Quote from darrenhabib »I absolutely love this deck. This has the exact amount of spice that I don't see very often for my taste, so I'm literally going to build it! If you look at my Zur the Enchanter deck, with link in my signature, you'll see this is right up my alley.
Gosh there are so many different directions that you can take it in!
Quote from darrenhabib »These are the cards that I'm personally going to add/change.
So first of all Descendants' Path and Call to the Kindred can be used to put any creature into play if you enchant a changeling.
I use these in my own tribal decks, and add cards like Brainstorm, Worldy Tutor and Vamperic Tutor to manipulate the top deck when it comes together.
Quote from darrenhabib »Sylvia Brightspear and Khorvath Brightflame can give you Knight tribal as well as giving double strike to your changelings.
Quote from darrenhabib »Gishath, Sun's Avatar for Dinosaurs, and hitting a bunch of changelings to put them into play sounds like one to write home about.
Etali, Primal Storm as well to make top deck manipulation pretty gravy.
Quote from darrenhabib »With Skyshroud Poacher I'd play at least one more unique Elf, probably Oracle of Mul Daya for further top deck manipulation. What's cool is that Lin Sivvi, Defiant Hero can get Skyshroud Poacher. But Defiant Falcon missus out, so you really want Defiant Vanguard for that role.
On that same note, with Seahunter I'd play at least one more unique Merfolk. Kumena, Tyrant of Orazca will allow you to draw a card with two other changelings each turn. Tishana, Voice of Thunder should draw a bunch of cards. I know Sigil Tracer and Sage of Fables are also Merfolk, but I just want one more.
Quote from darrenhabib »Cateran Enforcer is going to give access to Seahunter and Moggcatcher, as well as the changelings.
Quote from darrenhabib »I'm going to add Training Grounds to make all these creature activated abilities much easier.
Quote from darrenhabib »Seton, Krosan Protector for Druid tribal.
Quote from darrenhabib »Arcane Adaptation. naming whatever is most appropriate at the time. But even naming Dragon is going to make non-changelings cost one less, and with any of the creature searches, you can do broken plays. Like if Moggcatcher is in play for example, name Goblins and start putting Unesh, Criosphinx Sovereign and Lathliss, Dragon Queen, etc, into play.
Quote from darrenhabib »Nicol Bolas, the Ravager for a 3 casting Dragon. Scourge of Valkas to make the changelings really add up.
Quote from darrenhabib »Rishkar, Peema Renegade instead of Marwyn, the Nurturer.
Quote from darrenhabib »There is not much disruption, so adding Necrotic Sliver and Voidmage Prodigy to give the changelings a bit more purpose.
Quote from darrenhabib »Grenzo, Dungeon Warden purely because it's a Goblin that holds a special place for me. I can setup the bottom of my library with Descendants' Path, Call to the Kindred, Gishath, Sun's Avatar. A good number of the creatures are power two or less, so I don't mind putting it into play with Moggcatcher with no counters.
Quote from darrenhabib »Scroll Rack and Sensei's Divining Top to smooth out draws and also I want to put creatures back into the deck for the creatures that search for other creatures, and setup Descendants' Path, Call to the Kindred, Gishath, Sun's Avatar, Etali, Primal Storm, Oracle of Mul Daya.
Quote from darrenhabib »As far as what I'm removing, Seshiro the Anointed, Seafloor Oracle, Didgeridoo, Sigil Tracer, New Blood, Wirewood Savage, Angel of Flight Alabaster, Myr Galvanizer, Knowledge Exploitation, Endemic Plague, Urza's Incubator, Goblin Warchief, Goblin Trashmaster, Sliver Hivelord, Unnatural Selection, Rakdos, the Showstopper, Mana Reflection, Crib Swap, Defiant Falcon.
Quote from darrenhabib »I'll have to change the mana base a fair amount.
Anyway top-notch deck idea materpillar, really excited to put a deck together myself.
Quote from FunkyDragon »Have you considered Myr Reservoir? It may not fix colors, but it can ramp changelings/free up mana, and it offers recursion for the changelings. I've found it pretty good in Reaper King changelings.
Quote from FunkyDragon »You mentioned Knight Exemplar in a comment - that card is super good with changeling combos. Is there a reason you aren't running it?
Quote from FunkyDragon »Spirit Mirror is a bit of a pet card for me in decks running Amoeboid Changeling, Unnatural Selection, and Artificial Evolution.
Quote from darrenhabib »
I know exactly what I'm getting myself into with the deck, for me it's about pulling off one of the big things every so often. I do not expect to win too many games. That's not an insult, just I like to have decks like this to really push the boundaries. But when you do pull something off and win, then it's 10 times more fun and satisfying.
That's why I don't really care about being too robust with mass removal, that would probably win more games, I'd prefer my opponents do there thing as well, and see who comes up on top.
Quote from darrenhabib »
I've decided on Sea Gate Loremaster as the Merfolk, as it also puts me into Ally tribal. I personally not sold on Seafloor Oracle and Seshiro the Anointed as you need to attack and evasion, so I just don't think they'll work as well as you hope.
Quote from darrenhabib »On the note of going big, I'm going all-in on those themes and also trying Captivating Vampire and Gilt-Leaf Archdruid. Will I pull them off? Probably not. But if I do...oh the glory. Gilt-Leaf Archdruid will be the extra Elf as well that I was after, so Oracle of Mul Daya won't make it in.
Quote from darrenhabib »I've had to cut the "champion" changelings, I do not run the combos, so I am just playing some others in; Changeling Sentinel, Game-Trail Changeling, Mistform Ultimus. I can't ever imagine a single creature I'd be happy to "champion" without the combos, so don't seem great for me.
Quote from darrenhabib »
Sliver Hivelord probably just a meta thing, I play against Toxic Deluge and Swords to Plowshares too much to be too invested. I mean I used to play a Sliver Overlord deck and cut it from that even as a pure Sliver deck. I prefer to lean on Hibernation Sliver and Crystalline Sliver for that protection role, but don't have enough slots for them in this deck.
Quote from materpillar »That’s fair. Just surprised me that you said the deck was low on interaction and then cut all the interaction.
I’ve found that attacking with 2-3 changelings after I played The Ur-Dragon was fairly reasonable. But Loremaster might be more consistent. I was just worried about having to untap with him. That’s before I had the guy that could search for merfolk though. Will report back with future testing results.
Gilt-leaf archdruid seems really good. I am purely not playing him for the feel bad of taking someone else’s lands. I don’t like stopping people from playing magic in any way other than death.
I’d recommend keeping 1-2 of them in the deck. That way you can self-exile a value creature in response to a wrath or removal. Similar to the fiend hunter trick in your Zur deck.
Quote from darrenhabib »Yeah I just wanted to give the changelings themselves a bit more purpose, so swapping one disruption for another. But I played some games and took some beatings, so I think I'm just going to run some good old removal in Toxic Deluge and Austere Command, as I just got overwhelmed a lot of games early.
Quote from darrenhabib »I got out The Ur-Dragon once, but I found that I couldn't attack with my other creatures without them getting killed. I feel like some evasion is needed if also using those other two attack creatures to get value in the face of opponents easily blocking them.
Quote from darrenhabib »Maybe Shifting Sliver or even Galerider Sliver is probably good enough.
Quote from darrenhabib »Quote from materpillar »Gilt-leaf archdruid seems really good. I am purely not playing him for the feel bad of taking someone else’s lands. I don’t like stopping people from playing magic in any way other than death.Well I have to admit a lot of my games became centered around trying to pull it off, 7 "druids" is not easy. But games got out of control quick, so the only real out of stopping a player was to take their lands. Man I had one game that was one short. So honestly is not like a broken thing, you work really hard to get it.
Quote from materpillar »Gilt-leaf archdruid seems really good. I am purely not playing him for the feel bad of taking someone else’s lands. I don’t like stopping people from playing magic in any way other than death.
Quote from darrenhabib »Overall it's a very hard deck to play. You're never quite sure if you should hold onto your changelings to get ETB triggers if you get Unesh, Criosphinx Sovereign, Lathliss, Dragon Queen, Harmonic Sliver, Tuktuk Scrapper, Scourge of Valkas, Reaper King, Dragon's Hoard, Spit Flame.
Or play them out, so that you can get more mana if you draw Gemhide Sliver, Manaweft Sliver, Sachi, Daughter of Seshiro, Seton, Krosan Protector, Elvish Archdruid.
In the end I tended to just hold onto them unless I draw one of the mana enablers, as it's better to not run them into mass removal. But it does mean that you might be a few turns behind where you might have been if you played them out, but the ETB are really powerful, so worth waiting on.
What do you find you mainly do?
Quote from darrenhabib »I added Seedborn Muse and Wilderness Reclamation as a way to get value from the creature activation's. Never drew one, but these will be the.bomb.com.
Quote from materpillar »I'm curious to know more about how your games went. I'm also surprised you got the deck put together already. That's awesome! How many games did you play, what were the games like and what generals were involved? What cards were good? What cards under-performed?
Quote from darrenhabib »If you notice that I had Arcane Adaptation naming "Dinosaur". I had one hit with Gishath, Sun's Avatar giving me some additional changelings the previous turn.
Quote from materpillar »Quote from darrenhabib »If you notice that I had Arcane Adaptation naming "Dinosaur". I had one hit with Gishath, Sun's Avatar giving me some additional changelings the previous turn.
How have Gishath, Sun's Avatar and Patriarch's Bidding been for you? Do they seem to pull their own weight without Arcane Adaptation?
Quote from darrenhabib »You don't need Arcane Adaptation for Gishath, Sun's Avatar to pull the changelings. Gishath has been one of the more fun things to do, the haste and trample mean that you really do make sure you get value straight away.
Patriarch's Bidding I've only drawn once and cast once, so obviously been good so far I'm sure if I came against another tribal deck, not going to be as good.
Quote from darrenhabib »The other changes I've made is Intruder Alarm, which won me a game. I was searching up the changelings with Lin Sivvi, Defiant Hero with Gemhide Sliver in play, so I was gaining mana off tapping them, fueling the ability to search for the even more costly changelings. I even had Khorvath Brightflame in play giving the changelings haste, meaning I could tap them for mana straight away. I had Spit Flame, so was able to generate enough mana eventually to keep casting it to kill of the biggest threats, and each time I search for another changeling, I could return it to cast again. Was pretty, pretty, pretty sweet.
Quote from darrenhabib »I've put in Martial Coup instead of Toxic Deluge, as I wanted a card that could potentially put lots of tokens into play. That way with Arcane Adaptation you have the means to do some busted stuff.
Quote from darrenhabib »I end up replacing Cryptic Gateway with Mirari's Wake. I know it's one of your MVPs, but I found with only 4 creatures at 6 mana or more, that the reward isn't high enough. Plus you get this situation, where say you have a pay-off ETB creature like Reaper King, Lathliss, Dragon Queen, Unesh, Criosphinx Sovereign, that you don't want to play out the two changelings in the first place, wanting to hold onto them for the triggers. So rather than spending 5 mana on Cryptic Gateway and play out the changelings, it's just better to use 6 mana to cast them out naturally. I had this scenario a few times, and so Cryptic Gateway just became a card I never cast.
Quote from darrenhabib »I had back-to-back wins today, Liliana's Contract managed to stay in play, so things are going much better, but I did have two opponents hating each other, so had a pretty easy run. But the Intruder Alarm win was hard fought.
Quote from darrenhabib »Honestly try and find something else to take out rather than Sage of Fables. It's too good, because it can make sure that your changelings can be card neutral, replacing themselves at the very least. I've found it too good personally, to consider removing it. Remember Taurean Mauler can stack +1/+1 counters.
Quote from darrenhabib »I will have to say that Khorvath Brightflame and Khorvath Brightflame have been subtle good. Don't expect immediate impacts with them, but over the course of games, their abilities can help.
Khorvath Brightflame is expensive to cast, but can give you the evasion for your combat draw cards.
And Sylvia Brightspear saved my ass with the double strike, as an opponent had quite an attacking force, but I had just enough double strike blockers, that attacking would cause some causalities, so was holding off for most of the game actually.
So what I'm saying is that look for subtle interactions with them, rather than game changers.
Quote from darrenhabib »The only other cards I have not been able to get any value from is the Ninjas. I've never had time to cast or Ninjutsu them as I'm almost never attacking.
To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.
Quote from lyonhaert »To amass 2, put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.You'd put them on one of them, not on all of them.
Quote from Yandere Sliver »Any reason why Mistform Ultimus is not in this deck? This would seem like a solid fit to me.
Also Runed Stalactite could work as well, especially when equipped on the Ur-Dragon.
Quote from darrenhabib »Ha that Moonglove Changeling with Widespread Brutality is definitely cool.
Quote from darrenhabib »Peer Pressure is one of the hall mark cards for the deck imo, I used it to just steal one creature in a game, but that was enough to swing it (it was a pump creature, so rather than their creatures getting bigger, mine did).
So it's not like you have to do massive things with it, a simple Control Magic can be good enough.