Hi, I am looking for advices to make this deck better. The deck is already faring very good but it's always possible to improve.
Usually, I dont do much early game, I play my commander to have some defense, I grab a few cards thanks to my commander's ability and I control the worst threats to ensure that I survive till end game. Usually, my commander looks so weak that people dont waste the ressources to kill it and it stays around for quite some time In the end game I usually take a lot of extra turns and end up finding a way to win. This deck has been winning roughly 75% of the time in 4-5 player games which is a great ratio but I am always looking for suggestions to make it better.
I only have Knowledge Exploitation that really interacts with my commander, I am looking to add more cards that have an interaction with it.
Usually, I dont do much early game, I play my commander to have some defense, I grab a few cards thanks to my commander's ability and I control the worst threats to ensure that I survive till end game. Usually, my commander looks so weak that people dont waste the ressources to kill it and it stays around for quite some time In the end game I usually take a lot of extra turns and end up finding a way to win. This deck has been winning roughly 75% of the time in 4-5 player games which is a great ratio but I am always looking for suggestions to make it better.
I only have Knowledge Exploitation that really interacts with my commander, I am looking to add more cards that have an interaction with it.
2 Snapcaster Mage
2 Baleful Strix
2 Phantasmal Image
3 Burnished Hart
4 Urza, Lord High Artificer
4 Solemn Simulacrum
4 Phyrexian Metamorph
4 Hostage Taker
4 God-Eternal Kefnet
4 Glen Elendra Archmage
5 Gray Merchant of Asphodel
5 The Scarab God
6 Duplicant
6 Massacre Wurm
6 Torrential Gearhulk
6 Consecrated Sphinx
6 Kokusho, the Evening Star
7 Diluvian Primordial
7 Rune-Scarred Demon
7 Sepulchral Primordial
7 Sphinx of Uthuun
0 Everflowing Chalice
1 Sensei's Divining Top
1 Mana Vault
1 Sol Ring
2 Scroll Rack
3 Commander's Sphere
4 Thran Dynamo
2 Animate Dead
3 Necromancy
3 Phyrexian Arena
3 Rhystic Study
4 Control Magic
5 Black Market
5 Treachery
1 Ancestral Vision
2 Demonic Tutor
2 Counterspell
2 Mana Drain
2 Merchant Scroll
2 Liliana's Triumph
2 Cyclonic Rift
2 Torment of Hailfire
3 Hero's Downfall
3 Disallow
3 Virtus's Maneuver
3 Vona's Hunger
4 Rite of Replication
4 Reins of Power
4 Damnation
4 Fact or Fiction
4 Cryptic Command
4 Syphon Mind
4 Insidious Will
5 Force of Will
5 Bribery
5 Time Warp
5 Temporal Manipulation
6 Curtains' Call
7 Nexus of Fate
7 Blatant Thievery
7 Knowledge Exploitation
9 Rise of the Dark Realms
9 Expropriate
9 Swamp
11 Island
1 Polluted Delta
1 Reliquary Tower
1 Sunken Hollow
1 Drowned Catacomb
1 Command Tower
1 Temple of the False God
1 Darkwater Catacombs
1 Myriad Landscape
1 Fetid Pools
1 Choked Estuary
1 Sunken Ruins
1 Dimir Aqueduct
1 Morphic Pool
I might be interested in adding Exsanguinate, Unfulfilled Desires, Gonti's Machinations, Loyal Subordinate and Breathstealer's Crypt (nice interaction with my commander and I dont play that many creatures)