...you've made a clickbait title and neglected the question mark. (sorry, had to)
As for God tribal, it's been a thing for 5-6 years now, but it's fun whenever they throw us more goodies. I personally run Child of Alara as the commander, as it provides a built-in nuke that leaves the gods reigning supreme on the battlefield.
Are you looking for advice? I'd cut all of the Eldraine cards like Ayara that cost triple mana. You're a five color deck, so you'll usually be able to pay BBB when you have about, maybe 8-10 lands in play? I love Ayara, but that mana cost is a beast, and she's not even good with non-black creatures; same with the others of that cycle. You probably included them for the devotion, but that doesn't help if you can't cast them, and it only helps one color if you can. If you're really worried about creature that add devotion, I'd pick hybrid cards that are more flexible to cast and that help two colors at once.
Why are you using the triple-devotion legends from Throne of Eldraine when you could be using the Hybrid Demigods from Shadowmoor (Deus of Calamity, Godhead of Awe, etc.) that each turn on 9 of the theros devotion gods all by themselves?
If you want cheaper creatures, there are always the other rare Changeling creatures (Shapesharer, taurean mauler, and mirror entity all make for decent low-cost gods).
Kind of surprised that you didn't use the Temple cycle of lands as well (especially as half of them were reprinted so recently). While all of the lands in this deck seem to have the POTENTIAL for entering untapped, the minimal supply of actual basic lands means that they will often come out tapped anyways. Likewise, putting in a vote for temple of the false god. Finally, recommending the shock-lands (also printed recently) as many mention divinity or graves (traditionally hallowed spaces) such as blood crypt, overgrown tomb, Watery Grave, Sacred Foundry, Hallowed Fountain, Temple Garden, and (the admittedly oxymoronic) godless shrine.
The Throne of Eldraine Legendaries are far from Gods. You would be better off running the Myojins from Champions of Kamigawa, as they were gods in their own right in that plane. However I do agree that running the hybrid demigods would still be flavorful AND help your deck run more smoothly. Just so you know, if something costs GGG and Morophon is out, it will still cost GG. The discount only gets rid of one of each of the mana symbols, not any mention of them.
I'm also thinking Child of Alara might be a better commander option, as I am unsure if the mana discounts offset the additional 2 cmc of Morophon, while nuking the board with Child means little to you when you are running a boatload of indestructibles.
Cabal Stronghold is a typically going to be a bad card for you. Personally I would not swap in the shocklands for the other nonbasics, I'd swap them in for cabal, unknown shores, Karplusan Forest, and your basics. Shocklands have two land types, which count for lands like Game Trail.
Lastly, Godsire is but a beast, but do look at the name. And it's big. Yeah, I don't think it should be in your deck either. Nevermind.
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...you've made a clickbait title and neglected the question mark. (sorry, had to)
As for God tribal, it's been a thing for 5-6 years now, but it's fun whenever they throw us more goodies. I personally run Child of Alara as the commander, as it provides a built-in nuke that leaves the gods reigning supreme on the battlefield.
Are you looking for advice? I'd cut all of the Eldraine cards like Ayara that cost triple mana. You're a five color deck, so you'll usually be able to pay BBB when you have about, maybe 8-10 lands in play? I love Ayara, but that mana cost is a beast, and she's not even good with non-black creatures; same with the others of that cycle. You probably included them for the devotion, but that doesn't help if you can't cast them, and it only helps one color if you can. If you're really worried about creature that add devotion, I'd pick hybrid cards that are more flexible to cast and that help two colors at once.
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If you want cheaper creatures, there are always the other rare Changeling creatures (Shapesharer, taurean mauler, and mirror entity all make for decent low-cost gods).
If I may recommend some more flavorful spells as well, how about Blasphemous Act, Damnation, Wrath of God, Omniscience, and Genesis Wave.
Kind of surprised that you didn't use the Temple cycle of lands as well (especially as half of them were reprinted so recently). While all of the lands in this deck seem to have the POTENTIAL for entering untapped, the minimal supply of actual basic lands means that they will often come out tapped anyways. Likewise, putting in a vote for temple of the false god. Finally, recommending the shock-lands (also printed recently) as many mention divinity or graves (traditionally hallowed spaces) such as blood crypt, overgrown tomb, Watery Grave, Sacred Foundry, Hallowed Fountain, Temple Garden, and (the admittedly oxymoronic) godless shrine.
I'm also thinking Child of Alara might be a better commander option, as I am unsure if the mana discounts offset the additional 2 cmc of Morophon, while nuking the board with Child means little to you when you are running a boatload of indestructibles.
Cabal Stronghold is a typically going to be a bad card for you. Personally I would not swap in the shocklands for the other nonbasics, I'd swap them in for cabal, unknown shores, Karplusan Forest, and your basics. Shocklands have two land types, which count for lands like Game Trail.
Lastly, Godsire is but a beast, but do look at the name. And it's big. Yeah, I don't think it should be in your deck either. Nevermind.