Of all the new uncommon legendary creatures we've gotten lately, Jalira, Master Polymorphist was the one that really made me think about the pauper building restriction and how to circumvent it. Here's what I've come up with:
First we need interesting things for Jalira to cheat into play. I believe these are our best options, and 4 is a reasonable number - that way you have extras in case the first gets destroyed, but realistically you won't be getting many more activations out of Jalira than that anyway in a game.
OK, now comes the tricky part. We need a creature to sac to Jalira, which isn't Jalira and doesn't count as a creature while it's in our library. Otherwise, we risk activating Jalira and only get something puny in return. What options do we have?
Token production: Pauper blue is not big on token production. Here's what I could find.
The last three aren't really helpful. You need to make the token *before* you drop Jalira in order to get a decent game plan - token production that needs precise timing or cost as much as the big dudes we're trying to cheat into play prematurely aren't really interesting.
Finally there's the option of borrowing opp's creature as fodder: Ray of Command
So... basically I'm stumped. I can't find the card quality and consistency for this deck to do what I want it to do in pauper. Any suggestions?
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A series of seven articles using Magic to explore the very stuff of the Universe! "At least for those who can play cards, their present incarnation is not quite wasted." [Click here for the articles!]
Here's me playing my Jalira build against regular commanders:
I went for a combo approach rather than going big. It would work a lot better in real life than online, as you'll find out if you watch the video... lol
Essentially, you use Jalira as a way to find the creature portion of your combo and go off just like many of the other Blue decks in PDH do. Peregrine Drake, Cloud of Faeries, Archaeomancer and Mnemonic Wall are desired targets.
First we need interesting things for Jalira to cheat into play. I believe these are our best options, and 4 is a reasonable number - that way you have extras in case the first gets destroyed, but realistically you won't be getting many more activations out of Jalira than that anyway in a game.
OK, now comes the tricky part. We need a creature to sac to Jalira, which isn't Jalira and doesn't count as a creature while it's in our library. Otherwise, we risk activating Jalira and only get something puny in return. What options do we have?
Token production: Pauper blue is not big on token production. Here's what I could find.
The last three aren't really helpful. You need to make the token *before* you drop Jalira in order to get a decent game plan - token production that needs precise timing or cost as much as the big dudes we're trying to cheat into play prematurely aren't really interesting.
The other option is "sleepers" such as these:
Finally there's the option of borrowing opp's creature as fodder:
Ray of Command
So... basically I'm stumped. I can't find the card quality and consistency for this deck to do what I want it to do in pauper. Any suggestions?
A series of seven articles using Magic to explore the very stuff of the Universe!
"At least for those who can play cards, their present incarnation is not quite wasted."
[Click here for the articles!]
I went for a combo approach rather than going big. It would work a lot better in real life than online, as you'll find out if you watch the video... lol
Essentially, you use Jalira as a way to find the creature portion of your combo and go off just like many of the other Blue decks in PDH do. Peregrine Drake, Cloud of Faeries, Archaeomancer and Mnemonic Wall are desired targets.
UGTurboFogGU
BRSacrificial AggroBR
16The Paper Pauper Battle Bag16
EDH
BRRakdos, Lord of PingersBR
GTitania, Protector of ArgothG
UB Ramses OverdarkUB
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