I'm new to magic and need help taking out 10 cards. I've taken a lot out already, but now I'm down to 110 and I cant decided which ones to remove. It would be greatly appreciated If you can list more then 10 cards to remove(around 13 would be good), that way I can choose between them. Don't worry about the prices of cards and please don't suggest new cards to add, unless its detrimental that I add them. Thank you all so much, and I'm really excited to get into mtg.
It seems to want to be an elf deck, so i would start by taking out all non Elf creatures and spells that create anything non elf token based first, which i think its about 8ish cards? Also maybe Idol of Oblivion too, as elves can get big with the right ones. Also Awakening Zone seems like it could be let go too.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
1 Rhys the Redeemed
Planeswalkers (2)
1 Freyalise, Llanowar's Fury
1 Huatli, Radiant Champion
Creatures (21)
1 Adeline, Resplendent Cathar
1 Bennie Bracks, Zoologist
1 Canopy Tactician
1 Champion of Lambholt
1 Circle of Dreams Druid
1 Elvish Archdruid
1 Elvish Harbinger
1 Elvish Mystic
1 Elvish Visionary
1 Emmara Tandris
1 Esper Sentinel
1 Fyndhorn Elves
1 Immaculate Magistrate
1 Imperious Perfect
1 Llanowar Elves
1 Marwyn, the Nurturer
1 Mentor of the Meek
1 Prava of the Steel Legion
1 Seedborn Muse
1 Voice of Resurgence
1 Wolverine Riders
Sorceries (14)
1 Austere Command
1 Bala Ged Recovery
1 Cultivate
1 Elvish Promenade
1 Explore
1 Farewell
1 Finale of Glory
1 Harmonize
1 Harvest Season
1 Hour of Reckoning
1 Idyllic Tutor
1 Kodama's Reach
1 Martial Coup
1 Sylvan Offering
1 Druid's Deliverance
1 Elven Ambush
1 Flawless Maneuver
1 Grand Crescendo
1 Kabira Takedown
1 March of the Multitudes
1 Rite of Harmony
1 Second Harvest
1 Teferi's Protection
Artifacts (10)
1 Halo Fountain
1 Helm of the Host
1 Idol of Oblivion
1 Lithoform Engine
1 Selesnya Signet
1 Skullclamp
1 Sol Ring
1 Strixhaven Stadium
1 Thran Dynamo
1 Throne of the God-Pharaoh
Enchantments (21)
1 Anointed Procession
1 Aura Shards
1 Awakening Zone
1 Cryptolith Rite
1 Doubling Season
1 Druids' Repository
1 Epic Struggle
1 Exploration
1 Felidar Retreat
1 Growing Ranks
1 Growing Rites of Itlimoc
1 Intangible Virtue
1 Leyline of Abundance
1 Luminarch Ascension
1 Mirari's Wake
1 Parallel Lives
1 Primal Vigor
1 Smothering Tithe
1 Song of the Worldsoul
1 Sterling Grove
1 Sylvan Library
1 Branchloft Pathway
1 Canopy Vista
1 Castle Garenbrig
1 Command Tower
11 Forest
1 Overgrown Farmland
8 Plains
1 Razorverge Thicket
1 Selesnya Sanctuary
1 Sungrass Prairie
1 Sunpetal Grove
1 Temple Garden
1 Temple of the False God
1 Wirewood Lodge
1 Wooded Bastion
~Funk Pirate.
Halo Fountain
thran dynamo
Luminarch Ascension
Druid's Deliverance doesn't do much and could be replaced by Sundering Growth
Lithoform Engine
Voice of Resurgence
esper sentinel
Druids' Repository
idol of Oblivion
March of the Multitudes
epic struggle
finale of glory
I think not including swords to plowshares and path to exile would be detrimental.
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation