Quote from LordOwlingtonIIIThen the judge messed up. Misdirection doesn't make it so you gain control of the spell. It changes a spell's target. If it is legal for an opponent to target the creature, then it's legal for you to misdirect, swerve or whatever it into their own thing.
Quote from Tormod@#$!@#!$, Judge!!!, #*&% !@#!@#
Quote from necrogenesisI have heard vague rumors of a moustache-dispensing vending machine in a distant laundromat, across the street from a tattoo parlor. However, this information is shaky, and time is of the essence.
Quote from bodulwhat exactly happens when your opponent misdirects your cabal therapy on you;I mean do you name a card or he does.I would say that you do but I'm not sure of it.thanks.
Quote from Adam WI'm actually a bit surprised that a judge blew that ruling. Misdirection on Cabal Therapy is a pretty well-known corner case scenario, and this works pretty much exactly the same way.
Quote from gblockSo Electrickery overloaded doesn't work because it's still a spell controlled by target player, even though it's not targeting TNN, correct?
Quote from VegaTDMWhat types of decks would want to run TNN besides merfolk?
Quote from garrisonAt our local fnm last night, I played shardless bug. I ran into 2 dnt decks, which I both lost to. Im pretty sure I wouldve won those matchups with nemesis instead of the agent/vision if death and taxes lists keep growin the nemesis will be the first choice for bug deck lists. Its also an advantage if you run more control instead of the visions in a heavy combo meta.
Quote from garrisonSure. My main problem against dnt was that I couldnt utilize my card/draw advantage gained through the visions/agent cause my threads were rendered useless by his mother of runes, whisps and revokers. The whisps were my main problem, the strix does literally nothing against it. I couldnt apply any reliable damage other then walking unblockable land damage.
The problem got worse after they sideboarded graveyard hate against tarmos and deathrite shamans. Prob my best sideboard option has been the engineerd plague vs humans. But with the TNN + walking lands I wouldve won the damage race easily and I also would have had more control vs their control threads due to the 4 visions that would be out of the deck.
Hopefully I was able to make my point clear, english is only my second language(also mobile phone formatting).
Quote from MastodonI really don't get the hype for this card. It might as well just say hexproof, and a 3/1 hexproof for 3 isn't phenomenal in this format. I suppose it's pretty good against aggro being able to block anything, blank removal, and swing in when you need it to, but aggro isn't very popular these days.
Quote from MastodonI really don't get the hype for this card. It might as well just say hexproof, and a 3/1 hexproof for 3 isn't phenomenal in this format.
Quote from EX33396948 »If your deck is 60 cards then you're playing with the best possible odds. 61? Probably won't alter your odds too much but we all know that 96% pure meth won't cut it next to Heisenberg's 99%.
Quote from VonSelling for 55-60 @GPDC. Could just be GP hype
Quote from Rhystic
just tried out WeaponX (bdi parfait) decklist for an online tournament. went undefeated even though I never used it before. this deck is real. O.o
Quote from hurlman81 Thanks for all your help on this everyone, especially WeaponX. I think he may be one of the more under appreciated brewers in the community.
Quote from PsychobabbleWoTC have an acknowledged problem with the interraction of the colour pie and protection, and I think this card's apparent popularity is going to highlight this starkly. The issue is that Black and White sweepers can deal with protection, but red can't. I feel like they need to print a red spell that's something like "XR - each player deals X damage to each of their creatures" to get around the problem (I think that works rules-wise). If something like this existed, there'd be probably-playable answers to TNN (and pro-creatures in general) in three colours which would go a long way to keeping it in check.
Quote from Stormscape MasterStill not sure why they didn't just print it with something to the effect of
"If there were 3 or more players to start the game, as it comes in to play choose target player" etc
It'll be interesting to see how the meta shifts