Quote from Dragonlover »
@tstorm: Considered, but in the end not having to remember/Google what banding did every time I played it won out.
Quote from materpillar »This deck looks painfully slow. There's no ramp or even card draw to ensure land-drops. It's massively full of anti-synergy. It's trying to play big durdly 6 drops and a million wraths with no recursion. I feel like most pre-cons would dismantle this deck with minimal difficulty.
Even on theme, I think a bunch of the legendary creature choices are just extremely weak, I'd cut Masako the Humorless, Takeno, Samurai General, Oathkeeper, Takeno's Daisho, Opal-Eye, Konda's Yojimbo, Kongming, "Sleeping Dragon", Sensei Golden-Tail, Hikari, Twilight Guardian, Hope of Ghirapur
I'd replace them with some combination of Bruna, the Fading Light, Gisela, the Broken Blade, Linvala, Keeper of Silence, Odric, Lunarch Marshal, Hixus, Prison Warden, Baird, Steward of Argive, Mageta the Lion, Michiko Konda, Truth Seeker, Patron of the Kitsune, Reya Dawnbringer, Sram, Senior Edificer, Teshar, Ancestor's Apostle, Thalia, Heretic Cathar, God-Eternal Oketra, or Kataki, War's Wage
Planeswalkers have never felt particularly legendary to me. So honestly, I'd cut most of them too. Specifically Ajani Goldmane, Gideon, Champion of Justice, Ajani Steadfast, and Elspeth Tirel for sure but I don't really care for most of the others much either.
Azor's Gateway, Oketra's Monument, Sword of the Animist, Tamiyo's Journal, The Immortal Sun, Thran Temporal Gateway are the only legendary ramp/card advantage artifacts that I found. I'd certainly slot all 6 of them in.
Glancing through legendary lands I'd also add Geier Reach Sanitarium, Mikokoro, Center of the Sea, and Nykthos, Shrine to Nyx