I have been playing this deck for a while now. Over the course of the last 6 months it underwent several overhauls and improvements. I believe the list is finally at a place where I feel comfortable to say it will probably stay in its current iteration for a while. Barring any new releases that just absolutely have to be part of it of course.
The goal of the deck is to create advantage with every card played and as such get ahead of the field and control the boardstate. Once the game has gone long enough and we probably drew into our wincon naturally we play the standart Azami MoM combo and win the game with LabMan. Notably here is that if for whatever reason other players will force you to draw before lab man is on the field, you can discard him with frantic search or jace, and reanimate labMan at instant speed with Necromancy. The instant speed advantage is the reason I chose to include it over an Animate dead.
If you have any additional suggestions or feel like certain cards absolutely have to be a part of it, feel free to make suggestions!
I have been playing this deck for a while now. Over the course of the last 6 months it underwent several overhauls and improvements. I believe the list is finally at a place where I feel comfortable to say it will probably stay in its current iteration for a while. Barring any new releases that just absolutely have to be part of it of course.
The goal of the deck is to create advantage with every card played and as such get ahead of the field and control the boardstate. Once the game has gone long enough and we probably drew into our wincon naturally we play the standart Azami MoM combo and win the game with LabMan. Notably here is that if for whatever reason other players will force you to draw before lab man is on the field, you can discard him with frantic search or jace, and reanimate labMan at instant speed with Necromancy. The instant speed advantage is the reason I chose to include it over an Animate dead.
If you have any additional suggestions or feel like certain cards absolutely have to be a part of it, feel free to make suggestions!
1 Nicol Bolas, the Ravager
Artifact (13)
1 Mana Crypt
1 Mox Diamond
1 Nihil Spellbomb
1 Sol Ring
1 Dimir Signet
1 Fellwar Stone
1 Izzet Signet
1 Talisman of Dominance
1 Talisman of Indulgence
1 Commander's Sphere
1 Crucible of Worlds
1 Gilded Lotus
1 Thought Vessel
Creature (12)
1 Jace, Vryn's Prodigy
1 Trinket Mage
1 Notion Thief
1 The Scarab God
1 Consecrated Sphinx
1 Sire of Insanity
1 Glen Elendra Archmage
1 Kokusho, the Evening Star
1 Azami, Lady of Scrolls
1 Snapcaster Mage
1 Laboratory Maniac
1 Arcanis the Omnipotent
Enchantment(9)
1 Mystic Remora
1 Search for Azcanta
1 Necropotence
1 Stranglehold
1 Future Sight
1 Treachery
1 Mind Over Matter
1 Necromancy
1 Omniscience
1 Brainstorm
1 Vampiric Tutor
1 Cyclonic Rift
1 Mana Drain
1 Chaos Warp
1 Fact or Fiction
1 Dig Through Time
1 Frantic Search
1 Force of Will
Lands (36)
1 Academy Ruins
1 Ancient Tomb
1 Arid Mesa
1 Badlands
1 Blood Crypt
1 Bloodstained Mire
1 Command Tower
1 Flooded Strand
4 Island
1 Marsh Flats
1 Misty Rainforest
2 Mountain
1 Polluted Delta
1 Scalding Tarn
1 Steam Vents
1 Strip Mine
3 Swamp
1 Underground Sea
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Volcanic Island
1 Watery Grave
1 Wooded Foothills
1 Cavern of Souls
1 Reflecting Pool
1 Morphic Pool
1 Luxury Suite
1 Reliquary Tower
1 Mana Confluence
1 Cabal Coffers
1 Dack Fayden
1 Nicol Bolas, God-Pharaoh
1 Nicol Bolas, Planeswalker
1 Liliana, Death's Majesty
Sorcery (16)
1 Ponder
1 Preordain
1 Demonic Tutor
1 Toxic Deluge
1 Damnation
1 Crux of Fate
1 Rise of the Dark Realms
1 Wheel of Fortune
1 Blasphemous Act
1 Reanimate
1 Faithless Looting
1 Vandalblast
1 Expropriate
1 Chain Reaction
1 Windfall
1 Exsanguinate