Well, this deck summons up visions of Mad Max for me. I will spare you the image but its totally there in my mind.
I built a Rune-Tail, Kitsune Ascendant a while back and while I did enjoy it, I realized that probably the best part of the deck for me was the creatures who could attack without restraints spiraling into ridiculous board states. I kind of kicked around the idea of shifting that deck to Iroas but I wasn't sure if I wanted to do it until I realized how many more of those creatures I could run by adding red. The trade off was that some of the defensive nature of Rune Tail especially on the Pariah / giants that redirect front but I realized that I was having wayyyyyy more fun with the suicidal token producers. I also realized that there were some concerns with Rune Tail which were that it is much more fragile and easy to remove which could result in me getting blown out not to mention the issue that if I lost Rune Tail and lost life under 30 it would cause me to essentially lose my commander.
So, I am back and there are a TON more token on attack creatures in here now thanks to adding red. Building into it deeper also made the extra combat effects better so I am sprinkling some of those in to get a feel of how relevant they are and how often I want them.
Moxen - the concern being that this is boros and card advantage is hard to come by.
Sieze the Day - I am trying to figure out where I want to be with extra combats yet. I like that this one could ride a single token producer to make more but I also think mass extra turns might be better as a finisher which is why I opted not to run this one yet. This could be really strong with Heliod though for the mass vigilance though.
More answers - I guess my biggest concern is that someone puts up something and I cant answer it. Something like Sphere of Safety or Humility come to mind offhand.
Recruiter of the Guard / Goblin Matron / Moggcatcher - I considered if I wanted more tutors but mostly, the adding 3-4 mana to casting these creatures feels kind of weak given the good density of them already in the deck. I justified adding Imperial Recruiter of them because he could also fetch up the biggest number of creatures given Hanweir Garrison is a 2/3 creature. I wanted at least one in the deck so I could see how I feel about it when I draw them. I would probably need to add additional goblins to justify the Matron or moggcatcher but adding Krenko or Goblin Welder might justify them.
I built a Rune-Tail, Kitsune Ascendant a while back and while I did enjoy it, I realized that probably the best part of the deck for me was the creatures who could attack without restraints spiraling into ridiculous board states. I kind of kicked around the idea of shifting that deck to Iroas but I wasn't sure if I wanted to do it until I realized how many more of those creatures I could run by adding red. The trade off was that some of the defensive nature of Rune Tail especially on the Pariah / giants that redirect front but I realized that I was having wayyyyyy more fun with the suicidal token producers. I also realized that there were some concerns with Rune Tail which were that it is much more fragile and easy to remove which could result in me getting blown out not to mention the issue that if I lost Rune Tail and lost life under 30 it would cause me to essentially lose my commander.
So, I am back and there are a TON more token on attack creatures in here now thanks to adding red. Building into it deeper also made the extra combat effects better so I am sprinkling some of those in to get a feel of how relevant they are and how often I want them.
1 Iroas, God of Victory
CREATURES (27)
1 Haazda Marshal
1 Grenzo, Havoc Raiser
1 Loyal Apprentice
1 Stoneforge Mystic
1 Tilonalli's Summoner
1 Brimaz, King of Oreskos
1 Goblin Rabblemaster
1 Hanweir Garrison
1 Imperial Recruiter
1 Legion Warboss
1 Mentor of the Meek
1 Anger
1 Cyclops Gladiator
1 Emeria Angel
1 Heliod, God of the Sun
1 Hero of Bladehold
1 Leonin Warleader
1 Márton Stromgald
1 Oketra the True
1 Purphoros, God of the Forge
1 Nesting Dragon
1 Stonehewer Giant
1 Aurelia, the Warleader
1 Godo, Bandit Warlord
1 Sun Titan
1 Emeria Shepherd
1 Avacyn, Angel of Hope
1 Mana Crypt
1 Relic of Progenitus
1 Skullclamp
1 Sol Ring
1 Captain's Claws
1 Lightning Greaves
1 Mind Stone
1 Sword of the Animist
1 Sigiled Sword of Valeron
1 Eldrazi Monument
1 Mind's Eye
1 The Immortal Sun
ENCHANTMENT (8)
1 Land Tax
1 Legion's Landing
1 Goblin Bombardment
1 Militia's Pride
1 Aura of Silence
1 Anointed Procession
1 Marshal's Anthem
1 Divine Visitation
INSTANT (9)
1 Enlightened Tutor
1 Response // Resurgence
1 Magmaquake
1 Starstorm
1 Unexpectedly Absent
1 Teferi's Protection
1 Crush Contraband
1 Return to Dust
1 Savage Beating
1 Steelshaper's Gift
1 Open the Armory
1 Tragic Arrogance
1 Austere Command
PLANESWALKER (1)
1 Elspeth, Sun's Champion
LAND (38)
1 Arid Mesa
1 Bloodstained Mire
1 Clifftop Retreat
1 Command Tower
1 Flamekin Village
1 Flooded Strand
1 Hall of the Bandit Lord
1 Hanweir Battlements
1 Kher Keep
1 Kor Haven
1 Marsh Flats
8 Mountain
8 Plains
1 Plateau
1 Rugged Prairie
1 Sacred Foundry
1 Scalding Tarn
1 Scavenger Grounds
1 Slayers' Stronghold
1 Strip Mine
1 Spinerock Knoll
1 Windbrisk Heights
1 Windswept Heath
1 Wooded Foothills
In Consideration:
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Is there room for Cathars' Crusade?
I also liked Tempt with Vengeance, Mogg Infestation, and Descent of the Dragons in my Purphoros deck.
Etali, Primal Storm EDH