As you may have gathered from the title, I'm not sure what this deck is doing any more. The general idea when I built it was to force combats to happen as at the time I played with several people who would happily bunker down and make games take forever. Obviously I don't want the combats to come my way, hence the pillowfort stuff and the extra political tools like the symmetrical draw artifacts.
Out of all the decks I've put up the last few days, this needs the most work I think. Like, there's still remnants of the precon like Flametongue Kavu which I'm not sure I've ever used to any great effect. I'm hopefully playing tonight so I'll take it for a spin or two and try and play critically paying attention to what does and doesn't work. It's been a while since it saw the table.
1 Ruhan of the Fomori
Creatures:
1 Masako the Humorless
1 Balefire Liege
1 Sun Titan
1 Kazuul, Tyrant of the Cliffs
1 Nobilis of War
1 Plumeveil
1 Windborn Muse
1 Fogbank
1 Mesa Enchantress
1 Izzet Chronarch
1 Spurnmage Advocate
1 Gomazoa
1 Flametongue Kavu
1 Guard Gomazoa
1 Purity
1 Fumiko the Lowblood
1 Avatar of Slaughter
1 Gisela, Blade of Goldnight
1 Azorius Guildmage
1 Basandra, Battle Seraph
1 Fortune Thief
1 Wall of Denial
Enchantments:
1 War's Toll
1 Crescendo of War
1 Vow of Lightning
1 Wild Research
1 Vow of Duty
1 Propaganda
1 Greater Auramancy
1 Soul Snare
1 Glory of Warfare
1 Teferi's Moat
1 Vow of Flight
1 Furnace of Rath
1 Rage Reflection
1 Serra's Blessing
1 True Conviction
1 Powerstone Minefield
1 Oblivion Ring
1 Order//Chaos
1 Swords to Plowshares
1 Brainstorm
1 Odds//Ends
1 Fact or Fiction
1 Pollen Lullaby
1 Wild Ricochet
1 Oblation
1 Turn the Tables
1 Chaos Warp
1 Scattering Stroke
Artifacts:
1 Dolmen Gate
1 Lightning Greaves
1 Howling Mine
1 Armillary Sphere
1 Sol Ring
1 Crawlspace
1 Darksteel Ingot
1 Norn's Annex
1 Font of Mythos
Sorceries:
1 Idyllic Tutor
1 Insurrection
1 Theft of Dreams
1 Open the Vaults
1 Austere Command
1 Glacial Fortress
1 Clifftop Retreat
1 Evolving Wilds
1 Terramorphic Expanse
1 Azorius Chancery
1 Izzet Boilerworks
1 Command Tower
1 Boros Garrison
12 Island
7 Plains
8 Mountain
As you may have gathered from the title, I'm not sure what this deck is doing any more. The general idea when I built it was to force combats to happen as at the time I played with several people who would happily bunker down and make games take forever. Obviously I don't want the combats to come my way, hence the pillowfort stuff and the extra political tools like the symmetrical draw artifacts.
Out of all the decks I've put up the last few days, this needs the most work I think. Like, there's still remnants of the precon like Flametongue Kavu which I'm not sure I've ever used to any great effect. I'm hopefully playing tonight so I'll take it for a spin or two and try and play critically paying attention to what does and doesn't work. It's been a while since it saw the table.
Dragonlover
Lathliss Dragon Queen - All dragons all the time!
Mono-White Mono-Legends
Ruhan of the Fomori
Molimo, Maro-Sorcerer
Storrev, Devkarin Lich