but he dropped the farce once he started having to play white sources for Swords to Plowshares. He played no equipment or Stoneforge mystic and I had no idea what he was playing by the end of the game. I don't side in Smash to Smithereens because I didn't see Stoneforge Mystic or any equipment out of his end and I assume he's playing a brew.
Game 2, he rocks my world with a Jitte. I made a mistake here by not waiting to cast Sulfuric Vortex, because I jammed it turn 3, assuming he didn't run Daze. He had Spell Pierce instead.
Game 3, I board in my Smashes, but don't draw them. He goes in with his Jitte plan again, and I can't Price of Progress him out of the game as he has a Meddling mage naming that card out. It's a real shame too, because after he resolved the second one, I drew a second price, which would have easily won me the game since he had 4 nonbasics out.
Overall I had a great time, though. I played pretty sloppily for the first 2 rounds because I was kind of rusty with this deck but I tightened up for the most part after round 2. My performance here was also better than my performance at GP Columbus last summer playing Grixis Delver, and I lasted longer in the tournament than both of my friends that came up here with me. I also had fun telling my opponents they were doing the Lord's work whenever they would crack a fetchland or pay 2 life for a Gitaxian probe, which elicited tons of laughs from both my opponents and the people sitting next to us. After I dropped I ended up trading and buying cards to upgrade my Atraxa EDH deck (including the last 2 dual lands I needed for the manabase), and I had a blast playing her at the commander tables.
Glad you had fun. It's always interesting looking at reports from a huge tourney and seeing how big a divergence there is in what decks people see. My only overlap was playing (and 2-0ing!) Miracles twice and you saw 2 Infect and the only overlap between us at all was a single Storm deck. Wide open format and people will show up w/everything
Glad you had fun. It's always interesting looking at reports from a huge tourney and seeing how big a divergence there is in what decks people see. My only overlap was playing (and 2-0ing!) Miracles twice and you saw 2 Infect and the only overlap between us at all was a single Storm deck. Wide open format and people will show up w/everything
That is true, I did see a ton of Lands decks being played at the event though, including my friend's (For the sake of boarding and gameplay I'd count aggro loam and lands as the same deck to be honest). My friend playing lands ended up dropping after round 6 after drawing a close match to U/W stoneblade. From what I was able to see he had really good gameplay all day but sometimes his opponent's cards just lined up better, and he ended up 2-3-1. My other friend was playing Miracles and he ended up dropping after round 5 to play vintage as the deck didn't really fit his playstyle (he was 2-3) and he got destroyed by Tezzerator in his last round.
I don't even know if the storm deck we both played would overlap, as your opponent's storm deck seems to be ANT (you didn't say much about it aside from the tendrils wincon), while the one I played was TES with Empty the Warrens.
I don't even know if the storm deck we both played would overlap, as your opponent's storm deck seems to be ANT (you didn't say much about it aside from the tendrils wincon), while the one I played was TES with Empty the Warrens.
Yeah, my opponent was running ANT instead of TES, but the bigger difference between the 2 decks is the Wish board for TES. Not running Burning Wish makes ANT very different to think about, but in the end, they both have pretty similar play. I've known plenty of ANT players to side in some number of Empty, so having creature answers like Electrickery (which I almost put in my board b/c I love it so much in Modern) isn't insane and is a huge blowout.
I am going to a legacy tournament on 22.01. and want to take my Burn deck there. I have not played legacy there yet so i don't know much about the meta except for the winning decks which were for November and December:
Shardless BUG
Death & Taxes
2x Omnitell
Some Goblin/Red Control Homebrew (2. place of this list: https://www.trader-online.de/turniere/Decks/2016-11-T15.html)
4c Control (3. place of the link above)
Eldrazi
What would you suggest in such a meta? The list i play currently looks like this:
I am going to a legacy tournament on 22.01. and want to take my Burn deck there. I have not played legacy there yet so i don't know much about the meta except for the winning decks which were for November and December:
Shardless BUG
Death & Taxes
2x Omnitell
Some Goblin/Red Control Homebrew (2. place of this list: https://www.trader-online.de/turniere/Decks/2016-11-T15.html)
4c Control (3. place of the link above)
Eldrazi
What would you suggest in such a meta? The list i play currently looks like this:
Do you think this has a reasonable shot at not failing completely? Any sideboard tech i am overlooking here?
If there's a lot of Show and Tell in your local meta (I don't know the size of it), you might just want to up the number of Ashen Rider in your board. One copy isn't going to show up in your hand frequently enough to be a good answer to the deck. If there's just one or 2 players who consistently do well with the deck, I'd suggest running 2-3 copies of Red Elemental Blast instead. It's still a card that can answer the SNT deck as well as other blue-based decks, so it's relevant in more matchups. My philosophy is that since there are so many different decks played in Legacy, I choose sideboard cards that have the versatility to be used against multiple different decks. I'd probably cut your one and 2-ofs in your board since you're not a brainstorm deck and sometimes all it takes is to not draw your sideboard card to lose games 2 and 3.
I have been digging a bit into older tournament results and top decklists. Seems like the Omnitell player does well fairly regularly and there are 1-2 ANT Storm players.
Fallout seems like a somewhat decent card considering the D&T decks and Shardless BUG so i would like to keep it as a 1-of. I do not have access to a 4th Exquisite Firecraft unfortunately, if i had i would play it in that slot....
Searing Blaze/Blood and Volcanic Fallout are for Elves, Fish, and Taxes. They also have value against Delver decks, where you have targets like Delver, Deathrite, and Thalia to deal with.
Exquisite Firecraft, Red Elemental Blast, and Vexing Shusher are for Miracles and heavy blue control decks. I don't like the latter two vs Delver decks, but Firecraft is respectable if you need more cards to bring in for blanks.
Smash to Smithereens and Sulfuric Vortex are for lifegain off Batterskull & Jitte and a letter extent Griselbrand. Smash also has utility vs Chalice of the Void in Eldrazi and the entire Affinity deck.
Tormod's Crypt and Relic are for Dredge and Reanimator. I've seen Leyline of the Void used too if the meta is heavy in those two decks.
Ensnaring Bridge is mainly for Sneak and Show and Reanimator, but it also has value vs the creature based decks that cannot win with it on board.
Pillar is mainly for Storm, but also is pretty good against Elves. It can also come in if you need a couple more cards to side in for cards that are sometimes blanks like Price and Blaze.
Modern: R Skred -- WBG Melira Co -- URW Nahiri Control
Legacy: R Mono Red Burn -- UWB Stoneblade
Commander: R Krenko, Mob Boss -- WUBRG Scion of the Ur-Dragon -- WUBRG Maze’s End
Other: R No Rares Red (Standard) -- URC Izzet Tron (Pauper)
Thank you!
Now..... what comes out of the mainboard for these additions?
Modern: R Skred -- WBG Melira Co -- URW Nahiri Control
Legacy: R Mono Red Burn -- UWB Stoneblade
Commander: R Krenko, Mob Boss -- WUBRG Scion of the Ur-Dragon -- WUBRG Maze’s End
Other: R No Rares Red (Standard) -- URC Izzet Tron (Pauper)
I felt like it was more important to handle their Creatures than to race them.
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
4 Bloodstained Mire
4 Wooded Foothills
2 Barbarian Ring
9 Mountain
Creatures: 11
4 Goblin Guide
4 Monastery Swiftspear
3 Grim Lavamancer
4 Lightning Bolt
4 Chain Lightning
4 Lava Spike
4 Rift Bolt
4 Price of Progress
4 Searing Blaze
4 Fireblast
2 Sulfuric Vortex
2 Pyrostatic Pillar
3 Smash to Smithereens
4 Exquisite Firecraft
1 Sulfuric Vortex
2 Karakas
3 Relic of Progenitus
I know, I know, it's missing Eidolons. They're around 20 tix apiece on MTGO right now, that's too much when my paper Jund deck isn't quite finished yet lol. Aside from those, am I making any crucial deckbuilding errors?
Modern:
GRB Jund BRG
RBU Grixis Delver UBR
Legacy:
W Death & Taxes W
GRB Punishing Jund BRG
GUR Canadian Threshold RUG
Commander:
RUG Maelstrom Wanderer GUR
2) Use the right number of each card.
3) Know your probabilities.
4) Print your deck lists; make yourself and your judges happier.
Modern: Merfolk UU // Green Devotion GG // SkRed Red RR
Legacy: Death & Taxes WW // Burn RR // Death's Shadow Delver UB
Commander: Brago UW // Karlov WB
4 Goblin Guide
4 Eidolon of the Great Revel
4 Monastery Swiftspear
Spells: 29
4 Lightning Bolt
4 Lava Spike
4 Chain Lightning
4 Rift Bolt
4 Price of Progress
4 Fireblast
2 Searing Blood
2 Sulfuric Vortex
1 Flame Rift
19 Mountain
2 Pyrostatic Pillar
2 Sudden Shock
1 Sulfur Elemental
2 Tormod's Crypt
3 Exquisite Firecraft
3 Smash to Smithereens
2 Pithing Needle
I can run 8 fetches (and could pick up 2 Mesas if I really had to), some Blazes and GLM, but I like the no fetch version a good bit. The main things I am still considering is I have no way to remove enchantments, and I'm thinking of Ratchet Bomb for that, even if it is a bit slow. The other thing is Sneak & Show and Omni Tell have been more popular recently and I'm wondering if 2 copies of Ashen Rider for anti-Show tech is worth it or not. It's great if they Show a creature into play, awful if it's Omni. I also thought about the full set of Pillar for a full 8 potentially against both Storm and Aluren, but its possible more than 6 is overkill.
Thoughts?
2) Use the right number of each card.
3) Know your probabilities.
4) Print your deck lists; make yourself and your judges happier.
I think Sulfuric Vortex is a better answer to S&T than Ashen Rider is. It basically stops Griselbrand from winning the game, likely turning off card draw, and more importantly turning off the life gain. If they show something else you're in trouble, but it's not a great matchup anyways.
Main concern w/enchantments would be Sanctity, but I know its played a lot less in Legacy than it is in Modern. I've also considered a 1 of Chaos Warp as a potential catch all answer too.
2) Use the right number of each card.
3) Know your probabilities.
4) Print your deck lists; make yourself and your judges happier.
Funny, I was going to run a single Flame Rift in the main and 3 Firecraft in the board. Really wanted the last one in the 75 and I love Flame Rift, so I decided **** it, just run 61 w/1 each Flame Rift and Exquisite in the MD. Otherwise, it's the list I posted on the last page
There's two reasons why I don't run Monastery Swiftspear.
The first reason is that my build is more focused on the Control aspect of the game, as I feel that Legacy's metagame of fair decks and durdly Blue decks favoured this style of Burn deck. (moreso at that time, although still somewhat prevalent now)
The second reason is that most decks in a typical Legacy metagame are more easily capable of dealing with a Swiftspear than another Burn spell. This is either due to your opponent having a better board state (Eldrazi have large creatures to block your Swiftspear, Death and Taxes/Delver/other creature decks obsolete Swiftspear surprisingly quickly), or Swiftspear itself only being a good card when you're already ahead on board state/tempo.
an unnatural love towardsperfectly reasonable respect for Lightning Bolt.The Kiwi third of The Salt Mine Podcast: An Australian Legacy Podcast
https://www.mtggoldfish.com/articles/this-week-in-legacy-columbus-legacy-challenge-european-tournaments-and-an-interview-with-jonathan-orr#eea6f1b5-3365-4db2-8341-e30ac6f58941
If so, I love it. It has all the parts I love: top, blaze, lavamancer.
2) Use the right number of each card.
3) Know your probabilities.
4) Print your deck lists; make yourself and your judges happier.
Currently off the Sulfuric Vortex plan, testing out whether or not running more Exquisite Firecraft is more consistent in closing out games.
an unnatural love towardsperfectly reasonable respect for Lightning Bolt.The Kiwi third of The Salt Mine Podcast: An Australian Legacy Podcast
4 Goblin Guide
4 Eidolon of the Great Revel
4 Monastery Swiftspear
Spells: 30
4 Lightning Bolt
4 Lava Spike
4 Chain Lightning
4 Rift Bolt
4 Price of Progress
4 Fireblast
2 Searing Blood
2 Sulfuric Vortex
1 Flame Rift
1 Exquisite Firecraft
19 Mountain
2 Pyrostatic Pillar
2 Sudden Shock
1 Sulfur Elemental
2 Tormod's Crypt
3 Exquisite Firecraft
3 Smash to Smithereens
2 Pithing Needle
Round 1: Casey Bloodworth, Sneak and Show. On the draw
Loss, 1-2
Casey flew out from SLC bc Legacy. Game 1 I sit down and promptly mulligan to 4. Seriously? Lots of mulligans and bad dice rolls this weekend. He destroyed me pretty quickly game 1 w no real surprises thanks to a face full of Emrakul. Game 2 showed Flusterstorm and Griselbrand from Guide flips. One 2 lands staring at my Vortex and knowing even w another land it won't ever see play so I just say to myself "please play S&T". Next turn he does and puts Griselbrand into play. He's on 5 so he can't even afford to use Griselbrand and just has a nice 7/7. Fire last next turn lets him die to Vortex. Game 3 was another face full of spaghetti w a Griseldaddy chaser. Fun not, I ran into him after round 7 and we were both 4-3. After beating me he got pounded 3 rounds in a row before winning 3 straight.
Round 2: Mitchell Anderson, Threshold. 0-1 overall. On the draw
Win, 2-1
We had a fun 3 game series. He had driven up from Charlotte w/at least 11 other folks in a few cars. Big turn out for Charlotte, considering I ran into someone else who knew no one in Charlotte as he had recently moved there and he had driven up too. Not a lot in particular stands out about any of the 3 games. The game I lost was the middle game I’m pretty sure and it was largely on the back of every time he cast a Goyf it was a minimum of a 4/5. I guess that size of Goyf and 20/20 Marit Lages were the reasons I had been considering a single Chaos Warp in the board Eventually I ground him out and moved on.
Round 3: Kevin Klipfel, Miracles, 1-1 overall. On the draw
Win, 2-0
Kevin had been sitting near me during the player’s meeting. I also sat next to a guy who I sat near at GP Indy and ended up playing that day. Kevin and I both already knew what decks to expect from each other, so that was fine. Kevin wasn’t respecting the power of Price of Progress at all in game 1. His first 2 fetches were both Tundra and that allowed Price to help seal his fate. This is one of the reasons I have 3 Firecraft in the board and they all came in. I don’t know if I ever had a game where I saw more than 1 show up all day and I never actually cast one against Miracles I don’t think. Kinda funny. Game 2 was also not very long. I had a really rough hand for him to deal with and got it done pretty quickly.
Round 4: Paul Tartaglio, Turbo-Depths, 2-1 overall. On the draw
Loss, 0-2
Ugh. I managed to kill a Hexmage in game 1. That was really about as good as it got for me. I think in Game 2 I was going to be able to take him from 14 to 6 before he would swing w/Marit Lage, but I was ever even close to worrying his life total in either game to be honest. Guy at the table next to us was in Louisville from Tokyo bc Legacy. Crazy how far some folks were traveling for the event.
Interlude:
So far I’m now at a record of 2-2 and wondering how many more of my bad matchups will end up in my way before the day is done. I’m counting S&S and Turbo Depths as the bad matchups. I’m generally fine vs Miracles. I also met Brandon Burton and his mom between rounds, sat down and chatted w/them for about 10 minutes. She is super nice. Brandon didn’t talk a whole lot, but I love seeing them out playing like that. I had played Burn and missed day 2 at GP Indy when he won, so I had wanted to congratulate him on that one. I believe he was actually on Sneak & Show himself this weekend.
Round 5: Greg Ivey, Shardless Sultai, 2-2 overall. On the draw
Win, 2-1
Greg was down from Chicago w/his wife, who was apparently doing better in the tournament than he was. His Sultai deck was very solid. He hymned me in 2 different games and each time he managed to knock a land out of my hand. The first time it was only the second land I had been holding, so that set me back. If I had kept that land, he would have been dead in pretty short order. The 3rd game I had actually decided to work around Hymn and hope to not draw many lands and kept a 4 lander. His Hymn nailed 2 mountains, which was absolutely perfect. We had a really great back and forth going and playing against Burn is always a stressful event for him b/c he can go down such big chunks of life in such a short time frame.
I had managed to Pithing Needle his DRS during the SB games and at one point he had an army of 3 of them left as very unimpressive 1/2 threats The final turn of game 3 was very funny. His wife had won her match and was chatting w/us as we finished up. He was at 3 life w/a Shardless Agent, Goyf and DRS all on the table. I had a Rift Bolt about to come off of suspend and zero cards in hand. I announced the suspend trigger and in response he cast Abrupt Decay, killing his own Agent. This allowed him to gain 2 life w/DRS to stay alive as he had already earned another 6 life or so from DRS activations and was still barely clinging to the game. This left him at 2 life. Busy upkeep step had distracted me. I comment that I don’t have any cards and don’t have much else to do, when his wife blurts out that I haven’t drawn for turn yet. I say “Oh yeah, thanks”, draw, then say “Goblin Guide, swing for lethal?” and get the handshake He wasn’t mad about it and the picked back and forth a bit and I told her “he still loves you, he just doesn’t like you very much right now” heh. She was 6-2 heading into the last round of the day and I didn’t see her after to find out. I think he had ended up dropping before that.
Interlude:
While I’m walking up to the results table I remind myself there are 4 more rounds and I have 1 loss I can give, and I can do this. I’m ready to do this.
Round 6: Phillip Gallagher, Death and Taxes, 3-2 overall. On the PLAY (Finally!!)
Loss, 2-1
Phillip and I had a very fun 3 rounds against each other. I killed a T1 Mom 2 different games and got a very painful reminder of exactly how painful Batterskull+Jitte and Batterskull+Sword of War and Peace can be. A well timed Sanctum Prelate for 2 stranded 2 Smash and a Searing Blood in my hand. I eventually Bolted it, then killed a germ token before finishing him off. The real problem w/this round was that I didn’t mulligan my hand in game 3. I don’t even remember exactly what it was at this point, but I think it had too much land and having too much land and then proceeding to draw 3 more over the course of the game was just brutal. This loss is entirely on me and I think if I had mulliganed that I could have carried the round. Really upset w myself over this one, but I definitely learned from it. Oh yeah, he runs thrabenuniversity.com, so expect to see his tournament report posted soon as well. Curious what he has to say about our match.
Round 7: James Mabry, Storm, 3-3 overall. On the draw (again)
Win, 2-1
James and I both play at Through the Decades here in Louisville and we have played a lot of games against each other. I sometimes play around w/Sac Land Tendrils and we played about 10 games in 20 minutes one night playing Sac Land vs regular Storm heh. I actually won some of those games amusingly enough. Anyway, game 1 I got him too low too quickly. T2 Eidolon sealed this one real fast. A judge was passing by so he did a quick double check that LED, LED, Infernal Tutor (sac for 3 red and 3 black in response), cast Tendrils would kill him before any of the life gain occurred. We had both been pretty sure of that line beforehand, but I was fine getting the confirmation. Game 2 I had sided in 2 Pithing Needles and ended up getting both out, blanking Scalding Tarn and Polluted Delta. He told me those were bad and to side them back out for game 3 heh. He had cast a bunch of Goblins and just turned them sideways till I was dead w/my 2 Guides blocking. I was stupid here too and after his initial swing w/all 12 I didn’t return swing and kill him. Doh! Really annoying to have the deck crap out and flood like that when there was only 19 land. Game 3 was another T2 Eidolon which eventually died to an Abrupt Decay. I got into topdeck mode for the kill here too. First time was a mountain, leaving me to just swing w/Swiftspear for a few turns in a tow, but the 3rd time I drew a Lava Spike to seal the deal.
Round 8: Stephen Nguyen, Miracles, 4-3 overallI. On the play for only the second time all day.
Win, 2-0
Stephen traveled from Louisiana for the event and was a lot of fun to play against. Game 1 was pretty typical Burn beats. Large chunks of life every turn and not enough ways for him to stop things. Game 2 was a lot of back and forth. He Terminused early and I had held back the 2nd Guide on purpose instead of going all in on creatures, so I didn’t really care. I had a bolt for Mentor when he was tapped out and had no Force too. Multiple Swiftspear were swinging too and he was floating a Wear/Tear to help counter things after STPing a Swiftspear. Eventually tho he had no choice but to shuffle and lost his blocking spells. A series of suspended Rift Bolts followed by other spells got him low enough eventually that the Fireblast had no answer. These games were also odd b/c I kept 1 landers both games w/lots of spells that would play and in both cases got stuck on one land for several turns before finally finding more land. Luckily Miracles doesn’t do a very good job of punishing slow development.
Round 9: Vanessa Sudendorf, Jund, 5-3 overall. On the play
Vanessa was in from the eastern part of Virginia, I’m guessing she got lucky and got a flight before the bad weather hit. We had a good game with a lot of back and forth. Goyf is still annoying to deal with. I was feeling really good about the match and we went into game 3 and I had no lands. And 1 land w/a terrible mix of 2 and 3cc spells w/nothing castable. And no lands. So now I’m on a 4 that consists of 2 mountain and 2 Rift Bolt. I’m annoyed that I’ve had so much mulliganing today and we are chatting and the next thing I know I’ve forgotten my scry, suspended a Rift Bolt and passed turn. I realized during her first turn that I hadn’t scried. I pointed it out that I had forgotten to scry and that I hadn’t see anything yet, but that we were past that point. She agreed I had and we moved on to her duressing away my 2nd Rift Bolt. My next card? Rift Bolt #3! Crazy. Anyway, eventually I’m sitting on a hand of Exquisite Firecraft, Fireblast and Lightning Bolt and she is at 12 life. She only has 2 lands and has a 3rd fetch in play for multiple turns. I’m quietly Jedi Mind Tricking her into fetching so I can Bolt her EOT, then cast Firecraft and Fireblast for the win. Facing down a Goyf and a couple of DRS it’s a tough board. Luckily she doesn’t have the pair of BBEs she used on me the game she had already won earlier. I drew an Eidolon the turn before what ended up being my final one. She Decayed the Eidolon which bumped the Goyf to lethal size and I could only Bolt and Fireblast to drop her to 3. There was definitely a greater than normal amount of land on my side of the board at the end of the game too.
Overall I had a great day and except for a few goofs, felt I played pretty well. My opponents were all great. No major misunderstandings, everyone was cool, no one was salty after losing, etc. Vanessa felt really terrible w/me losing after that mulligan and i hope she did all right today. A couple of decision different or even my deck just liking me a little better and I would have been playing today too. Definitely hope for more quality Legacy events as this one was a blast.
I also got to meet lots of players I wanted to and to get a lot of cool signatures on cards. 4 Glistener Elf were signed by Tom Ross and a lot of things signed by the artists. The best part (for this deck anyway) was getting 6 beta and 2 Korean 4th Ed (but still original art) Mountains. These joined the Lava Spikes I got signed by Mark Tedin at the Sealed GP that was here in Louisville in September.
I hope everyone enjoys the report and can take something away from it.
Edit: For fun I went back today to look at everyone's final standing. The D&T guy I played against actually ended up in the money right above Cuneo
Me: 710
Casey Bloodworth: 894
Mitchell Anderson: 520
Kevin Klipfel: 1485
Paul Tartaglio: 397
Greg Ivey: 1337 (Wife Brenna made 554)
Phillip Gallagher: 48
James Mabry: 1183
Stephen Nguyen: 1006
Vanessa Sudendorf: 306
Here's the deck I ran at the event:
2x Fireblast
4x Lava Spike
4x Lightning Bolt
4x Price of Progress
4x Rift Bolt
3x Searing Blaze
2x Sulfuric Vortex
4x Goblin Guide
4x Monastery Swiftspear
4x Bloodstained Mire
11x Mountain
4x Wooded Foothills
4x Tormod's Crypt
2x Grim Lavamancer
3x Mindbreak Trap
3x Smash to Smithereens
3x Exquisite Firecraft
Here were my matchups:
Round 1: U/R Delver (1-2 loss)
I feel like this one could have gone either way. All 3 games my opponent dropped multiple swiftspears so I had to redirect some of my burn to the swiftspears instead of his face. Game 1 I managed to win the race, games 2 and 3 I gassed out. Game 3 was kind of close. My opponent was at 7 life and I was sitting with a fireblast in hand waiting for a bolt spell. However my opponent dropped a Bedlam Reveler and I failed to draw the burn spell I needed before he had lethal, but I guess it doesn't matter since he had Force of Will backup when I attempted to remove his reveler. We both played fairly sloppily as I was still kinda just waking up and this was my opponent's first GP ever. I got a warning for accidentally looking at too many cards off of Sensei's Divining Top, and he got a warning for not shuffling in his exiled cards that he pitched for Force of Will back into his deck for game 2.
Round 2: Infect (0-2 loss)
I completely punted game 1. I had 2 Eidolon on the board He attempted to kill me with an Inkmoth Nexus plus 2 Invigorate, and either I forgot I had 2 Eidolons on board or thought Invigorate was 4CMC, but I missed the triggers on Eidolon and conceded a game I should have won. I'm an idiot.
Game 2 I was doing my best to keep his board clear while chipping away at his life, but he ended up with a bonkers one-turn-kill hand I couldn't answer.
Round 3: Aggro Loam (2-1 Win)
I'm all the way at the scrub tables at this point. The way my opponent was playing I thought he was lands for a while but with some unusual choices like Scrubland. Game 1 I kill him before he could reasonably advance his board.
Game 2, he has a turn 1 Chalice of the Void for 1, and later plays Chalice of the void for 2. On my turn after the second chalice resolves, I finally draw my Smash to smithereens and, completely dumbfounded at my *****ty luck, I scoop and move on to game 3.
Game 3, I am tempted with a 1 land hand that has a ton of good, cheap burn including Goblin guide. I resist the temptation and mulligan to get a 2-land hand. I have Smash in my opening hand to answer his Chalice on 1, and I end up Price of Progressing him for a lot.
Round 4: Lands (0-2 Loss)
Just my luck, I get paired up with one of the friends I went to this GP with, so we both know what's in each other's decks. Game 1, he wins the dice roll and gets out a turn 3 Marit Lage. Nothing I can do there. I know he runs Leyline of Sanctity in his board (atypical for a lands deck) so I board accordingly, putting in my Lavamancers in addition to Smash and Crypt.
Game 2, he has the turn 0 Leyline of Sanctity, and while I did resolve a Sulfuric Vortex, I was scrambling to find creatures and non-targeted burn, which bought my friend enough time to set up a Marit Lage again. This was the only matchup of the day where I felt like I lost because of pure bad luck and not because I made mistakes.
Round 5: Storm (2-0 Win)
Game 1, my opponent has a turn 1 Probe into Cabal therapy to take away my Eidolon. It doesn't matter as I burn his face away before he can set up his combo.
Game 2, we both mulligan to 5. This is the only one-land hand I kept the entire day, as it contained Mountain, 2 Eidolons, Price of Progress, and a 1-mana burn spell. I reason that this 5 is better than a mulligan to 4 as I'll be in business if I draw a second land. Unfortunately, I don't draw a second land and for the most part it's draw, one mana burn spell, pass on my end while he Brainstorms and Ponders with impunity. The turn before he combos off, he Gitaxian Probe's me and sees 2 Prices, 2 Eidolons, and a Lightning bolt. I bolt his face at the end of his turn, and he passes back. I drew a Mindbreak Trap and pass. I act dejected that I still have not gotten a second land 6 turns into the game. He attempts to combo off, only for me to respond to his Empty the Warrens with my trap card. He is left with no cards in hand, and I finally draw my second Mountain the turn after to seal the game.
Round 6: Infect (2-1 Win)
Game 1, my opponent had an awkward manabase start involving multiple Inkmoth Nexus and no colored sources, which I take advantage of by bolting the Nexus's away.
Game 2, I consistently burn away his infect creatures, so he resorts to the Pump-Noble-Hierarch-and-swing-for-30 method, with double Invigorate, Become Immense, and Berzerk. It works.
Game 3, I'm able to resolve 2 Eidolons again (deja vu anyone?) which makes him unable to pump his creatures and he loses the damage race as a result.
Round 7: 4-color deathblade (1-2 Loss)
Game 1 was very weird. My opponent tried to fake Shardless Sultai for a while with Tropical Island into Deathrite Shaman, but he dropped the farce once he started having to play white sources for Swords to Plowshares. He played no equipment or Stoneforge mystic and I had no idea what he was playing by the end of the game. I don't side in Smash to Smithereens because I didn't see Stoneforge Mystic or any equipment out of his end and I assume he's playing a brew.
Game 2, he rocks my world with a Jitte. I made a mistake here by not waiting to cast Sulfuric Vortex, because I jammed it turn 3, assuming he didn't run Daze. He had Spell Pierce instead.
Game 3, I board in my Smashes, but don't draw them. He goes in with his Jitte plan again, and I can't Price of Progress him out of the game as he has a Meddling mage naming that card out. It's a real shame too, because after he resolved the second one, I drew a second price, which would have easily won me the game since he had 4 nonbasics out.
Overall I had a great time, though. I played pretty sloppily for the first 2 rounds because I was kind of rusty with this deck but I tightened up for the most part after round 2. My performance here was also better than my performance at GP Columbus last summer playing Grixis Delver, and I lasted longer in the tournament than both of my friends that came up here with me. I also had fun telling my opponents they were doing the Lord's work whenever they would crack a fetchland or pay 2 life for a Gitaxian probe, which elicited tons of laughs from both my opponents and the people sitting next to us. After I dropped I ended up trading and buying cards to upgrade my Atraxa EDH deck (including the last 2 dual lands I needed for the manabase), and I had a blast playing her at the commander tables.
That is true, I did see a ton of Lands decks being played at the event though, including my friend's (For the sake of boarding and gameplay I'd count aggro loam and lands as the same deck to be honest). My friend playing lands ended up dropping after round 6 after drawing a close match to U/W stoneblade. From what I was able to see he had really good gameplay all day but sometimes his opponent's cards just lined up better, and he ended up 2-3-1. My other friend was playing Miracles and he ended up dropping after round 5 to play vintage as the deck didn't really fit his playstyle (he was 2-3) and he got destroyed by Tezzerator in his last round.
I don't even know if the storm deck we both played would overlap, as your opponent's storm deck seems to be ANT (you didn't say much about it aside from the tendrils wincon), while the one I played was TES with Empty the Warrens.
Yeah, my opponent was running ANT instead of TES, but the bigger difference between the 2 decks is the Wish board for TES. Not running Burning Wish makes ANT very different to think about, but in the end, they both have pretty similar play. I've known plenty of ANT players to side in some number of Empty, so having creature answers like Electrickery (which I almost put in my board b/c I love it so much in Modern) isn't insane and is a huge blowout.
I am going to a legacy tournament on 22.01. and want to take my Burn deck there. I have not played legacy there yet so i don't know much about the meta except for the winning decks which were for November and December:
Shardless BUG
Death & Taxes
2x Omnitell
Some Goblin/Red Control Homebrew (2. place of this list: https://www.trader-online.de/turniere/Decks/2016-11-T15.html)
4c Control (3. place of the link above)
Eldrazi
What would you suggest in such a meta? The list i play currently looks like this:
4 Chain Lightning
4 Lava Spike
4 Rift Bolt
4 Fire Blast
4 Price of Progress
2 Searing Blaze
2 Sulfuric Vortex
4 Eidolon of the great revel
3 Monastery Swiftspear
2 Grim Lavamancer
4 Wooded Foothills
4 Bloodstained Mire
2 Scalding Tarn
1 Barbarian Ring
8 Mountains
3 Smash to Smithereens
2 Tormod's Crypt
1 Pyrostatic Pillar
2 Pithing Needle
3 Exquisite Firecraft
1 Sulfuric Vortex
1 Searing Blaze
1 Volcanic Fallout
1 Ashen Rider
Do you think this has a reasonable shot at not failing completely? Any sideboard tech i am overlooking here?
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG
If there's a lot of Show and Tell in your local meta (I don't know the size of it), you might just want to up the number of Ashen Rider in your board. One copy isn't going to show up in your hand frequently enough to be a good answer to the deck. If there's just one or 2 players who consistently do well with the deck, I'd suggest running 2-3 copies of Red Elemental Blast instead. It's still a card that can answer the SNT deck as well as other blue-based decks, so it's relevant in more matchups. My philosophy is that since there are so many different decks played in Legacy, I choose sideboard cards that have the versatility to be used against multiple different decks. I'd probably cut your one and 2-ofs in your board since you're not a brainstorm deck and sometimes all it takes is to not draw your sideboard card to lose games 2 and 3.
I have adjusted my Sideboard now to this:
1 Volcanic Fallout
2 Ashen Rider
3 Exquisite Firecraft
2 Pyrostatic Pillar
2 Tormod's Crypt
2 Searing Blaze
Fallout seems like a somewhat decent card considering the D&T decks and Shardless BUG so i would like to keep it as a 1-of. I do not have access to a 4th Exquisite Firecraft unfortunately, if i had i would play it in that slot....
BRGJundGRB
GCTronCG
WBRMardu PyromancerRBW
Legacy:
GElvesG