fistsofthor has loaded a deck (uv4ngdu0).
fistsofthor is ready to start the game.
Jace_ has loaded a deck (1hstjkk2).
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ rolls a 17 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor rolls a 7 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
It is now Jace_'s turn.
It is now the untap step.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: hmm keep
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ puts Voltaic Key into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
Jace_ puts Rishadan Port from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts City of Traitors into play from hand.
Jace_ taps City of Traitors.
Jace_ puts Chalice of the Void into play from hand.
Jace_ places 1 green counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps City of Traitors.
Jace_ puts Lightning Greaves into play from hand.
fistsofthor: k
Jace_ puts Rishadan Port into play from hand.
Jace_ puts City of Traitors from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Bayou into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 19 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Mishra's Factory into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
fistsofthor points from his Dark Confidant to himself.
fistsofthor plays Windswept Heath from the top of his library.
Jace_ taps Rishadan Port.
Jace_ taps Mishra's Factory.
fistsofthor moves Windswept Heath from the stack to hand.
Jace_ points from his Rishadan Port to fistsofthor's Bayou.
fistsofthor taps Bayou.
It is now the draw step.
fistsofthor draws 1 card(s).
It is now the first main phase.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 18 (-1).
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Savannah.
fistsofthor taps Tropical Island.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor sets PT of Tarmogoyf to 1/2.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Dust Bowl into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor moves Dark Confidant from the stack to hand.
It is now the draw step.
fistsofthor draws 1 card(s).
fistsofthor: go to my main phase?
Jace_: sure
fistsofthor: ok?
It is now the first main phase.
fistsofthor puts Tundra into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Jace, the Mind Sculptor into play from hand.
fistsofthor: jace?
Jace_: k
fistsofthor places 5 red counter(s) on Jace, the Mind Sculptor (now 5).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Rishadan Port from the top of his library to fistsofthor.
fistsofthor: top
Jace_: k
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Lodestone Golem into play from hand.
fistsofthor: sure
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
fistsofthor: kk
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
Jace_ points from fistsofthor's Dark Confidant to fistsofthor.
fistsofthor plays Batterskull from the top of his library.
fistsofthor sets counter life to 11 (-5).
fistsofthor moves Batterskull from the stack to hand.
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Batterskull into play from hand.
Jace_: k
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 7).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: ylook
Jace_ reveals Rishadan Port from the top of his library to fistsofthor.
fistsofthor: top
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
fistsofthor: upkeep
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor moves Dark Confidant from the stack to hand.
fistsofthor: care to tap anything down?
It is now the draw step.
fistsofthor draws 1 card(s).
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Mishra's Factory.
Jace_ points from his Rishadan Port to fistsofthor's Tropical Island.
Jace_ points from his Rishadan Port to fistsofthor's Tundra.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor: sure thing
It is now the first main phase.
fistsofthor points from his Germ to Jace_.
fistsofthor: attack!
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
Jace_ sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (+4).
It is now the second main phase.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 9).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Wasteland from the top of his library to fistsofthor.
fistsofthor: top
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
fistsofthor sets PT of Tarmogoyf to 1/2.
Jace_: lol
Jace_ puts Wasteland into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Wasteland.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Wurmcoil Engine into play from hand.
fistsofthor: ok
Jace_ attaches Lightning Greaves to Jace_'s Wurmcoil Engine.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Wurmcoil Engine.
fistsofthor: at?
Jace_ points from his Wurmcoil Engine to fistsofthor's Jace, the Mind Sculptor.
fistsofthor points from his Germ to Jace_'s Wurmcoil Engine.
fistsofthor points from his Dark Confidant to Jace_'s Wurmcoil Engine.
fistsofthor: double block
Jace_ sets counter life to 15 (+1).
Jace_ sets counter life to 16 (+1).
Jace_ sets counter life to 17 (+1).
Jace_ sets counter life to 18 (+1).
Jace_ sets counter life to 19 (+1).
Jace_ sets counter life to 20 (+1).
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
fistsofthor plays Dark Confidant from table.
Jace_ unattaches Lightning Greaves.
Jace_ puts Wurmcoil Engine from table into graveyard.
fistsofthor sets counter life to 17 (+4).
fistsofthor puts Dark Confidant from the stack into graveyard.
fistsofthor sets PT of Tarmogoyf to 3/4.
fistsofthor sets PT of Tarmogoyf to 3/4.
Jace_ creates token: Worm (3/3).
Jace_ creates token: Worm (3/3).
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
Jace_ sets annotation of Worm to DT.
fistsofthor: please specify which one is lifelink and which one is deathtouch
cool
Jace_ sets annotation of Worm to LL.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor: thinking
fistsofthor removes 1 red counter(s) from Jace, the Mind Sculptor (now 8).
fistsofthor points from his Jace, the Mind Sculptor to Jace_'s Worm .
fistsofthor: bounce
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
Jace_ destroys Worm .
fistsofthor attaches Batterskull to fistsofthor's Tarmogoyf.
Jace_: k
fistsofthor sets PT of Tarmogoyf to 7/8.
fistsofthor points from his Tarmogoyf to Jace_.
fistsofthor: attack!
Jace_ points from his Worm to fistsofthor's Tarmogoyf.
Jace_ destroys Worm .
Jace_ sets counter life to 21 (+1).
Jace_ sets counter life to 22 (+1).
Jace_ sets counter life to 23 (+1).
fistsofthor: kk
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Mishra's Factory.
Jace_ puts Mishra's Factory from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ has conceded the game.
Jace_: bad draws
lol
fistsofthor: i did have jace out
Jace_: I had karn in hand
didnt care much about jace
fistsofthor: then your playing bad cards
Jace_ is ready to start the game.
Jace_: this deck is panzer
Of course it plays karn
Oo
anyways g2
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: keep
fistsofthor: kp
Jace_ puts Mishra's Factory into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
Jace_: k
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Dust Bowl into play from hand.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Lightning Greaves into play from hand.
It is now the ending phase.
fistsofthor: k
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from the top of his library.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Mishra's Factory.
Jace_ puts Mishra's Factory from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
fistsofthor: thinking
i havent drawn a card for my turn
yes?
Jace_: ya
fistsofthor puts the top card of his library on top of his library.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Tarmogoyf into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_ taps Dust Bowl.
Jace_ taps Wasteland.
Jace_ puts Grim Monolith into play from hand.
fistsofthor: sure
Jace_: k?
Jace_ taps Grim Monolith.
fistsofthor: sure
Jace_ puts Metalworker into play from hand.
fistsofthor: yup
Jace_ attaches Lightning Greaves to Jace_'s Metalworker.
Jace_ taps Metalworker.
Jace_ puts Chalice of the Void into play from hand.
Jace_ puts Lodestone Golem into play from hand.
Jace_ moves Chalice of the Void from table to hand.
Jace_ moves Lodestone Golem from table to hand.
Jace_ sets counter x to 1 (+1).
Jace_ sets counter x to 2 (+1).
Jace_ sets counter x to 3 (+1).
Jace_ sets counter x to 4 (+1).
Jace_ sets counter x to 3 (-1).
Jace_ sets counter x to 2 (-1).
Jace_ sets counter x to 1 (-1).
Jace_ sets counter x to 0 (-1).
Jace_ puts Chalice of the Void into play from hand.
Jace_ places 2 green counter(s) on Chalice of the Void (now 2).
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Maze of Ith from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Maze of Ith from the stack to hand.
fistsofthor sets PT of Tarmogoyf to 1/2.
fistsofthor: thinking
fistsofthor puts Bayou into play from hand.
fistsofthor taps Dark Confidant.
fistsofthor taps Tarmogoyf.
fistsofthor points from his Tarmogoyf to Jace_.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
It is now the ending phase.
Jace_ sets Grim Monolith to not untap normally.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Metalworker.
Jace_ puts Grim Monolith into play from hand.
Jace_ puts Lodestone Golem into play from hand.
Jace_ moves Grim Monolith from table to hand.
Jace_ moves Lodestone Golem from table to hand.
fistsofthor: k
Jace_ puts Lodestone Golem into play from hand.
Jace_ puts Wasteland into play from hand.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Bayou.
fistsofthor plays Bayou from table.
fistsofthor puts Bayou from the stack into graveyard.
Jace_ puts Wasteland from table into graveyard.
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Lodestone Golem.
fistsofthor sets counter life to 13 (-4).
Jace_: 5
fistsofthor sets counter life to 12 (-1).
It is now the ending phase.
fistsofthor: right right
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Knight of the Reliquary from the top of his library.
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Knight of the Reliquary from the stack to hand.
fistsofthor: thinking
Jace_: dark bant?
fistsofthor puts Savannah into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Savannah.
fistsofthor taps Forest.
fistsofthor untaps Mox Diamond.
fistsofthor untaps Savannah.
fistsofthor untaps Forest.
fistsofthor: hmm
thinking
fistsofthor taps Mox Diamond.
fistsofthor taps Savannah.
fistsofthor taps Forest.
fistsofthor: 3 colors
fistsofthor puts Engineered Explosives into play from hand.
fistsofthor places 3 red counter(s) on Engineered Explosives (now 3).
It is now the ending phase.
fistsofthor: go ahead
Jace_: hm k
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Mishra's Factory into play from hand.
Jace_ taps Metalworker.
Jace_ puts Grim Monolith into play from hand.
Jace_ moves Grim Monolith from table to hand.
Jace_ taps Mishra's Factory.
Jace_ taps Dust Bowl.
Jace_ untaps Grim Monolith.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Lodestone Golem.
fistsofthor points from his Tarmogoyf to Jace_'s Lodestone Golem.
fistsofthor points from his Dark Confidant to Jace_'s Lodestone Golem.
Jace_: k
Jace_ unattaches Lightning Greaves.
Jace_ puts Lodestone Golem from table into graveyard.
fistsofthor puts Dark Confidant from table into graveyard.
fistsofthor puts Tarmogoyf from table into graveyard.
It is now the second main phase.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Savannah.
Jace_ puts Wasteland from table into graveyard.
fistsofthor puts Savannah from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor: thinking
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from table.
fistsofthor points from his Engineered Explosives to Jace_'s Metalworker.
Jace_ plays Metalworker from table.
fistsofthor puts Engineered Explosives from the stack into graveyard.
Jace_ puts Metalworker from the stack into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
Jace_ taps Dust Bowl.
Jace_ sets PT of Mishra's Factory to 1/1.
Jace_ sets PT of Mishra's Factory to 2/2.
fistsofthor: k
Jace_ attaches Lightning Greaves to Jace_'s Mishra's Factory.
fistsofthor: kk
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Mishra's Factory.
fistsofthor sets counter life to 8 (-1).
fistsofthor sets counter life to 7 (-1).
It is now the second main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
Jace_ unattaches Lightning Greaves.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Maze of Ith into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 6 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor puts Knight of the Reliquary into play from hand.
Jace_: k
fistsofthor sets PT of Knight of the Reliquary to 8/8.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Grim Monolith.
Jace_ taps Mishra's Factory.
Jace_ puts Thran Dynamo into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
It is now the combat damage step.
fistsofthor: damage?
you take 8?
Jace_ sets counter life to 14 (-1).
Jace_ sets counter life to 13 (-1).
Jace_ sets counter life to 12 (-1).
Jace_ sets counter life to 11 (-1).
Jace_ sets counter life to 10 (-1).
Jace_ sets counter life to 9 (-1).
Jace_ sets counter life to 8 (-1).
Jace_ sets counter life to 7 (-1).
It is now the end of combat step.
fistsofthor: during the end of combat step
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to his Knight of the Reliquary.
fistsofthor untaps Knight of the Reliquary.
It is now the second main phase.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
Jace_: that doesnt work
fistsofthor puts Energy Flux into play from hand.
It is now the ending phase.
fistsofthor: yes it does
Jace_: its not attacking anymore
it already attacked
fistsofthor: creatures cease to be attacking creatures once the end of combat step ends
not during the combat damage step
lemme pull up the rule from the CR for you
1 moment
511. End of Combat Step
511.1. First, all "at end of combat" abilities trigger and go on the stack. (See rule 603, "Handling Triggered Abilities.")
511.2. Second, the active player gets priority. Players may cast spells and activate abilities.
511.3. As soon as the end of combat step ends, all creatures and planeswalkers are removed from combat. After the end of combat step ends, the combat phase is over and the postcombat main phase begins (see rule 505).
rule 511.3 is the applicable rule here
Jace_ taps Thran Dynamo.
Jace_ taps Dust Bowl.
Jace_ untaps Grim Monolith.
Jace_: ridicolous
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
fistsofthor points from his Energy Flux to Jace_.
Jace_: yaya
Jace_ puts Chalice of the Void from table into graveyard.
Jace_ taps Mishra's Factory.
Jace_ taps Dust Bowl.
Jace_ points from his Mishra's Factory to his Thran Dynamo.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ draws 1 card(s).
Jace_ puts Lightning Greaves from table into graveyard.
Jace_: hmm
deaded
Jace_ has conceded the game.
fistsofthor: cool
Jace_: Match 2!
fistsofthor: sure thing
fistsofthor has loaded a deck (uv4ngdu0).
fistsofthor is ready to start the game.
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ has conceded the game.
Jace_: unsideboarding
fistsofthor is ready to start the game.
Jace_: sex
*sec
fistsofthor: ah
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ rolls a 10 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor rolls a 5 with a 20-sided die.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: keep
fistsofthor: kp
Jace_ puts City of Traitors into play from hand.
Jace_ taps City of Traitors.
Jace_ puts Grim Monolith into play from hand.
It is now the ending phase.
fistsofthor: sur ething
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
Jace_ puts Wasteland into play from hand.
Jace_ taps City of Traitors.
Jace_ taps Wasteland.
Jace_ taps Grim Monolith.
Jace_ puts City of Traitors from table into graveyard.
Jace_ puts Steel Hellkite into play from hand.
fistsofthor: sure thing
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Tundra into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
fistsofthor: go ahead
It is now Jace_'s turn.
It is now the untap step.
Jace_ sets Grim Monolith to not untap normally.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
Jace_ points from his Steel Hellkite to fistsofthor.
fistsofthor: crap, i thought i could maintain stoneforge
fistsofthor sets counter life to 14 (-5).
Jace_: 0
fistsofthor puts Mox Diamond from table into graveyard.
fistsofthor: cool
It is now the second main phase.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Tundra.
fistsofthor puts Tundra from table into graveyard.
Jace_ puts Wasteland from table into graveyard.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor: thinking
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 13 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
fistsofthor: thinking
It is now the ending phase.
Jace_: bring them batterskull
aw
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
fistsofthor: thinking
hmm
fistsofthor taps Savannah.
fistsofthor taps Stoneforge Mystic.
fistsofthor taps Forest.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Savannah from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to Jace_'s Steel Hellkite.
Jace_ untaps Steel Hellkite.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 7/7.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
fistsofthor: attack!
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
Jace_ sets counter life to 14 (-1).
Jace_ sets counter life to 13 (-1).
It is now the ending phase.
fistsofthor: go ahead
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to Jace_'s Steel Hellkite.
Jace_ untaps Steel Hellkite.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
Jace_ sets counter life to 12 (-1).
Jace_ sets counter life to 11 (-1).
Jace_ sets counter life to 10 (-1).
Jace_ sets counter life to 9 (-1).
Jace_ sets counter life to 8 (-1).
Jace_ sets counter life to 7 (-1).
Jace_ sets counter life to 6 (-1).
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_: TOO LATE
fistsofthor: mhm
Jace_: >_>
Jace_ has conceded the game.
Jace_ is ready to start the game.
Jace_ is not ready to start the game any more.
fistsofthor is ready to start the game.
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: thinking
keep
Jace_ puts Rishadan Port into play from hand.
It is now the ending phase.
fistsofthor takes a mulligan to 6.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ puts Grim Monolith into play from hand.
Jace_ taps Grim Monolith.
Jace_ puts Metalworker into play from hand.
It is now the ending phase.
fistsofthor taps Wasteland.
fistsofthor puts Dismember into play from hand.
fistsofthor sets counter life to 14 (-6).
fistsofthor sets counter life to 16 (+2).
fistsofthor points from his Dismember to Jace_'s Metalworker.
Jace_ puts Metalworker from table into graveyard.
fistsofthor puts Dismember from table into graveyard.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor puts Forest into play from hand.
fistsofthor plays Wasteland from graveyard.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
Jace_ puts Rishadan Port from table into graveyard.
fistsofthor puts Wasteland from the stack into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Grim Monolith.
Jace_ sets Grim Monolith to not untap normally.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 15 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Savannah.
fistsofthor puts Energy Flux into play from hand.
Jace_: k
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Jace, the Mind Sculptor into play from hand.
fistsofthor places 5 red counter(s) on Jace, the Mind Sculptor (now 5).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
Jace_ reveals Mishra's Factory from the top of his library to fistsofthor.
fistsofthor: bottom
It is now the ending phase.
Jace_ puts the top card of his library on bottom of his library.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
Jace_ puts Wurmcoil Engine from hand into graveyard.
fistsofthor puts Mox Diamond from table into graveyard.
fistsofthor draws 1 card(s).
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor puts Maze of Ith into play from hand.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 7).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Ancient Tomb from the top of his library to fistsofthor.
fistsofthor: bottom
It is now the ending phase.
Jace_ puts the top card of his library on bottom of his library.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ puts Grim Monolith into play from hand.
Jace_ taps Grim Monolith.
Jace_ puts Metalworker into play from hand.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor removes 1 red counter(s) from Jace, the Mind Sculptor (now 6).
fistsofthor points from his Jace, the Mind Sculptor to Jace_'s Metalworker.
fistsofthor: bounce
Jace_ moves Metalworker from table to hand.
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
fistsofthor puts Stirring Wildwood into play tapped from hand.
Jace_ sets counter life to 15 (-1).
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_ has conceded the game.
Jace_: meh
You have joined game #12491.
fistsofthor has loaded a deck (uv4ngdu0).
fistsofthor is ready to start the game.
louisXIV has loaded a deck (3kt22mq2).
louisXIV is ready to start the game.
The game has started.
It is now louisXIV's turn.
It is now the untap step.
louisXIV: lo
louisXIV rolls a 17 with a 20-sided die.
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV draws 7 card(s).
louisXIV: kp
fistsofthor: kp
fistsofthor puts Misty Rainforest into play from hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Scalding Tarn into play from hand.
louisXIV puts Lotus Petal into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Misty Rainforest from table.
fistsofthor: ok?
fistsofthor sets counter life to 19 (-1).
louisXIV: resp
louisXIV taps Scalding Tarn.
louisXIV puts Scalding Tarn from table into graveyard.
louisXIV sets counter life to 19 (-1).
louisXIV is looking at his library.
louisXIV puts Island into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV taps Island.
louisXIV plays Brainstorm from hand.
louisXIV shuffles his library.
louisXIV shuffles his library.
fistsofthor: sure thing
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV puts a card from hand on top of his library.
louisXIV puts a card from hand on top of his library.
louisXIV puts Brainstorm from the stack into graveyard.
louisXIV: k
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
louisXIV: k
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Savannah from hand into graveyard.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
louisXIV plays Daze from hand.
louisXIV moves Island from table to hand.
fistsofthor puts Chalice of the Void from the stack into graveyard.
It is now the ending phase.
louisXIV puts Daze from the stack into graveyard.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Misty Rainforest into play from hand.
louisXIV taps Misty Rainforest.
louisXIV puts Misty Rainforest from table into graveyard.
louisXIV sets counter life to 18 (-1).
louisXIV is looking at his library.
louisXIV puts Island into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 18 (-1).
fistsofthor: fetch?
louisXIV: k
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Bayou into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Dark Confidant from hand.
fistsofthor: ok?
louisXIV: k
fistsofthor puts Dark Confidant into play from the stack.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Scalding Tarn into play from hand.
louisXIV taps Scalding Tarn.
louisXIV puts Scalding Tarn from table into graveyard.
fistsofthor: k
louisXIV sets counter life to 17 (-1).
louisXIV is looking at his library.
louisXIV puts Mountain into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Engineered Explosives from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
louisXIV: k
fistsofthor: fetch?
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to louisXIV.
louisXIV sets counter life to 16 (-1).
louisXIV sets counter life to 15 (-1).
fistsofthor: attack!
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Bayou.
fistsofthor plays Knight of the Reliquary from hand.
fistsofthor: knight?
louisXIV: k
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Vindicate from the top of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
fistsofthor draws 1 card(s).
louisXIV: k
fistsofthor moves Vindicate from the stack to hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Bayou.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: jace?
louisXIV: g2'
fistsofthor: ok
louisXIV has conceded the game.
fistsofthor is ready to start the game.
louisXIV is ready to start the game.
The game has started.
It is now louisXIV's turn.
It is now the untap step.
louisXIV: IP
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV draws 7 card(s).
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws his initial hand.
louisXIV: KP
fistsofthor: kp
louisXIV puts Misty Rainforest into play from hand.
louisXIV moves Misty Rainforest from table to hand.
louisXIV puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Stirring Wildwood into play tapped from hand.
It is now the ending phase.
louisXIV taps Volcanic Island.
louisXIV plays Brainstorm from hand.
louisXIV draws 1 card(s).
fistsofthor: k
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV puts a card from hand on top of his library.
louisXIV puts a card from hand on top of his library.
louisXIV puts Brainstorm from the stack into graveyard.
It is now louisXIV's turn.
It is now the untap step.
louisXIV untaps his permanents.
It is now the upkeep step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Ancient Tomb into play from hand.
louisXIV taps Ancient Tomb.
louisXIV taps Volcanic Island.
louisXIV sets counter life to 19 (-1).
louisXIV sets counter life to 18 (-1).
louisXIV plays Show and Tell from hand.
fistsofthor puts a card into play from hand.
fistsofthor: k
louisXIV puts Emrakul, the Aeons Torn into play from hand.
louisXIV puts Show and Tell from the stack into graveyard.
fistsofthor flips Knight of the Reliquary face-up.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Stirring Wildwood.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
louisXIV: K
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to his Savannah.
fistsofthor puts Savannah from table into graveyard.
fistsofthor is looking at his library.
louisXIV: K
fistsofthor puts Karakas into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Karakas.
fistsofthor points from his Karakas to louisXIV's Emrakul, the Aeons Torn.
fistsofthor: bounce
louisXIV moves Emrakul, the Aeons Torn from table to hand.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the upkeep step.
It is now the untap step.
louisXIV untaps his permanents.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV: GG
louisXIV has left the game.
Ive modified the deck to go to 4 chalice of the voids and dropped the worm harvest. I also moved jace to 3 and dropped stoneforge count down to 3.
Ive ended up cutting out worm harvest as well as 1 stoneforge mystic in order to run 4 chalice of the void and the 2nd jace the mind sculptor. The thing with stoneforge is that you rarely want to run it out first unless you have no other dudes in your hand because it absorbs this turn and the next's worth of mana and that partially halts your development, plus drawing 3 is terrible wheras drawing 3 of any of the other creatures is great. (yes, 3 dark confidants is great because you get to use them to trade and then lay down another etc.)
What are your thoughts on vs Reanimator? I played a couple games against them today, and just got blown out of the water by my inability to topdeck anything good. Without Swords in here, there was no chance of me removing that Jin through his Daze screen, let alone his Forces before it could beat me to losing. I'm gonna have to come up with something for this, because Graveborn seems to have inspired almost half my meta to try building the deck.
As for Stoneforge being cut back to three.. so what if it takes up two turns worth of mana? That's putting a Batterskull into place, and if they waste removal on it, that just increases the odds that Knight/Bob will stick around in play longer. And yes, hitting spare Stoneforges does kinda suck, but you can always Jace`storm them or their targets back on top to net yourself some card advantage. So I ask you, is Batterskull still good enough to run over say, SoFI, if your T2/T3 playing of it has been reduced?
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Currently Playing: Legacy: BWG Dark Horizons UWB Esper Stoneblade GUB Lands BGB (Pact) Spanish Inquisition
EDH: BGWKarador, Spirit Warmage
What are your thoughts on vs Reanimator? I played a couple games against them today, and just got blown out of the water by my inability to topdeck anything good. Without Swords in here, there was no chance of me removing that Jin through his Daze screen, let alone his Forces before it could beat me to losing. I'm gonna have to come up with something for this, because Graveborn seems to have inspired almost half my meta to try building the deck.
As for Stoneforge being cut back to three.. so what if it takes up two turns worth of mana? That's putting a Batterskull into place, and if they waste removal on it, that just increases the odds that Knight/Bob will stick around in play longer. And yes, hitting spare Stoneforges does kinda suck, but you can always Jace`storm them or their targets back on top to net yourself some card advantage. So I ask you, is Batterskull still good enough to run over say, SoFI, if your T2/T3 playing of it has been reduced?
Against reanimator:
Is there a reason you didn't mulligan towards a hand that either had or could tutor up karakas quickly? Because either you do that or aim for an early chalice of the void (preferably backed by vindicate)
Because thats pretty much how you play that matchup. You get to karakas, then their obvious choices are either empyrial archangel or sphinx of the steel wind.
Empyrial archangel is the easiest to deal with because both knight and goyf swing soon add up to swinging in for enough and batterskull makes it so that you arent losing much in terms of a race.
Sphinx is a little harder as you need to get to maze of ith to slow it but that doesnt actually clear it. Yes, you can use tower of the magistrate to create a clock by forcing one of your dudes through or so that you can chump with karakas + clique or clique+tower of the magistrate, but mostly you get to maze of ith and sit tight while you wait to draw vindicate or consuming vapors or jace.
And yes, its possible that we just plain want 4 stoneforge mystics but at that point im really not sure what i want to cut or not include. If deck minimums were 65 cards then crucible of worlds, 4 stoneforge mystic, 4 goyf and probably 3 or 4 jace would make the cut, but I'm not sure if having 4 stoneforge, 1 jace is better than 3 stoneforge and 2 jace. Same question with chalice of the void.
Would the Seek side of Hide//Seek be a good option against Natural Order decks? Removing Progenitus from the game and gaining 10 life seems like a good answer.
Would the Seek side of Hide//Seek be a good option against Natural Order decks? Removing Progenitus from the game and gaining 10 life seems like a good answer.
I mean, if you cast it in response to natural order, they get a goyf or whatever their second potential target is, but i suppose thats better than nothing. However, I feel like Phyrexian Metamorph is probably the best bet (also useful since you can recur it forever with that there academy ruins for more legend killing fun) since it also answers thrun, teeg, most reanimater targets, and even copies batterskull in some situations.
Hm, I hadn't thought to mull for Karakas, but I kept on Knights and Wests to be able to grab it. Nothing I kept could deal with the T2/T3 Jin that came down every game. Just one resolution of that trigger gave him the Daze/Force for my Vindicate every time I tried to drop one as well, even on those hands where he already used a Daze/Force to nix off my SFM or Bob. I don't even remember him having to mull too hard to hit it.
Hide/Seek is one of those cards that seems so good, but it's just too situational to be more than a 2CC hinderence. Unless you're going to maindeck it in some sort of crazy shaft-Ops deck, I wouldn't run it if there was another option, and now with Metamorph + Enlightened Tutor it's too easy to just toss 1 and 1+ into your side. I will note however, that against ANT it can grab Ad Nauseum or whatever else you think they're going to be Infernal Tutoring for... but that's still a very fringe situation.
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Currently Playing: Legacy: BWG Dark Horizons UWB Esper Stoneblade GUB Lands BGB (Pact) Spanish Inquisition
EDH: BGWKarador, Spirit Warmage
Hm, I hadn't thought to mull for Karakas, but I kept on Knights and Wests to be able to grab it. Nothing I kept could deal with the T2/T3 Jin that came down every game. Just one resolution of that trigger gave him the Daze/Force for my Vindicate every time I tried to drop one as well, even on those hands where he already used a Daze/Force to nix off my SFM or Bob. I don't even remember him having to mull too hard to hit it.
Hide/Seek is one of those cards that seems so good, but it's just too situational to be more than a 2CC hinderence. Unless you're going to maindeck it in some sort of crazy shaft-Ops deck, I wouldn't run it if there was another option, and now with Metamorph + Enlightened Tutor it's too easy to just toss 1 and 1+ into your side. I will note however, that against ANT it can grab Ad Nauseum or whatever else you think they're going to be Infernal Tutoring for... but that's still a very fringe situation.
But in that case, why not just run counterspell or daze? both of those cards are solid. Running a daze is good if only because it messes with your opponent and makes the optimal play for them in a given situation fuzzy.
But in that case, why not just run counterspell or daze? both of those cards are solid. Running a daze is good if only because it messes with your opponent and makes the optimal play for them in a given situation fuzzy.
Would you really run either in here? My meta, while diverse, I would not consider pro enough to play level-games and have Dazes sleeved up just to make them play around it. Perhaps if one cleared out enough room to make sure they can be surprised by one early game G1, maybe you can get people to play around it at a larger event, but in turn "playing around it" is merely timewalking themselves in order to drop an extra land or just never tap out.
As for Counterspell... this is actually one of my least favorite cards, and I feel it really needs to have a density in the deck in order to do anything at all. Shoving in just an IoK or three does nothing but supply a random factor, you need the full 8-10 disruptions spells like normal rock decks tend to run in order to be able to count on its advantage. As is, I don't even think I could wedge in a full set of Counterspell to this list, which again means it amounts to some random trick that will probably surprise your opponent more than it makes them play differently, atleast once they only see two, maybe three between G1&G2, and less if they know what you're playing already. Hence why I don't think "messes with your opponent" should ever be the reason why a card is just stuffed in unless that card is Hymn, and at that it's a bit of a stretch.
On that note, from the last list that I posted I'm considering going:
-1 Vendilion Clique - A clock, but a generally weak one that dies to anything with wings
-2 Goyf - Mr Meathead's just a damage dealing wall
+1 Maze of Ith
+1 Volrath's Stronghold
+1 Eternal Witness
Upon seeing the deck, a friend commented "So... it's 43Lands, with replacing cycle lands with Jace, and Explorations with Knights" which lead me to ponder upon the ramifications of shifting towards an even later game. I absolutely love Maze, and have yet to have a situation where it wouldn't atleast have bought me another few turns just like dropping a Goyf might have. If I do land a Goyf, it'll get Vigilance from the Maze if such works better beyond increasing the density of lands for Mox + Loam + Knight. It downpowers the vs combo match yes, but there needs to be something yet to side out in order to bring stuff in, and Maze takes that slot easily. I might even try to finagle a Worm Harvest in since the dredge+stall plan is favored a bit more by having less must-be-drawn threats. Thoughts?
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Currently Playing: Legacy: BWG Dark Horizons UWB Esper Stoneblade GUB Lands BGB (Pact) Spanish Inquisition
EDH: BGWKarador, Spirit Warmage
Would you really run either in here? My meta, while diverse, I would not consider pro enough to play level-games and have Dazes sleeved up just to make them play around it. Perhaps if one cleared out enough room to make sure they can be surprised by one early game G1, maybe you can get people to play around it at a larger event, but in turn "playing around it" is merely timewalking themselves in order to drop an extra land or just never tap out.
As for Counterspell... this is actually one of my least favorite cards, and I feel it really needs to have a density in the deck in order to do anything at all. Shoving in just an IoK or three does nothing but supply a random factor, you need the full 8-10 disruptions spells like normal rock decks tend to run in order to be able to count on its advantage. As is, I don't even think I could wedge in a full set of Counterspell to this list, which again means it amounts to some random trick that will probably surprise your opponent more than it makes them play differently, atleast once they only see two, maybe three between G1&G2, and less if they know what you're playing already. Hence why I don't think "messes with your opponent" should ever be the reason why a card is just stuffed in unless that card is Hymn, and at that it's a bit of a stretch.
On that note, from the last list that I posted I'm considering going:
-1 Vendilion Clique - A clock, but a generally weak one that dies to anything with wings
-2 Goyf - Mr Meathead's just a damage dealing wall
+1 Maze of Ith
+1 Volrath's Stronghold
+1 Eternal Witness
Upon seeing the deck, a friend commented "So... it's 43Lands, with replacing cycle lands with Jace, and Explorations with Knights" which lead me to ponder upon the ramifications of shifting towards an even later game. I absolutely love Maze, and have yet to have a situation where it wouldn't atleast have bought me another few turns just like dropping a Goyf might have. If I do land a Goyf, it'll get Vigilance from the Maze if such works better beyond increasing the density of lands for Mox + Loam + Knight. It downpowers the vs combo match yes, but there needs to be something yet to side out in order to bring stuff in, and Maze takes that slot easily. I might even try to finagle a Worm Harvest in since the dredge+stall plan is favored a bit more by having less must-be-drawn threats. Thoughts?
Maze of ith is definitely good. There are plenty of games that depend upon maze or where maze does a ton of good. Of course, there are also games where maze is terrible. But for the most part, the card is awesome. And yeah,wurm harvest beats up everything.
You have joined game #17114.
fistsofthor has loaded a deck (80jft2ao).
fistsofthor is ready to start the game.
JaviProxy: hi
one sec
fistsofthor: hi
ThENeWOnE is now watching the game.
ThENeWOnE is not watching the game any more.
JaviProxy has loaded a deck (q88ns4a7).
JaviProxy is ready to start the game.
The game has started.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy rolls a 14 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor rolls a 9 with a 20-sided die.
JaviProxy: p
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy draws his initial hand.
JaviProxy: kp
fistsofthor: kp
JaviProxy puts Tropical Island into play from hand.
JaviProxy taps Tropical Island.
JaviProxy plays Sensei's Divining Top from hand.
fistsofthor: sure
JaviProxy puts Sensei's Divining Top into play from the stack.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Tropical Island.
JaviProxy puts Tropical Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy draws 1 card(s).
JaviProxy puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
JaviProxy: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Karakas into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Karakas.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy plays Spell Snare from hand.
JaviProxy taps Volcanic Island.
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
It is now the ending phase.
JaviProxy puts Spell Snare from the stack into graveyard.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Misty Rainforest into play from hand.
JaviProxy puts Misty Rainforest from table into graveyard.
JaviProxy sets counter life to 19 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy plays Tarmogoyf from hand.
fistsofthor: kk
JaviProxy puts Tarmogoyf into play from the stack.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Cephalid Coliseum into play from hand.
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
fistsofthor taps Mox Diamond.
fistsofthor taps Karakas.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: ok
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
It is now the upkeep step.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy taps Volcanic Island.
JaviProxy plays Chain Lightning from hand.
JaviProxy points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy sets PT of Tarmogoyf to 4/5.
It is now the declare attackers step.
JaviProxy taps Tarmogoyf.
JaviProxy puts Chain Lightning from the stack into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
It is now the second main phase.
JaviProxy puts Wasteland into play from hand.
JaviProxy taps Wasteland.
JaviProxy points from his Wasteland to fistsofthor's Karakas.
fistsofthor puts Karakas from table into graveyard.
JaviProxy puts Wasteland from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Dark Confidant from hand.
fistsofthor puts Dark Confidant into play from the stack.
JaviProxy: ok
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the first main phase.
JaviProxy taps Volcanic Island.
JaviProxy untaps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy plays Ponder from hand.
fistsofthor: k
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy puts Ponder from the stack into graveyard.
JaviProxy plays Lightning Bolt from hand.
JaviProxy points from his Lightning Bolt to fistsofthor's Dark Confidant.
JaviProxy taps Volcanic Island.
fistsofthor puts Dark Confidant from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
fistsofthor: sure
It is now the declare attackers step.
JaviProxy taps Tarmogoyf.
fistsofthor sets counter life to 12 (-4).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Knight of the Reliquary from hand.
JaviProxy: ok
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor places 5 red counter(s) on Knight of the Reliquary (now 5).
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
fistsofthor removes 5 red counter(s) from Knight of the Reliquary (now 0).
It is now the declare attackers step.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
JaviProxy taps Tarmogoyf.
fistsofthor points from his Knight of the Reliquary to JaviProxy's Tarmogoyf.
fistsofthor: block
JaviProxy puts Tarmogoyf from table into graveyard.
JaviProxy plays Chain Lightning from hand.
JaviProxy points from his Chain Lightning to fistsofthor's Knight of the Reliquary.
fistsofthor puts Knight of the Reliquary from table into graveyard.
JaviProxy taps Volcanic Island.
fistsofthor: sure
JaviProxy puts Chain Lightning from the stack into graveyard.
JaviProxy taps Tropical Island.
JaviProxy puts Nimble Mongoose into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
JaviProxy sets PT of Nimble Mongoose to 2/2.
fistsofthor untaps his permanents.
JaviProxy sets PT of Nimble Mongoose to 3/3.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: ok?
JaviProxy: ok
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Umezawa's Jitte into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Umezawa's Jitte from table to hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 11 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Umezawa's Jitte from hand.
JaviProxy: ok
fistsofthor puts Umezawa's Jitte into play from the stack.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the second main phase.
JaviProxy plays Lightning Bolt from hand.
JaviProxy taps Volcanic Island.
JaviProxy points from his Lightning Bolt to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Mox Diamond.
fistsofthor sets counter life to 7 (-1).
fistsofthor plays Batterskull from hand.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy: ok
fistsofthor creates token: Germ (0/0).
fistsofthor puts Batterskull into play from the stack.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
JaviProxy sets PT of Tarmogoyf to 1/1.
fistsofthor untaps his permanents.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 4/4.
JaviProxy sets PT of Tarmogoyf to 4/5.
fistsofthor draws 1 card(s).
fistsofthor: thinking
thinking
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Tundra.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Germ.
fistsofthor: equip
It is now the beginning of combat step.
fistsofthor points from his Germ to JaviProxy.
fistsofthor: attack!
JaviProxy points from his Nimble Mongoose to fistsofthor's Germ.
JaviProxy points from his Tarmogoyf to fistsofthor's Germ.
fistsofthor: 4 to goyf
fistsofthor sets counter life to 11 (+4).
fistsofthor unattaches Batterskull.
fistsofthor unattaches Umezawa's Jitte.
fistsofthor destroys Germ.
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
fistsofthor points from his Umezawa's Jitte to JaviProxy's Tarmogoyf.
JaviProxy puts Tarmogoyf from table into graveyard.
fistsofthor: shrink
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 1).
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
JaviProxy: ok
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Volcanic Island.
JaviProxy taps Volcanic Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Savannah.
fistsofthor sets counter g to 1 (+1).
fistsofthor taps Mox Diamond.
fistsofthor sets counter g to 2 (+1).
fistsofthor plays Engineered Explosives from hand.
JaviProxy plays Force of Will from hand.
JaviProxy exiles Spell Snare from hand.
JaviProxy sets counter life to 18 (-1).
fistsofthor sets counter g to 1 (-1).
fistsofthor sets counter g to 0 (-1).
fistsofthor puts Engineered Explosives from the stack into graveyard.
JaviProxy puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Scalding Tarn into play from hand.
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 7 (-1).
fistsofthor sets counter life to 6 (-1).
fistsofthor sets counter life to 5 (-1).
It is now the second main phase.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 17 (-1).
JaviProxy is looking at his library.
JaviProxy puts Volcanic Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
It is now the ending phase.
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor sets counter life to 4 (-1).
fistsofthor plays Batterskull from table.
fistsofthor: bounce
JaviProxy: ok
fistsofthor moves Batterskull from the stack to hand.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor sets counter life to 3 (-1).
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Mox Diamond.
JaviProxy: ok
fistsofthor puts Batterskull into play from the stack.
fistsofthor creates token: Germ (0/0).
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor: thinking
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy taps Sensei's Divining Top.
JaviProxy draws 1 card(s).
fistsofthor: sure
JaviProxy puts Sensei's Divining Top from table on top of his library.
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 16 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 4/4.
JaviProxy sets PT of Tarmogoyf to 5/5.
JaviProxy sets PT of Tarmogoyf to 5/6.
Aeyuio is now watching the game.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: ok/
fistsofthor puts Jace, the Mind Sculptor into play from the stack.
JaviProxy: ok
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 2).
fistsofthor points from his Jace, the Mind Sculptor to JaviProxy's Tarmogoyf.
fistsofthor: bounce
JaviProxy moves Tarmogoyf from table to hand.
fistsofthor points from his Germ to JaviProxy.
fistsofthor: swing
JaviProxy sets counter life to 12 (-4).
fistsofthor sets counter life to 7 (+4).
It is now the ending phase.
JaviProxy draws 1 card(s).
JaviProxy: g2
JaviProxy has conceded the game.
fistsofthor: sure
JaviProxy is ready to start the game.
fistsofthor: thinking
fistsofthor is ready to start the game.
The game has started.
It is now JaviProxy's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
JaviProxy shuffles his library.
fistsofthor draws 7 card(s).
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy draws his initial hand.
JaviProxy takes a mulligan to 6.
fistsofthor: kp
JaviProxy: kp
JaviProxy puts Misty Rainforest from hand into graveyard.
JaviProxy sets counter life to 19 (-1).
JaviProxy is looking at his library.
JaviProxy puts Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Island.
JaviProxy puts Sensei's Divining Top into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
JaviProxy: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Misty Rainforest from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from the bottom of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: Thinking
fistsofthor: sure
JaviProxy plays Force of Will from hand.
JaviProxy exiles Snapcaster Mage from hand.
darktea is now watching the game.
JaviProxy sets counter life to 18 (-1).
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
It is now the ending phase.
JaviProxy puts Force of Will from the stack into graveyard.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy puts Wasteland into play from hand.
JaviProxy taps Wasteland.
JaviProxy puts Wasteland from table into graveyard.
fistsofthor puts Tundra from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
Ragnar is now watching the game.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 18 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: ok
Fatal is now watching the game.
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 17 (-1).
JaviProxy is looking at his library.
JaviProxy puts Volcanic Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy plays Lightning Bolt from hand.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Dark Confidant from hand.
JaviProxy: ok
fistsofthor puts Dark Confidant into play from the stack.
It is now the ending phase.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 16 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Tropical Island.
JaviProxy taps Volcanic Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Wasteland from the top of his library.
fistsofthor moves Wasteland from the stack to hand.
fistsofthor draws 1 card(s).
JaviProxy sets PT of Tarmogoyf to 1/1.
fistsofthor: thinking
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 2/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
JaviProxy: ok
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor puts Maze of Ith into play from hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy taps Tropical Island.
JaviProxy taps Volcanic Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor plays Umezawa's Jitte from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Umezawa's Jitte from the stack to hand.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor plays Knight of the Reliquary from hand.
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
fistsofthor: thinking
fistsofthor taps Wasteland.
Fatal is not watching the game any more.
fistsofthor points from his Wasteland to JaviProxy's Tropical Island.
JaviProxy puts Tropical Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor sets PT of Knight of the Reliquary to 7/7.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Volcanic Island.
JaviProxy: gg
fistsofthor puts Wasteland from table into graveyard.
JaviProxy: bye
fistsofthor: sure
fistsofthor sets PT of Knight of the Reliquary to 8/8.
JaviProxy: gg
and ive assembled the deck in real life with some changes just for card availibility reasons: 2 V cliques, 4 stoneforge mystics, 1 Goyf, 4 confidants, 4 knights is the current composition of creatures and the only change from previous posted lists.
played the deck with only slight variations in a 22 person legacy event.
Round 1: I get the guy who won the last one of these events.
I keep a hand with decent game against a variety of things.
I see an island, a ponder, and then a misty rainforest. My stoneforge mystic gets force of willed. I have to choose between casting a dark confidant or vindicating his island when he has 3 lands. I end up vindicating his island, and dropping the confidant next turn. I have a knight, and the beats begin. He lays down a candelabra and I finally drop the engineered explosives in my opener on 1 and keep 2 lands up.
He casts high tide, I pop EE in response, and his candelabra goes away. Bue i have no more disruption from there and he is able to go off.
Out: 1x stoneforge, 1x engineered explosives, 1x life from the loam, 2x Jace TMS
In: 1x thorn of amethyst, 1x thalia, 1x rule of law, 1x arcane laboratory, 1x scavenging ooze
G2: I drop a turn 1 chalice of the void on 1 after shipping the first 7, followed by a dark confidant which he force of wills (He tells me after the match that he topdecked it) I follow it up by vindicating his island and dropping thorn of amethyst the turn after (i kept a hand with dark confidant as my only gas spell).
Anyways, I get out a knight of the reliquary after some time, as he topdecks lands or 1 drops repeatedly and win the game not long after.
G3:
I have an early confidant, followed by a chalice of the void that gets force of willed, and then manage to resolve a different chalice of the void. I continue to beat and add Goyf and Knight to the team. At the end of one of my turns he casts cunning wish and grabs hurkyl's recall for my chalice of the void. I'm thinking that I need to draw a rule of law or an arcane lab when my confidant trigger flips over thalia. I run her out and swing. Since ive got lethal on the board for next turn, he shrugs and hurkyl's recalls me.
He untaps, ponders, and can't get there past thalia.
M: 1-0
G: 2-1
Round 2:
I play the guy who I came here with. He is playing GB pox, but hasn't let me look at all of it yet. At the start of the match, I tell him that he better not beat me with my own thoughtseizes (I lent him a playset of thoughtseize and a foil life from the loam plus a zuran orb for the vent).
He wins the roll.
My opening 7 has 1 land which gets promptly shipped and I keep a 2 land, 7 card hand with mox diamond, turn 1 stoneforge mystic, and various turn 3 gas.
What do you know, he opens up with a turn 1 thoughtseize and takes my stoneforge mystic.
I run out a mox diamond, and lay down a fetchland. I hope I topdeck a land.
I crack my fetch for a forest and run out an umezawa's jitte hoping it can deal with confidant or whatever his win conditions are.
He lays down a crucible of worlds, and I have to play into his wasteland game by cracking my fetch getting a dual and playing EE on 3. He has discarded a nether spirit to something at this point, and I wait until after the nether spirit trigger has resolved in his turn to crack EE. He has a sinkhole for my basic, and his wasteland finished off my dual.
After that, things just go downhill as nether spirit starts coming back and mishra's factories come down as i dont topdecks lands or life from the loam. I think I get out chalice of the void on 1 though.
Sideboarding:
Out: 2x vendilion clique, 1x Jace TMS, 1x Chalice of the void, 1x Mox diamond.
In:
1x Crucible of Worlds 1x Scavenging ooze, 1x Thalia 1x Tormod's Crypt and a ghostly prison
G2 I ship my 1 lander and draw 5 lands including a bojuka bog and a tormod's crypt. Keep! Fetchland, tormod's crypt, go. He has turn raven's crime, go. I lay down my bojuka bog. I joke about how if he beats me with a foil life from the loam, I'm going to be so upset.
Anyways, I draw life from the loam and he doesn't and i quickly just wreck his base and continue grinding for advantage. He gets out a liliana but i transmute tolaria west for a stirring wildwood and after wastelanding some factories, the game is mine.
G3: I sideboard out another chalice of the void and put in a Jace TMS.
My initial hand has a savannah, a maze of ith, a life from the loam, a karakas, and then a dark confidant and Jace TMS and a knight of the reliquary. He has turn 1 thoughtseize again and takes away Jace TMS.
I lay down karakas. i don't remember his turn 2 play. Anyways, I run out a turn 2 maze of ith to protect my green source and he plays a sinkhole on my karakas. After that its a little game of catchup before I get to 2 lands to cast my life from the loam. Eventually I get to cast loam when his liliana is at 4 or 5 counters. From there, the game is mine as I just loam again. after I get down double green source with a green source in hand and a stirring wildwood out, he pops liliana and it takes 2 of my 3 lands (stirring wildwood and tundra I believe), but it doesn't stop me and I eventually get there at 8 life or so.
M: 2-0
G: 4-2
Round 2 I play merfolk. I win the roll and I drop a turn 1 dark confidant. He has a cursecatcher and I draw into a turn 2 stoneforge mystic with daze mana up. I get batterskull. He has triple or quadruple silverguill adept but thats doesnt stop me as I trade off confidant to protect my jace. I use jace to put 2 lands back up top which I dredge with loam every turn as i continue to make land drops.
Game 2: Out: 2x Jace, 4x chalice of the void.
In: Consuming Vapors, Wrath of God, Ghostly Prison, 2x Dismember, Scavenging ooze.
The tough part of this game is whether I want to try to lay down turn 1 dark confidant or turn 1 stoneforge mystic. Since stoneforge mystic is the key, I run out a turn 1 dark confidant in hopes that I'll bait his force of will or daze.
Remarkably, confidant sticks. I resolve a turn 2 stoneforge mystic, get batterskull and that sumerizes the match. Somewhere in here is an EE and a Vindicate, but i never need my ghostly prison as im the aggressor the whole time. He kills my germ and I suit up dark confidant and go to town with my 6/5 vigilance lifelinker. Eventually, I cast clique, clique away something of mine and just win.
M: 3-0
G: 6-2
Im paired against ub affinity and he is on the play. My hand with 2 chalice of the voids and no mox diamonds is a little slow as I run out a chalice on 0 after he dropped a memnite and a mox opal.
G2:
Out: 4x chalice of the void, 1x Jace TMS, 1x Vendilion clique
In: 2x Energy Flux (Why did i remove one from my board before this event???), 1x Consuming Vapors, 1x Wrath of God, 1x ghostly prison, 1x scavenging ooze.
I keep a hand with turn 1 dark confidant, but I make a few misplays along the way and he has cranial plating. I use EE when i shouldnt have because I thought I would have time to bring it back with my academy ruins. I make a few subpar blocks, and he gets out cranial plating and two masters and I dont play goyf because I think I can get him down below double black mana with my wasteland and he draws a vault of whispers to prevent that.
M: 3-1
G: 6-4
We roll and he wins putting me on the draw,
My initial 7 is a one land hand which I ship. My opponent tells me that he lost round 1, got the bye, then he won the next 2 matches. I mull down to 6 cards where I get lazy and choose to keep :1 land, mox diamond, life from the loam, stoneforge, clique, knight.
I figure that with a 24/54 chance per draw, and with me in really solid position if i get that 40% chance of turn 1 draw any land, and still in a good spot with waiting until the next turn to grab that land, I decide to keep.
I dont draw a land until I'm dead. I discard stoneforge mystic, jace TMS, mox diamond, Vendilion clique. My opponent is playing GW/r enchantress. He tells me has has no idea what I'm playing except that he saw the tropical island in my opening hand.
I board:
Out: I foget what, but it was probably part of the stoneforge package
In: thorn of amethyst, thalia, guardian of Thraben, Rule of Law, Arcane laboratory.
I keep a reasonable hand with a turn 2 confidant, my jace gets o ringed, I never draw engineered explosives, my turn 3 chalice of the void eats a seal of naturalize (the green seal of cleansing). His 4 carpet of flowers do nothing as I get triple knight and knight away my tropical island. But it doesn't really matter since he had an early double sterling grove and a solitary confinement.
You have joined game #13206.
fistsofthor has loaded a deck (s6jigr4u).
fistsofthor is ready to start the game.
birday is ready to start the game.
The game has started.
It is now birday's turn.
It is now the untap step.
fistsofthor: hi
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
birday: Hey
birday rolls a 19 with a 20-sided die.
birday rolls a 9 with a 20-sided die.
birday shuffles his library.
fistsofthor rolls a 14 with a 20-sided die.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday draws his initial hand.
fistsofthor takes a mulligan to 6.
fistsofthor: you?
birday: keep
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
birday: Ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
birday: Okay
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
birday puts Chrome Mox into play from hand.
fistsofthor: ok
birday puts Gathan Raiders into play from hand.
birday attaches Gathan Raiders to birday's Chrome Mox.
fistsofthor: exiling the raiders?
sure thing
birday: Yep
fistsofthor: proceed
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday plays Seething Song from hand.
fistsofthor: ok
birday puts Magus of the Moon into play from hand.
fistsofthor: sure, it resolves
birday exiles Simian Spirit Guide from hand.
birday puts Gathan Raiders into play from hand.
birday flips Gathan Raiders face-down.
fistsofthor: sure thing
birday sets PT of to 2/2.
birday puts Seething Song from the stack into graveyard.
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday puts Magus of the Moon into play from hand.
fistsofthor: ok
birday puts Rakdos Pit Dragon from hand into graveyard.
birday flips Gathan Raiders face-up.
fistsofthor: sure thing
birday sets PT of Gathan Raiders to 3/3.
It is now the ending phase.
birday: Hellbent
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Stoneforge Mystic from the top of his library.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Stoneforge Mystic from the stack to hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Umezawa's Jitte into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Umezawa's Jitte from table to hand.
It is now the ending phase.
fistsofthor: go ahead
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday taps Chrome Mox.
birday taps Mountain.
birday taps Gathan Raiders.
birday taps Mountain.
birday puts Magus of the Moon into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Vindicate from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Vindicate from the stack to hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
It is now the declare attackers step.
birday taps Gathan Raiders.
fistsofthor points from his Germ to birday's Gathan Raiders.
fistsofthor points from his Stoneforge Mystic to birday's Gathan Raiders.
fistsofthor: double block
whats the order?
birday: Kill Germ
birday puts Gathan Raiders from table into graveyard.
fistsofthor sets counter life to 19 (+4).
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
fistsofthor: sure
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tropical Island.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Windswept Heath from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from the stack.
fistsofthor taps Tropical Island.
fistsofthor taps Windswept Heath.
fistsofthor puts Umezawa's Jitte into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor puts Batterskull into play from hand.
birday: Yep
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Bayou from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Bayou from the stack to hand.
fistsofthor puts Bayou into play from hand.
fistsofthor taps Windswept Heath.
fistsofthor untaps Windswept Heath.
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Germ.
fistsofthor points from his Germ to birday.
fistsofthor: attack!
birday sets counter life to 19 (-1).
birday sets counter life to 18 (-1).
birday sets counter life to 17 (-1).
birday sets counter life to 16 (-1).
fistsofthor sets counter life to 23 (+4).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the first main phase.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday puts Mountain into play from hand.
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday taps Mountain.
birday puts Arc-Slogger into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from the top of his library.
fistsofthor sets counter life to 22 (-1).
fistsofthor sets counter life to 21 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Life from the Loam from the stack to hand.
It is now the beginning of combat step.
fistsofthor points from his Germ to birday.
birday sets counter life to 15 (-1).
birday sets counter life to 14 (-1).
fistsofthor: attack!
birday sets counter life to 13 (-1).
birday sets counter life to 12 (-1).
fistsofthor: thinking
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 4).
fistsofthor sets counter life to 25 (+4).
It is now the second main phase.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday: Thinking
fistsofthor: sure
birday taps Mountain.
birday: Slogging
fistsofthor: target?
birday: Germ
fistsofthor: ok
birday: I'll do it twice
birday taps Mountain.
birday exiles City of Traitors from the top of his library.
fistsofthor: response
birday exiles Chalice of the Void from the top of his library.
birday exiles Mountain from the top of his library.
fistsofthor: to the second one
birday exiles Blood Moon from the top of his library.
birday exiles Mountain from the top of his library.
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 3).
birday exiles Simian Spirit Guide from the top of his library.
birday exiles Ancient Tomb from the top of his library.
birday exiles Koth of the Hammer from the top of his library.
fistsofthor: +2/+2
birday: Yeah
fistsofthor: until end of turn
birday exiles Trinisphere from the top of his library.
birday exiles Simian Spirit Guide from the top of his library.
birday exiles Chrome Mox from the top of his library.
birday exiles Rakdos Pit Dragon from the top of his library.
birday exiles Koth of the Hammer from the top of his library.
birday exiles City of Traitors from the top of his library.
birday exiles Rakdos Pit Dragon from the top of his library.
birday exiles Chalice of the Void from the top of his library.
birday exiles Chrome Mox from the top of his library.
birday exiles Arc-Slogger from the top of his library.
birday exiles Trinisphere from the top of his library.
birday taps Mountain.
birday puts the top card of his library on top of his library.
birday: At Germ again
birday exiles Mountain from the top of his library.
fistsofthor: response
birday exiles Chalice of the Void from the top of his library.
birday exiles Ancient Tomb from the top of his library.
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 2).
birday exiles City of Traitors from the top of his library.
fistsofthor: +2/+2
birday exiles Mountain from the top of his library.
birday exiles Phyrexian Revoker from the top of his library.
birday exiles Seething Song from the top of his library.
birday exiles Blood Moon from the top of his library.
birday exiles Arc-Slogger from the top of his library.
birday exiles Blood Moon from the top of his library.
fistsofthor: ive got an 8/8 with 6 damage on it
birday: Yep
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Tower of the Magistrate from the top of his library.
fistsofthor plays Wasteland from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Tower of the Magistrate from the stack to hand.
fistsofthor moves Wasteland from the stack to hand.
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor points from his Germ to birday.
fistsofthor: attack!
birday sets counter life to 11 (-1).
birday sets counter life to 10 (-1).
birday sets counter life to 9 (-1).
birday sets counter life to 8 (-1).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 4).
fistsofthor sets counter life to 29 (+4).
It is now the second main phase.
fistsofthor puts Life from the Loam from hand into graveyard.
fistsofthor puts Knight of the Reliquary from hand into graveyard.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the first main phase.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday: Fairly sure that's game :\
birday is looking at his library.
birday: Yeah
Nothing will help
fistsofthor: i do believe that batterskull did its work
birday stops looking at his library.
birday shuffles his library.
birday: As it always does
G2?
fistsofthor: kk
g2
birday has conceded the game.
birday is ready to start the game.
fistsofthor is ready to start the game.
The game has started.
It is now birday's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
birday: play
birday draws his initial hand.
fistsofthor: you keeping?
birday takes a mulligan to 6.
fistsofthor: kp
birday takes a mulligan to 5.
birday: Keep
birday puts Ancient Tomb into play from hand.
fistsofthor: kp
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor moves Tolaria West from graveyard to hand.
fistsofthor puts Academy Ruins from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Ancient Tomb into play from hand.
birday plays Chrome Mox from hand.
fistsofthor: ok
birday puts Chrome Mox into play from the stack.
birday puts Koth of the Hammer into play from hand.
birday taps Ancient Tomb.
birday taps Koth of the Hammer.
birday untaps Koth of the Hammer.
fistsofthor: i figure you get to cast something mean
birday taps Chrome Mox.
birday sets counter life to 19 (-1).
birday sets counter life to 18 (-1).
birday plays Seething Song from hand.
fistsofthor: ok
birday puts Rakdos Pit Dragon into play from hand.
birday puts Seething Song from the stack into graveyard.
It is now the ending phase.
fistsofthor: alright, a pit dragon
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
birday attaches Koth of the Hammer to birday's Chrome Mox.
fistsofthor puts Tropical Island into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor taps Forest.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
birday: Response
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor: oh?
birday: To declare blocker
birday taps Ancient Tomb.
birday taps Chrome Mox.
birday sets counter life to 17 (-1).
birday sets counter life to 16 (-1).
birday plays Seething Song from hand.
fistsofthor: ok
birday: And I'll just pump him 5 times
fistsofthor: you giving it flying?
so no flying?
birday: Hellbent so doublestrike
fistsofthor points from his Germ to birday's Rakdos Pit Dragon.
fistsofthor: block
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
birday puts Seething Song from the stack into graveyard.
fistsofthor: itll die, imcool with that
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
birday sets counter life to 15 (-1).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday taps Chrome Mox.
birday taps Ancient Tomb.
birday puts Magus of the Moon into play from hand.
birday sets counter life to 14 (-1).
birday sets counter life to 13 (-1).
It is now the beginning of combat step.
fistsofthor: ok
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor sets counter life to 13 (-6).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Maze of Ith.
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor attaches Batterskull to fistsofthor's Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
fistsofthor: attack
birday sets counter life to 12 (-1).
fistsofthor sets counter life to 18 (+5).
birday sets counter life to 11 (-1).
birday sets counter life to 10 (-1).
birday sets counter life to 9 (-1).
birday sets counter life to 8 (-1).
It is now the ending phase.
fistsofthor sets PT of Stoneforge Mystic to 5/6.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday taps Chrome Mox.
birday exiles Simian Spirit Guide from hand.
birday: Flying dragon
It is now the beginning of combat step.
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor: no blockers
birday taps Ancient Tomb.
birday taps Ancient Tomb.
birday: Pump twice
fistsofthor sets counter life to 8 (-10).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Umezawa's Jitte into play from hand.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
fistsofthor: attack!
birday sets counter life to 7 (-1).
birday sets counter life to 6 (-1).
birday sets counter life to 5 (-1).
birday sets counter life to 4 (-1).
birday sets counter life to 3 (-1).
fistsofthor sets counter life to 13 (+5).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
birday: And that would be game again
Very nice deck
fistsofthor: thank you
mox diamond>blood moon
birday: Stoneforge is the bane of my existance
fistsofthor: yes, stoneforge invalidates a host of archetypes
birday: Indeed usually that's what saves me in the matchup
fistsofthor: if you can get her out
birday: Denying white
fistsofthor: well, im 4 color
fistsofthor puts Engineered Explosives into play from hand.
birday: Oh lolz
fistsofthor: i have EE for all of your moons though
green, white red
birday: Yeah I'd be boned
fistsofthor: and pop
fistsofthor moves Engineered Explosives from table to hand.
birday: gg's man
Take it easy
fistsofthor: ggs
You have joined game #18377.
Lejay: hi
fistsofthor has loaded a deck (s6jigr4u).
fistsofthor is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor rolls a 17 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor: hi
Lejay rolls a 14 with a 20-sided die.
Lejay draws 7 card(s).
fistsofthor: kp
you?
Lejay: kp
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
Lejay: k
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor: stoneforge mystic?
Lejay: k
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Bloodstained Mire into play from hand.
Lejay puts Bloodstained Mire from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Mountain into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Mountain.
Lejay plays Chain Lightning from hand.
Lejay points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
fistsofthor: ok
Lejay puts Chain Lightning from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor: burn...
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Tundra.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Mountain.
Lejay puts Mountain from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Grim Lavamancer into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Bayou into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Bayou.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
fistsofthor puts Engineered Explosives into play from the stack.
Lejay: k
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Engineered Explosives from table.
Lejay puts Grim Lavamancer from table into graveyard.
fistsofthor puts Engineered Explosives from the stack into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay plays Scalding Tarn from table.
Lejay sets counter life to 17 (-1).
Lejay puts Scalding Tarn from the stack into graveyard.
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Tropical Island from the top of his library.
fistsofthor moves Tropical Island from the stack to hand.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor puts Dark Confidant from the stack on top of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
It is now the second main phase.
Lejay puts Volcanic Island into play from hand.
Lejay taps Volcanic Island.
Lejay plays Rift Bolt from hand.
Lejay puts Rift Bolt into play from the stack.
fistsofthor: ok
Lejay places 1 yellow counter(s) on Rift Bolt (now 1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Goblin Guide.
Lejay puts Goblin Guide from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay puts Rift Bolt from table into graveyard.
fistsofthor sets counter life to 14 (-1).
It is now the draw step.
fistsofthor sets counter life to 13 (-1).
Lejay draws 1 card(s).
fistsofthor sets counter life to 12 (-1).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
Lejay: k
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Tolaria West from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Tolaria West from the stack to hand.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay taps Volcanic Island.
Lejay taps Volcanic Island.
Lejay sets counter r to 1 (+1).
Lejay sets counter r to 2 (+1).
Lejay plays Fireblast from hand.
Lejay puts Volcanic Island from table into graveyard.
Lejay puts Volcanic Island from table into graveyard.
Lejay points from his Fireblast to fistsofthor.
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
Lejay puts Fireblast from the stack into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the beginning of combat step.
Lejay sets counter r to 1 (-1).
Lejay sets counter r to 0 (-1).
fistsofthor: combat?
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Lejay.
Lejay sets counter life to 16 (-1).
Lejay sets counter life to 15 (-1).
fistsofthor: 2
It is now the second main phase.
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor taps Tropical Island.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
Lejay: k
fistsofthor creates token: Germ.
fistsofthor puts Batterskull into play from the stack.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay: gg
g2 sb
fistsofthor: sure
Lejay has conceded the game.
fistsofthor is ready to start the game.
Lejay is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
Lejay draws 7 card(s).
Lejay: kp
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
It is now the first main phase.
fistsofthor: kp
Lejay puts Volcanic Island into play from hand.
Lejay taps Volcanic Island.
Lejay puts Grim Lavamancer into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
Lejay taps Grim Lavamancer.
fistsofthor sets counter life to 19 (-1).
It is now the second main phase.
Lejay puts Island into play from hand.
Lejay taps Island.
Lejay puts Delver of Secrets into play from hand.
fistsofthor: ok
Lejay taps Volcanic Island.
Lejay untaps Volcanic Island.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 18 (-1).
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Wasteland.
fistsofthor taps Savannah.
NesretepNoj is now watching the game.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: stoneforge?
Lejay: k
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay taps Island.
Lejay plays Brainstorm from hand.
fistsofthor: ok
Lejay draws 1 card(s).
Lejay draws 1 card(s).
Lejay draws 1 card(s).
Lejay puts a card from hand on top of his library.
Lejay puts a card from hand on top of his library.
Lejay puts Brainstorm from the stack into graveyard.
Lejay puts Scalding Tarn into play from hand.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Mountain into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Mountain.
Lejay taps Volcanic Island.
Lejay plays Searing Blaze from hand.
Lejay points from his Searing Blaze to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
Lejay puts Searing Blaze from the stack into graveyard.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
It is now the ending phase.
Lejay taps Delver of Secrets.
It is now fistsofthor's turn.
It is now the untap step.
Lejay taps Grim Lavamancer.
fistsofthor untaps his permanents.
Lejay untaps Delver of Secrets.
Lejay taps Delver of Secrets.
fistsofthor draws 1 card(s).
fistsofthor: ?
Lejay: just in the wrong order
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
Lejay: problem with that ?
fistsofthor puts Bojuka Bog into play tapped from hand.
fistsofthor points from his Bojuka Bog to Lejay.
Lejay exiles Searing Blaze from graveyard.
Lejay exiles Scalding Tarn from graveyard.
Lejay exiles Brainstorm from graveyard.
fistsofthor taps Wasteland.
fistsofthor taps Savannah.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor sets PT of Tarmogoyf to 2/3.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay is looking at the top 1 cards of his library.
Lejay stops looking at his library.
Lejay plays Ponder from the top of his library.
Lejay sets PT of Delver of Secrets to 3/2.
Lejay moves Ponder from the stack to hand.
It is now the first main phase.
Lejay taps Island.
Lejay plays Ponder from hand.
fistsofthor: ok
Lejay is looking at the top 3 cards of his library.
Lejay puts a card from library into his library.
fistsofthor sets PT of Tarmogoyf to 3/4.
Lejay stops looking at his library.
Lejay draws 1 card(s).
Lejay puts Ponder from the stack into graveyard.
Lejay taps Mountain.
Lejay plays Lightning Bolt from hand.
Lejay points from his Lightning Bolt to fistsofthor's Tarmogoyf.
fistsofthor: ok
Lejay puts Lightning Bolt from the stack into graveyard.
Lejay taps Volcanic Island.
Lejay taps Grim Lavamancer.
fistsofthor sets PT of Tarmogoyf to 4/5.
Lejay points from his Grim Lavamancer to fistsofthor.
Lejay exiles Lightning Bolt from graveyard.
Lejay exiles Ponder from graveyard.
fistsofthor sets counter life to 12 (-1).
fistsofthor sets counter life to 11 (-1).
It is now the declare attackers step.
Lejay taps Delver of Secrets.
fistsofthor sets PT of Tarmogoyf to 2/3.
fistsofthor puts Tarmogoyf from table into graveyard.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
fistsofthor taps Bojuka Bog.
fistsofthor taps Tropical Island.
fistsofthor taps Savannah.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Delver of Secrets.
Lejay puts Delver of Secrets from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
fistsofthor: thinking
if you have fireblast...
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Bloodstained Mire into play from hand.
Lejay puts Bloodstained Mire from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Stirring Wildwood from the top of his library.
fistsofthor moves Stirring Wildwood from the stack to hand.
It is now the second main phase.
Lejay taps Island.
Lejay puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Bojuka Bog.
fistsofthor taps Mox Diamond.
fistsofthor plays Scavenging Ooze from hand.
fistsofthor: ok?
Lejay: k
fistsofthor puts Scavenging Ooze into play from the stack.
fistsofthor taps Savannah.
fistsofthor points from his Scavenging Ooze to Lejay.
fistsofthor: exile delver
Lejay exiles Delver of Secrets from graveyard.
fistsofthor places 1 red counter(s) on Scavenging Ooze (now 1).
fistsofthor sets counter life to 9 (+1).
fistsofthor puts Stirring Wildwood into play tapped from hand.
It is now the ending phase.
Lejay taps Mountain.
Lejay taps Grim Lavamancer.
Lejay points from his Grim Lavamancer to fistsofthor.
Lejay exiles Bloodstained Mire from graveyard.
fistsofthor sets counter life to 8 (-1).
Lejay exiles Volcanic Island from graveyard.
fistsofthor sets counter life to 7 (-1).
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
fistsofthor sets PT of Scavenging Ooze to 3/3.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay is looking at the top 1 cards of his library.
Lejay stops looking at his library.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay taps Mountain.
Lejay taps Island.
Lejay plays Price of Progress from hand.
fistsofthor: gg
g3
Lejay: k
fistsofthor has conceded the game.
fistsofthor is ready to start the game.
Lejay is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
Lejay draws 7 card(s).
fistsofthor: kp
Lejay: kp
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Mountain into play from hand.
Lejay taps Mountain.
Lejay puts Goblin Guide into play from hand.
fistsofthor: ok
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Chalice of the Void from the top of his library.
fistsofthor puts Chalice of the Void from the stack on top of his library.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Academy Ruins.
fistsofthor puts Chalice of the Void into play from hand.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Vindicate from the top of his library.
fistsofthor puts Vindicate from the stack on top of his library.
fistsofthor sets counter life to 16 (-1).
It is now the ending phase.
fistsofthor sets counter life to 15 (-1).
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Maze of Ith into play from hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor puts Knight of the Reliquary into play from hand.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
Lejay puts Misty Rainforest from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay taps Mountain.
Lejay plays Searing Blaze from hand.
Lejay points from his Searing Blaze to fistsofthor's Knight of the Reliquary.
fistsofthor puts Knight of the Reliquary from table into graveyard.
fistsofthor sets counter life to 14 (-1).
Lejay puts Searing Blaze from the stack into graveyard.
fistsofthor sets counter life to 13 (-1).
fistsofthor sets counter life to 12 (-1).
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Arid Mesa into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
i accept that i lose to double price
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor exiles Misty Rainforest from table.
fistsofthor sets counter life to 11 (-1).
fistsofthor puts Misty Rainforest from exile into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor puts Tolaria West from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Mox Diamond into play from the top of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Mox Diamond from table.
fistsofthor: mox diamond?
fistsofthor puts Mox Diamond into play from the stack.
Lejay: k
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Life from the Loam from hand.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor puts Life from the Loam from the stack into graveyard.
It is now the ending phase.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor: transmute
fistsofthor puts Tolaria West from the stack into graveyard.
Lejay: k
fistsofthor is looking at his library.
fistsofthor puts Wasteland into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Arid Mesa into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from graveyard.
fistsofthor puts Stoneforge Mystic from the top of his library into graveyard.
fistsofthor puts Wasteland from the top of his library into graveyard.
fistsofthor puts Batterskull from the top of his library into graveyard.
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor: transmute
fistsofthor puts Tolaria West from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Chalice of the Void into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Chalice of the Void from table to hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Life from the Loam from hand.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Tolaria West from table to hand.
fistsofthor puts Life from the Loam from the stack into graveyard.
fistsofthor puts Wasteland into play from hand.
It is now the ending phase.
fistsofthor: go
Lejay: hm
Lejay puts Arid Mesa from table into graveyard.
Lejay puts Arid Mesa from table into graveyard.
Lejay sets counter life to 17 (-1).
Lejay sets counter life to 16 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
It is now the draw step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
fistsofthor puts Mox Diamond into play from the stack.
Lejay: k
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Savannah.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Mox Diamond.
fistsofthor untaps Mox Diamond.
fistsofthor taps Mox Diamond.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=2
Lejay: k
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 2 red counter(s) on Chalice of the Void (now 2).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
Lejay moves Goblin Guide from table to hand.
Lejay plays Chain Lightning from hand.
Lejay puts Chain Lightning from the stack into graveyard.
It is now the ending phase.
fistsofthor taps Academy Ruins.
fistsofthor taps Wasteland.
fistsofthor taps Mox Diamond.
fistsofthor plays Batterskull from graveyard.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor moves Batterskull from the stack to hand.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Mox Diamond.
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
Lejay: k
fistsofthor puts Batterskull into play from the stack.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay: gg
thx for games
cya
Game 1 gave me a chalice on turn 2 on the draw into goyf beating down-- which was enough.
Game 2 I lost.
Game 3 gave me a turn 1 dark confidant on the play. This was followed by a turn 2 jace TMS whose initial +2 made my opponent decide not to send burn after him. Yes, turn 1 confidant plus a turn 2 jace wins games.
The maverick matchup isn't great. I keep thinking that I want wrath of god and shirvel in the board. (killing moms, nobles, dryad arbor, aven mindscensor and any other X/1s they may have is useful).
You have joined game #5266.
fistsofthor has loaded a deck (4hhprljh).
First2a has joined the game.
First2a has loaded a deck (0q20m738).
First2a is ready to start the game.
fistsofthor: hi
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
First2a: Hi
First2a rolls a 7 with a 20-sided die.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
fistsofthor rolls a 6 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
First2a: ip
It is now First2a's turn.
It is now the untap step.
First2a: Kp
you kp?
fistsofthor: yup
It is now the first main phase.
First2a puts Misty Rainforest into play from hand.
First2a taps Misty Rainforest.
First2a puts Misty Rainforest from table into graveyard.
First2a sets counter life to 19 (-1).
First2a is looking at his library.
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Forest into play from hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Forest.
fistsofthor taps Academy Ruins.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Volcanic Island.
First2a plays Spell Snare from hand.
First2a points from his Spell Snare to fistsofthor's Chalice of the Void.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a puts Spell Snare from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Academy Ruins.
fistsofthor puts Academy Ruins from table into graveyard.
First2a puts Wasteland from table into graveyard.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Karakas into play from hand.
fistsofthor taps Karakas.
fistsofthor taps Forest.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a plays Force of Will from hand.
First2a exiles Stifle from hand.
First2a points from his Force of Will to fistsofthor's Chalice of the Void.
First2a sets counter life to 18 (-1).
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Karakas.
fistsofthor puts Karakas from table into graveyard.
First2a puts Wasteland from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a taps Tropical Island.
First2a sets counter u to 1 (+1).
fistsofthor puts Wasteland from table into graveyard.
First2a puts Tropical Island from table into graveyard.
It is now the beginning of combat step.
fistsofthor: combat?
First2a sets counter u to 0 (-1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor plays Stoneforge Mystic from hand.
First2a plays Force of Will from hand.
First2a points from his Force of Will to fistsofthor's Stoneforge Mystic.
First2a exiles Snapcaster Mage from hand.
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
First2a sets counter life to 17 (-1).
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Savannah.
fistsofthor puts Savannah from table into graveyard.
First2a puts Wasteland from table into graveyard.
First2a taps Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a taps Volcanic Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Academy Ruins into play from graveyard.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor puts Karakas into play from graveyard.
fistsofthor moves Academy Ruins from table to hand.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Karakas from table to hand.
fistsofthor puts Life from the Loam from table into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Daze from the top of his library.
First2a points from his Daze to his Delver of Secrets.
It is now the draw step.
fistsofthor: sure
It is now the first main phase.
First2a moves Daze from the stack to hand.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Volcanic Island.
fistsofthor puts Wasteland from table into graveyard.
First2a puts Volcanic Island from table into graveyard.
It is now the ending phase.
First2a sets counter u to 1 (+1).
First2a sets counter u to 0 (-1).
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: EE for 0
fistsofthor puts Engineered Explosives into play from the stack.
First2a: ok
fistsofthor taps Academy Ruins.
fistsofthor taps Savannah.
fistsofthor points from his Engineered Explosives to First2a's Insectile Aberration.
First2a puts Insectile Aberration from table into graveyard.
fistsofthor puts Engineered Explosives from table into graveyard.
fistsofthor points from First2a's Delver of Secrets to First2a.
fistsofthor: not the aberration
First2a puts Insectile Aberration into play from graveyard.
First2a puts Delver of Secrets from exile into graveyard.
First2a exiles Insectile Aberration from table.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a puts Scalding Tarn into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from graveyard.
fistsofthor puts Tolaria West from the top of his library into graveyard.
fistsofthor puts Mox Diamond from the top of his library into graveyard.
fistsofthor puts Dark Confidant from the top of his library into graveyard.
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Forest.
fistsofthor taps Academy Ruins.
fistsofthor puts Life from the Loam into play from hand.
First2a moves Island from table to hand.
fistsofthor puts Savannah into play from graveyard.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Life from the Loam.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor taps Savannah.
fistsofthor points from his Savannah to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Savannah from table to hand.
fistsofthor puts Tolaria West into play tapped from hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 16 (-1).
First2a is looking at his library.
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
fistsofthor: sure
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 5/5.
First2a sets PT of Tarmogoyf to 5/6.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Savannah.
fistsofthor plays Mox Diamond from graveyard.
fistsofthor moves Mox Diamond from the stack to hand.
fistsofthor puts Mox Diamond into play from hand.
fistsofthor: mox
fistsofthor puts Karakas from hand into graveyard.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Dark Confidant from hand.
fistsofthor: confidant?
First2a plays Daze from hand.
First2a moves Tropical Island from table to hand.
fistsofthor puts Dark Confidant into play from the stack.
First2a points from his Daze to fistsofthor's Dark Confidant.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor: pay for it
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Tropical Island into play from hand.
First2a taps Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
fistsofthor: ok
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 5/5.
First2a sets PT of Tarmogoyf to 5/6.
It is now the declare attackers step.
First2a taps Tarmogoyf.
fistsofthor points from his Dark Confidant to First2a's Tarmogoyf.
fistsofthor puts Dark Confidant from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Wasteland.
fistsofthor plays Engineered Explosives from graveyard.
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor sets counter g to 1 (+1).
fistsofthor taps Savannah.
fistsofthor sets counter w to 1 (+1).
fistsofthor plays Engineered Explosives from hand.
fistsofthor sets counter g to 0 (-1).
fistsofthor sets counter w to 0 (-1).
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor points from his Engineered Explosives to First2a's Tarmogoyf.
First2a puts Tarmogoyf from table into graveyard.
First2a puts Tarmogoyf from table into graveyard.
fistsofthor points from his Engineered Explosives to First2a's Tarmogoyf.
fistsofthor puts Engineered Explosives from table into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Island.
First2a plays Brainstorm from hand.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts Brainstorm from the stack into graveyard.
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a taps Tropical Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from graveyard.
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor taps Savannah.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor points from his Engineered Explosives to First2a's Delver of Secrets.
fistsofthor: kill
fistsofthor puts Engineered Explosives from table into graveyard.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Wasteland.
fistsofthor plays Engineered Explosives from graveyard.
First2a points from fistsofthor's Academy Ruins to fistsofthor's Tolaria West.
First2a points from fistsofthor's Academy Ruins to fistsofthor's Savannah.
First2a points from fistsofthor's Forest to fistsofthor's Engineered Explosives.
fistsofthor: what?
First2a points from fistsofthor's Savannah to fistsofthor's Engineered Explosives.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Engineered Explosives.
First2a points from fistsofthor's Wasteland to fistsofthor's Engineered Explosives.
fistsofthor points from his Tolaria West to his Engineered Explosives.
fistsofthor points from his Academy Ruins to his Engineered Explosives.
fistsofthor points from his Savannah to his Engineered Explosives.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Engineered Explosives.
fistsofthor: 3 to put it on top
fistsofthor points from his Forest to his Engineered Explosives.
First2a points from fistsofthor's Savannah to fistsofthor's Engineered Explosives.
fistsofthor: 1 to cast
2 to pop
First2a: a ok
fistsofthor: X=1
fistsofthor points from his Engineered Explosives to First2a's Delver of Secrets.
First2a puts Delver of Secrets from table into graveyard.
fistsofthor puts Engineered Explosives from the stack into graveyard.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a puts Tropical Island from table into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
fistsofthor puts Wasteland from table into graveyard.
First2a taps Island.
First2a plays Brainstorm from hand.
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: sure thing
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now the ending phase.
fistsofthor: darn basics messing my stuff up
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor puts Life from the Loam into play from graveyard.
fistsofthor puts Tundra from the top of his library into graveyard.
fistsofthor puts Knight of the Reliquary from the top of his library into graveyard.
fistsofthor puts Stoneforge Mystic from the top of his library into graveyard.
First2a has conceded the game.
First2a: gg
g2
fistsofthor: sure
fistsofthor is ready to start the game.
fistsofthor is not ready to start the game any more.
fistsofthor is ready to start the game.
First2a is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
First2a draws his initial hand.
First2a: Kp
fistsofthor takes a mulligan to 6.
fistsofthor takes a mulligan to 5.
It is now First2a's turn.
It is now the untap step.
It is now fistsofthor's turn.
It is now the untap step.
It is now First2a's turn.
It is now the untap step.
fistsofthor: ick
keep
First2a puts Tropical Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
It is now the ending phase.
fistsofthor: done
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Polluted Delta into play from hand.
First2a taps Polluted Delta.
First2a puts Polluted Delta from table into graveyard.
First2a sets counter life to 19 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
First2a taps Volcanic Island.
First2a sets counter u to -1 (-1).
First2a sets counter u to 0 (+1).
First2a sets counter u to 1 (+1).
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
fistsofthor taps Tower of the Magistrate.
First2a points from his Daze to fistsofthor's Mox Diamond.
fistsofthor points from his Tower of the Magistrate to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor: pay for it
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor taps Mox Diamond.
fistsofthor puts Engineered Explosives into play from hand.
fistsofthor moves Engineered Explosives from table to hand.
fistsofthor untaps Mox Diamond.
It is now the beginning of combat step.
fistsofthor: combat?
First2a sets counter u to 0 (-1).
It is now the second main phase.
fistsofthor taps Mox Diamond.
fistsofthor plays Engineered Explosives from hand.
First2a: ok
fistsofthor puts Misty Rainforest from hand into graveyard.
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Scalding Tarn into play from hand.
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 19 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
First2a taps Volcanic Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
First2a draws 1 card(s).
fistsofthor: sure
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Misty Rainforest into play from hand.
First2a taps Misty Rainforest.
First2a puts Misty Rainforest from table into graveyard.
First2a sets counter life to 17 (-1).
First2a is looking at his library.
fistsofthor: sure
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 18 (-1).
It is now the ending phase.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
fistsofthor: ok?
First2a: ok
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from table.
fistsofthor: pop
First2a taps Tropical Island.
First2a plays Stifle from hand.
fistsofthor puts Engineered Explosives from the stack into graveyard.
It is now fistsofthor's turn.
It is now the untap step.
First2a puts Stifle from the stack into graveyard.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor untaps Mox Diamond.
fistsofthor taps Tower of the Magistrate.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Misty Rainforest into play from graveyard.
First2a: ok
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Misty Rainforest from table to hand.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 16 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Volcanic Island.
First2a plays Lightning Bolt from hand.
First2a points from his Lightning Bolt to fistsofthor.
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
First2a puts Lightning Bolt from the stack into graveyard.
fistsofthor puts Chalice of the Void into play from the stack.
First2a: ok
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
fistsofthor: go
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a puts Counterbalance into play from hand.
fistsofthor: sure
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 12 (-1).
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 9 (-1).
fistsofthor is looking at his library.
fistsofthor puts Bayou into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Consuming Vapors from hand.
fistsofthor points from his Consuming Vapors to First2a.
First2a plays Tropical Island from the top of his library.
First2a puts Tropical Island from the stack on top of his library.
fistsofthor: ?
First2a exiles Nimble Mongoose from table.
fistsofthor sets counter life to 10 (+1).
fistsofthor sets counter life to 11 (+1).
fistsofthor sets counter life to 12 (+1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor points from his Consuming Vapors to First2a.
fistsofthor: cast consuming vapors
targetting you
ok?
fistsofthor puts Consuming Vapors from the stack into graveyard.
It is now the draw step.
fistsofthor draws 1 card(s).
It is now the first main phase.
fistsofthor taps Forest.
fistsofthor untaps Forest.
fistsofthor taps Forest.
fistsofthor taps Tower of the Magistrate.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Misty Rainforest into play from graveyard.
First2a taps Tropical Island.
First2a taps Island.
First2a taps Volcanic Island.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a plays Force of Will from hand.
First2a points from his Force of Will to fistsofthor's Life from the Loam.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor puts Life from the Loam from table into graveyard.
First2a puts Force of Will from the stack into graveyard.
fistsofthor: sure
First2a plays Grafdigger's Cage from the top of his library.
First2a puts Grafdigger's Cage from the stack on top of his library.
fistsofthor puts Karakas into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
First2a: gg
new
game
fistsofthor: that was g2
First2a has conceded the game.
fistsofthor: yes?
First2a has loaded a deck (0q20m738).
First2a is ready to start the game.
First2a: g1
no side
fistsofthor: ah, new decks
First2a: no
no
fistsofthor has loaded a deck (4hhprljh).
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor: roll
First2a: You kept* well the same deck
First2a rolls a 5 with a 20-sided die.
fistsofthor takes a mulligan to 6.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
fistsofthor: you keeping?
First2a: Kp
fistsofthor: kp
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
First2a: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bojuka Bog from hand into graveyard.
fistsofthor puts Bayou into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a plays Force of Will from hand.
First2a exiles Spell Pierce from hand.
First2a points from his Force of Will to fistsofthor's Chalice of the Void.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a sets counter life to 19 (-1).
It is now the ending phase.
First2a puts Force of Will from the stack into graveyard.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Polluted Delta into play from hand.
First2a taps Polluted Delta.
First2a puts Polluted Delta from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Volcanic Island.
First2a puts Sensei's Divining Top into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Tarmogoyf from hand.
fistsofthor: ok?
First2a plays Force of Will from hand.
First2a exiles Stifle from hand.
First2a points from his Force of Will to fistsofthor's Tarmogoyf.
fistsofthor puts Tarmogoyf from the stack into graveyard.
fistsofthor puts Stirring Wildwood into play tapped from hand.
First2a sets counter life to 17 (-1).
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
fistsofthor: ok
First2a stops looking at his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
It is now the ending phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a taps Volcanic Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor taps Bayou.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Engineered Explosives.
fistsofthor taps Stirring Wildwood.
fistsofthor untaps Stirring Wildwood.
First2a puts Daze from the stack into graveyard.
fistsofthor taps Stirring Wildwood.
fistsofthor points from his Stirring Wildwood to his Engineered Explosives.
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Daze from the top of his library.
First2a points from his Daze to his Delver of Secrets.
It is now the draw step.
It is now the first main phase.
fistsofthor: sure
First2a moves Daze from the stack to hand.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
First2a puts Volcanic Island into play from hand.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
fistsofthor: response
fistsofthor puts Windswept Heath from table into graveyard.
First2a is looking at the top 3 cards of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
First2a stops looking at his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor: animate
fistsofthor points from his Stirring Wildwood to First2a's Insectile Aberration.
fistsofthor: block
First2a taps Volcanic Island.
First2a plays Lightning Bolt from hand.
First2a points from his Lightning Bolt to fistsofthor's Stirring Wildwood.
fistsofthor: sure
First2a puts Lightning Bolt from the stack into graveyard.
fistsofthor puts Stirring Wildwood from table into graveyard.
First2a puts Insectile Aberration from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: ok?
fistsofthor puts Stoneforge Mystic into play from the stack.
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Stoneforge Mystic.
fistsofthor taps Mox Diamond.
First2a puts Daze from the stack into graveyard.
fistsofthor points from his Mox Diamond to First2a's Daze.
First2a taps Volcanic Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a: ok
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor: you use daze when you shouldnt a lot of the time
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
First2a taps Volcanic Island.
First2a plays Chain Lightning from hand.
First2a points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
First2a puts Chain Lightning from the stack into graveyard.
fistsofthor: sure
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: jace?
First2a taps Volcanic Island.
First2a plays Spell Pierce from hand.
First2a points from his Spell Pierce to fistsofthor's Jace, the Mind Sculptor.
fistsofthor puts Jace, the Mind Sculptor from the stack into graveyard.
First2a puts Spell Pierce from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a taps Sensei's Divining Top.
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a untaps Sensei's Divining Top.
fistsofthor: ok
It is now the ending phase.
fistsofthor: what?
It is now fistsofthor's turn.
It is now the untap step.
First2a: sry dont draw
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Batterskull from hand.
fistsofthor: batterskull?
First2a: ok
fistsofthor puts Batterskull into play from the stack.
First2a: gg
g2
fistsofthor creates token: Germ.
First2a has conceded the game.
fistsofthor is ready to start the game.
fistsofthor is not ready to start the game any more.
First2a is ready to start the game.
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor draws 7 card(s).
First2a draws his initial hand.
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand into his library at position 1.
First2a puts a card from hand into his library at position 2.
First2a puts a card from hand into his library at position 3.
First2a puts a card from hand into his library at position 4.
First2a puts a card from hand into his library at position 5.
First2a puts a card from hand into his library at position 6.
First2a puts a card from hand into his library at position 7.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
First2a: Kp
It is now First2a's turn.
It is now the untap step.
First2a rolls a 13 with a 20-sided die.
First2a: ip
fistsofthor: stop
you cant take a free mulligan
First2a: sry
First2a puts a card from hand on top of his library.
First2a: bug?
fistsofthor: and shuffle that card away
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor: kp
proceed with your game
First2a puts Tropical Island into play from hand.
First2a taps Tropical Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Brainstorm from hand.
First2a taps Tropical Island.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: sure
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a plays Spell Snare from the top of his library.
First2a points from his Spell Snare to his Delver of Secrets.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
fistsofthor: fair enough
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
It is now the draw step.
It is now the first main phase.
First2a moves Spell Snare from the stack to hand.
First2a puts Scalding Tarn into play from hand.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
It is now the second main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 15 (-1).
First2a: ok
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from the bottom of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=0
First2a plays Force of Will from hand.
First2a exiles Mind Harness from hand.
First2a points from his Force of Will to fistsofthor's Engineered Explosives.
First2a sets counter life to 19 (-1).
fistsofthor puts Engineered Explosives from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Volcanic Island.
First2a plays Spell Snare from hand.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a points from his Spell Snare to fistsofthor's Chalice of the Void.
It is now the ending phase.
First2a puts Spell Snare from the stack into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
First2a taps Volcanic Island.
First2a plays Ponder from hand.
First2a puts Ponder from the stack into graveyard.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
fistsofthor sets counter life to 12 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 11 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Tropical Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
fistsofthor sets counter life to 7 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor plays Knight of the Reliquary from hand.
First2a: ok
fistsofthor puts Knight of the Reliquary into play from the stack.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
fistsofthor: ok
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 4/5.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 6 (-1).
fistsofthor sets counter life to 5 (-1).
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 4 (-1).
First2a untaps Nimble Mongoose.
fistsofthor: ?
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor puts Knight of the Reliquary into play from hand.
First2a: lol
ok
fistsofthor: thinking
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Volcanic Island.
First2a puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
fistsofthor: o my
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
It is now the declare attackers step.
fistsofthor: attack away
First2a taps Insectile Aberration.
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Forest from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Maze of Ith.
First2a untaps Insectile Aberration.
fistsofthor points from his Maze of Ith to First2a's Insectile Aberration.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor plays Umezawa's Jitte from hand.
fistsofthor: ok?
First2a: ok
fistsofthor puts Umezawa's Jitte into play from the stack.
fistsofthor: thinking
fistsofthor puts Bojuka Bog into play tapped from hand.
fistsofthor points from his Bojuka Bog to First2a.
First2a exiles Volcanic Island from graveyard.
First2a exiles Brainstorm from graveyard.
First2a exiles Ponder from graveyard.
First2a exiles Spell Snare from graveyard.
First2a exiles Scalding Tarn from graveyard.
First2a exiles Force of Will from graveyard.
First2a exiles Brainstorm from graveyard.
fistsofthor: exile that there graveyard
goyf is now a 3/4
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 1/1.
First2a sets PT of Nimble Mongoose to 1/1.
fistsofthor: and im terrible at magic
yet again
It is now the ending phase.
First2a sets PT of Tarmogoyf to 3/4.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
fistsofthor: why am i so bad at this?
First2a puts Faerie Macabre into play from hand.
First2a plays Faerie Macabre from table.
First2a points from his Faerie Macabre to fistsofthor.
fistsofthor: targetting?
First2a: wast
fetch
fistsofthor plays Wasteland from graveyard.
fistsofthor plays Windswept Heath from graveyard.
fistsofthor exiles Windswept Heath from the stack.
fistsofthor exiles Wasteland from the stack.
First2a puts Faerie Macabre from the stack into graveyard.
First2a sets PT of Tarmogoyf to 4/5.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
It is now the declare attackers step.
First2a taps Insectile Aberration.
First2a taps Tarmogoyf.
fistsofthor: thinking
fistsofthor points from his Knight of the Reliquary to First2a's Tarmogoyf.
fistsofthor points from his Knight of the Reliquary to First2a's Tarmogoyf.
fistsofthor: double block goyf
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to First2a's Insectile Aberration.
First2a untaps Insectile Aberration.
fistsofthor: maze the aberation
First2a points from his Tarmogoyf to fistsofthor's Knight of the Reliquary.
fistsofthor: thinking
before damage is dealt
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Tropical Island from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Wasteland into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a taps Tropical Island.
fistsofthor puts Wasteland from table into graveyard.
First2a puts Tropical Island from table into graveyard.
First2a puts Tarmogoyf from table into graveyard.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
First2a is looking at the top 3 cards of his library.
First2a stops looking at his library.
fistsofthor draws 1 card(s).
First2a: ok
gg
fistsofthor puts Bayou into play from hand.
First2a: can i look
fistsofthor taps Bojuka Bog.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
First2a: your deck
fistsofthor: X=1
sure
chalice resolve?
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 3 (-1).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
fistsofthor is looking at his library.
First2a draws 1 card(s).
First2a puts Wasteland into play from hand.
First2a puts Flooded Strand into play from hand.
First2a puts Tarmogoyf into play from hand.
First2a puts Delver of Secrets into play from hand.
First2a puts Ancient Grudge into play from hand.
First2a puts Spell Snare into play from hand.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor: cool
First2a: can i look your deck
Tournament report: $10 entry, 10 players.
Round 1: Bant, heavy on the blue (force of wills, brainstorms, jace, clique, ponder)
I keep a hand with vendilion clique and jace backed by mox diamond as my only action. I have a wasteland in there as well as a tolaria west. Im on the play and I keep.
I lay down a fetchland and pass.
My opponent plays a windswept heath and says go. I lay down mox diamond, and a tundra and say go. I don't clique in draw step because I have the opportunity to respond to the fetchlands by cliquing.
My opponent lays down a misty rainforest and says go. (his board is 3 fetches) During his end step, I cast vendilion clique. He cracks misty for a basic island, brainstorms, and then force of wills my vendilion clique exiling another brainstorm.
I untap and cast jace and +0 jace. At my EOT, he cracks windswept heath for a dryad arbor. He untaps, fetches a forest, plays noble hierarch and attacks jace with dryad arbor.
Jace +2s myself, I see knight on top, leave it there, and cast some creature. which gets countered by force of will.
He casts some spell or other, I end up brainstorming and leaving clique on top of my library. At the end step, he cliques me, Bottoms an engineered explosives, kills jace, and plays his own knight of the reliquary.
I karakas his clique away and then clique him to bottom his clique. I see a maze of ith as his remaining card and say go.
He attacks, I take and he untaps his knight with maze. I then drop double knight of the reliquary myself. He attacks, I block with clique. I then cast some spell which he force of wills by cracking all his fetchlands to hardcast it. His knight is now huge. I play my maze of ith and attack with one of my knights. into his noble, qasali pridemage, and his knight of the reliquary. He blocks with his much larger knight and i use my other knight to bojuka bog him. His knight dies, and I untap my own knight with my maze of ith.
After that, the game quickly mops up. I swing with knights, he blocks with qasali pridemage and kills my chalice of the void. I then play Jace TMs and fateseal him. I leave his Jace TMS on top of his library.
Then next turn, I just swing for lethal since i have double knight and a stirring wildwood by then and he is at 2 from lots and lots of fetchlands.
I board out goyf and a chalice of the void and 3 mox diamonds, stoneforge mystic and I board in scavenging ooze, elspeth, knight errant, consuming vapors, wrath of god, lingering souls, crucible of worlds.
I forget how that game played out, but I drew both two stoneforge mystics and managed to have the first one swords to plowshared, and the 2nd one stick and from there I drew tower of the magistrate to beat his batterskull backed by noble hierarch and won that game.
1-0 in matches
2-0 in games
Round 2: I play the deck that one the GP. I get out jitte and equip it to a creature and win the game after wastelanding some and laying some threats and EEing away his spirits. Somewhere in there I bojuka bog when he has 15 or so cards in his graveyard.
I board out 3 mox diamonds, tarmogoyf and 1 vendilion clique. I board in elspeth, lingering souls, crucible of worlds, scavenging ooze, and thalia. In this game, I get down an early chalice of the void. to which he responds by surgicalling away the wasteland that took out his underground sea. He is left on a plains a swamp but has out stoneforge mystic + batterskull. He knows I have vindicate. He goes to inquizition it but my lucky chalice of the void saves me.
Since he has his swamp tapped, and his plains untapped, I topdeck the fetchland I need to get black mana and vindicate his batterskull. Then I have both stoneforge mystic and confidant in my hand. I forget exactly how I play it but he doesnt another land until he finally draws a plains, and eventually draws a tundra the turn before he dies.
M: 2-0
Games: 4-0
I play another player playing the GP list:
I reduce him to only basics in game 1 with a vendilion clique out. Unfortunately, clique is no match for him drawing 2 of his lingering souls after I killed cliqued away his batterskull. My knight got swords to plowshares and after him having double force of will for my other stuff, I lose with a batterskull & germ on the BF when he swings with 7 spirits while I'm at 6 life.
I board out 2 vendilion cliques (clique doesnt do well against lingering souls) 3 mox diamonds and a goyf. I board in Elspeth, Scavenging ooze, Crucible of worlds, Zealous Persecution, Thalia, Gardian of Thraben
G2 I just crush him. I land crucible of worlds and have that plus wasteland. I also have 2 EEs in hand, he never gets off the ground. I play a stoneforge mystic and the game is just plain over.
G3 goes on forever with him having some early gas but I stabilize readily. When we go into turns I have 11 lands including tower of the magistrate, maze of ith, academy ruins, 2 spirits off of lingering souls jitte on the battlefield while he has a batterskull without its germ and 6 lands on the battlefield and 1 card in hand.
Anyways, he has gained to much life off of his earlier batterskull that I couldn't kill him fast enough and the game ends in an unintentional draw as he draws into force of will both times for when I go to play and equip batterskull to one of my spirits.
The long game is certainly mine, and if the gameplay would have been faster... o well.
Anyways, I look at the standings and I'm a sure to go into the cut to top 4 as is the guy i just played and the one remaining 3-0. I get paired with the 3-0, ask him if he wants to draw, he wants to play for the PW points, so we do but my head isnt in the game because it means nothing in terms of this tournament. I know the guy is playing high tide, and on the draw I keep a loose hand of confidant, stoneforge mystic, knight and jace without any excelleration. I run out turn 2 confidant and he goes off on turn 4.
I have turn 1 chalice of the void (what I should have mulled towards game 1) and turn 2 lingering souls, and lingering souls plus tolaria westing for stirring wildwood is fast enough to get there before he can go off. He has bounce for the chalice but has to wait until the last turn to do it, so all the cantrips in his hand are sort of worthless.
G3, I mull down to 5 and keep a hand with turn 2 confidant because at 5 cards I need to do that. On his turn 2 he merchant scrolls for force of will since he is worried about what my hate will be. I just drop a confidant which he lets resolve. Time is called because we spent some amount of time waiting for him to pack up his trades and decide if he wanted to drop. He then has high tide, high tide, turnabout, time spiral on turn 3-- which we know is backed by force of will. I'm tapped out. I tell him I dont have disruption in my 7 and ask if I can see his hand to decide if I should concede. He has candelabra, merchant scroll, turnabout, time spiral, preordain and 2 lands. I decide that that will be enough to get there so I just concede the game since it doesnt mean anything.
We then all split in the top 4 and I get 25 in store credit. Anyways, I have a bad history of deciding I dont want to play good magic after match 4. I need to work on that.
I messed around with lingering souls. It was pretty good all day. It makes edicts in particular a lot worse-- this is useful against things like pox and in places where I'd like a white flyer to either chump block or carry a sword.
Now, I played lingering souls in the sideboard, but it was fairly useful in a lot of matchups. Against fast aggro, it chump blocks like a champion. Against discard its awesome as suddenly you have another card that does something out of your graveyard. Against control, it creates card advantage as they would need to counter it twice in order to stop it, and if their removal options are counterspells or swords to plowshares, then this card is a huge bonus.
The tokens carry jitte pretty effectively. Against tempo, making 4 guys for so cheap is generally pretty effective.
I think I will want to run scavenging ooze main and just remove tarmogoyf from the deck. Goyf is great against RDW and tempo decks that do not involve snapcaster mage, but have lightning bolt, but not really grim lavamancer (or if they have lavamancer, my goyf is just naturally huge).
In any case, I think that scavenging ooze is better in more situations than tarmogoyf is. Ooze> knight of the reliquary, opposing loam decks, snapcaster mage which is a tremendous advantage.
Thalia has been a welcome addition to my sideboard.
I changed the sideboard a little. I cut 2 energy flux, and a ghostly prison for an elspeth knight errant, zealous persecution, and a lingering souls.
Obviously the board changes depending upon the tournament and what I expect to face. We are 4 colors so we have access to a wide variety of cards and it can be tuned per your meta.
I think I'll replace the maindeck goyf with a scavenging ooze. Ooze is just really good right now.
Right, I was just trying to get a general idea of your card pool. Might try to sleeve this up again. I didn't have much luck with it last time.
One of the key things to remember is that you board down mox diamonds in your grindyer matchups and you slightly lower the chalice count in matchups where their1 drops are discard spells or stuff that's only good on turn 1 and you are on the draw.
fistsofthor is ready to start the game.
Jace_ has loaded a deck (1hstjkk2).
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ rolls a 17 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor rolls a 7 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
It is now Jace_'s turn.
It is now the untap step.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: hmm keep
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ puts Voltaic Key into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
Jace_ puts Rishadan Port from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts City of Traitors into play from hand.
Jace_ taps City of Traitors.
Jace_ puts Chalice of the Void into play from hand.
Jace_ places 1 green counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps City of Traitors.
Jace_ puts Lightning Greaves into play from hand.
fistsofthor: k
Jace_ puts Rishadan Port into play from hand.
Jace_ puts City of Traitors from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Bayou into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 19 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Mishra's Factory into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
fistsofthor points from his Dark Confidant to himself.
fistsofthor plays Windswept Heath from the top of his library.
Jace_ taps Rishadan Port.
Jace_ taps Mishra's Factory.
fistsofthor moves Windswept Heath from the stack to hand.
Jace_ points from his Rishadan Port to fistsofthor's Bayou.
fistsofthor taps Bayou.
It is now the draw step.
fistsofthor draws 1 card(s).
It is now the first main phase.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 18 (-1).
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Savannah.
fistsofthor taps Tropical Island.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor sets PT of Tarmogoyf to 1/2.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Dust Bowl into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor moves Dark Confidant from the stack to hand.
It is now the draw step.
fistsofthor draws 1 card(s).
fistsofthor: go to my main phase?
Jace_: sure
fistsofthor: ok?
It is now the first main phase.
fistsofthor puts Tundra into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Jace, the Mind Sculptor into play from hand.
fistsofthor: jace?
Jace_: k
fistsofthor places 5 red counter(s) on Jace, the Mind Sculptor (now 5).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Rishadan Port from the top of his library to fistsofthor.
fistsofthor: top
Jace_: k
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Lodestone Golem into play from hand.
fistsofthor: sure
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
fistsofthor: kk
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
Jace_ points from fistsofthor's Dark Confidant to fistsofthor.
fistsofthor plays Batterskull from the top of his library.
fistsofthor sets counter life to 11 (-5).
fistsofthor moves Batterskull from the stack to hand.
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
fistsofthor puts Batterskull into play from hand.
Jace_: k
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 7).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: ylook
Jace_ reveals Rishadan Port from the top of his library to fistsofthor.
fistsofthor: top
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
fistsofthor: upkeep
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor moves Dark Confidant from the stack to hand.
fistsofthor: care to tap anything down?
It is now the draw step.
fistsofthor draws 1 card(s).
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Mishra's Factory.
Jace_ points from his Rishadan Port to fistsofthor's Tropical Island.
Jace_ points from his Rishadan Port to fistsofthor's Tundra.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor: sure thing
It is now the first main phase.
fistsofthor points from his Germ to Jace_.
fistsofthor: attack!
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
Jace_ sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (+4).
It is now the second main phase.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 9).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Wasteland from the top of his library to fistsofthor.
fistsofthor: top
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
fistsofthor sets PT of Tarmogoyf to 1/2.
Jace_: lol
Jace_ puts Wasteland into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Wasteland.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Wurmcoil Engine into play from hand.
fistsofthor: ok
Jace_ attaches Lightning Greaves to Jace_'s Wurmcoil Engine.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Wurmcoil Engine.
fistsofthor: at?
Jace_ points from his Wurmcoil Engine to fistsofthor's Jace, the Mind Sculptor.
fistsofthor points from his Germ to Jace_'s Wurmcoil Engine.
fistsofthor points from his Dark Confidant to Jace_'s Wurmcoil Engine.
fistsofthor: double block
Jace_ sets counter life to 15 (+1).
Jace_ sets counter life to 16 (+1).
Jace_ sets counter life to 17 (+1).
Jace_ sets counter life to 18 (+1).
Jace_ sets counter life to 19 (+1).
Jace_ sets counter life to 20 (+1).
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
fistsofthor plays Dark Confidant from table.
Jace_ unattaches Lightning Greaves.
Jace_ puts Wurmcoil Engine from table into graveyard.
fistsofthor sets counter life to 17 (+4).
fistsofthor puts Dark Confidant from the stack into graveyard.
fistsofthor sets PT of Tarmogoyf to 3/4.
fistsofthor sets PT of Tarmogoyf to 3/4.
Jace_ creates token: Worm (3/3).
Jace_ creates token: Worm (3/3).
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
Jace_ sets annotation of Worm to DT.
fistsofthor: please specify which one is lifelink and which one is deathtouch
cool
Jace_ sets annotation of Worm to LL.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor: thinking
fistsofthor removes 1 red counter(s) from Jace, the Mind Sculptor (now 8).
fistsofthor points from his Jace, the Mind Sculptor to Jace_'s Worm .
fistsofthor: bounce
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tropical Island.
Jace_ destroys Worm .
fistsofthor attaches Batterskull to fistsofthor's Tarmogoyf.
Jace_: k
fistsofthor sets PT of Tarmogoyf to 7/8.
fistsofthor points from his Tarmogoyf to Jace_.
fistsofthor: attack!
Jace_ points from his Worm to fistsofthor's Tarmogoyf.
Jace_ destroys Worm .
Jace_ sets counter life to 21 (+1).
Jace_ sets counter life to 22 (+1).
Jace_ sets counter life to 23 (+1).
fistsofthor: kk
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Mishra's Factory.
Jace_ puts Mishra's Factory from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ has conceded the game.
Jace_: bad draws
lol
fistsofthor: i did have jace out
Jace_: I had karn in hand
didnt care much about jace
fistsofthor: then your playing bad cards
Jace_ is ready to start the game.
Jace_: this deck is panzer
Of course it plays karn
Oo
anyways g2
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: keep
fistsofthor: kp
Jace_ puts Mishra's Factory into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
Jace_: k
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Dust Bowl into play from hand.
Jace_ taps Dust Bowl.
Jace_ taps Mishra's Factory.
Jace_ puts Lightning Greaves into play from hand.
It is now the ending phase.
fistsofthor: k
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from the top of his library.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Mishra's Factory.
Jace_ puts Mishra's Factory from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
fistsofthor: thinking
i havent drawn a card for my turn
yes?
Jace_: ya
fistsofthor puts the top card of his library on top of his library.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Tarmogoyf into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_ taps Dust Bowl.
Jace_ taps Wasteland.
Jace_ puts Grim Monolith into play from hand.
fistsofthor: sure
Jace_: k?
Jace_ taps Grim Monolith.
fistsofthor: sure
Jace_ puts Metalworker into play from hand.
fistsofthor: yup
Jace_ attaches Lightning Greaves to Jace_'s Metalworker.
Jace_ taps Metalworker.
Jace_ puts Chalice of the Void into play from hand.
Jace_ puts Lodestone Golem into play from hand.
Jace_ moves Chalice of the Void from table to hand.
Jace_ moves Lodestone Golem from table to hand.
Jace_ sets counter x to 1 (+1).
Jace_ sets counter x to 2 (+1).
Jace_ sets counter x to 3 (+1).
Jace_ sets counter x to 4 (+1).
Jace_ sets counter x to 3 (-1).
Jace_ sets counter x to 2 (-1).
Jace_ sets counter x to 1 (-1).
Jace_ sets counter x to 0 (-1).
Jace_ puts Chalice of the Void into play from hand.
Jace_ places 2 green counter(s) on Chalice of the Void (now 2).
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Maze of Ith from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Maze of Ith from the stack to hand.
fistsofthor sets PT of Tarmogoyf to 1/2.
fistsofthor: thinking
fistsofthor puts Bayou into play from hand.
fistsofthor taps Dark Confidant.
fistsofthor taps Tarmogoyf.
fistsofthor points from his Tarmogoyf to Jace_.
fistsofthor points from his Dark Confidant to Jace_.
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
It is now the ending phase.
Jace_ sets Grim Monolith to not untap normally.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Metalworker.
Jace_ puts Grim Monolith into play from hand.
Jace_ puts Lodestone Golem into play from hand.
Jace_ moves Grim Monolith from table to hand.
Jace_ moves Lodestone Golem from table to hand.
fistsofthor: k
Jace_ puts Lodestone Golem into play from hand.
Jace_ puts Wasteland into play from hand.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Bayou.
fistsofthor plays Bayou from table.
fistsofthor puts Bayou from the stack into graveyard.
Jace_ puts Wasteland from table into graveyard.
Jace_ attaches Lightning Greaves to Jace_'s Lodestone Golem.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Lodestone Golem.
fistsofthor sets counter life to 13 (-4).
Jace_: 5
fistsofthor sets counter life to 12 (-1).
It is now the ending phase.
fistsofthor: right right
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Knight of the Reliquary from the top of his library.
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Knight of the Reliquary from the stack to hand.
fistsofthor: thinking
Jace_: dark bant?
fistsofthor puts Savannah into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Savannah.
fistsofthor taps Forest.
fistsofthor untaps Mox Diamond.
fistsofthor untaps Savannah.
fistsofthor untaps Forest.
fistsofthor: hmm
thinking
fistsofthor taps Mox Diamond.
fistsofthor taps Savannah.
fistsofthor taps Forest.
fistsofthor: 3 colors
fistsofthor puts Engineered Explosives into play from hand.
fistsofthor places 3 red counter(s) on Engineered Explosives (now 3).
It is now the ending phase.
fistsofthor: go ahead
Jace_: hm k
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Mishra's Factory into play from hand.
Jace_ taps Metalworker.
Jace_ puts Grim Monolith into play from hand.
Jace_ moves Grim Monolith from table to hand.
Jace_ taps Mishra's Factory.
Jace_ taps Dust Bowl.
Jace_ untaps Grim Monolith.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Lodestone Golem.
fistsofthor points from his Tarmogoyf to Jace_'s Lodestone Golem.
fistsofthor points from his Dark Confidant to Jace_'s Lodestone Golem.
Jace_: k
Jace_ unattaches Lightning Greaves.
Jace_ puts Lodestone Golem from table into graveyard.
fistsofthor puts Dark Confidant from table into graveyard.
fistsofthor puts Tarmogoyf from table into graveyard.
It is now the second main phase.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Savannah.
Jace_ puts Wasteland from table into graveyard.
fistsofthor puts Savannah from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor: thinking
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from table.
fistsofthor points from his Engineered Explosives to Jace_'s Metalworker.
Jace_ plays Metalworker from table.
fistsofthor puts Engineered Explosives from the stack into graveyard.
Jace_ puts Metalworker from the stack into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
Jace_ taps Dust Bowl.
Jace_ sets PT of Mishra's Factory to 1/1.
Jace_ sets PT of Mishra's Factory to 2/2.
fistsofthor: k
Jace_ attaches Lightning Greaves to Jace_'s Mishra's Factory.
fistsofthor: kk
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Mishra's Factory.
fistsofthor sets counter life to 8 (-1).
fistsofthor sets counter life to 7 (-1).
It is now the second main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
Jace_ unattaches Lightning Greaves.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Maze of Ith into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 6 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor puts Knight of the Reliquary into play from hand.
Jace_: k
fistsofthor sets PT of Knight of the Reliquary to 8/8.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Grim Monolith.
Jace_ taps Mishra's Factory.
Jace_ puts Thran Dynamo into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
It is now the combat damage step.
fistsofthor: damage?
you take 8?
Jace_ sets counter life to 14 (-1).
Jace_ sets counter life to 13 (-1).
Jace_ sets counter life to 12 (-1).
Jace_ sets counter life to 11 (-1).
Jace_ sets counter life to 10 (-1).
Jace_ sets counter life to 9 (-1).
Jace_ sets counter life to 8 (-1).
Jace_ sets counter life to 7 (-1).
It is now the end of combat step.
fistsofthor: during the end of combat step
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to his Knight of the Reliquary.
fistsofthor untaps Knight of the Reliquary.
It is now the second main phase.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
Jace_: that doesnt work
fistsofthor puts Energy Flux into play from hand.
It is now the ending phase.
fistsofthor: yes it does
Jace_: its not attacking anymore
it already attacked
fistsofthor: creatures cease to be attacking creatures once the end of combat step ends
not during the combat damage step
lemme pull up the rule from the CR for you
1 moment
511. End of Combat Step
511.1. First, all "at end of combat" abilities trigger and go on the stack. (See rule 603, "Handling Triggered Abilities.")
511.2. Second, the active player gets priority. Players may cast spells and activate abilities.
511.3. As soon as the end of combat step ends, all creatures and planeswalkers are removed from combat. After the end of combat step ends, the combat phase is over and the postcombat main phase begins (see rule 505).
rule 511.3 is the applicable rule here
Jace_ taps Thran Dynamo.
Jace_ taps Dust Bowl.
Jace_ untaps Grim Monolith.
Jace_: ridicolous
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
fistsofthor points from his Energy Flux to Jace_.
Jace_: yaya
Jace_ puts Chalice of the Void from table into graveyard.
Jace_ taps Mishra's Factory.
Jace_ taps Dust Bowl.
Jace_ points from his Mishra's Factory to his Thran Dynamo.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ draws 1 card(s).
Jace_ puts Lightning Greaves from table into graveyard.
Jace_: hmm
deaded
Jace_ has conceded the game.
fistsofthor: cool
Jace_: Match 2!
fistsofthor: sure thing
fistsofthor has loaded a deck (uv4ngdu0).
fistsofthor is ready to start the game.
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ has conceded the game.
Jace_: unsideboarding
fistsofthor is ready to start the game.
Jace_: sex
*sec
fistsofthor: ah
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
Jace_ rolls a 10 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor rolls a 5 with a 20-sided die.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: keep
fistsofthor: kp
Jace_ puts City of Traitors into play from hand.
Jace_ taps City of Traitors.
Jace_ puts Grim Monolith into play from hand.
It is now the ending phase.
fistsofthor: sur ething
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
Jace_ puts Wasteland into play from hand.
Jace_ taps City of Traitors.
Jace_ taps Wasteland.
Jace_ taps Grim Monolith.
Jace_ puts City of Traitors from table into graveyard.
Jace_ puts Steel Hellkite into play from hand.
fistsofthor: sure thing
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Tundra into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
fistsofthor: go ahead
It is now Jace_'s turn.
It is now the untap step.
Jace_ sets Grim Monolith to not untap normally.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
Jace_ points from his Steel Hellkite to fistsofthor.
fistsofthor: crap, i thought i could maintain stoneforge
fistsofthor sets counter life to 14 (-5).
Jace_: 0
fistsofthor puts Mox Diamond from table into graveyard.
fistsofthor: cool
It is now the second main phase.
Jace_ taps Wasteland.
Jace_ points from his Wasteland to fistsofthor's Tundra.
fistsofthor puts Tundra from table into graveyard.
Jace_ puts Wasteland from table into graveyard.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor: thinking
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 13 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
fistsofthor: thinking
It is now the ending phase.
Jace_: bring them batterskull
aw
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_: hmm
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
fistsofthor: thinking
hmm
fistsofthor taps Savannah.
fistsofthor taps Stoneforge Mystic.
fistsofthor taps Forest.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Savannah from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to Jace_'s Steel Hellkite.
Jace_ untaps Steel Hellkite.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 7/7.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
fistsofthor: attack!
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
Jace_ sets counter life to 15 (-1).
Jace_ sets counter life to 14 (-1).
Jace_ sets counter life to 13 (-1).
It is now the ending phase.
fistsofthor: go ahead
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the beginning of combat step.
It is now the declare attackers step.
Jace_ taps Steel Hellkite.
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to Jace_'s Steel Hellkite.
Jace_ untaps Steel Hellkite.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
Jace_ sets counter life to 12 (-1).
Jace_ sets counter life to 11 (-1).
Jace_ sets counter life to 10 (-1).
Jace_ sets counter life to 9 (-1).
Jace_ sets counter life to 8 (-1).
Jace_ sets counter life to 7 (-1).
Jace_ sets counter life to 6 (-1).
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_: TOO LATE
fistsofthor: mhm
Jace_: >_>
Jace_ has conceded the game.
Jace_ is ready to start the game.
Jace_ is not ready to start the game any more.
fistsofthor is ready to start the game.
Jace_ is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
It is now Jace_'s turn.
It is now the untap step.
fistsofthor draws 7 card(s).
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ shuffles his library.
Jace_ draws his initial hand.
Jace_: thinking
keep
Jace_ puts Rishadan Port into play from hand.
It is now the ending phase.
fistsofthor takes a mulligan to 6.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ puts Grim Monolith into play from hand.
Jace_ taps Grim Monolith.
Jace_ puts Metalworker into play from hand.
It is now the ending phase.
fistsofthor taps Wasteland.
fistsofthor puts Dismember into play from hand.
fistsofthor sets counter life to 14 (-6).
fistsofthor sets counter life to 16 (+2).
fistsofthor points from his Dismember to Jace_'s Metalworker.
Jace_ puts Metalworker from table into graveyard.
fistsofthor puts Dismember from table into graveyard.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor puts Forest into play from hand.
fistsofthor plays Wasteland from graveyard.
fistsofthor points from his Wasteland to Jace_'s Rishadan Port.
Jace_ puts Rishadan Port from table into graveyard.
fistsofthor puts Wasteland from the stack into graveyard.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ taps Grim Monolith.
Jace_ sets Grim Monolith to not untap normally.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor plays Misty Rainforest from table.
fistsofthor sets counter life to 15 (-1).
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Savannah.
fistsofthor puts Energy Flux into play from hand.
Jace_: k
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Jace, the Mind Sculptor into play from hand.
fistsofthor places 5 red counter(s) on Jace, the Mind Sculptor (now 5).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
Jace_ reveals Mishra's Factory from the top of his library to fistsofthor.
fistsofthor: bottom
It is now the ending phase.
Jace_ puts the top card of his library on bottom of his library.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
Jace_ puts Wurmcoil Engine from hand into graveyard.
fistsofthor puts Mox Diamond from table into graveyard.
fistsofthor draws 1 card(s).
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor puts Maze of Ith into play from hand.
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 7).
fistsofthor points from his Jace, the Mind Sculptor to Jace_.
fistsofthor: look
Jace_ reveals Ancient Tomb from the top of his library to fistsofthor.
fistsofthor: bottom
It is now the ending phase.
Jace_ puts the top card of his library on bottom of his library.
It is now Jace_'s turn.
It is now the untap step.
Jace_ draws 1 card(s).
Jace_ puts Rishadan Port into play from hand.
Jace_ taps Rishadan Port.
Jace_ taps Rishadan Port.
Jace_ puts Grim Monolith into play from hand.
Jace_ taps Grim Monolith.
Jace_ puts Metalworker into play from hand.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor removes 1 red counter(s) from Jace, the Mind Sculptor (now 6).
fistsofthor points from his Jace, the Mind Sculptor to Jace_'s Metalworker.
fistsofthor: bounce
Jace_ moves Metalworker from table to hand.
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to Jace_.
Jace_ sets counter life to 19 (-1).
Jace_ sets counter life to 18 (-1).
Jace_ sets counter life to 17 (-1).
Jace_ sets counter life to 16 (-1).
fistsofthor puts Stirring Wildwood into play tapped from hand.
Jace_ sets counter life to 15 (-1).
It is now the ending phase.
It is now Jace_'s turn.
It is now the untap step.
Jace_ puts Grim Monolith from table into graveyard.
Jace_ untaps his permanents.
Jace_ draws 1 card(s).
Jace_ puts Wasteland into play from hand.
Jace_ has conceded the game.
Jace_: meh
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
fistsofthor has loaded a deck (uv4ngdu0).
fistsofthor is ready to start the game.
louisXIV has loaded a deck (3kt22mq2).
louisXIV is ready to start the game.
The game has started.
It is now louisXIV's turn.
It is now the untap step.
louisXIV: lo
louisXIV rolls a 17 with a 20-sided die.
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV draws 7 card(s).
louisXIV: kp
fistsofthor: kp
fistsofthor puts Misty Rainforest into play from hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Scalding Tarn into play from hand.
louisXIV puts Lotus Petal into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Misty Rainforest from table.
fistsofthor: ok?
fistsofthor sets counter life to 19 (-1).
louisXIV: resp
louisXIV taps Scalding Tarn.
louisXIV puts Scalding Tarn from table into graveyard.
louisXIV sets counter life to 19 (-1).
louisXIV is looking at his library.
louisXIV puts Island into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV taps Island.
louisXIV plays Brainstorm from hand.
louisXIV shuffles his library.
louisXIV shuffles his library.
fistsofthor: sure thing
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV puts a card from hand on top of his library.
louisXIV puts a card from hand on top of his library.
louisXIV puts Brainstorm from the stack into graveyard.
louisXIV: k
fistsofthor puts Misty Rainforest from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
louisXIV: k
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Savannah from hand into graveyard.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
louisXIV plays Daze from hand.
louisXIV moves Island from table to hand.
fistsofthor puts Chalice of the Void from the stack into graveyard.
It is now the ending phase.
louisXIV puts Daze from the stack into graveyard.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Misty Rainforest into play from hand.
louisXIV taps Misty Rainforest.
louisXIV puts Misty Rainforest from table into graveyard.
louisXIV sets counter life to 18 (-1).
louisXIV is looking at his library.
louisXIV puts Island into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 18 (-1).
fistsofthor: fetch?
louisXIV: k
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Bayou into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Dark Confidant from hand.
fistsofthor: ok?
louisXIV: k
fistsofthor puts Dark Confidant into play from the stack.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Scalding Tarn into play from hand.
louisXIV taps Scalding Tarn.
louisXIV puts Scalding Tarn from table into graveyard.
fistsofthor: k
louisXIV sets counter life to 17 (-1).
louisXIV is looking at his library.
louisXIV puts Mountain into play from library.
louisXIV stops looking at his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Engineered Explosives from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
louisXIV: k
fistsofthor: fetch?
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to louisXIV.
louisXIV sets counter life to 16 (-1).
louisXIV sets counter life to 15 (-1).
fistsofthor: attack!
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Bayou.
fistsofthor plays Knight of the Reliquary from hand.
fistsofthor: knight?
louisXIV: k
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Vindicate from the top of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
fistsofthor draws 1 card(s).
louisXIV: k
fistsofthor moves Vindicate from the stack to hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Forest.
fistsofthor taps Bayou.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: jace?
louisXIV: g2'
fistsofthor: ok
louisXIV has conceded the game.
fistsofthor is ready to start the game.
louisXIV is ready to start the game.
The game has started.
It is now louisXIV's turn.
It is now the untap step.
louisXIV: IP
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV shuffles his library.
louisXIV draws 7 card(s).
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws his initial hand.
louisXIV: KP
fistsofthor: kp
louisXIV puts Misty Rainforest into play from hand.
louisXIV moves Misty Rainforest from table to hand.
louisXIV puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Stirring Wildwood into play tapped from hand.
It is now the ending phase.
louisXIV taps Volcanic Island.
louisXIV plays Brainstorm from hand.
louisXIV draws 1 card(s).
fistsofthor: k
louisXIV draws 1 card(s).
louisXIV draws 1 card(s).
louisXIV puts a card from hand on top of his library.
louisXIV puts a card from hand on top of his library.
louisXIV puts Brainstorm from the stack into graveyard.
It is now louisXIV's turn.
It is now the untap step.
louisXIV untaps his permanents.
It is now the upkeep step.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV puts Ancient Tomb into play from hand.
louisXIV taps Ancient Tomb.
louisXIV taps Volcanic Island.
louisXIV sets counter life to 19 (-1).
louisXIV sets counter life to 18 (-1).
louisXIV plays Show and Tell from hand.
fistsofthor puts a card into play from hand.
fistsofthor: k
louisXIV puts Emrakul, the Aeons Torn into play from hand.
louisXIV puts Show and Tell from the stack into graveyard.
fistsofthor flips Knight of the Reliquary face-up.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Stirring Wildwood.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
louisXIV: K
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor taps Knight of the Reliquary.
fistsofthor points from his Knight of the Reliquary to his Savannah.
fistsofthor puts Savannah from table into graveyard.
fistsofthor is looking at his library.
louisXIV: K
fistsofthor puts Karakas into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Karakas.
fistsofthor points from his Karakas to louisXIV's Emrakul, the Aeons Torn.
fistsofthor: bounce
louisXIV moves Emrakul, the Aeons Torn from table to hand.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
It is now the ending phase.
It is now louisXIV's turn.
It is now the untap step.
It is now the upkeep step.
It is now the untap step.
louisXIV untaps his permanents.
It is now the draw step.
louisXIV draws 1 card(s).
It is now the first main phase.
louisXIV: GG
louisXIV has left the game.
Ive modified the deck to go to 4 chalice of the voids and dropped the worm harvest. I also moved jace to 3 and dropped stoneforge count down to 3.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
As for Stoneforge being cut back to three.. so what if it takes up two turns worth of mana? That's putting a Batterskull into place, and if they waste removal on it, that just increases the odds that Knight/Bob will stick around in play longer. And yes, hitting spare Stoneforges does kinda suck, but you can always Jace`storm them or their targets back on top to net yourself some card advantage. So I ask you, is Batterskull still good enough to run over say, SoFI, if your T2/T3 playing of it has been reduced?
BWG Dark Horizons
UWB Esper Stoneblade
GUB Lands
BGB (Pact) Spanish Inquisition
EDH:
BGW Karador, Spirit Warmage
Against reanimator:
Is there a reason you didn't mulligan towards a hand that either had or could tutor up karakas quickly? Because either you do that or aim for an early chalice of the void (preferably backed by vindicate)
Because thats pretty much how you play that matchup. You get to karakas, then their obvious choices are either empyrial archangel or sphinx of the steel wind.
Empyrial archangel is the easiest to deal with because both knight and goyf swing soon add up to swinging in for enough and batterskull makes it so that you arent losing much in terms of a race.
Sphinx is a little harder as you need to get to maze of ith to slow it but that doesnt actually clear it. Yes, you can use tower of the magistrate to create a clock by forcing one of your dudes through or so that you can chump with karakas + clique or clique+tower of the magistrate, but mostly you get to maze of ith and sit tight while you wait to draw vindicate or consuming vapors or jace.
And yes, its possible that we just plain want 4 stoneforge mystics but at that point im really not sure what i want to cut or not include. If deck minimums were 65 cards then crucible of worlds, 4 stoneforge mystic, 4 goyf and probably 3 or 4 jace would make the cut, but I'm not sure if having 4 stoneforge, 1 jace is better than 3 stoneforge and 2 jace. Same question with chalice of the void.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
I mean, if you cast it in response to natural order, they get a goyf or whatever their second potential target is, but i suppose thats better than nothing. However, I feel like Phyrexian Metamorph is probably the best bet (also useful since you can recur it forever with that there academy ruins for more legend killing fun) since it also answers thrun, teeg, most reanimater targets, and even copies batterskull in some situations.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Hide/Seek is one of those cards that seems so good, but it's just too situational to be more than a 2CC hinderence. Unless you're going to maindeck it in some sort of crazy shaft-Ops deck, I wouldn't run it if there was another option, and now with Metamorph + Enlightened Tutor it's too easy to just toss 1 and 1+ into your side. I will note however, that against ANT it can grab Ad Nauseum or whatever else you think they're going to be Infernal Tutoring for... but that's still a very fringe situation.
BWG Dark Horizons
UWB Esper Stoneblade
GUB Lands
BGB (Pact) Spanish Inquisition
EDH:
BGW Karador, Spirit Warmage
But in that case, why not just run counterspell or daze? both of those cards are solid. Running a daze is good if only because it messes with your opponent and makes the optimal play for them in a given situation fuzzy.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Would you really run either in here? My meta, while diverse, I would not consider pro enough to play level-games and have Dazes sleeved up just to make them play around it. Perhaps if one cleared out enough room to make sure they can be surprised by one early game G1, maybe you can get people to play around it at a larger event, but in turn "playing around it" is merely timewalking themselves in order to drop an extra land or just never tap out.
As for Counterspell... this is actually one of my least favorite cards, and I feel it really needs to have a density in the deck in order to do anything at all. Shoving in just an IoK or three does nothing but supply a random factor, you need the full 8-10 disruptions spells like normal rock decks tend to run in order to be able to count on its advantage. As is, I don't even think I could wedge in a full set of Counterspell to this list, which again means it amounts to some random trick that will probably surprise your opponent more than it makes them play differently, atleast once they only see two, maybe three between G1&G2, and less if they know what you're playing already. Hence why I don't think "messes with your opponent" should ever be the reason why a card is just stuffed in unless that card is Hymn, and at that it's a bit of a stretch.
On that note, from the last list that I posted I'm considering going:
-1 Vendilion Clique - A clock, but a generally weak one that dies to anything with wings
-2 Goyf - Mr Meathead's just a damage dealing wall
+1 Maze of Ith
+1 Volrath's Stronghold
+1 Eternal Witness
Upon seeing the deck, a friend commented "So... it's 43Lands, with replacing cycle lands with Jace, and Explorations with Knights" which lead me to ponder upon the ramifications of shifting towards an even later game. I absolutely love Maze, and have yet to have a situation where it wouldn't atleast have bought me another few turns just like dropping a Goyf might have. If I do land a Goyf, it'll get Vigilance from the Maze if such works better beyond increasing the density of lands for Mox + Loam + Knight. It downpowers the vs combo match yes, but there needs to be something yet to side out in order to bring stuff in, and Maze takes that slot easily. I might even try to finagle a Worm Harvest in since the dredge+stall plan is favored a bit more by having less must-be-drawn threats. Thoughts?
BWG Dark Horizons
UWB Esper Stoneblade
GUB Lands
BGB (Pact) Spanish Inquisition
EDH:
BGW Karador, Spirit Warmage
Maze of ith is definitely good. There are plenty of games that depend upon maze or where maze does a ton of good. Of course, there are also games where maze is terrible. But for the most part, the card is awesome. And yeah,wurm harvest beats up everything.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
You have joined game #17114.
fistsofthor has loaded a deck (80jft2ao).
fistsofthor is ready to start the game.
JaviProxy: hi
one sec
fistsofthor: hi
ThENeWOnE is now watching the game.
ThENeWOnE is not watching the game any more.
JaviProxy has loaded a deck (q88ns4a7).
JaviProxy is ready to start the game.
The game has started.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy rolls a 14 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor rolls a 9 with a 20-sided die.
JaviProxy: p
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy draws his initial hand.
JaviProxy: kp
fistsofthor: kp
JaviProxy puts Tropical Island into play from hand.
JaviProxy taps Tropical Island.
JaviProxy plays Sensei's Divining Top from hand.
fistsofthor: sure
JaviProxy puts Sensei's Divining Top into play from the stack.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Tropical Island.
JaviProxy puts Tropical Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy draws 1 card(s).
JaviProxy puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
JaviProxy: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Karakas into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Karakas.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy plays Spell Snare from hand.
JaviProxy taps Volcanic Island.
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
It is now the ending phase.
JaviProxy puts Spell Snare from the stack into graveyard.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Misty Rainforest into play from hand.
JaviProxy puts Misty Rainforest from table into graveyard.
JaviProxy sets counter life to 19 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy plays Tarmogoyf from hand.
fistsofthor: kk
JaviProxy puts Tarmogoyf into play from the stack.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Cephalid Coliseum into play from hand.
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
fistsofthor taps Mox Diamond.
fistsofthor taps Karakas.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: ok
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
It is now the upkeep step.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy taps Volcanic Island.
JaviProxy plays Chain Lightning from hand.
JaviProxy points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy sets PT of Tarmogoyf to 4/5.
It is now the declare attackers step.
JaviProxy taps Tarmogoyf.
JaviProxy puts Chain Lightning from the stack into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
It is now the second main phase.
JaviProxy puts Wasteland into play from hand.
JaviProxy taps Wasteland.
JaviProxy points from his Wasteland to fistsofthor's Karakas.
fistsofthor puts Karakas from table into graveyard.
JaviProxy puts Wasteland from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Dark Confidant from hand.
fistsofthor puts Dark Confidant into play from the stack.
JaviProxy: ok
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the first main phase.
JaviProxy taps Volcanic Island.
JaviProxy untaps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy plays Ponder from hand.
fistsofthor: k
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy puts Ponder from the stack into graveyard.
JaviProxy plays Lightning Bolt from hand.
JaviProxy points from his Lightning Bolt to fistsofthor's Dark Confidant.
JaviProxy taps Volcanic Island.
fistsofthor puts Dark Confidant from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
fistsofthor: sure
It is now the declare attackers step.
JaviProxy taps Tarmogoyf.
fistsofthor sets counter life to 12 (-4).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Knight of the Reliquary from hand.
JaviProxy: ok
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor places 5 red counter(s) on Knight of the Reliquary (now 5).
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
fistsofthor removes 5 red counter(s) from Knight of the Reliquary (now 0).
It is now the declare attackers step.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
JaviProxy taps Tarmogoyf.
fistsofthor points from his Knight of the Reliquary to JaviProxy's Tarmogoyf.
fistsofthor: block
JaviProxy puts Tarmogoyf from table into graveyard.
JaviProxy plays Chain Lightning from hand.
JaviProxy points from his Chain Lightning to fistsofthor's Knight of the Reliquary.
fistsofthor puts Knight of the Reliquary from table into graveyard.
JaviProxy taps Volcanic Island.
fistsofthor: sure
JaviProxy puts Chain Lightning from the stack into graveyard.
JaviProxy taps Tropical Island.
JaviProxy puts Nimble Mongoose into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
JaviProxy sets PT of Nimble Mongoose to 2/2.
fistsofthor untaps his permanents.
JaviProxy sets PT of Nimble Mongoose to 3/3.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: ok?
JaviProxy: ok
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Umezawa's Jitte into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Umezawa's Jitte from table to hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 11 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Umezawa's Jitte from hand.
JaviProxy: ok
fistsofthor puts Umezawa's Jitte into play from the stack.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the second main phase.
JaviProxy plays Lightning Bolt from hand.
JaviProxy taps Volcanic Island.
JaviProxy points from his Lightning Bolt to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Mox Diamond.
fistsofthor sets counter life to 7 (-1).
fistsofthor plays Batterskull from hand.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy: ok
fistsofthor creates token: Germ (0/0).
fistsofthor puts Batterskull into play from the stack.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
JaviProxy sets PT of Tarmogoyf to 1/1.
fistsofthor untaps his permanents.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 4/4.
JaviProxy sets PT of Tarmogoyf to 4/5.
fistsofthor draws 1 card(s).
fistsofthor: thinking
thinking
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Tundra.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Germ.
fistsofthor: equip
It is now the beginning of combat step.
fistsofthor points from his Germ to JaviProxy.
fistsofthor: attack!
JaviProxy points from his Nimble Mongoose to fistsofthor's Germ.
JaviProxy points from his Tarmogoyf to fistsofthor's Germ.
fistsofthor: 4 to goyf
fistsofthor sets counter life to 11 (+4).
fistsofthor unattaches Batterskull.
fistsofthor unattaches Umezawa's Jitte.
fistsofthor destroys Germ.
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
fistsofthor points from his Umezawa's Jitte to JaviProxy's Tarmogoyf.
JaviProxy puts Tarmogoyf from table into graveyard.
fistsofthor: shrink
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 1).
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
JaviProxy: ok
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Volcanic Island.
JaviProxy taps Volcanic Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Savannah.
fistsofthor sets counter g to 1 (+1).
fistsofthor taps Mox Diamond.
fistsofthor sets counter g to 2 (+1).
fistsofthor plays Engineered Explosives from hand.
JaviProxy plays Force of Will from hand.
JaviProxy exiles Spell Snare from hand.
JaviProxy sets counter life to 18 (-1).
fistsofthor sets counter g to 1 (-1).
fistsofthor sets counter g to 0 (-1).
fistsofthor puts Engineered Explosives from the stack into graveyard.
JaviProxy puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Scalding Tarn into play from hand.
It is now the declare attackers step.
JaviProxy taps Nimble Mongoose.
fistsofthor sets counter life to 7 (-1).
fistsofthor sets counter life to 6 (-1).
fistsofthor sets counter life to 5 (-1).
It is now the second main phase.
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 17 (-1).
JaviProxy is looking at his library.
JaviProxy puts Volcanic Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
It is now the ending phase.
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor sets counter life to 4 (-1).
fistsofthor plays Batterskull from table.
fistsofthor: bounce
JaviProxy: ok
fistsofthor moves Batterskull from the stack to hand.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor sets counter life to 3 (-1).
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
fistsofthor taps Cephalid Coliseum.
fistsofthor taps Savannah.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Mox Diamond.
JaviProxy: ok
fistsofthor puts Batterskull into play from the stack.
fistsofthor creates token: Germ (0/0).
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor: thinking
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Tropical Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy taps Sensei's Divining Top.
JaviProxy draws 1 card(s).
fistsofthor: sure
JaviProxy puts Sensei's Divining Top from table on top of his library.
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 16 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy taps Tropical Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 4/4.
JaviProxy sets PT of Tarmogoyf to 5/5.
JaviProxy sets PT of Tarmogoyf to 5/6.
Aeyuio is now watching the game.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: ok/
fistsofthor puts Jace, the Mind Sculptor into play from the stack.
JaviProxy: ok
fistsofthor places 2 red counter(s) on Jace, the Mind Sculptor (now 2).
fistsofthor points from his Jace, the Mind Sculptor to JaviProxy's Tarmogoyf.
fistsofthor: bounce
JaviProxy moves Tarmogoyf from table to hand.
fistsofthor points from his Germ to JaviProxy.
fistsofthor: swing
JaviProxy sets counter life to 12 (-4).
fistsofthor sets counter life to 7 (+4).
It is now the ending phase.
JaviProxy draws 1 card(s).
JaviProxy: g2
JaviProxy has conceded the game.
fistsofthor: sure
JaviProxy is ready to start the game.
fistsofthor: thinking
fistsofthor is ready to start the game.
The game has started.
It is now JaviProxy's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
JaviProxy shuffles his library.
fistsofthor draws 7 card(s).
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy shuffles his library.
JaviProxy draws his initial hand.
JaviProxy takes a mulligan to 6.
fistsofthor: kp
JaviProxy: kp
JaviProxy puts Misty Rainforest from hand into graveyard.
JaviProxy sets counter life to 19 (-1).
JaviProxy is looking at his library.
JaviProxy puts Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Island.
JaviProxy puts Sensei's Divining Top into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
JaviProxy: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Misty Rainforest from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from the bottom of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: Thinking
fistsofthor: sure
JaviProxy plays Force of Will from hand.
JaviProxy exiles Snapcaster Mage from hand.
darktea is now watching the game.
JaviProxy sets counter life to 18 (-1).
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
It is now the ending phase.
JaviProxy puts Force of Will from the stack into graveyard.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy puts Wasteland into play from hand.
JaviProxy taps Wasteland.
JaviProxy puts Wasteland from table into graveyard.
fistsofthor puts Tundra from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
Ragnar is now watching the game.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 18 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Stoneforge Mystic from hand.
JaviProxy: ok
Fatal is now watching the game.
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 17 (-1).
JaviProxy is looking at his library.
JaviProxy puts Volcanic Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Volcanic Island.
JaviProxy plays Lightning Bolt from hand.
fistsofthor puts Stoneforge Mystic from table into graveyard.
JaviProxy puts Lightning Bolt from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Dark Confidant from hand.
JaviProxy: ok
fistsofthor puts Dark Confidant into play from the stack.
It is now the ending phase.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy draws 1 card(s).
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy puts Scalding Tarn into play from hand.
JaviProxy puts Scalding Tarn from table into graveyard.
JaviProxy sets counter life to 16 (-1).
JaviProxy is looking at his library.
JaviProxy puts Tropical Island into play from library.
JaviProxy stops looking at his library.
JaviProxy shuffles his library.
JaviProxy taps Tropical Island.
JaviProxy taps Volcanic Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Wasteland from the top of his library.
fistsofthor moves Wasteland from the stack to hand.
fistsofthor draws 1 card(s).
JaviProxy sets PT of Tarmogoyf to 1/1.
fistsofthor: thinking
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 2/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
JaviProxy: ok
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor puts Maze of Ith into play from hand.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy puts a card from library into his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
JaviProxy taps Tropical Island.
JaviProxy taps Volcanic Island.
JaviProxy puts Tarmogoyf into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
JaviProxy sets PT of Tarmogoyf to 1/1.
JaviProxy sets PT of Tarmogoyf to 2/2.
JaviProxy sets PT of Tarmogoyf to 3/3.
JaviProxy sets PT of Tarmogoyf to 3/4.
fistsofthor plays Umezawa's Jitte from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Umezawa's Jitte from the stack to hand.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor plays Knight of the Reliquary from hand.
fistsofthor puts Knight of the Reliquary into play from the stack.
fistsofthor sets PT of Knight of the Reliquary to 6/6.
fistsofthor: thinking
fistsofthor taps Wasteland.
Fatal is not watching the game any more.
fistsofthor points from his Wasteland to JaviProxy's Tropical Island.
JaviProxy puts Tropical Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor sets PT of Knight of the Reliquary to 7/7.
It is now the ending phase.
It is now JaviProxy's turn.
It is now the untap step.
JaviProxy untaps his permanents.
JaviProxy taps Island.
JaviProxy is looking at the top 3 cards of his library.
JaviProxy stops looking at his library.
JaviProxy draws 1 card(s).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to JaviProxy's Volcanic Island.
JaviProxy: gg
fistsofthor puts Wasteland from table into graveyard.
JaviProxy: bye
fistsofthor: sure
fistsofthor sets PT of Knight of the Reliquary to 8/8.
JaviProxy: gg
and ive assembled the deck in real life with some changes just for card availibility reasons: 2 V cliques, 4 stoneforge mystics, 1 Goyf, 4 confidants, 4 knights is the current composition of creatures and the only change from previous posted lists.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Round 1: I get the guy who won the last one of these events.
I keep a hand with decent game against a variety of things.
I see an island, a ponder, and then a misty rainforest. My stoneforge mystic gets force of willed. I have to choose between casting a dark confidant or vindicating his island when he has 3 lands. I end up vindicating his island, and dropping the confidant next turn. I have a knight, and the beats begin. He lays down a candelabra and I finally drop the engineered explosives in my opener on 1 and keep 2 lands up.
He casts high tide, I pop EE in response, and his candelabra goes away. Bue i have no more disruption from there and he is able to go off.
Out: 1x stoneforge, 1x engineered explosives, 1x life from the loam, 2x Jace TMS
In: 1x thorn of amethyst, 1x thalia, 1x rule of law, 1x arcane laboratory, 1x scavenging ooze
G2: I drop a turn 1 chalice of the void on 1 after shipping the first 7, followed by a dark confidant which he force of wills (He tells me after the match that he topdecked it) I follow it up by vindicating his island and dropping thorn of amethyst the turn after (i kept a hand with dark confidant as my only gas spell).
Anyways, I get out a knight of the reliquary after some time, as he topdecks lands or 1 drops repeatedly and win the game not long after.
G3:
I have an early confidant, followed by a chalice of the void that gets force of willed, and then manage to resolve a different chalice of the void. I continue to beat and add Goyf and Knight to the team. At the end of one of my turns he casts cunning wish and grabs hurkyl's recall for my chalice of the void. I'm thinking that I need to draw a rule of law or an arcane lab when my confidant trigger flips over thalia. I run her out and swing. Since ive got lethal on the board for next turn, he shrugs and hurkyl's recalls me.
He untaps, ponders, and can't get there past thalia.
M: 1-0
G: 2-1
Round 2:
I play the guy who I came here with. He is playing GB pox, but hasn't let me look at all of it yet. At the start of the match, I tell him that he better not beat me with my own thoughtseizes (I lent him a playset of thoughtseize and a foil life from the loam plus a zuran orb for the vent).
He wins the roll.
My opening 7 has 1 land which gets promptly shipped and I keep a 2 land, 7 card hand with mox diamond, turn 1 stoneforge mystic, and various turn 3 gas.
What do you know, he opens up with a turn 1 thoughtseize and takes my stoneforge mystic.
I run out a mox diamond, and lay down a fetchland. I hope I topdeck a land.
I crack my fetch for a forest and run out an umezawa's jitte hoping it can deal with confidant or whatever his win conditions are.
He lays down a crucible of worlds, and I have to play into his wasteland game by cracking my fetch getting a dual and playing EE on 3. He has discarded a nether spirit to something at this point, and I wait until after the nether spirit trigger has resolved in his turn to crack EE. He has a sinkhole for my basic, and his wasteland finished off my dual.
After that, things just go downhill as nether spirit starts coming back and mishra's factories come down as i dont topdecks lands or life from the loam. I think I get out chalice of the void on 1 though.
Sideboarding:
Out: 2x vendilion clique, 1x Jace TMS, 1x Chalice of the void, 1x Mox diamond.
In:
1x Crucible of Worlds 1x Scavenging ooze, 1x Thalia 1x Tormod's Crypt and a ghostly prison
G2 I ship my 1 lander and draw 5 lands including a bojuka bog and a tormod's crypt. Keep! Fetchland, tormod's crypt, go. He has turn raven's crime, go. I lay down my bojuka bog. I joke about how if he beats me with a foil life from the loam, I'm going to be so upset.
Anyways, I draw life from the loam and he doesn't and i quickly just wreck his base and continue grinding for advantage. He gets out a liliana but i transmute tolaria west for a stirring wildwood and after wastelanding some factories, the game is mine.
G3: I sideboard out another chalice of the void and put in a Jace TMS.
My initial hand has a savannah, a maze of ith, a life from the loam, a karakas, and then a dark confidant and Jace TMS and a knight of the reliquary. He has turn 1 thoughtseize again and takes away Jace TMS.
I lay down karakas. i don't remember his turn 2 play. Anyways, I run out a turn 2 maze of ith to protect my green source and he plays a sinkhole on my karakas. After that its a little game of catchup before I get to 2 lands to cast my life from the loam. Eventually I get to cast loam when his liliana is at 4 or 5 counters. From there, the game is mine as I just loam again. after I get down double green source with a green source in hand and a stirring wildwood out, he pops liliana and it takes 2 of my 3 lands (stirring wildwood and tundra I believe), but it doesn't stop me and I eventually get there at 8 life or so.
M: 2-0
G: 4-2
Round 2 I play merfolk. I win the roll and I drop a turn 1 dark confidant. He has a cursecatcher and I draw into a turn 2 stoneforge mystic with daze mana up. I get batterskull. He has triple or quadruple silverguill adept but thats doesnt stop me as I trade off confidant to protect my jace. I use jace to put 2 lands back up top which I dredge with loam every turn as i continue to make land drops.
Game 2: Out: 2x Jace, 4x chalice of the void.
In: Consuming Vapors, Wrath of God, Ghostly Prison, 2x Dismember, Scavenging ooze.
The tough part of this game is whether I want to try to lay down turn 1 dark confidant or turn 1 stoneforge mystic. Since stoneforge mystic is the key, I run out a turn 1 dark confidant in hopes that I'll bait his force of will or daze.
Remarkably, confidant sticks. I resolve a turn 2 stoneforge mystic, get batterskull and that sumerizes the match. Somewhere in here is an EE and a Vindicate, but i never need my ghostly prison as im the aggressor the whole time. He kills my germ and I suit up dark confidant and go to town with my 6/5 vigilance lifelinker. Eventually, I cast clique, clique away something of mine and just win.
M: 3-0
G: 6-2
Im paired against ub affinity and he is on the play. My hand with 2 chalice of the voids and no mox diamonds is a little slow as I run out a chalice on 0 after he dropped a memnite and a mox opal.
G2:
Out: 4x chalice of the void, 1x Jace TMS, 1x Vendilion clique
In: 2x Energy Flux (Why did i remove one from my board before this event???), 1x Consuming Vapors, 1x Wrath of God, 1x ghostly prison, 1x scavenging ooze.
I keep a hand with turn 1 dark confidant, but I make a few misplays along the way and he has cranial plating. I use EE when i shouldnt have because I thought I would have time to bring it back with my academy ruins. I make a few subpar blocks, and he gets out cranial plating and two masters and I dont play goyf because I think I can get him down below double black mana with my wasteland and he draws a vault of whispers to prevent that.
M: 3-1
G: 6-4
We roll and he wins putting me on the draw,
My initial 7 is a one land hand which I ship. My opponent tells me that he lost round 1, got the bye, then he won the next 2 matches. I mull down to 6 cards where I get lazy and choose to keep :1 land, mox diamond, life from the loam, stoneforge, clique, knight.
I figure that with a 24/54 chance per draw, and with me in really solid position if i get that 40% chance of turn 1 draw any land, and still in a good spot with waiting until the next turn to grab that land, I decide to keep.
I dont draw a land until I'm dead. I discard stoneforge mystic, jace TMS, mox diamond, Vendilion clique. My opponent is playing GW/r enchantress. He tells me has has no idea what I'm playing except that he saw the tropical island in my opening hand.
I board:
Out: I foget what, but it was probably part of the stoneforge package
In: thorn of amethyst, thalia, guardian of Thraben, Rule of Law, Arcane laboratory.
I keep a reasonable hand with a turn 2 confidant, my jace gets o ringed, I never draw engineered explosives, my turn 3 chalice of the void eats a seal of naturalize (the green seal of cleansing). His 4 carpet of flowers do nothing as I get triple knight and knight away my tropical island. But it doesn't really matter since he had an early double sterling grove and a solitary confinement.
3-2 for the day
6-6 in games.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
You have joined game #13206.
fistsofthor has loaded a deck (s6jigr4u).
fistsofthor is ready to start the game.
birday is ready to start the game.
The game has started.
It is now birday's turn.
It is now the untap step.
fistsofthor: hi
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
birday: Hey
birday rolls a 19 with a 20-sided die.
birday rolls a 9 with a 20-sided die.
birday shuffles his library.
fistsofthor rolls a 14 with a 20-sided die.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday shuffles his library.
birday draws his initial hand.
fistsofthor takes a mulligan to 6.
fistsofthor: you?
birday: keep
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
birday: Ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor puts Savannah into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
birday: Okay
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
birday puts Chrome Mox into play from hand.
fistsofthor: ok
birday puts Gathan Raiders into play from hand.
birday attaches Gathan Raiders to birday's Chrome Mox.
fistsofthor: exiling the raiders?
sure thing
birday: Yep
fistsofthor: proceed
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday plays Seething Song from hand.
fistsofthor: ok
birday puts Magus of the Moon into play from hand.
fistsofthor: sure, it resolves
birday exiles Simian Spirit Guide from hand.
birday puts Gathan Raiders into play from hand.
birday flips Gathan Raiders face-down.
fistsofthor: sure thing
birday sets PT of to 2/2.
birday puts Seething Song from the stack into graveyard.
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday puts Magus of the Moon into play from hand.
fistsofthor: ok
birday puts Rakdos Pit Dragon from hand into graveyard.
birday flips Gathan Raiders face-up.
fistsofthor: sure thing
birday sets PT of Gathan Raiders to 3/3.
It is now the ending phase.
birday: Hellbent
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Stoneforge Mystic from the top of his library.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Stoneforge Mystic from the stack to hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Umezawa's Jitte into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Umezawa's Jitte from table to hand.
It is now the ending phase.
fistsofthor: go ahead
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday taps Chrome Mox.
birday taps Mountain.
birday taps Gathan Raiders.
birday taps Mountain.
birday puts Magus of the Moon into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Vindicate from the top of his library.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Vindicate from the stack to hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
birday puts Mountain into play from hand.
It is now the declare attackers step.
birday taps Gathan Raiders.
fistsofthor points from his Germ to birday's Gathan Raiders.
fistsofthor points from his Stoneforge Mystic to birday's Gathan Raiders.
fistsofthor: double block
whats the order?
birday: Kill Germ
birday puts Gathan Raiders from table into graveyard.
fistsofthor sets counter life to 19 (+4).
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
fistsofthor: sure
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Tropical Island.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Windswept Heath from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from the stack.
fistsofthor taps Tropical Island.
fistsofthor taps Windswept Heath.
fistsofthor puts Umezawa's Jitte into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the ending phase.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor puts Batterskull into play from hand.
birday: Yep
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Bayou from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Bayou from the stack to hand.
fistsofthor puts Bayou into play from hand.
fistsofthor taps Windswept Heath.
fistsofthor untaps Windswept Heath.
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Germ.
fistsofthor points from his Germ to birday.
fistsofthor: attack!
birday sets counter life to 19 (-1).
birday sets counter life to 18 (-1).
birday sets counter life to 17 (-1).
birday sets counter life to 16 (-1).
fistsofthor sets counter life to 23 (+4).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the first main phase.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday puts Mountain into play from hand.
birday taps Chrome Mox.
birday taps Mountain.
birday taps Mountain.
birday taps Mountain.
birday taps Gathan Raiders.
birday taps Mountain.
birday puts Arc-Slogger into play from hand.
fistsofthor: ok
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from the top of his library.
fistsofthor sets counter life to 22 (-1).
fistsofthor sets counter life to 21 (-1).
fistsofthor draws 1 card(s).
fistsofthor moves Life from the Loam from the stack to hand.
It is now the beginning of combat step.
fistsofthor points from his Germ to birday.
birday sets counter life to 15 (-1).
birday sets counter life to 14 (-1).
fistsofthor: attack!
birday sets counter life to 13 (-1).
birday sets counter life to 12 (-1).
fistsofthor: thinking
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 4).
fistsofthor sets counter life to 25 (+4).
It is now the second main phase.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday: Thinking
fistsofthor: sure
birday taps Mountain.
birday: Slogging
fistsofthor: target?
birday: Germ
fistsofthor: ok
birday: I'll do it twice
birday taps Mountain.
birday exiles City of Traitors from the top of his library.
fistsofthor: response
birday exiles Chalice of the Void from the top of his library.
birday exiles Mountain from the top of his library.
fistsofthor: to the second one
birday exiles Blood Moon from the top of his library.
birday exiles Mountain from the top of his library.
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 3).
birday exiles Simian Spirit Guide from the top of his library.
birday exiles Ancient Tomb from the top of his library.
birday exiles Koth of the Hammer from the top of his library.
fistsofthor: +2/+2
birday: Yeah
fistsofthor: until end of turn
birday exiles Trinisphere from the top of his library.
birday exiles Simian Spirit Guide from the top of his library.
birday exiles Chrome Mox from the top of his library.
birday exiles Rakdos Pit Dragon from the top of his library.
birday exiles Koth of the Hammer from the top of his library.
birday exiles City of Traitors from the top of his library.
birday exiles Rakdos Pit Dragon from the top of his library.
birday exiles Chalice of the Void from the top of his library.
birday exiles Chrome Mox from the top of his library.
birday exiles Arc-Slogger from the top of his library.
birday exiles Trinisphere from the top of his library.
birday taps Mountain.
birday puts the top card of his library on top of his library.
birday: At Germ again
birday exiles Mountain from the top of his library.
fistsofthor: response
birday exiles Chalice of the Void from the top of his library.
birday exiles Ancient Tomb from the top of his library.
fistsofthor removes 1 red counter(s) from Umezawa's Jitte (now 2).
birday exiles City of Traitors from the top of his library.
fistsofthor: +2/+2
birday exiles Mountain from the top of his library.
birday exiles Phyrexian Revoker from the top of his library.
birday exiles Seething Song from the top of his library.
birday exiles Blood Moon from the top of his library.
birday exiles Arc-Slogger from the top of his library.
birday exiles Blood Moon from the top of his library.
fistsofthor: ive got an 8/8 with 6 damage on it
birday: Yep
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Tower of the Magistrate from the top of his library.
fistsofthor plays Wasteland from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Tower of the Magistrate from the stack to hand.
fistsofthor moves Wasteland from the stack to hand.
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor points from his Germ to birday.
fistsofthor: attack!
birday sets counter life to 11 (-1).
birday sets counter life to 10 (-1).
birday sets counter life to 9 (-1).
birday sets counter life to 8 (-1).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 4).
fistsofthor sets counter life to 29 (+4).
It is now the second main phase.
fistsofthor puts Life from the Loam from hand into graveyard.
fistsofthor puts Knight of the Reliquary from hand into graveyard.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the first main phase.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday: Fairly sure that's game :\
birday is looking at his library.
birday: Yeah
Nothing will help
fistsofthor: i do believe that batterskull did its work
birday stops looking at his library.
birday shuffles his library.
birday: As it always does
G2?
fistsofthor: kk
g2
birday has conceded the game.
birday is ready to start the game.
fistsofthor is ready to start the game.
The game has started.
It is now birday's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
birday: play
birday draws his initial hand.
fistsofthor: you keeping?
birday takes a mulligan to 6.
fistsofthor: kp
birday takes a mulligan to 5.
birday: Keep
birday puts Ancient Tomb into play from hand.
fistsofthor: kp
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor moves Tolaria West from graveyard to hand.
fistsofthor puts Academy Ruins from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday puts Ancient Tomb into play from hand.
birday plays Chrome Mox from hand.
fistsofthor: ok
birday puts Chrome Mox into play from the stack.
birday puts Koth of the Hammer into play from hand.
birday taps Ancient Tomb.
birday taps Koth of the Hammer.
birday untaps Koth of the Hammer.
fistsofthor: i figure you get to cast something mean
birday taps Chrome Mox.
birday sets counter life to 19 (-1).
birday sets counter life to 18 (-1).
birday plays Seething Song from hand.
fistsofthor: ok
birday puts Rakdos Pit Dragon into play from hand.
birday puts Seething Song from the stack into graveyard.
It is now the ending phase.
fistsofthor: alright, a pit dragon
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
birday attaches Koth of the Hammer to birday's Chrome Mox.
fistsofthor puts Tropical Island into play from hand.
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor taps Mox Diamond.
fistsofthor taps Stoneforge Mystic.
fistsofthor taps Forest.
fistsofthor puts Batterskull into play from hand.
fistsofthor creates token: Germ.
birday: Response
fistsofthor attaches Batterskull to fistsofthor's Germ.
fistsofthor: oh?
birday: To declare blocker
birday taps Ancient Tomb.
birday taps Chrome Mox.
birday sets counter life to 17 (-1).
birday sets counter life to 16 (-1).
birday plays Seething Song from hand.
fistsofthor: ok
birday: And I'll just pump him 5 times
fistsofthor: you giving it flying?
so no flying?
birday: Hellbent so doublestrike
fistsofthor points from his Germ to birday's Rakdos Pit Dragon.
fistsofthor: block
fistsofthor unattaches Batterskull.
fistsofthor destroys Germ.
birday puts Seething Song from the stack into graveyard.
fistsofthor: itll die, imcool with that
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
birday sets counter life to 15 (-1).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
birday taps Chrome Mox.
birday taps Ancient Tomb.
birday puts Magus of the Moon into play from hand.
birday sets counter life to 14 (-1).
birday sets counter life to 13 (-1).
It is now the beginning of combat step.
fistsofthor: ok
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor sets counter life to 13 (-6).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Maze of Ith.
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor attaches Batterskull to fistsofthor's Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
fistsofthor: attack
birday sets counter life to 12 (-1).
fistsofthor sets counter life to 18 (+5).
birday sets counter life to 11 (-1).
birday sets counter life to 10 (-1).
birday sets counter life to 9 (-1).
birday sets counter life to 8 (-1).
It is now the ending phase.
fistsofthor sets PT of Stoneforge Mystic to 5/6.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the draw step.
birday draws 1 card(s).
It is now the first main phase.
birday taps Chrome Mox.
birday exiles Simian Spirit Guide from hand.
birday: Flying dragon
It is now the beginning of combat step.
It is now the declare attackers step.
birday taps Rakdos Pit Dragon.
fistsofthor: no blockers
birday taps Ancient Tomb.
birday taps Ancient Tomb.
birday: Pump twice
fistsofthor sets counter life to 8 (-10).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Umezawa's Jitte into play from hand.
fistsofthor attaches Umezawa's Jitte to fistsofthor's Stoneforge Mystic.
fistsofthor points from his Stoneforge Mystic to birday.
fistsofthor: attack!
birday sets counter life to 7 (-1).
birday sets counter life to 6 (-1).
birday sets counter life to 5 (-1).
birday sets counter life to 4 (-1).
birday sets counter life to 3 (-1).
fistsofthor sets counter life to 13 (+5).
It is now the ending phase.
It is now birday's turn.
It is now the untap step.
birday untaps his permanents.
birday untaps his permanents.
It is now the upkeep step.
It is now the draw step.
birday draws 1 card(s).
fistsofthor places 2 red counter(s) on Umezawa's Jitte (now 2).
birday: And that would be game again
Very nice deck
fistsofthor: thank you
mox diamond>blood moon
birday: Stoneforge is the bane of my existance
fistsofthor: yes, stoneforge invalidates a host of archetypes
birday: Indeed usually that's what saves me in the matchup
fistsofthor: if you can get her out
birday: Denying white
fistsofthor: well, im 4 color
fistsofthor puts Engineered Explosives into play from hand.
birday: Oh lolz
fistsofthor: i have EE for all of your moons though
green, white red
birday: Yeah I'd be boned
fistsofthor: and pop
fistsofthor moves Engineered Explosives from table to hand.
birday: gg's man
Take it easy
fistsofthor: ggs
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Lejay: hi
fistsofthor has loaded a deck (s6jigr4u).
fistsofthor is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor rolls a 17 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor: hi
Lejay rolls a 14 with a 20-sided die.
Lejay draws 7 card(s).
fistsofthor: kp
you?
Lejay: kp
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
Lejay: k
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bayou from hand into graveyard.
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor puts Stoneforge Mystic into play from hand.
fistsofthor: stoneforge mystic?
Lejay: k
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Bloodstained Mire into play from hand.
Lejay puts Bloodstained Mire from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Mountain into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Mountain.
Lejay plays Chain Lightning from hand.
Lejay points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
fistsofthor: ok
Lejay puts Chain Lightning from the stack into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor: burn...
fistsofthor taps Mox Diamond.
fistsofthor taps Wasteland.
fistsofthor taps Tundra.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Mountain.
Lejay puts Mountain from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Grim Lavamancer into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Bayou into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor taps Bayou.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
fistsofthor puts Engineered Explosives into play from the stack.
Lejay: k
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Engineered Explosives from table.
Lejay puts Grim Lavamancer from table into graveyard.
fistsofthor puts Engineered Explosives from the stack into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay plays Scalding Tarn from table.
Lejay sets counter life to 17 (-1).
Lejay puts Scalding Tarn from the stack into graveyard.
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Tropical Island from the top of his library.
fistsofthor moves Tropical Island from the stack to hand.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Dark Confidant from the top of his library.
fistsofthor puts Dark Confidant from the stack on top of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
It is now the second main phase.
Lejay puts Volcanic Island into play from hand.
Lejay taps Volcanic Island.
Lejay plays Rift Bolt from hand.
Lejay puts Rift Bolt into play from the stack.
fistsofthor: ok
Lejay places 1 yellow counter(s) on Rift Bolt (now 1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Goblin Guide.
Lejay puts Goblin Guide from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay puts Rift Bolt from table into graveyard.
fistsofthor sets counter life to 14 (-1).
It is now the draw step.
fistsofthor sets counter life to 13 (-1).
Lejay draws 1 card(s).
fistsofthor sets counter life to 12 (-1).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tropical Island.
fistsofthor taps Bayou.
fistsofthor puts Dark Confidant into play from hand.
It is now the ending phase.
Lejay: k
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Tolaria West from the top of his library.
fistsofthor draws 1 card(s).
fistsofthor moves Tolaria West from the stack to hand.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay taps Volcanic Island.
Lejay taps Volcanic Island.
Lejay sets counter r to 1 (+1).
Lejay sets counter r to 2 (+1).
Lejay plays Fireblast from hand.
Lejay puts Volcanic Island from table into graveyard.
Lejay puts Volcanic Island from table into graveyard.
Lejay points from his Fireblast to fistsofthor.
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
Lejay puts Fireblast from the stack into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the beginning of combat step.
Lejay sets counter r to 1 (-1).
Lejay sets counter r to 0 (-1).
fistsofthor: combat?
fistsofthor taps Dark Confidant.
fistsofthor points from his Dark Confidant to Lejay.
Lejay sets counter life to 16 (-1).
Lejay sets counter life to 15 (-1).
fistsofthor: 2
It is now the second main phase.
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Tolaria West from hand into graveyard.
fistsofthor taps Tropical Island.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
Lejay: k
fistsofthor creates token: Germ.
fistsofthor puts Batterskull into play from the stack.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay: gg
g2 sb
fistsofthor: sure
Lejay has conceded the game.
fistsofthor is ready to start the game.
Lejay is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
Lejay draws 7 card(s).
Lejay: kp
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
It is now the first main phase.
fistsofthor: kp
Lejay puts Volcanic Island into play from hand.
Lejay taps Volcanic Island.
Lejay puts Grim Lavamancer into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
Lejay taps Grim Lavamancer.
fistsofthor sets counter life to 19 (-1).
It is now the second main phase.
Lejay puts Island into play from hand.
Lejay taps Island.
Lejay puts Delver of Secrets into play from hand.
fistsofthor: ok
Lejay taps Volcanic Island.
Lejay untaps Volcanic Island.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 18 (-1).
fistsofthor is looking at his library.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Wasteland.
fistsofthor taps Savannah.
NesretepNoj is now watching the game.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: stoneforge?
Lejay: k
fistsofthor puts Stoneforge Mystic into play from the stack.
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay taps Island.
Lejay plays Brainstorm from hand.
fistsofthor: ok
Lejay draws 1 card(s).
Lejay draws 1 card(s).
Lejay draws 1 card(s).
Lejay puts a card from hand on top of his library.
Lejay puts a card from hand on top of his library.
Lejay puts Brainstorm from the stack into graveyard.
Lejay puts Scalding Tarn into play from hand.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Mountain into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Mountain.
Lejay taps Volcanic Island.
Lejay plays Searing Blaze from hand.
Lejay points from his Searing Blaze to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
Lejay puts Searing Blaze from the stack into graveyard.
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
It is now the ending phase.
Lejay taps Delver of Secrets.
It is now fistsofthor's turn.
It is now the untap step.
Lejay taps Grim Lavamancer.
fistsofthor untaps his permanents.
Lejay untaps Delver of Secrets.
Lejay taps Delver of Secrets.
fistsofthor draws 1 card(s).
fistsofthor: ?
Lejay: just in the wrong order
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
Lejay: problem with that ?
fistsofthor puts Bojuka Bog into play tapped from hand.
fistsofthor points from his Bojuka Bog to Lejay.
Lejay exiles Searing Blaze from graveyard.
Lejay exiles Scalding Tarn from graveyard.
Lejay exiles Brainstorm from graveyard.
fistsofthor taps Wasteland.
fistsofthor taps Savannah.
fistsofthor puts Tarmogoyf into play from hand.
fistsofthor sets PT of Tarmogoyf to 2/3.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay is looking at the top 1 cards of his library.
Lejay stops looking at his library.
Lejay plays Ponder from the top of his library.
Lejay sets PT of Delver of Secrets to 3/2.
Lejay moves Ponder from the stack to hand.
It is now the first main phase.
Lejay taps Island.
Lejay plays Ponder from hand.
fistsofthor: ok
Lejay is looking at the top 3 cards of his library.
Lejay puts a card from library into his library.
fistsofthor sets PT of Tarmogoyf to 3/4.
Lejay stops looking at his library.
Lejay draws 1 card(s).
Lejay puts Ponder from the stack into graveyard.
Lejay taps Mountain.
Lejay plays Lightning Bolt from hand.
Lejay points from his Lightning Bolt to fistsofthor's Tarmogoyf.
fistsofthor: ok
Lejay puts Lightning Bolt from the stack into graveyard.
Lejay taps Volcanic Island.
Lejay taps Grim Lavamancer.
fistsofthor sets PT of Tarmogoyf to 4/5.
Lejay points from his Grim Lavamancer to fistsofthor.
Lejay exiles Lightning Bolt from graveyard.
Lejay exiles Ponder from graveyard.
fistsofthor sets counter life to 12 (-1).
fistsofthor sets counter life to 11 (-1).
It is now the declare attackers step.
Lejay taps Delver of Secrets.
fistsofthor sets PT of Tarmogoyf to 2/3.
fistsofthor puts Tarmogoyf from table into graveyard.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Tropical Island into play from hand.
fistsofthor taps Bojuka Bog.
fistsofthor taps Tropical Island.
fistsofthor taps Savannah.
fistsofthor puts Vindicate into play from hand.
fistsofthor points from his Vindicate to Lejay's Delver of Secrets.
Lejay puts Delver of Secrets from table into graveyard.
fistsofthor puts Vindicate from table into graveyard.
fistsofthor: thinking
if you have fireblast...
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to Lejay.
fistsofthor points from his Wasteland to Lejay's Volcanic Island.
Lejay puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Bloodstained Mire into play from hand.
Lejay puts Bloodstained Mire from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Stirring Wildwood from the top of his library.
fistsofthor moves Stirring Wildwood from the stack to hand.
It is now the second main phase.
Lejay taps Island.
Lejay puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Mox Diamond into play from hand.
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Bojuka Bog.
fistsofthor taps Mox Diamond.
fistsofthor plays Scavenging Ooze from hand.
fistsofthor: ok?
Lejay: k
fistsofthor puts Scavenging Ooze into play from the stack.
fistsofthor taps Savannah.
fistsofthor points from his Scavenging Ooze to Lejay.
fistsofthor: exile delver
Lejay exiles Delver of Secrets from graveyard.
fistsofthor places 1 red counter(s) on Scavenging Ooze (now 1).
fistsofthor sets counter life to 9 (+1).
fistsofthor puts Stirring Wildwood into play tapped from hand.
It is now the ending phase.
Lejay taps Mountain.
Lejay taps Grim Lavamancer.
Lejay points from his Grim Lavamancer to fistsofthor.
Lejay exiles Bloodstained Mire from graveyard.
fistsofthor sets counter life to 8 (-1).
Lejay exiles Volcanic Island from graveyard.
fistsofthor sets counter life to 7 (-1).
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
fistsofthor sets PT of Scavenging Ooze to 3/3.
Lejay untaps his permanents.
It is now the upkeep step.
Lejay is looking at the top 1 cards of his library.
Lejay stops looking at his library.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
Lejay taps Mountain.
Lejay taps Island.
Lejay plays Price of Progress from hand.
fistsofthor: gg
g3
Lejay: k
fistsofthor has conceded the game.
fistsofthor is ready to start the game.
Lejay is ready to start the game.
The game has started.
It is now Lejay's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
Lejay draws 7 card(s).
fistsofthor: kp
Lejay: kp
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now fistsofthor's turn.
It is now the untap step.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Mountain into play from hand.
Lejay taps Mountain.
Lejay puts Goblin Guide into play from hand.
fistsofthor: ok
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Chalice of the Void from the top of his library.
fistsofthor puts Chalice of the Void from the stack on top of his library.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Academy Ruins.
fistsofthor puts Chalice of the Void into play from hand.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Scalding Tarn into play from hand.
It is now the declare attackers step.
Lejay taps Goblin Guide.
fistsofthor plays Vindicate from the top of his library.
fistsofthor puts Vindicate from the stack on top of his library.
fistsofthor sets counter life to 16 (-1).
It is now the ending phase.
fistsofthor sets counter life to 15 (-1).
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Maze of Ith into play from hand.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Misty Rainforest into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Tropical Island.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor puts Knight of the Reliquary into play from hand.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
Lejay puts Misty Rainforest from table into graveyard.
Lejay sets counter life to 19 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
Lejay taps Volcanic Island.
Lejay taps Mountain.
Lejay plays Searing Blaze from hand.
Lejay points from his Searing Blaze to fistsofthor's Knight of the Reliquary.
fistsofthor puts Knight of the Reliquary from table into graveyard.
fistsofthor sets counter life to 14 (-1).
Lejay puts Searing Blaze from the stack into graveyard.
fistsofthor sets counter life to 13 (-1).
fistsofthor sets counter life to 12 (-1).
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Arid Mesa into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
i accept that i lose to double price
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor exiles Misty Rainforest from table.
fistsofthor sets counter life to 11 (-1).
fistsofthor puts Misty Rainforest from exile into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor puts Tolaria West from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Mox Diamond into play from the top of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Mox Diamond from table.
fistsofthor: mox diamond?
fistsofthor puts Mox Diamond into play from the stack.
Lejay: k
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Life from the Loam from hand.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor puts Life from the Loam from the stack into graveyard.
It is now the ending phase.
Lejay puts Scalding Tarn from table into graveyard.
Lejay sets counter life to 18 (-1).
Lejay is looking at his library.
Lejay puts Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor: transmute
fistsofthor puts Tolaria West from the stack into graveyard.
Lejay: k
fistsofthor is looking at his library.
fistsofthor puts Wasteland into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay puts Arid Mesa into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from graveyard.
fistsofthor puts Stoneforge Mystic from the top of his library into graveyard.
fistsofthor puts Wasteland from the top of his library into graveyard.
fistsofthor puts Batterskull from the top of his library into graveyard.
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Tolaria West from hand.
fistsofthor: transmute
fistsofthor puts Tolaria West from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Chalice of the Void into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor moves Chalice of the Void from table to hand.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor plays Life from the Loam from hand.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Tolaria West from table to hand.
fistsofthor puts Life from the Loam from the stack into graveyard.
fistsofthor puts Wasteland into play from hand.
It is now the ending phase.
fistsofthor: go
Lejay: hm
Lejay puts Arid Mesa from table into graveyard.
Lejay puts Arid Mesa from table into graveyard.
Lejay sets counter life to 17 (-1).
Lejay sets counter life to 16 (-1).
Lejay is looking at his library.
Lejay puts Volcanic Island into play from library.
Lejay puts Volcanic Island into play from library.
Lejay stops looking at his library.
Lejay shuffles his library.
It is now Lejay's turn.
It is now the untap step.
Lejay untaps his permanents.
Lejay untaps his permanents.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
It is now the upkeep step.
It is now the draw step.
fistsofthor draws 1 card(s).
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
fistsofthor puts Mox Diamond into play from the stack.
Lejay: k
fistsofthor puts Windswept Heath from hand into graveyard.
fistsofthor taps Savannah.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Mox Diamond.
fistsofthor untaps Mox Diamond.
fistsofthor taps Mox Diamond.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=2
Lejay: k
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 2 red counter(s) on Chalice of the Void (now 2).
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay taps Volcanic Island.
Lejay puts Goblin Guide into play from hand.
Lejay moves Goblin Guide from table to hand.
Lejay plays Chain Lightning from hand.
Lejay puts Chain Lightning from the stack into graveyard.
It is now the ending phase.
fistsofthor taps Academy Ruins.
fistsofthor taps Wasteland.
fistsofthor taps Mox Diamond.
fistsofthor plays Batterskull from graveyard.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor moves Batterskull from the stack to hand.
fistsofthor taps Savannah.
fistsofthor taps Academy Ruins.
fistsofthor taps Tropical Island.
fistsofthor taps Tundra.
fistsofthor taps Mox Diamond.
fistsofthor plays Batterskull from hand.
fistsofthor: ok?
Lejay: k
fistsofthor puts Batterskull into play from the stack.
fistsofthor creates token: Germ.
fistsofthor attaches Batterskull to fistsofthor's Germ.
It is now the ending phase.
It is now Lejay's turn.
It is now the untap step.
It is now the draw step.
Lejay draws 1 card(s).
It is now the first main phase.
Lejay: gg
thx for games
cya
2-1 me.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Game 1 gave me a chalice on turn 2 on the draw into goyf beating down-- which was enough.
Game 2 I lost.
Game 3 gave me a turn 1 dark confidant on the play. This was followed by a turn 2 jace TMS whose initial +2 made my opponent decide not to send burn after him. Yes, turn 1 confidant plus a turn 2 jace wins games.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
fistsofthor has loaded a deck (4hhprljh).
First2a has joined the game.
First2a has loaded a deck (0q20m738).
First2a is ready to start the game.
fistsofthor: hi
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
First2a: Hi
First2a rolls a 7 with a 20-sided die.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
fistsofthor rolls a 6 with a 20-sided die.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
First2a: ip
It is now First2a's turn.
It is now the untap step.
First2a: Kp
you kp?
fistsofthor: yup
It is now the first main phase.
First2a puts Misty Rainforest into play from hand.
First2a taps Misty Rainforest.
First2a puts Misty Rainforest from table into graveyard.
First2a sets counter life to 19 (-1).
First2a is looking at his library.
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Forest into play from hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Forest.
fistsofthor taps Academy Ruins.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Volcanic Island.
First2a plays Spell Snare from hand.
First2a points from his Spell Snare to fistsofthor's Chalice of the Void.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a puts Spell Snare from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Academy Ruins.
fistsofthor puts Academy Ruins from table into graveyard.
First2a puts Wasteland from table into graveyard.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Karakas into play from hand.
fistsofthor taps Karakas.
fistsofthor taps Forest.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a plays Force of Will from hand.
First2a exiles Stifle from hand.
First2a points from his Force of Will to fistsofthor's Chalice of the Void.
First2a sets counter life to 18 (-1).
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Karakas.
fistsofthor puts Karakas from table into graveyard.
First2a puts Wasteland from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a taps Tropical Island.
First2a sets counter u to 1 (+1).
fistsofthor puts Wasteland from table into graveyard.
First2a puts Tropical Island from table into graveyard.
It is now the beginning of combat step.
fistsofthor: combat?
First2a sets counter u to 0 (-1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor plays Stoneforge Mystic from hand.
First2a plays Force of Will from hand.
First2a points from his Force of Will to fistsofthor's Stoneforge Mystic.
First2a exiles Snapcaster Mage from hand.
fistsofthor puts Stoneforge Mystic from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
First2a sets counter life to 17 (-1).
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Wasteland into play from hand.
First2a taps Wasteland.
First2a points from his Wasteland to fistsofthor's Savannah.
fistsofthor puts Savannah from table into graveyard.
First2a puts Wasteland from table into graveyard.
First2a taps Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a taps Volcanic Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor taps Savannah.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Academy Ruins into play from graveyard.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor puts Karakas into play from graveyard.
fistsofthor moves Academy Ruins from table to hand.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Karakas from table to hand.
fistsofthor puts Life from the Loam from table into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Daze from the top of his library.
First2a points from his Daze to his Delver of Secrets.
It is now the draw step.
fistsofthor: sure
It is now the first main phase.
First2a moves Daze from the stack to hand.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Volcanic Island.
fistsofthor puts Wasteland from table into graveyard.
First2a puts Volcanic Island from table into graveyard.
It is now the ending phase.
First2a sets counter u to 1 (+1).
First2a sets counter u to 0 (-1).
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 16 (-1).
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: EE for 0
fistsofthor puts Engineered Explosives into play from the stack.
First2a: ok
fistsofthor taps Academy Ruins.
fistsofthor taps Savannah.
fistsofthor points from his Engineered Explosives to First2a's Insectile Aberration.
First2a puts Insectile Aberration from table into graveyard.
fistsofthor puts Engineered Explosives from table into graveyard.
fistsofthor points from First2a's Delver of Secrets to First2a.
fistsofthor: not the aberration
First2a puts Insectile Aberration into play from graveyard.
First2a puts Delver of Secrets from exile into graveyard.
First2a exiles Insectile Aberration from table.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a puts Scalding Tarn into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor plays Life from the Loam from graveyard.
fistsofthor puts Tolaria West from the top of his library into graveyard.
fistsofthor puts Mox Diamond from the top of his library into graveyard.
fistsofthor puts Dark Confidant from the top of his library into graveyard.
fistsofthor moves Life from the Loam from the stack to hand.
fistsofthor taps Forest.
fistsofthor taps Academy Ruins.
fistsofthor puts Life from the Loam into play from hand.
First2a moves Island from table to hand.
fistsofthor puts Savannah into play from graveyard.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Life from the Loam.
fistsofthor puts Wasteland into play from graveyard.
fistsofthor taps Savannah.
fistsofthor points from his Savannah to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor puts Tolaria West into play from graveyard.
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor moves Tolaria West from table to hand.
fistsofthor moves Wasteland from table to hand.
fistsofthor moves Savannah from table to hand.
fistsofthor puts Tolaria West into play tapped from hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 16 (-1).
First2a is looking at his library.
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
fistsofthor: sure
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 5/5.
First2a sets PT of Tarmogoyf to 5/6.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Savannah.
fistsofthor plays Mox Diamond from graveyard.
fistsofthor moves Mox Diamond from the stack to hand.
fistsofthor puts Mox Diamond into play from hand.
fistsofthor: mox
fistsofthor puts Karakas from hand into graveyard.
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor plays Dark Confidant from hand.
fistsofthor: confidant?
First2a plays Daze from hand.
First2a moves Tropical Island from table to hand.
fistsofthor puts Dark Confidant into play from the stack.
First2a points from his Daze to fistsofthor's Dark Confidant.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor: pay for it
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Tropical Island into play from hand.
First2a taps Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
fistsofthor: ok
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 5/5.
First2a sets PT of Tarmogoyf to 5/6.
It is now the declare attackers step.
First2a taps Tarmogoyf.
fistsofthor points from his Dark Confidant to First2a's Tarmogoyf.
fistsofthor puts Dark Confidant from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Wasteland.
fistsofthor plays Engineered Explosives from graveyard.
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor puts Savannah into play from hand.
fistsofthor taps Forest.
fistsofthor sets counter g to 1 (+1).
fistsofthor taps Savannah.
fistsofthor sets counter w to 1 (+1).
fistsofthor plays Engineered Explosives from hand.
fistsofthor sets counter g to 0 (-1).
fistsofthor sets counter w to 0 (-1).
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor points from his Engineered Explosives to First2a's Tarmogoyf.
First2a puts Tarmogoyf from table into graveyard.
First2a puts Tarmogoyf from table into graveyard.
fistsofthor points from his Engineered Explosives to First2a's Tarmogoyf.
fistsofthor puts Engineered Explosives from table into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Island.
First2a plays Brainstorm from hand.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts Brainstorm from the stack into graveyard.
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a taps Tropical Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor taps Tolaria West.
fistsofthor taps Academy Ruins.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from graveyard.
fistsofthor moves Engineered Explosives from the stack to hand.
fistsofthor taps Savannah.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor taps Savannah.
fistsofthor taps Mox Diamond.
fistsofthor points from his Engineered Explosives to First2a's Delver of Secrets.
fistsofthor: kill
fistsofthor puts Engineered Explosives from table into graveyard.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Wasteland.
fistsofthor plays Engineered Explosives from graveyard.
First2a points from fistsofthor's Academy Ruins to fistsofthor's Tolaria West.
First2a points from fistsofthor's Academy Ruins to fistsofthor's Savannah.
First2a points from fistsofthor's Forest to fistsofthor's Engineered Explosives.
fistsofthor: what?
First2a points from fistsofthor's Savannah to fistsofthor's Engineered Explosives.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Engineered Explosives.
First2a points from fistsofthor's Wasteland to fistsofthor's Engineered Explosives.
fistsofthor points from his Tolaria West to his Engineered Explosives.
fistsofthor points from his Academy Ruins to his Engineered Explosives.
fistsofthor points from his Savannah to his Engineered Explosives.
First2a points from fistsofthor's Mox Diamond to fistsofthor's Engineered Explosives.
fistsofthor: 3 to put it on top
fistsofthor points from his Forest to his Engineered Explosives.
First2a points from fistsofthor's Savannah to fistsofthor's Engineered Explosives.
fistsofthor: 1 to cast
2 to pop
First2a: a ok
fistsofthor: X=1
fistsofthor points from his Engineered Explosives to First2a's Delver of Secrets.
First2a puts Delver of Secrets from table into graveyard.
fistsofthor puts Engineered Explosives from the stack into graveyard.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a puts Tropical Island from table into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
fistsofthor puts Wasteland from table into graveyard.
First2a taps Island.
First2a plays Brainstorm from hand.
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: sure thing
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now the ending phase.
fistsofthor: darn basics messing my stuff up
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor puts Life from the Loam into play from graveyard.
fistsofthor puts Tundra from the top of his library into graveyard.
fistsofthor puts Knight of the Reliquary from the top of his library into graveyard.
fistsofthor puts Stoneforge Mystic from the top of his library into graveyard.
First2a has conceded the game.
First2a: gg
g2
fistsofthor: sure
fistsofthor is ready to start the game.
fistsofthor is not ready to start the game any more.
fistsofthor is ready to start the game.
First2a is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
First2a draws his initial hand.
First2a: Kp
fistsofthor takes a mulligan to 6.
fistsofthor takes a mulligan to 5.
It is now First2a's turn.
It is now the untap step.
It is now fistsofthor's turn.
It is now the untap step.
It is now First2a's turn.
It is now the untap step.
fistsofthor: ick
keep
First2a puts Tropical Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
It is now the ending phase.
fistsofthor: done
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Polluted Delta into play from hand.
First2a taps Polluted Delta.
First2a puts Polluted Delta from table into graveyard.
First2a sets counter life to 19 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
It is now the ending phase.
fistsofthor: ok
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Tower of the Magistrate into play from hand.
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox?
First2a taps Volcanic Island.
First2a sets counter u to -1 (-1).
First2a sets counter u to 0 (+1).
First2a sets counter u to 1 (+1).
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
fistsofthor taps Tower of the Magistrate.
First2a points from his Daze to fistsofthor's Mox Diamond.
fistsofthor points from his Tower of the Magistrate to First2a's Daze.
First2a puts Daze from the stack into graveyard.
fistsofthor: pay for it
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor taps Mox Diamond.
fistsofthor puts Engineered Explosives into play from hand.
fistsofthor moves Engineered Explosives from table to hand.
fistsofthor untaps Mox Diamond.
It is now the beginning of combat step.
fistsofthor: combat?
First2a sets counter u to 0 (-1).
It is now the second main phase.
fistsofthor taps Mox Diamond.
fistsofthor plays Engineered Explosives from hand.
First2a: ok
fistsofthor puts Misty Rainforest from hand into graveyard.
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Scalding Tarn into play from hand.
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 19 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
First2a taps Volcanic Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
First2a draws 1 card(s).
fistsofthor: sure
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Misty Rainforest into play from hand.
First2a taps Misty Rainforest.
First2a puts Misty Rainforest from table into graveyard.
First2a sets counter life to 17 (-1).
First2a is looking at his library.
fistsofthor: sure
First2a puts Tropical Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 18 (-1).
It is now the ending phase.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 17 (-1).
fistsofthor: ok?
First2a: ok
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Tower of the Magistrate.
fistsofthor taps Forest.
fistsofthor plays Engineered Explosives from table.
fistsofthor: pop
First2a taps Tropical Island.
First2a plays Stifle from hand.
fistsofthor puts Engineered Explosives from the stack into graveyard.
It is now fistsofthor's turn.
It is now the untap step.
First2a puts Stifle from the stack into graveyard.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Forest.
fistsofthor untaps Mox Diamond.
fistsofthor taps Tower of the Magistrate.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Misty Rainforest into play from graveyard.
First2a: ok
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Misty Rainforest from table to hand.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 16 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Volcanic Island.
First2a plays Lightning Bolt from hand.
First2a points from his Lightning Bolt to fistsofthor.
fistsofthor sets counter life to 15 (-1).
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
First2a puts Lightning Bolt from the stack into graveyard.
fistsofthor puts Chalice of the Void into play from the stack.
First2a: ok
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
It is now the ending phase.
fistsofthor: go
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a puts Counterbalance into play from hand.
fistsofthor: sure
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 12 (-1).
fistsofthor sets counter life to 11 (-1).
fistsofthor sets counter life to 10 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Misty Rainforest into play from hand.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor sets counter life to 9 (-1).
fistsofthor is looking at his library.
fistsofthor puts Bayou into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor taps Tower of the Magistrate.
fistsofthor plays Consuming Vapors from hand.
fistsofthor points from his Consuming Vapors to First2a.
First2a plays Tropical Island from the top of his library.
First2a puts Tropical Island from the stack on top of his library.
fistsofthor: ?
First2a exiles Nimble Mongoose from table.
fistsofthor sets counter life to 10 (+1).
fistsofthor sets counter life to 11 (+1).
fistsofthor sets counter life to 12 (+1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor points from his Consuming Vapors to First2a.
fistsofthor: cast consuming vapors
targetting you
ok?
fistsofthor puts Consuming Vapors from the stack into graveyard.
It is now the draw step.
fistsofthor draws 1 card(s).
It is now the first main phase.
fistsofthor taps Forest.
fistsofthor untaps Forest.
fistsofthor taps Forest.
fistsofthor taps Tower of the Magistrate.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Misty Rainforest into play from graveyard.
First2a taps Tropical Island.
First2a taps Island.
First2a taps Volcanic Island.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a plays Force of Will from hand.
First2a points from his Force of Will to fistsofthor's Life from the Loam.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor puts Misty Rainforest from table into graveyard.
fistsofthor puts Life from the Loam from table into graveyard.
First2a puts Force of Will from the stack into graveyard.
fistsofthor: sure
First2a plays Grafdigger's Cage from the top of his library.
First2a puts Grafdigger's Cage from the stack on top of his library.
fistsofthor puts Karakas into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Tundra.
fistsofthor taps Bayou.
fistsofthor puts Knight of the Reliquary into play from hand.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
First2a: gg
new
game
fistsofthor: that was g2
First2a has conceded the game.
fistsofthor: yes?
First2a has loaded a deck (0q20m738).
First2a is ready to start the game.
First2a: g1
no side
fistsofthor: ah, new decks
First2a: no
no
fistsofthor has loaded a deck (4hhprljh).
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
fistsofthor draws 7 card(s).
fistsofthor rolls a 19 with a 20-sided die.
fistsofthor: roll
First2a: You kept* well the same deck
First2a rolls a 5 with a 20-sided die.
fistsofthor takes a mulligan to 6.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
fistsofthor: you keeping?
First2a: Kp
fistsofthor: kp
fistsofthor plays Mox Diamond from hand.
fistsofthor: mox diamond?
First2a: ok
fistsofthor puts Mox Diamond into play from the stack.
fistsofthor puts Bojuka Bog from hand into graveyard.
fistsofthor puts Bayou into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a plays Force of Will from hand.
First2a exiles Spell Pierce from hand.
First2a points from his Force of Will to fistsofthor's Chalice of the Void.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a sets counter life to 19 (-1).
It is now the ending phase.
First2a puts Force of Will from the stack into graveyard.
It is now First2a's turn.
It is now the untap step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Polluted Delta into play from hand.
First2a taps Polluted Delta.
First2a puts Polluted Delta from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Volcanic Island.
First2a puts Sensei's Divining Top into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor plays Tarmogoyf from hand.
fistsofthor: ok?
First2a plays Force of Will from hand.
First2a exiles Stifle from hand.
First2a points from his Force of Will to fistsofthor's Tarmogoyf.
fistsofthor puts Tarmogoyf from the stack into graveyard.
fistsofthor puts Stirring Wildwood into play tapped from hand.
First2a sets counter life to 17 (-1).
First2a puts Force of Will from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
fistsofthor: ok
First2a stops looking at his library.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
It is now the ending phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a plays Ponder from hand.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
First2a puts Ponder from the stack into graveyard.
First2a taps Volcanic Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor taps Bayou.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=1
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Engineered Explosives.
fistsofthor taps Stirring Wildwood.
fistsofthor untaps Stirring Wildwood.
First2a puts Daze from the stack into graveyard.
fistsofthor taps Stirring Wildwood.
fistsofthor points from his Stirring Wildwood to his Engineered Explosives.
fistsofthor puts Engineered Explosives into play from the stack.
fistsofthor places 1 red counter(s) on Engineered Explosives (now 1).
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Daze from the top of his library.
First2a points from his Daze to his Delver of Secrets.
It is now the draw step.
It is now the first main phase.
fistsofthor: sure
First2a moves Daze from the stack to hand.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
First2a puts Volcanic Island into play from hand.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 19 (-1).
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
fistsofthor puts Windswept Heath into play from hand.
It is now the ending phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
fistsofthor: response
fistsofthor puts Windswept Heath from table into graveyard.
First2a is looking at the top 3 cards of his library.
fistsofthor sets counter life to 16 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
First2a stops looking at his library.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor: animate
fistsofthor points from his Stirring Wildwood to First2a's Insectile Aberration.
fistsofthor: block
First2a taps Volcanic Island.
First2a plays Lightning Bolt from hand.
First2a points from his Lightning Bolt to fistsofthor's Stirring Wildwood.
fistsofthor: sure
First2a puts Lightning Bolt from the stack into graveyard.
fistsofthor puts Stirring Wildwood from table into graveyard.
First2a puts Insectile Aberration from table into graveyard.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor plays Stoneforge Mystic from hand.
fistsofthor: ok?
fistsofthor puts Stoneforge Mystic into play from the stack.
First2a moves Volcanic Island from table to hand.
First2a plays Daze from hand.
First2a points from his Daze to fistsofthor's Stoneforge Mystic.
fistsofthor taps Mox Diamond.
First2a puts Daze from the stack into graveyard.
fistsofthor points from his Mox Diamond to First2a's Daze.
First2a taps Volcanic Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a: ok
fistsofthor is looking at his library.
fistsofthor puts Batterskull into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor: you use daze when you shouldnt a lot of the time
fistsofthor moves Batterskull from table to hand.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a puts Volcanic Island into play from hand.
First2a taps Volcanic Island.
First2a plays Chain Lightning from hand.
First2a points from his Chain Lightning to fistsofthor's Stoneforge Mystic.
fistsofthor puts Stoneforge Mystic from table into graveyard.
First2a puts Chain Lightning from the stack into graveyard.
fistsofthor: sure
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Academy Ruins into play from hand.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Jace, the Mind Sculptor from hand.
fistsofthor: jace?
First2a taps Volcanic Island.
First2a plays Spell Pierce from hand.
First2a points from his Spell Pierce to fistsofthor's Jace, the Mind Sculptor.
fistsofthor puts Jace, the Mind Sculptor from the stack into graveyard.
First2a puts Spell Pierce from the stack into graveyard.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a points from his Volcanic Island to his Sensei's Divining Top.
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a taps Sensei's Divining Top.
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a untaps Sensei's Divining Top.
fistsofthor: ok
It is now the ending phase.
fistsofthor: what?
It is now fistsofthor's turn.
It is now the untap step.
First2a: sry dont draw
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Wasteland.
fistsofthor taps Mox Diamond.
fistsofthor taps Bayou.
fistsofthor taps Tundra.
fistsofthor taps Academy Ruins.
fistsofthor plays Batterskull from hand.
fistsofthor: batterskull?
First2a: ok
fistsofthor puts Batterskull into play from the stack.
First2a: gg
g2
fistsofthor creates token: Germ.
First2a has conceded the game.
fistsofthor is ready to start the game.
fistsofthor is not ready to start the game any more.
First2a is ready to start the game.
fistsofthor is ready to start the game.
The game has started.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor shuffles his library.
fistsofthor shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor draws 7 card(s).
First2a draws his initial hand.
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand into his library at position 1.
First2a puts a card from hand into his library at position 2.
First2a puts a card from hand into his library at position 3.
First2a puts a card from hand into his library at position 4.
First2a puts a card from hand into his library at position 5.
First2a puts a card from hand into his library at position 6.
First2a puts a card from hand into his library at position 7.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
First2a draws his initial hand.
First2a: Kp
It is now First2a's turn.
It is now the untap step.
First2a rolls a 13 with a 20-sided die.
First2a: ip
fistsofthor: stop
you cant take a free mulligan
First2a: sry
First2a puts a card from hand on top of his library.
First2a: bug?
fistsofthor: and shuffle that card away
First2a shuffles his library.
First2a shuffles his library.
First2a shuffles his library.
fistsofthor: kp
proceed with your game
First2a puts Tropical Island into play from hand.
First2a taps Tropical Island.
First2a puts Delver of Secrets into play from hand.
It is now the ending phase.
fistsofthor: sure
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 19 (-1).
fistsofthor is looking at his library.
fistsofthor puts Forest into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
First2a plays Brainstorm from hand.
First2a taps Tropical Island.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: sure
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
First2a plays Spell Snare from the top of his library.
First2a points from his Spell Snare to his Delver of Secrets.
First2a is looking at his sideboard.
First2a puts Insectile Aberration into play from sideboard.
fistsofthor: fair enough
First2a stops looking at his sideboard.
First2a exiles Delver of Secrets from table.
It is now the draw step.
It is now the first main phase.
First2a moves Spell Snare from the stack to hand.
First2a puts Scalding Tarn into play from hand.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 18 (-1).
fistsofthor sets counter life to 17 (-1).
fistsofthor sets counter life to 16 (-1).
It is now the second main phase.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor plays Windswept Heath from table.
fistsofthor sets counter life to 15 (-1).
First2a: ok
fistsofthor puts Windswept Heath from the stack into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Tropical Island into play from the bottom of his library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor plays Engineered Explosives from hand.
fistsofthor: X=0
First2a plays Force of Will from hand.
First2a exiles Mind Harness from hand.
First2a points from his Force of Will to fistsofthor's Engineered Explosives.
First2a sets counter life to 19 (-1).
fistsofthor puts Engineered Explosives from the stack into graveyard.
First2a puts Force of Will from the stack into graveyard.
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor plays Chalice of the Void from hand.
fistsofthor: X=1
First2a taps Scalding Tarn.
First2a puts Scalding Tarn from table into graveyard.
First2a sets counter life to 18 (-1).
First2a is looking at his library.
First2a puts Volcanic Island into play from library.
First2a stops looking at his library.
First2a shuffles his library.
First2a taps Volcanic Island.
First2a plays Spell Snare from hand.
fistsofthor puts Chalice of the Void from the stack into graveyard.
First2a points from his Spell Snare to fistsofthor's Chalice of the Void.
It is now the ending phase.
First2a puts Spell Snare from the stack into graveyard.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
First2a taps Volcanic Island.
First2a plays Ponder from hand.
First2a puts Ponder from the stack into graveyard.
fistsofthor: ok
First2a is looking at the top 3 cards of his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a puts a card from library into his library.
First2a stops looking at his library.
First2a draws 1 card(s).
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 14 (-1).
fistsofthor sets counter life to 13 (-1).
fistsofthor sets counter life to 12 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Forest.
fistsofthor taps Tropical Island.
fistsofthor puts Life from the Loam into play from hand.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor puts Windswept Heath into play from graveyard.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor moves Windswept Heath from table to hand.
fistsofthor puts Life from the Loam from table into graveyard.
fistsofthor puts Windswept Heath into play from hand.
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 11 (-1).
fistsofthor is looking at his library.
fistsofthor puts Tundra into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Tropical Island.
First2a plays Brainstorm from hand.
First2a puts Brainstorm from the stack into graveyard.
fistsofthor: ok
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a puts a card from hand on top of his library.
First2a puts a card from hand on top of his library.
It is now the declare attackers step.
First2a taps Nimble Mongoose.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 10 (-1).
fistsofthor sets counter life to 9 (-1).
fistsofthor sets counter life to 8 (-1).
fistsofthor sets counter life to 7 (-1).
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor puts Windswept Heath into play from hand.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor plays Knight of the Reliquary from hand.
First2a: ok
fistsofthor puts Knight of the Reliquary into play from the stack.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
First2a draws 1 card(s).
It is now the first main phase.
First2a taps Volcanic Island.
First2a taps Tropical Island.
First2a puts Tarmogoyf into play from hand.
fistsofthor: ok
First2a sets PT of Tarmogoyf to 1/1.
First2a sets PT of Tarmogoyf to 2/2.
First2a sets PT of Tarmogoyf to 3/3.
First2a sets PT of Tarmogoyf to 4/4.
First2a sets PT of Tarmogoyf to 4/5.
It is now the declare attackers step.
First2a taps Insectile Aberration.
fistsofthor sets counter life to 6 (-1).
fistsofthor sets counter life to 5 (-1).
First2a taps Nimble Mongoose.
fistsofthor sets counter life to 4 (-1).
First2a untaps Nimble Mongoose.
fistsofthor: ?
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor: thinking
thinking
fistsofthor puts Wasteland into play from hand.
fistsofthor taps Forest.
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor puts Knight of the Reliquary into play from hand.
First2a: lol
ok
fistsofthor: thinking
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Volcanic Island.
First2a puts Volcanic Island from table into graveyard.
fistsofthor puts Wasteland from table into graveyard.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
fistsofthor sets PT of Knight of the Reliquary to 4/4.
It is now the ending phase.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
First2a taps Tropical Island.
First2a puts Nimble Mongoose into play from hand.
fistsofthor: o my
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 3/3.
It is now the declare attackers step.
fistsofthor: attack away
First2a taps Insectile Aberration.
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Forest from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Maze of Ith into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Maze of Ith.
First2a untaps Insectile Aberration.
fistsofthor points from his Maze of Ith to First2a's Insectile Aberration.
It is now the ending phase.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
fistsofthor draws 1 card(s).
fistsofthor taps Tundra.
fistsofthor taps Tropical Island.
fistsofthor plays Umezawa's Jitte from hand.
fistsofthor: ok?
First2a: ok
fistsofthor puts Umezawa's Jitte into play from the stack.
fistsofthor: thinking
fistsofthor puts Bojuka Bog into play tapped from hand.
fistsofthor points from his Bojuka Bog to First2a.
First2a exiles Volcanic Island from graveyard.
First2a exiles Brainstorm from graveyard.
First2a exiles Ponder from graveyard.
First2a exiles Spell Snare from graveyard.
First2a exiles Scalding Tarn from graveyard.
First2a exiles Force of Will from graveyard.
First2a exiles Brainstorm from graveyard.
fistsofthor: exile that there graveyard
goyf is now a 3/4
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 2/2.
First2a sets PT of Nimble Mongoose to 1/1.
First2a sets PT of Nimble Mongoose to 1/1.
fistsofthor: and im terrible at magic
yet again
It is now the ending phase.
First2a sets PT of Tarmogoyf to 3/4.
It is now First2a's turn.
It is now the untap step.
First2a untaps his permanents.
It is now the upkeep step.
It is now the draw step.
First2a draws 1 card(s).
It is now the first main phase.
fistsofthor: why am i so bad at this?
First2a puts Faerie Macabre into play from hand.
First2a plays Faerie Macabre from table.
First2a points from his Faerie Macabre to fistsofthor.
fistsofthor: targetting?
First2a: wast
fetch
fistsofthor plays Wasteland from graveyard.
fistsofthor plays Windswept Heath from graveyard.
fistsofthor exiles Windswept Heath from the stack.
fistsofthor exiles Wasteland from the stack.
First2a puts Faerie Macabre from the stack into graveyard.
First2a sets PT of Tarmogoyf to 4/5.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
fistsofthor sets PT of Knight of the Reliquary to 3/3.
It is now the declare attackers step.
First2a taps Insectile Aberration.
First2a taps Tarmogoyf.
fistsofthor: thinking
fistsofthor points from his Knight of the Reliquary to First2a's Tarmogoyf.
fistsofthor points from his Knight of the Reliquary to First2a's Tarmogoyf.
fistsofthor: double block goyf
fistsofthor taps Maze of Ith.
fistsofthor points from his Maze of Ith to First2a's Insectile Aberration.
First2a untaps Insectile Aberration.
fistsofthor: maze the aberation
First2a points from his Tarmogoyf to fistsofthor's Knight of the Reliquary.
fistsofthor: thinking
before damage is dealt
fistsofthor taps Knight of the Reliquary.
fistsofthor puts Tropical Island from table into graveyard.
fistsofthor is looking at his library.
fistsofthor puts Wasteland into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor taps Wasteland.
fistsofthor points from his Wasteland to First2a's Tropical Island.
First2a taps Tropical Island.
fistsofthor puts Wasteland from table into graveyard.
First2a puts Tropical Island from table into graveyard.
First2a puts Tarmogoyf from table into graveyard.
It is now the ending phase.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
fistsofthor sets PT of Knight of the Reliquary to 5/5.
It is now fistsofthor's turn.
It is now the untap step.
fistsofthor untaps his permanents.
First2a is looking at the top 3 cards of his library.
First2a stops looking at his library.
fistsofthor draws 1 card(s).
First2a: ok
gg
fistsofthor puts Bayou into play from hand.
First2a: can i look
fistsofthor taps Bojuka Bog.
fistsofthor taps Bayou.
fistsofthor plays Chalice of the Void from hand.
First2a: your deck
fistsofthor: X=1
sure
chalice resolve?
fistsofthor puts Chalice of the Void into play from the stack.
fistsofthor places 1 red counter(s) on Chalice of the Void (now 1).
fistsofthor puts Windswept Heath from table into graveyard.
fistsofthor sets counter life to 3 (-1).
First2a draws 1 card(s).
First2a draws 1 card(s).
First2a draws 1 card(s).
fistsofthor is looking at his library.
First2a draws 1 card(s).
First2a puts Wasteland into play from hand.
First2a puts Flooded Strand into play from hand.
First2a puts Tarmogoyf into play from hand.
First2a puts Delver of Secrets into play from hand.
First2a puts Ancient Grudge into play from hand.
First2a puts Spell Snare into play from hand.
fistsofthor puts Savannah into play from library.
fistsofthor stops looking at his library.
fistsofthor shuffles his library.
fistsofthor: cool
First2a: can i look your deck
Final recap: 2-0 in matches, 4-0 in games
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Round 1: Bant, heavy on the blue (force of wills, brainstorms, jace, clique, ponder)
I keep a hand with vendilion clique and jace backed by mox diamond as my only action. I have a wasteland in there as well as a tolaria west. Im on the play and I keep.
I lay down a fetchland and pass.
My opponent plays a windswept heath and says go. I lay down mox diamond, and a tundra and say go. I don't clique in draw step because I have the opportunity to respond to the fetchlands by cliquing.
My opponent lays down a misty rainforest and says go. (his board is 3 fetches) During his end step, I cast vendilion clique. He cracks misty for a basic island, brainstorms, and then force of wills my vendilion clique exiling another brainstorm.
I untap and cast jace and +0 jace. At my EOT, he cracks windswept heath for a dryad arbor. He untaps, fetches a forest, plays noble hierarch and attacks jace with dryad arbor.
Jace +2s myself, I see knight on top, leave it there, and cast some creature. which gets countered by force of will.
He casts some spell or other, I end up brainstorming and leaving clique on top of my library. At the end step, he cliques me, Bottoms an engineered explosives, kills jace, and plays his own knight of the reliquary.
I karakas his clique away and then clique him to bottom his clique. I see a maze of ith as his remaining card and say go.
He attacks, I take and he untaps his knight with maze. I then drop double knight of the reliquary myself. He attacks, I block with clique. I then cast some spell which he force of wills by cracking all his fetchlands to hardcast it. His knight is now huge. I play my maze of ith and attack with one of my knights. into his noble, qasali pridemage, and his knight of the reliquary. He blocks with his much larger knight and i use my other knight to bojuka bog him. His knight dies, and I untap my own knight with my maze of ith.
After that, the game quickly mops up. I swing with knights, he blocks with qasali pridemage and kills my chalice of the void. I then play Jace TMs and fateseal him. I leave his Jace TMS on top of his library.
Then next turn, I just swing for lethal since i have double knight and a stirring wildwood by then and he is at 2 from lots and lots of fetchlands.
I board out goyf and a chalice of the void and 3 mox diamonds, stoneforge mystic and I board in scavenging ooze, elspeth, knight errant, consuming vapors, wrath of god, lingering souls, crucible of worlds.
I forget how that game played out, but I drew both two stoneforge mystics and managed to have the first one swords to plowshared, and the 2nd one stick and from there I drew tower of the magistrate to beat his batterskull backed by noble hierarch and won that game.
1-0 in matches
2-0 in games
Round 2: I play the deck that one the GP. I get out jitte and equip it to a creature and win the game after wastelanding some and laying some threats and EEing away his spirits. Somewhere in there I bojuka bog when he has 15 or so cards in his graveyard.
I board out 3 mox diamonds, tarmogoyf and 1 vendilion clique. I board in elspeth, lingering souls, crucible of worlds, scavenging ooze, and thalia. In this game, I get down an early chalice of the void. to which he responds by surgicalling away the wasteland that took out his underground sea. He is left on a plains a swamp but has out stoneforge mystic + batterskull. He knows I have vindicate. He goes to inquizition it but my lucky chalice of the void saves me.
Since he has his swamp tapped, and his plains untapped, I topdeck the fetchland I need to get black mana and vindicate his batterskull. Then I have both stoneforge mystic and confidant in my hand. I forget exactly how I play it but he doesnt another land until he finally draws a plains, and eventually draws a tundra the turn before he dies.
M: 2-0
Games: 4-0
I play another player playing the GP list:
I reduce him to only basics in game 1 with a vendilion clique out. Unfortunately, clique is no match for him drawing 2 of his lingering souls after I killed cliqued away his batterskull. My knight got swords to plowshares and after him having double force of will for my other stuff, I lose with a batterskull & germ on the BF when he swings with 7 spirits while I'm at 6 life.
I board out 2 vendilion cliques (clique doesnt do well against lingering souls) 3 mox diamonds and a goyf. I board in Elspeth, Scavenging ooze, Crucible of worlds, Zealous Persecution, Thalia, Gardian of Thraben
G2 I just crush him. I land crucible of worlds and have that plus wasteland. I also have 2 EEs in hand, he never gets off the ground. I play a stoneforge mystic and the game is just plain over.
G3 goes on forever with him having some early gas but I stabilize readily. When we go into turns I have 11 lands including tower of the magistrate, maze of ith, academy ruins, 2 spirits off of lingering souls jitte on the battlefield while he has a batterskull without its germ and 6 lands on the battlefield and 1 card in hand.
Anyways, he has gained to much life off of his earlier batterskull that I couldn't kill him fast enough and the game ends in an unintentional draw as he draws into force of will both times for when I go to play and equip batterskull to one of my spirits.
The long game is certainly mine, and if the gameplay would have been faster... o well.
Anyways, I look at the standings and I'm a sure to go into the cut to top 4 as is the guy i just played and the one remaining 3-0. I get paired with the 3-0, ask him if he wants to draw, he wants to play for the PW points, so we do but my head isnt in the game because it means nothing in terms of this tournament. I know the guy is playing high tide, and on the draw I keep a loose hand of confidant, stoneforge mystic, knight and jace without any excelleration. I run out turn 2 confidant and he goes off on turn 4.
I have turn 1 chalice of the void (what I should have mulled towards game 1) and turn 2 lingering souls, and lingering souls plus tolaria westing for stirring wildwood is fast enough to get there before he can go off. He has bounce for the chalice but has to wait until the last turn to do it, so all the cantrips in his hand are sort of worthless.
G3, I mull down to 5 and keep a hand with turn 2 confidant because at 5 cards I need to do that. On his turn 2 he merchant scrolls for force of will since he is worried about what my hate will be. I just drop a confidant which he lets resolve. Time is called because we spent some amount of time waiting for him to pack up his trades and decide if he wanted to drop. He then has high tide, high tide, turnabout, time spiral on turn 3-- which we know is backed by force of will. I'm tapped out. I tell him I dont have disruption in my 7 and ask if I can see his hand to decide if I should concede. He has candelabra, merchant scroll, turnabout, time spiral, preordain and 2 lands. I decide that that will be enough to get there so I just concede the game since it doesnt mean anything.
We then all split in the top 4 and I get 25 in store credit. Anyways, I have a bad history of deciding I dont want to play good magic after match 4. I need to work on that.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Now, I played lingering souls in the sideboard, but it was fairly useful in a lot of matchups. Against fast aggro, it chump blocks like a champion. Against discard its awesome as suddenly you have another card that does something out of your graveyard. Against control, it creates card advantage as they would need to counter it twice in order to stop it, and if their removal options are counterspells or swords to plowshares, then this card is a huge bonus.
The tokens carry jitte pretty effectively. Against tempo, making 4 guys for so cheap is generally pretty effective.
I think I will want to run scavenging ooze main and just remove tarmogoyf from the deck. Goyf is great against RDW and tempo decks that do not involve snapcaster mage, but have lightning bolt, but not really grim lavamancer (or if they have lavamancer, my goyf is just naturally huge).
In any case, I think that scavenging ooze is better in more situations than tarmogoyf is. Ooze> knight of the reliquary, opposing loam decks, snapcaster mage which is a tremendous advantage.
Thalia has been a welcome addition to my sideboard.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
Obviously the board changes depending upon the tournament and what I expect to face. We are 4 colors so we have access to a wide variety of cards and it can be tuned per your meta.
I think I'll replace the maindeck goyf with a scavenging ooze. Ooze is just really good right now.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios
One of the key things to remember is that you board down mox diamonds in your grindyer matchups and you slightly lower the chalice count in matchups where their1 drops are discard spells or stuff that's only good on turn 1 and you are on the draw.
Legacy:WUBG Jace Rock
Trade thread
Sig by: heroes of the plane studios