Quote from Azrael »Osie's a newb. Like a floppy new foal, wobbling around on its shaky legs, trying to figure out how to run.
Quote from Rasputin101 »Scavenger Grounds is one I've been considering for a while. I'm thinking of taking out one of the weaker utility lands for it. Maybe Thespian's Stage because I rarely ever use the ability unless I'm copying a Strip Mine of the occasional Eldrazi Temple.
I tested Void Winnower and ran it in the deck for a few months after its release but I found it to just cause the table to have laser focus on my field and it generated far more hate than I was willing to deal with.
The problem with running that many high cost cards in your deck is that what're the chances of an opponent playing a 9 drop for you to pitch it to the Great Distortion? It doesn't pose that double use for you.
Blightsteel is another dude I pulled ages ago. He's a good substitute for Kozi with how oppressive it is and I used to run it with a janky infinite combo with Mirrorworks but I took out the infect monster. I can't remember my reasoning other than maybe taking it out for something more reactive or that offered filtering.
Quote from Runnin »Problem is that my kozilek isn't as much of a threat like the Butcher, so i need some firepower. But we'll see.
Quote from Rasputin101 »I'm not a huge fan of Spawnsire.
If you sideboard a ton of threats and it gets taken out, you then have a sideboard full of useless.
But, on the same note as before at least you haven't just got bombs in your hand that don't pose as sufficient counters for Kozi2.0.
If you're playing a Timmy deck full of Craterhoof Behemoths and the like they might just work but more than likely you're going to be up against synergy builds who's curves are lower to the ground.
It serves you better to be sitting in the 1,2,3 drops to act as counters.
Quote from Runnin »Problem is that my kozilek isn't as much of a threat like the Butcher, so i need some firepower. But we'll see.Play Butcher!!!!