Green Eggs, No Ham- an Atla Palani Egg Tribal deck
A first attempt at an Atla Palani egg tribal deck. The wincon is generally infinite ETB triggers combined with any of Purphoros, Genesis Chamber (or just a board full of changelings) plus a global haste effect, or any of the damage or mill sac outlets (specifically Altar of Dementia, Goblin Bombardment or Blasting Station). Fun side-products can include infinite mana (ManaAltar or Cryptolith Rite and global haste), infinite tokens, and random birds/dragons born of the eggs.
The combo is fairly simple to set up, with a few prerequisites. A general game will look something like this:
Ramp
Get 2 "eggs", or 1 "egg" and a haste effect
Get a sac outlet
Play Alta, create the second egg (with haste) if needed. (She usually won't survive the round, so play her when you expect to go off)
Sac the non-token egg. If you encounter Karmic Guide, return the egg to field and sac it again. If you encounter Purphoros, sac the remaining egg next. Anything else you encounter should be an egg, or have egg-like effects on death (Gamekeeper, Protean Hulk)
Rinse and repeat the last step until you hit a Changeling Hero/Berserker/Titan (henceforth known as the Champion Changeling), then if Karmic Guide is on the field, champion it; else, once it turns up, target one of these to return with Karmic Guide and once it is returned, champion Karmic Guide.
You now have a champion-return loop. Use Karmic Guide to return the Champion Changeling, and champion the Karmic Guide. Sac the Champion Changeling to return the Karmic Guide and also trigger Alta for another creature reveal. Rinse and repeat as much as you wish. To allow shortcutting you can also just sac Alta once you have Purphoros on the field and enjoy your infinite ETB without Atla's triggers.
The entire combo can be set off at instant speed (hence the inclusion of Jinxed Idol as another sac outlet; you will need to sac eggs in response to ever-increasing donate triggers in order to use this one), and is generally fairly robust. The deck has a few ways to prevent Alta being countered - Cavern of Souls is a great one, tutorable by Crop Rotation. Others include Domri, Rhythm of the Wild, and Savage Summoning.
For bonus points, if you get all three Champion Changelings out you can actually get them to target each other in order to produce an ETB loop without Karmic Guide. If Karmic Guide is irretrievably removed, this is generally an option, but requires three eggs (plus one for Purphoros if he's still in the deck) plus another creature to champion in order to pull them all out of the deck with Alta. Can be a saving grace in the late game if someone rudely interrupted your combo.
As I play more with this deck, I'll try to flesh this out to become a full primer, but for now any suggestions or ideas would be welcome.
(More Eggs)
*essentially just make Alta's ability cost 1 and not require haste, assuming certain conditions (existing egg, or disposable tokens/creatures e.g. birds/myr/dragons/sometimes Purphoros).
Why don't you run ... ?
Reveillark - I find it to be unnecessary here. The good old Karmic Guide/Reveillark combo is neatly replaced with more redundancy by the Champion changelings. Although Reveillark can act as graveyard recursion for Karmic Guide if necessary, it adds a possible fizzle-point in our combo that would need another Egg before combing off to ensure we don't hit a roadblock (if we have no eggs with power 2 or less in our graveyard; unlikely, but possible). If Karmic Guide is irretrievable (e.g. exiled), Reveillark isn't actually enough to complete a combo loop on its own anyway. I might add it back in if I find Karmic Guide is getting stuck in my graveyard occasionally.
Kozilek, Butcher of Truth (or any other value/recursion/useful creature) - Any non-egg creatures (except those that replace themselves: Gamekeeper and Protean Hulk) are a liability, since they potentially interrupt the egg-sac'ing loop.
Wrath of God - or similar board wipes. Generally, we don't care very much about the board state of others'. If their creatures aren't hindering our combo, we're fine. If they are, spot removal tends to be better.
Swords to Plowshares (or Path to Exile, etc) - We have a few enchantment tutors, making Oblivion Ring tutorable and hence possibly the better option. We don't have a way to search up instants or sorceries.
Aura Shards - I've found it to be very underwhelming, and quite win-more. Once it does something, you've likely already combo'd off and won. Otherwise it tends to sit there without doing much at all.
A first attempt at an Atla Palani egg tribal deck. The wincon is generally infinite ETB triggers combined with any of Purphoros, Genesis Chamber (or just a board full of changelings) plus a global haste effect, or any of the damage or mill sac outlets (specifically Altar of Dementia, Goblin Bombardment or Blasting Station). Fun side-products can include infinite mana (Mana Altar or Cryptolith Rite and global haste), infinite tokens, and random birds/dragons born of the eggs.
The combo is fairly simple to set up, with a few prerequisites. A general game will look something like this:
The entire combo can be set off at instant speed (hence the inclusion of Jinxed Idol as another sac outlet; you will need to sac eggs in response to ever-increasing donate triggers in order to use this one), and is generally fairly robust. The deck has a few ways to prevent Alta being countered - Cavern of Souls is a great one, tutorable by Crop Rotation. Others include Domri, Rhythm of the Wild, and Savage Summoning.
For bonus points, if you get all three Champion Changelings out you can actually get them to target each other in order to produce an ETB loop without Karmic Guide. If Karmic Guide is irretrievably removed, this is generally an option, but requires three eggs (plus one for Purphoros if he's still in the deck) plus another creature to champion in order to pull them all out of the deck with Alta. Can be a saving grace in the late game if someone rudely interrupted your combo.
As I play more with this deck, I'll try to flesh this out to become a full primer, but for now any suggestions or ideas would be welcome.
4 Atla Palani, Nest Tender
-=< Atla's Atlas >=-
0 Rugged Prairie
0 Grove of the Burnwillows
0 Arid Mesa
0 Karplusan Forest
0 Hanweir Battlements
0 Command Beacon
0 Battlefield Forge
0 Windswept Heath
0 Wooded Foothills
0 Fire-Lit Thicket
0 Brushland
2 Plains
3 Forest
0 Hall of the Bandit Lord
2 Mountain
0 Flamekin Village
0 Ancient Amphitheater
0 Temple Garden
0 Sacred Foundry
0 Cavern of Souls
0 Ancient Tomb
0 Stomping Ground
0 Prismatic Vista
0 Sunpetal Grove
0 Rootbound Crag
0 Myriad Landscape
0 Command Tower
0 Ash Barrens
0 Krosan Verge
-=< Ramp >=-
3 Search for Tomorrow
1 Crop Rotation
2 Cryptolith Rite
2 Nature's Lore
0 Mana Crypt
1 Land Tax
2 Selesnya Signet
2 Boros Signet
2 Gruul Signet
3 Domri, Anarch of Bolas
1 Sol Ring
2 Arcane Signet
3 Mirror Entity
2 Metallic Mimic
4 Gamekeeper
4 Chameleon Colossus
3 Avian Changeling
4 War-Spike Changeling
2 Fire-Belly Changeling
4 Changeling Sentinel
5 Game-Trail Changeling
5 Changeling Hero
4 Changeling Berserker
5 Changeling Titan
2 Woodland Changeling
4 Rukh Egg
3 Dragon Egg
3 Taurean Mauler
7 Protean Hulk
2 Impostor of the Sixth Pride
3 Webweaver Changeling
7 Valiant Changeling
1 Universal Automaton
4 Irregular Cohort
3 Roc Egg
-=< More Eggs* >=-
2 Mirror of the Forebears
4 Birthing Pod
2 Oath of Druids
1 Shields of Velis Vel
-=< Haste >=-
3 Thousand-Year Elixir
3 Fervor
1 Mass Hysteria
1 Concordant Crossroads
3 Rhythm of the Wild
2 Lightning Greaves
5 Karmic Guide
-=< Throw Eggs for damage >=-
4 Purphoros, God of the Forge
2 Genesis Chamber
-=< Need something? >=-
1 Enlightened Tutor
3 Idyllic Tutor
-=< "Cheat" Library >=-
2 Sylvan Library
1 Sensei's Divining Top
2 Scroll Rack
-=< How to Sac Eggs? >=-
3 Ashnod's Altar
2 Goblin Bombardment
2 Jinxed Idol
3 Blasting Station
3 Fanatical Devotion
3 Martyr's Cause
1 Scapegoat
3 Phyrexian Altar
2 Altar of Dementia
-=< Removal >=-
4 Nahiri, the Harbinger
3 Oblivion Ring
3 Crib Swap
-=< Other Goodies >=-
1 Savage Summoning
*essentially just make Alta's ability cost 1 and not require haste, assuming certain conditions (existing egg, or disposable tokens/creatures e.g. birds/myr/dragons/sometimes Purphoros).