So this is probably close to broken, occurring on get two equips on one goblin. You can't reliable-combo, but you can oops-combo, you can Affinity. And there's probably only needle or revoker, which would be on Prospector, so you can kill a revoker that would block your Goblin Vandal by just hardcasting Siege-Gang. Seems fun, beatable but top-tier undoubtedly. Goblins are back baby. Other than that it's just a swarm kill which will duly occupy. The one thing you can't do is make a cost reducer work for the blade, but you can still fake-desperate ritual, if it was in a played-out order that a bunch of OTHER things indeed did cost less, so somewhere in the neighbourhood of it not mattering/still being so. Maybe allowable, maybe not. Several World Champions agree: this is nuts.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Warning: Um, warning. This is going to be a game state violation. And a taking extra turns and drawing extra cards violation, pretty much, a whole bunch of violations. Look at me, I'm the DCI."
1. Pay 1 mana to equip.
2. Sac goblin for R. Blade triggers and puts another goblin in hand.
3. Cast goblin for R.
4. Repeat 1-3
Cycle costs net 1 mana each time.
Ok, so if you can make each goblin creature card cost only 1 mana per body (1cc goblins or multiple bodies or cost reducers), then you can keep chaining it for each 1 mana you pay to re-equip. That means that if you have Skirk Prospector+Heirloom Blade (2 card combo + 4 mana to cast) and about 20 more mana, you can build a lethal Grapeshot.
4 Heirloom Blade
4 Skirk Prospector
4 Mogg War Marshal
1 Goblin Lackey
3 Goblin Vandal
4 Goblin Rabblemaster
4 Goblin Warchief
4 Goblin Ringleader
4 Siege-Gang Commander
4 Grapeshot
4 Ruby Medallion
3 Street Wraith
4 Gitaxian Probe
13 Mountain
So this is probably close to broken, occurring on get two equips on one goblin. You can't reliable-combo, but you can oops-combo, you can Affinity. And there's probably only needle or revoker, which would be on Prospector, so you can kill a revoker that would block your Goblin Vandal by just hardcasting Siege-Gang. Seems fun, beatable but top-tier undoubtedly. Goblins are back baby. Other than that it's just a swarm kill which will duly occupy. The one thing you can't do is make a cost reducer work for the blade, but you can still fake-desperate ritual, if it was in a played-out order that a bunch of OTHER things indeed did cost less, so somewhere in the neighbourhood of it not mattering/still being so. Maybe allowable, maybe not. Several World Champions agree: this is nuts.
4 Skirk Prospector
4 Mogg War Marshal
1 Goblin Lackey
3 Goblin Vandal
4 Goblin Rabblemaster
4 Goblin Warchief
4 Goblin Ringleader
4 Siege-Gang Commander
4 Grapeshot
4 Ruby Medallion
3 Street Wraith
4 Gitaxian Probe
So what's the combo? Prospector + Blade?
1. Pay 1 mana to equip.
2. Sac goblin for R. Blade triggers and puts another goblin in hand.
3. Cast goblin for R.
4. Repeat 1-3
Cycle costs net 1 mana each time.
Ok, so if you can make each goblin creature card cost only 1 mana per body (1cc goblins or multiple bodies or cost reducers), then you can keep chaining it for each 1 mana you pay to re-equip. That means that if you have Skirk Prospector+Heirloom Blade (2 card combo + 4 mana to cast) and about 20 more mana, you can build a lethal Grapeshot.