This deck focuses on finding one of the many combos that allow us to infinitely flicker Abdel with Candlekeep on the field which draws your entire deck. (Note: You can eventually choose to exile Candlekeep and send it to the command zone to avoid decking yourself.) At that point, you should be able to just drop a Thoracle and win or you've already milled out your opponents with Altar of the Brood. Oh, and worse case you now have an infinitely large army of 1/1 soldiers. Did I mention this can all be done at instant speed? Any suggestions are greatly appreciated!
I am still in the goldfishing phase of learning the deck... It would be inappropriate to waste peoples' time bumbling through this without knowing the deck thoroughly.
Not a primer, just compiling the combos and piles...
(Notes: For many of these combos, having Candlekeep Sage or Altar of the Brood on board will win the game. Additionally, many of the combos have creature components that can be replaced by one of the several clones I am running in this list.)
Prerequisites:
- Blink spell in hand.
- Restoration Angel or Felidar Guardian on the battlefield.
- Abdel Adrian in hand or in the command zone.
- {4}{W}{W} plus enough mana to pay for command tax, if applicable available
Steps:
1. Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable.
2. Abdel Adrian enters the battlefield, exiling Restoration Angel or Felidar Guardian and creating a 1/1 Soldier creature token.
3. Cast Blink Spell, blinking Abdel Adrian.
4. Abdel Adrian leaves and enters the battlefield, causing Restoration Angel or Felidar Guardian to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel or Felidar Guardian's enters-the-battlefield ability.
5. Resolve the Abdel Adrian trigger, exiling Restoration Angel or Felidar Guardianl and creating a 1/1 Soldier creature token.
6. Resolve the Restoration Angel or Felidar Guardian trigger, blinking Abdel Adrian.
7. Repeat from step 4.
Results:
- Infinite creature tokens
- Infinite ETB
- Infinite LTB
- Infinite blinking of nonland permanents you control
- DRAWING ENTIRE DECK WITH CANDLEKEEP SAGE ON BOARD.
Prerequisites:
- Abdel Adrian in hand.
- Fiend Hunter on the battlefield.
- Restoration Angel or Felidar Guardian in exile.
- Restoration Angel or Felidar Guardian exiled by Fiend Hunter
- {4}{W} plus enough mana to pay for command tax, if applicable available
Steps:
1. Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable.
2. When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
3. When Fiend Hunter leaves the battlefield, it triggers, returning Restoration Angel or Felidar Guardian from exile to the battlefield.
4. When Restoration Angel or Felidar Guardian enters the battlefield, it triggers, blinking Abdel Adrian.
5. Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities.
6. Resolve the Fiend Hunter trigger, exiling Restoration Angel or Felidar Guardian.
7. Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
8. Repeat from step 3.
Results:
- Infinite LTB
- Infinite ETB
- Infinite creature tokens
- Infinite blinking of nonland permanents you control
Prerequisites:
- Felidar Guardian in hand.
- Restoration Angel on the battlefield.
- {3}{W} available
Steps:
1. Cast Felidar Guardian by paying its mana cost.
2. When Felidar Guardian enters, it triggers, blinking Restoration Angel.
3. When Restoration Angel enters, it triggers, blinking Felidar Guardian.
4. Repeat from step 2.
Prerequisites:
- Ghostly Flicker in hand.
- Peregrine Drake and Archaeomancer on the battlefield.
- You control up to five lands that can tap to produce at least {2}{U}.
Steps:
1. Activate up to five lands by tapping them, adding at least {2}{U}.
2. Cast Ghostly Flicker by paying {2}{U}, blinking Archaeomancer and Peregrine Drake.
3. When Archaeomancer and Peregrine Drake enter the battlefield, their abilities trigger.
4. Resolve the Archaeomancer trigger, returning Ghostly Flicker to your hand from your graveyard.
5. Resolve the Peregrine Drake trigger, untapping up to five lands.
6. Repeat.
7. If you control five lands that can tap to produce at least {3}{U}, this combo nets infinite mana, and you may blink any other permanent besides Peregrine Drake.
Results:
- Infinite blinking
- Infinite ETB
- Infinite landfall triggers
- Infinite LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
[5]
Cards Required:
- Teferi, Time Raveler
- Displacer Kitten
- Mana Positive Rock (Sol Ring, Mox Opal, Mox Amber, Grim Monolith, Mana Vault...etc)
Prerequisites:
- Sol Ring in hand.
- Teferi and Displacer Kitten on the battlefield.
- Colorless mana available and/or activation requirements met.
Steps:
1. Cast Mana Positive Rock.
2. Displacer Kitten triggers, blinking Teferi.
3. Activate Mana Positive Rock by tapping it, adding X mana.
4. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning Mana Positive Rock from the battlefield to your hand and drawing a card.
5. Repeat.
Cards Required:
- The One Ring
- Displacer Kitten
- Teferi, Time Raveler
[6]
Prerequisites:
- The One Ring in hand.
- Displacer Kitten and Teferi on the battlefield.
- {4} each turn available
Steps:
1. Cast The One Ring by paying {4}.
2. Displacer Kitten triggers, blinking Teferi.
3. When The One Ring enters the battlefield, its first ability triggers, causing you to gain protection from everything until your next turn.
4. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning The One Ring to your hand from the battlefield and causing you to draw a card.
5. Repeat during each of your turns.
Results:
- Prevent all damage that would be dealt to you
- You gain protection from everything
Prerequisites:
- Peregrine Drake and Eldrazi Displacer on the battlefield.
- You control up to five lands that can tap to produce at least {2}{C}.
Steps:
1. Activate up to five lands by tapping them, adding at least {2}{C}.
2. Activate Eldrazi Displacer by paying {2}{C}, blinking Peregrine Drake.
3. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands.
4. Repeat.
Results:
- Infinite ETB
- Infinite LTB
- Infinite mana lands you control can produce
- Infinite blinking
Prerequisites:
- Abdel Adrian and Eldrazi Displacer on the battlefield.
- Nonland permanent card(s) you own that can produce at least {3}{C} exiled by Abdel Adrian.
- {2}{C} available
Steps:
1. Activate Eldrazi Displacer by paying {2}{C}, blinking Abdel Adrian.
2. Abdel Adrian leaves and enters the battlefield, causing all cards exiled with it to return to the battlefield from exile, and triggering Abdel Adrian's enters-the-battlefield ability.
3. Holding priority, activate the nonland mana-producing permanent(s) by tapping them, adding at least {3}{C}.
4. Resolve the Abdel Adrian trigger, exiling the nonland mana-producing permanent(s) and creating that many 1/1 Soldier creature tokens.
5. Repeat.
Results:
- Infinite blinking
- Infinite creature tokens
- Infinite ETB
- Infinite LTB
- Infinite mana nonland permanents you control can produce
- Infinite blinking of nonland permanents you control
Prerequisites:
- Blink spell in hand.
- Abdel Adrian on the battlefield.
- Archaeomancer in exile.
- You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana exiled by Abdel Adrian to cast chosen blink spell.
- Archaeomancer exiled by Abdel Adrian
- You have enough mana to cast chosen blink spell.
Steps:
1. Cast chosen blink spell by paying its mana cost, blinking Abdel Adrian.
2. Abdel Adrian leaves the battlefield, returning Archaeomancer and all other cards that were exiled with it to the battlefield.
3. Abdel Adrian and Archaeomancer trigger.
4. Resolve the Archaeomancer trigger, returning chosen blink spell from your graveyard to your hand.
5. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast chosen blink spell.
6. Resolve the Abdel Adrian trigger, exiling Archaeomancer and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
7. Repeat.
Results:
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite creature tokens
- Infinite blinking of nonland permanents you control
- Infinite magecraft triggers
[10]
Cards Required:
- Displacer Kitten
- Aether Channeler
- Mana Vault
- Sol Ring
Prerequisites:
- Mana Vault in hand.
- All other permanents on the battlefield.
Steps:
1. Activate Sol Ring by tapping it, adding {C}{C}.
2. Cast Mana Vault by paying {1}.
3. Displacer Kitten triggers, blinking Aether Channeler.
4. When Aether Channeler enters the battlefield, it triggers, returning Sol Ring from the battlefield to your hand.
5. Activate Mana Vault by tapping it, adding {C}{C}{C}.
6. Cast Sol Ring by paying {0}.
7. Displacer Kitten triggers, blinking Aether Channeler.
8. When Aether Channeler enters the battlefield, it triggers, returning Mana Vault from the battlefield to your hand.
9. Repeat.
Cards Required:
- Valley Floodcaller
- Retraction Helix
- Mana Positive Rock in hand
Prerequisites:
- Valley Floodcaller on the battlefield.
- Retraction Helix and Mana Positive Rock in hand.
- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- {U} available for Retraction Helix and mana available depending on the Mana Positive Rock
Steps:
1. Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
2. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
3. Resolve Retraction Helix.
4. Cast the noncreature permanent by paying {0}.
5. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
6. Activate the creature targeted by Retraction Helix by tapping it, returning the noncreature permanent cast in step 4 from the battlefield to your hand.
7. Repeat from step 4.
Results:
- Infinite storm count
- Infinite untap of Birds, Otters, Rats and Frogs you control
- Infinitely large Birds, Otters, Rats and Frogs you control until end of turn
**PILES**
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https://moxfield.com/decks/k-RZXS8eBUKcBLmWi141Rg
This deck focuses on finding one of the many combos that allow us to infinitely flicker Abdel with Candlekeep on the field which draws your entire deck. (Note: You can eventually choose to exile Candlekeep and send it to the command zone to avoid decking yourself.) At that point, you should be able to just drop a Thoracle and win or you've already milled out your opponents with Altar of the Brood. Oh, and worse case you now have an infinitely large army of 1/1 soldiers. Did I mention this can all be done at instant speed? Any suggestions are greatly appreciated!
I am still in the goldfishing phase of learning the deck... It would be inappropriate to waste peoples' time bumbling through this without knowing the deck thoroughly.
LOOKING FOR GIFT/INTUITION PILE SUGGESTIONS
Thanks!
(Notes: For many of these combos, having Candlekeep Sage or Altar of the Brood on board will win the game. Additionally, many of the combos have creature components that can be replaced by one of the several clones I am running in this list.)
**COMBOS**
[1]
Cards Required:
- Abdel Adrian, Gorion's Ward
- Restoration Angel or Felidar Guardian
- Blink Spell
Prerequisites:
- Blink spell in hand.
- Restoration Angel or Felidar Guardian on the battlefield.
- Abdel Adrian in hand or in the command zone.
- {4}{W}{W} plus enough mana to pay for command tax, if applicable available
Steps:
1. Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable.
2. Abdel Adrian enters the battlefield, exiling Restoration Angel or Felidar Guardian and creating a 1/1 Soldier creature token.
3. Cast Blink Spell, blinking Abdel Adrian.
4. Abdel Adrian leaves and enters the battlefield, causing Restoration Angel or Felidar Guardian to return to the battlefield from exile, and triggering Abdel Adrian and Restoration Angel or Felidar Guardian's enters-the-battlefield ability.
5. Resolve the Abdel Adrian trigger, exiling Restoration Angel or Felidar Guardianl and creating a 1/1 Soldier creature token.
6. Resolve the Restoration Angel or Felidar Guardian trigger, blinking Abdel Adrian.
7. Repeat from step 4.
Results:
- Infinite creature tokens
- Infinite ETB
- Infinite LTB
- Infinite blinking of nonland permanents you control
- DRAWING ENTIRE DECK WITH CANDLEKEEP SAGE ON BOARD.
[2]
Cards Required:
- Abdel Adrian, Gorion's Ward
- Fiend Hunter
- Restoration Angel or Felidar Guardian
Prerequisites:
- Abdel Adrian in hand.
- Fiend Hunter on the battlefield.
- Restoration Angel or Felidar Guardian in exile.
- Restoration Angel or Felidar Guardian exiled by Fiend Hunter
- {4}{W} plus enough mana to pay for command tax, if applicable available
Steps:
1. Cast Abdel Adrian from the command zone by paying {4}{W} and command tax, if applicable.
2. When Abdel Adrian enters the battlefield, it triggers, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
3. When Fiend Hunter leaves the battlefield, it triggers, returning Restoration Angel or Felidar Guardian from exile to the battlefield.
4. When Restoration Angel or Felidar Guardian enters the battlefield, it triggers, blinking Abdel Adrian.
5. Abdel Adrian leaves and re-enters the battlefield, causing Fiend Hunter to return from exile to the battlefield, and triggering both Fiend Hunter and Abdel Adrian's abilities.
6. Resolve the Fiend Hunter trigger, exiling Restoration Angel or Felidar Guardian.
7. Resolve the Abdel Adrian trigger, exiling Fiend Hunter and creating a 1/1 Soldier creature token.
8. Repeat from step 3.
Results:
- Infinite LTB
- Infinite ETB
- Infinite creature tokens
- Infinite blinking of nonland permanents you control
[3]
Cards Required:
- Felidar Guardian
- Restoration Angel
Prerequisites:
- Felidar Guardian in hand.
- Restoration Angel on the battlefield.
- {3}{W} available
Steps:
1. Cast Felidar Guardian by paying its mana cost.
2. When Felidar Guardian enters, it triggers, blinking Restoration Angel.
3. When Restoration Angel enters, it triggers, blinking Felidar Guardian.
4. Repeat from step 2.
Results:
- Infinite ETB
- Infinite LTB
[4]
Cards Required:
- Ghostly Flicker
- Peregrine Drake
- Archaeomancer
Prerequisites:
- Ghostly Flicker in hand.
- Peregrine Drake and Archaeomancer on the battlefield.
- You control up to five lands that can tap to produce at least {2}{U}.
Steps:
1. Activate up to five lands by tapping them, adding at least {2}{U}.
2. Cast Ghostly Flicker by paying {2}{U}, blinking Archaeomancer and Peregrine Drake.
3. When Archaeomancer and Peregrine Drake enter the battlefield, their abilities trigger.
4. Resolve the Archaeomancer trigger, returning Ghostly Flicker to your hand from your graveyard.
5. Resolve the Peregrine Drake trigger, untapping up to five lands.
6. Repeat.
7. If you control five lands that can tap to produce at least {3}{U}, this combo nets infinite mana, and you may blink any other permanent besides Peregrine Drake.
Results:
- Infinite blinking
- Infinite ETB
- Infinite landfall triggers
- Infinite LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
[5]
Cards Required:
- Teferi, Time Raveler
- Displacer Kitten
- Mana Positive Rock (Sol Ring, Mox Opal, Mox Amber, Grim Monolith, Mana Vault...etc)
Prerequisites:
- Sol Ring in hand.
- Teferi and Displacer Kitten on the battlefield.
- Colorless mana available and/or activation requirements met.
Steps:
1. Cast Mana Positive Rock.
2. Displacer Kitten triggers, blinking Teferi.
3. Activate Mana Positive Rock by tapping it, adding X mana.
4. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning Mana Positive Rock from the battlefield to your hand and drawing a card.
5. Repeat.
Results:
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Cards Required:
- The One Ring
- Displacer Kitten
- Teferi, Time Raveler
[6]
Prerequisites:
- The One Ring in hand.
- Displacer Kitten and Teferi on the battlefield.
- {4} each turn available
Steps:
1. Cast The One Ring by paying {4}.
2. Displacer Kitten triggers, blinking Teferi.
3. When The One Ring enters the battlefield, its first ability triggers, causing you to gain protection from everything until your next turn.
4. Activate Teferi's second loyalty ability by removing three loyalty counters from it, returning The One Ring to your hand from the battlefield and causing you to draw a card.
5. Repeat during each of your turns.
Results:
- Prevent all damage that would be dealt to you
- You gain protection from everything
[7]
Cards Required:
- Peregrine Drake
- Eldrazi Displacer
Prerequisites:
- Peregrine Drake and Eldrazi Displacer on the battlefield.
- You control up to five lands that can tap to produce at least {2}{C}.
Steps:
1. Activate up to five lands by tapping them, adding at least {2}{C}.
2. Activate Eldrazi Displacer by paying {2}{C}, blinking Peregrine Drake.
3. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands.
4. Repeat.
Results:
- Infinite ETB
- Infinite LTB
- Infinite mana lands you control can produce
- Infinite blinking
[8]
Cards Required:
- Abdel Adrian, Gorion's Ward
- Eldrazi Displacer
Prerequisites:
- Abdel Adrian and Eldrazi Displacer on the battlefield.
- Nonland permanent card(s) you own that can produce at least {3}{C} exiled by Abdel Adrian.
- {2}{C} available
Steps:
1. Activate Eldrazi Displacer by paying {2}{C}, blinking Abdel Adrian.
2. Abdel Adrian leaves and enters the battlefield, causing all cards exiled with it to return to the battlefield from exile, and triggering Abdel Adrian's enters-the-battlefield ability.
3. Holding priority, activate the nonland mana-producing permanent(s) by tapping them, adding at least {3}{C}.
4. Resolve the Abdel Adrian trigger, exiling the nonland mana-producing permanent(s) and creating that many 1/1 Soldier creature tokens.
5. Repeat.
Results:
- Infinite blinking
- Infinite creature tokens
- Infinite ETB
- Infinite LTB
- Infinite mana nonland permanents you control can produce
- Infinite blinking of nonland permanents you control
[9]
Cards Required:
- Abdel Adrian, Gorion's Ward
- Blink Spell
- Archaeomancer
Prerequisites:
- Blink spell in hand.
- Abdel Adrian on the battlefield.
- Archaeomancer in exile.
- You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana exiled by Abdel Adrian to cast chosen blink spell.
- Archaeomancer exiled by Abdel Adrian
- You have enough mana to cast chosen blink spell.
Steps:
1. Cast chosen blink spell by paying its mana cost, blinking Abdel Adrian.
2. Abdel Adrian leaves the battlefield, returning Archaeomancer and all other cards that were exiled with it to the battlefield.
3. Abdel Adrian and Archaeomancer trigger.
4. Resolve the Archaeomancer trigger, returning chosen blink spell from your graveyard to your hand.
5. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast chosen blink spell.
6. Resolve the Abdel Adrian trigger, exiling Archaeomancer and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way.
7. Repeat.
Results:
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite creature tokens
- Infinite blinking of nonland permanents you control
- Infinite magecraft triggers
[10]
Cards Required:
- Displacer Kitten
- Aether Channeler
- Mana Vault
- Sol Ring
Prerequisites:
- Mana Vault in hand.
- All other permanents on the battlefield.
Steps:
1. Activate Sol Ring by tapping it, adding {C}{C}.
2. Cast Mana Vault by paying {1}.
3. Displacer Kitten triggers, blinking Aether Channeler.
4. When Aether Channeler enters the battlefield, it triggers, returning Sol Ring from the battlefield to your hand.
5. Activate Mana Vault by tapping it, adding {C}{C}{C}.
6. Cast Sol Ring by paying {0}.
7. Displacer Kitten triggers, blinking Aether Channeler.
8. When Aether Channeler enters the battlefield, it triggers, returning Mana Vault from the battlefield to your hand.
9. Repeat.
Results:
- Infinite colorless mana
- Infinite ETB
- Infinite LTB
- Infinite storm count
[11]
Cards Required:
- Valley Floodcaller
- Retraction Helix
- Mana Positive Rock in hand
Prerequisites:
- Valley Floodcaller on the battlefield.
- Retraction Helix and Mana Positive Rock in hand.
- You control a Bird, Rat, Otter and/or Frog that does not have summoning sickness.
- {U} available for Retraction Helix and mana available depending on the Mana Positive Rock
Steps:
1. Cast Retraction Helix by paying {U}, targeting a Bird, Rat, Otter and/or Frog you control that does not have summoning sickness.
2. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
3. Resolve Retraction Helix.
4. Cast the noncreature permanent by paying {0}.
5. Valley Floodcaller triggers, giving Birds, Otters, Frogs and Rats you control +1/+1 until end of turn and untapping them.
6. Activate the creature targeted by Retraction Helix by tapping it, returning the noncreature permanent cast in step 4 from the battlefield to your hand.
7. Repeat from step 4.
Results:
- Infinite storm count
- Infinite untap of Birds, Otters, Rats and Frogs you control
- Infinitely large Birds, Otters, Rats and Frogs you control until end of turn
**PILES**