Hi, I comeback with a new post about Xantcha.
I found Xantcha and found that can make a pretty fun commander. So, I build a deck and make some test with. Heres is the list:
Ok. I need you to make some adjust on the list. The deck have three major problem.
1- The sacrifice. Card like Dictate of Erebos ruins your fun.
2-Players dont seem to use Xantcha abilities.
3-Xantcha need evasion. But evasion card are often dead card in a lot of situation
So is it. I want to make the deck reliable upon and fun to play. And for that I need help.
I don't think it's possible to equip Xantcha when it's under control of an opponent as per rule 502.33a.
Equip is an activated ability of artifact Equipment cards. The phrase "Equip [cost]" means "[cost]: Move this Equipment onto target creature you control. Play this ability only any time you could play a sorcery.
I don't think it's possible to equip Xantcha when it's under control of an opponent as per rule 502.33a.
[Quote]
Equip is an activated ability of artifact Equipment cards. The phrase "Equip [cost]" means "[cost]: Move this Equipment onto target creature you control. Play this ability only any time you could play a sorcery.
I've been told it works with Xantcha but I'll double check with a Judge friend.
As Xantcha, Sleeper Agent enters the battlefield, an opponent of your choice gains control of it.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
You confuse ownership of a creature with control of a creature.
As Xantcha, Sleeper Agent enters the battlefield, an opponent of your choice gains control of it.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
You confuse ownership of a creature with control of a creature.
Yes, however the 1 piece of Equipment in my deck (Nim Deathmantle is removed, I need to update the list) is Hero's Blade and it attaches itself to a Legendary Creature when the creature enters the battlefield. This gets around the usual restrictions.
Please review the link in my signature about how to properly link cards. This site is different from Tappedout. You can tag a card doing something like this: [c]Hero’s Blade[/c].
You cannot equip an equipment onto a creature you do not control. Because Xantcha, Sleeper Agent is never under your control (unless you jump through hoops), Hero’s Blade will not equip itself to Xantcha, because Xantcha is not under your control.
Edit: The link for Hero’s Blade is not working. I’ll message a mod.
Sorry to necro this, but I’ve built a Xantcha deck and I’ve found a couple ways to help get her through (or at least keep her on the table). Many of them are lands.
Shizo, Death’s Storehouse is the best as it can give Xantcha fear, getting through a lot of blockers for just 2 mana. It the best of the bunch. It also is an untapped black source, which is fantastic for a utility land.
Shinka, the Bloodsoaked Keep has a cheap activation that can shrug off smaller creature double blocks so Xantcha survives. Again, it’s an untapped colored mana source.
Mystifying Maze is a nice threat of activation card. You can basically tell an opponent that if they block and try to kill Xantcha, you can flicker her onto their board. And Maze of Ith can cheaply ensure that she survives combat.
The other thing you can do is control the board so that blockers cannot get in her way. Languish removes anything with a smaller butt than Xantcha. Same with Wildfire which comes with the added benefit of people needing to activate her to draw more lands. You can also calibrate Toxic Deluge to kill off everything smaller than her.
In a pinch, you can also use some spot removal, though honestly as long as Xantcha stays on the field, I wouldn’t worry about whether or not she is connecting. She’s card draw on a stick that doubles as a win con.
As far as sacrifice, yeah it sucks. Best you can do in that situation is pick your spot so she hits the board and you can draw a few cards. Otherwise, you need to go the “player removal” route.
You can definitely incentivize people to use Xantcha by making people need to use her (discard, resource denial) or by making it too lucrative not to through something like Heartstone which notably affects all creatures with activated abilities, not just ones you control. 3 mana for a card is steep, but 2 mana for a card is the rate you get when pumping 6 mana into Blue Sun’s Zenith.
Here is my latest Xantcha deck I have a mix of uses for it. Discard/Direct Damage, Ramp and use Xantcha's ability, Keep her alive with Enchantments and evasive maneuvers and lastly with some theft like cards Captivating Crew & Frenzied Fugue. Here is my list http://tappedout.net/mtg-decks/xantcha-thanks-i-will-take-that/
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I found Xantcha and found that can make a pretty fun commander. So, I build a deck and make some test with. Heres is the list:
https://www.mtgvault.com/deckbuilderthesecond/decks/xantcha-agent-of-riot/
Ok. I need you to make some adjust on the list. The deck have three major problem.
1- The sacrifice. Card like Dictate of Erebos ruins your fun.
2-Players dont seem to use Xantcha abilities.
3-Xantcha need evasion. But evasion card are often dead card in a lot of situation
So is it. I want to make the deck reliable upon and fun to play. And for that I need help.
Xantcha needs protection like Lightning Greaves and Nim Deathmantle.
Here's my list: https://tappedout.net/mtg-decks/10-09-18-apl-xantcha-sleeper-agent/
It's performing pretty well.
Competitive
GUWB Thrasios/Tymna Breakfast Hulk GUWB - RGBW Tana/Tymna Blood Pod - URGAnimar, Soul of ElementsURG - UTeferi, Temporal ArchmageU
Tuned
UBG Sidisi, Brood Tyrant (Write Up) UBG-BG The Gitrog Monster BG-UG Kumena, Tyrant of Orazca UG - UBG Muldrota, the Gravetide UBG - UBW Varina, Lich Queen UBW - RB Xantcha, Sleeper Agent RB - UB Yuriko, the Tiger's Shadow UB - GWURafiq of the Many GWU - WUB Oloro, Ageless Lich WUB - GUBRKydele, Chosen of Kruphix and Vial Smasher The Fierce GUBR - BG Hapatra, Vizier of Poisons GB - WB Athreos, God of Passage WB - UBThe Scarab God UB - UBRMarchesa, the Affinity RoseUBR - UBGTasigur, the Golden FangUBG - GSelvala, Heart of the WildsG - BRGrusilda, Monster MasherBR - BChainer, Dementia MasterB - WBGKarador, Ghost ChieftainWBG - URMizzix's Thousand Year StormUR - RGOmnath, Locust of RageRG - GUEdric, Spymaster of TrestGU - WUBrago, King EternalWU
Legecy Decks
W Death and Taxes W-C Eldrazi Stompy C-R Mono Red Prison R-U MerfolkU
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
I've been told it works with Xantcha but I'll double check with a Judge friend.
Competitive
GUWB Thrasios/Tymna Breakfast Hulk GUWB - RGBW Tana/Tymna Blood Pod - URGAnimar, Soul of ElementsURG - UTeferi, Temporal ArchmageU
Tuned
UBG Sidisi, Brood Tyrant (Write Up) UBG-BG The Gitrog Monster BG-UG Kumena, Tyrant of Orazca UG - UBG Muldrota, the Gravetide UBG - UBW Varina, Lich Queen UBW - RB Xantcha, Sleeper Agent RB - UB Yuriko, the Tiger's Shadow UB - GWURafiq of the Many GWU - WUB Oloro, Ageless Lich WUB - GUBRKydele, Chosen of Kruphix and Vial Smasher The Fierce GUBR - BG Hapatra, Vizier of Poisons GB - WB Athreos, God of Passage WB - UBThe Scarab God UB - UBRMarchesa, the Affinity RoseUBR - UBGTasigur, the Golden FangUBG - GSelvala, Heart of the WildsG - BRGrusilda, Monster MasherBR - BChainer, Dementia MasterB - WBGKarador, Ghost ChieftainWBG - URMizzix's Thousand Year StormUR - RGOmnath, Locust of RageRG - GUEdric, Spymaster of TrestGU - WUBrago, King EternalWU
Legecy Decks
W Death and Taxes W-C Eldrazi Stompy C-R Mono Red Prison R-U MerfolkU
You confuse ownership of a creature with control of a creature.
Modern: WUBRG Humans - GBW Traverse - GWU Knightfall - GRW Bushwhacker Zoo -
Yes, however the 1 piece of Equipment in my deck (Nim Deathmantle is removed, I need to update the list) is Hero's Blade and it attaches itself to a Legendary Creature when the creature enters the battlefield. This gets around the usual restrictions.
Competitive
GUWB Thrasios/Tymna Breakfast Hulk GUWB - RGBW Tana/Tymna Blood Pod - URGAnimar, Soul of ElementsURG - UTeferi, Temporal ArchmageU
Tuned
UBG Sidisi, Brood Tyrant (Write Up) UBG-BG The Gitrog Monster BG-UG Kumena, Tyrant of Orazca UG - UBG Muldrota, the Gravetide UBG - UBW Varina, Lich Queen UBW - RB Xantcha, Sleeper Agent RB - UB Yuriko, the Tiger's Shadow UB - GWURafiq of the Many GWU - WUB Oloro, Ageless Lich WUB - GUBRKydele, Chosen of Kruphix and Vial Smasher The Fierce GUBR - BG Hapatra, Vizier of Poisons GB - WB Athreos, God of Passage WB - UBThe Scarab God UB - UBRMarchesa, the Affinity RoseUBR - UBGTasigur, the Golden FangUBG - GSelvala, Heart of the WildsG - BRGrusilda, Monster MasherBR - BChainer, Dementia MasterB - WBGKarador, Ghost ChieftainWBG - URMizzix's Thousand Year StormUR - RGOmnath, Locust of RageRG - GUEdric, Spymaster of TrestGU - WUBrago, King EternalWU
Legecy Decks
W Death and Taxes W-C Eldrazi Stompy C-R Mono Red Prison R-U MerfolkU
You cannot equip an equipment onto a creature you do not control. Because Xantcha, Sleeper Agent is never under your control (unless you jump through hoops), Hero’s Blade will not equip itself to Xantcha, because Xantcha is not under your control.
Edit: The link for Hero’s Blade is not working. I’ll message a mod.
Currently Playing:
Multiplayer EDH Lists (click italics for a link to the thread!)
[Primer] Lord of Tresserhorn - Don't Tell Me What I Can't Do[Primer] Roon of the Hidden Realm - Rhino Blink
5 Color Tribal Guide (Slivers, Atogs, Allies, Spirits)
Also Playing (most decklists can be found on my profile)
MarathGeistKamahlGrenzoBolasThassaGitrog
PiratesZurVial Smasher&ThrasiosYennettJhoira(cEDH)Strix(Pauper)
Legacy: Maverick
Modern:
Melira PodRIP 1/19/15GWHatebearsShizo, Death’s Storehouse is the best as it can give Xantcha fear, getting through a lot of blockers for just 2 mana. It the best of the bunch. It also is an untapped black source, which is fantastic for a utility land.
Shinka, the Bloodsoaked Keep has a cheap activation that can shrug off smaller creature double blocks so Xantcha survives. Again, it’s an untapped colored mana source.
Mystifying Maze is a nice threat of activation card. You can basically tell an opponent that if they block and try to kill Xantcha, you can flicker her onto their board. And Maze of Ith can cheaply ensure that she survives combat.
The other thing you can do is control the board so that blockers cannot get in her way. Languish removes anything with a smaller butt than Xantcha. Same with Wildfire which comes with the added benefit of people needing to activate her to draw more lands. You can also calibrate Toxic Deluge to kill off everything smaller than her.
In a pinch, you can also use some spot removal, though honestly as long as Xantcha stays on the field, I wouldn’t worry about whether or not she is connecting. She’s card draw on a stick that doubles as a win con.
As far as sacrifice, yeah it sucks. Best you can do in that situation is pick your spot so she hits the board and you can draw a few cards. Otherwise, you need to go the “player removal” route.
You can definitely incentivize people to use Xantcha by making people need to use her (discard, resource denial) or by making it too lucrative not to through something like Heartstone which notably affects all creatures with activated abilities, not just ones you control. 3 mana for a card is steep, but 2 mana for a card is the rate you get when pumping 6 mana into Blue Sun’s Zenith.
RBGLiving EndRBG
EDH
UFblthpU
BRXantchaRB
BGVarolzGB
URWZedruuWRU