I've been playing legacy for about roughly six months, and before that I played limited for about six years. This is my first true constructed format. When I got into legacy, I started with Oops all Spells, and moved onto Dredge. I was really tired of a deck that couldn't sideboard (or at least I sideboard-ed poorly) and I moved onto Eldrazi since I had already collected most of the cards.
When it comes to legacy, I've really enjoyed watching Death & Taxes, (but cannot afford it currently) and when I noticed that there were some mono-white builds with Eldrazi, (with Containment Priest & Displacer [Channel Fireball]) I wondered if there was a build that I could play with more of a Death & Taxes feel. This is what I've been testing with a decent success rate.
I noticed when playing Colourless Eldrazi, that more often than not, when I resolved a Jitte and had it equipped to something. I won. That made me wonder the possibility of Stoneforge Mystic. She would give me access to Jitte more consistently. The deck can currently produce 16 White Mana (5 Artifacts, 11 Lands) it usually isn't difficult to cast Stoneforge mystic and it provides the deck with a second play style.
I noticed with colourless that you'd have to mulligan more often than not. With Stoneforge Mystic, you don't need completely explosive hands in order to succeed. It allowed you to play slightly slower hands when a white source and a Stoneforge Mystic appeared.
White also opened up interesting options in the Sideboard:
The Rest in Peace, Containment Priest, Disenchant? and Rachet Bomb are somewhat obvious. When it comes to the Swords to Plowshares, some people may be confused. Swords to Plowshares does cost one. That can be a problem with Chalice of the Void. (Especially late game) However, I usually use Swords to Plowshares in match-ups when my Chalice isn't very strong. The card that comes out for Swords, is Chalice. This is especially strong in the mirror. Most people side in Dismembers, or play them in the main board already. With Swords to Plowshares, sometimes it is a painless cast (Artifacts , Land ) and sometimes it can cost one life, (Land ) but in my opinion. It is a much stronger option than paying four life in a match where you can already be spending life for Ancient Tombs.
This list is not perfect, but I believe it could evolve into something interesting.
have you played any matches with it yet? looks interesting - likely too many stoneforge mystics and maybe cut the endbringers - also the name is slightly confusing - in that you are not taxing them at all - maybe eldrazi equipment?
Things could get really broken with Eldrazi Displacer
Don't think it's worth playing the colored cards in this deck. They are slow and don't really get you much benefit by adding another angle or something. Wasteland especially can just nullify stoneforge mystic too easily.
Hi guys. I recently topped a 20 man tourney with this deck. I think the deck has a lot of potential specially after resolving a t1 thalia heretic cathar is pretty much back breaking for most decks. It has other broken plays as well. Any ways kudos for Medea for the list. Just changed the sb. The main deck is pretty much ok.
4 chalice of the void
4 lotus petal
1 umezawa's jitte
4 ancient tomb
4 eldrazi temple
4 cavern of souls
4 rest in peace
4 swords to plowshare
2 pithing needle
3 warping wail
1 war priest of thune
A t1 thalia or chalice does not always mean an auto win but more likely its already in your favor. And casting reality smasher is pretty much game. And yes displacer is pretty much broken after the opponent cast show and tell.
I really like this iteration of the deck. Thalia, Heretic Cathar seems like a beatstick in Legacy and your ability to get it out turn one seems truly backbreaking. It used to be Death and Taxes was this nifty, synergistic control deck. Now it has transformed into something brutally fast and efficient playing some of the formats most disruptive cards. I see a bright future for this version of the deck and look forward to seeing it continue to evolve.
Indeed the deck has great potential. The only match ups I think would be decks that are faster than you. Combo decks like Belcher and storm or infect that can pretty much kill you with a nuts draw on t1 or t2 just to name a few.
The stoneforge mystic package feels clunky most of the time. More often than not, I always remove them to make space for my sb. I would like to remove them but I haven't seen a card that may take its place.
For the sb, I removed thorn of amethsyst and armageddon in place for disenchant and warpriest of thune. These would help us with problematic enchantments like ensnaring bridges or the rest in peace + force field combo. The war priest plays also very well with the displacer.
So I played the deck to a 2-2 finish. In general Thalia, Heretic Cathar was too slow. I can see where it would be great turn one on the play, but that's not going to happen very often and I didn't have that happen once tonight. I was able to play it a couple times on turn two and it felt underwhelming.
Thalia, Guardian of Thraben was fantastic as usual. Chalice on turn one was great. Had several turn two Thought Knot's that were good, but they didn't always win me the game. Reality Smasher was a good card for finishing the game quickly.
The Lotus Petals were somewhat weak as well. Seems like I only wanted them to cast a turn one Thalia, Heretic Cathar. Since that is an unlikely scenario I don't really know how important they are. It might be better to run two Lotus Petals and two City of Traitors and then adjust the mana base accordingly.
In fact, I was running two City of Traitors and two Crystal Veins in the Wasteland slots. The City of Traitors felt the great, the Crystal Veins were completely unnecessary.
Going forward I'm going to try a two City of Traitors and two Wasteland split. I'm also going to cut two Lotus Petals and possibly all of the Thalia, Heretic Cathars.
The Stoneforge package was working pretty well for me all night. It's a little clunky, but it was the only source of card advantage the deck had. Maybe I'll try to get more card advantage by replacing the Thalia, Heretic Cathars with Matter Reshapers.
For me. T1 thalia, heretic cathar is the best play specially for decks with a non basic mana base rather than a chalice or thalia, guardian of thraben. I would always mull for a THC if I'm against such opponents.
For me the mana base is ok. But, it does make me mulligan more frequently than I should. Tell us the result of your mana base after you tested it.
Might try matter reshaper as well. I will bring in two then cut 1 stoneforge and the batterskull.
It makes no sense having the Lotus Petal in that deck, it's not sustainable mana. Your manabase looks atrocious, and you will lose tons of games and never get far in a tourney with that mana base unless cheating while shuffling. You have too few white sources to cast them reliably.
To the OP, there is a deck in Legacy which is like the number 1 deck right now as shown on tcdeck.net, and it's a Chalice aggro Eldrazi Stompy deck. If you want to try to mix the white stompy cards with Eldrazi stompy, you have to prioritize white mana sources so that you can reliably cast those spells, as white stompy already has a weaker mana base than Red Stompy or Blue Stompy
I'm currently brewing lots of different white Stompy lists, some tribal some not, to try and break it. You should look at Soldier Stompy as it just recently got a boost in power with some new cards, and it runs the Thalia as you desired. My version even has a favorable matchup vs D&T.
It's not the size of the deck that matters, it's how you use it
LEGACY: Soldier Stompy WW // Blue Stompy UU // Fit Variants BGRW // Sol Land Brews BGRUWC MODERN: Pure Pili-ness GU // Red Devotion RR // Green Devotion Variants GRWUG // U/G Emerge CGU // Lots and Lots of Brews BGRUWC
The decks I played against were Burn, Eldrazi and Nic Fit.
The Burn match up felt heavily in my favor thanks to Chalice and all of the taxing effects. I thought I was going to be a complete dog to Eldrazi, but Eldrazi Displacer was the key card to winning the match. Unfortunately, my Nic Fit opponent mulled to five and to four respectively games two and three so it's tough to say how the match up would have gone if they had a full hand.
One thing that stands out is the deck has 26 lands, but in this deck the Wastelands and City of Traitors work like Stone Rains and Dark Rituals so they are actually free spells you can tap for mana.
I do know one thing. Slowing down and disrupting your opponent with Chalice, Thalia, Thought-Knot and Wasteland while building up to Lodestone Golems and Reality Smashers can win games. Whether it's good enough to work consistently, I have no idea, especially against a diverse field. Regardless, the deck was fun to play and was a good first draft that seems to have some potential. I'm sure as the community continues to work on the deck the optimal build will look much different than what I've posted today. I'm looking forward to seeing what the deck looks like in the future.
I have started bulding Eldrazi and Taxes for Legacy but i am struggeling with bulding my sidebaord
my sideboard this fas is 1.Ghostly Prison(Open to switching) 3.Swords of Plowshares 2xRest in Peace 2xPhyrexian Revoker 2xPithing Needle 1xWrath of God(Very open to switch) I would also like some recommendasions and some feedback on how my sideboard is and what matchups you would bring in what cards