So, after looking over my list, I found that making the change from super combo-centric, to not was as simple as taking out Felidar Guardian.
One card that you should look at very seriously is Doom Whisperer. It's a bomb. 6/6 flying, trample for 5 mana, you don't even need to reanimate the guy. Then he has an amazing ability for reanimation, with the 'Pay 2 Life: Surveil 2'. You can either be tricky with Aminatou [+1], or you can just go hard and put tons of cards into your graveyard and hope to hit a nice juicy reanimation target.
This was a card I had my eye on and works swimmingly well with what I want to do. My only thing is that A) I need to actually get it lol and B) not 100% what to take out for it in general
Without the combos, a lot of the cards are not really doing that much anymore for you.
For example, Flash + Academy Rector isn't really doing much without the infinite's.
So, after looking over my list, I found that making the change from super combo-centric, to not was as simple as taking out Felidar Guardian.
One card that you should look at very seriously is Doom Whisperer. It's a bomb. 6/6 flying, trample for 5 mana, you don't even need to reanimate the guy. Then he has an amazing ability for reanimation, with the 'Pay 2 Life: Surveil 2'. You can either be tricky with Aminatou [+1], or you can just go hard and put tons of cards into your graveyard and hope to hit a nice juicy reanimation target.
This was a card I had my eye on and works swimmingly well with what I want to do. My only thing is that A) I need to actually get it lol and B) not 100% what to take out for it in general
Without the combos, a lot of the cards are not really doing that much anymore for you.
For example, Flash + Academy Rector isn't really doing much without the infinite's.
Taking out the weaker cards as suggested with some planeswalker goodness! Not sure how strong the planeswalkers are without it being combo-centric, but it has potential! Worse case, I can drop some of the planeswalkers for other ETB creatures.
Taking out the weaker cards as suggested with some planeswalker goodness! Not sure how strong the planeswalkers are without it being combo-centric, but it has potential! Worse case, I can drop some of the planeswalkers for other ETB creatures.
Nice! I really like Narset in your list. I run her in mine, but [-2] doesn't do me much good. @Darren has many more instants and sorceries than me, but his are mostly counterspells, boardwipes, and tutors that put cards on top of library. But in your list it seems like you have a lot of ways to go with it.
Have you thought of running Liliana, Death's Majesty? Might be something to slot in while you're waiting for that Doom Whisperer :P. It's really solid, and it's [+1] provides sweet defense and fills your graveyard. It's made even stronger with Aminatou.
I've been thinking of slotting in Panharmonicon. I'm trying not to overdo combo in my list, so I've been steering clear of tutors or "weak combo pieces"(Throne of Geth), Panharmonicon is a solid card though, and it has nice interactions with some of my creatures. Perhaps if I bump up my ETB count it might earn a slot.
Taking out the weaker cards as suggested with some planeswalker goodness! Not sure how strong the planeswalkers are without it being combo-centric, but it has potential! Worse case, I can drop some of the planeswalkers for other ETB creatures.
Nice! I really like Narset in your list. I run her in mine, but [-2] doesn't do me much good. @Darren has many more instants and sorceries than me, but his are mostly counterspells, boardwipes, and tutors that put cards on top of library. But in your list it seems like you have a lot of ways to go with it.
Have you thought of running Liliana, Death's Majesty? Might be something to slot in while you're waiting for that Doom Whisperer :P. It's really solid, and it's [+1] provides sweet defense and fills your graveyard. It's made even stronger with Aminatou.
I've been thinking of slotting in Panharmonicon. I'm trying not to overdo combo in my list, so I've been steering clear of tutors or "weak combo pieces"(Throne of Geth), Panharmonicon is a solid card though, and it has nice interactions with some of my creatures. Perhaps if I bump up my ETB count it might earn a slot.
Thanks for the idea of Liliana, Death's Majesty! That is a perfect placeholder! Honestly, Panharmonicon sounds fine to add in, however, your version would have to be more creature heavy than some of the others I've seen. Without seeing your list, I can't say for sure, but it sounds like you are going in the right direction!
Tabernacle plus geddon's wasn't really needed. Found that I could combo out without them, same reason I cut Shephard and Buried alive, they're good but not really needed since the other combos are faster and a little better. Plains became strip mine and replenish hasn't been great since my entire plan isn't Omnisciene I figure I don't need it. That one could come back.
Moat and Abyss I think will be solid, and I've always wanted to cast them. Diabolic intent is another tutor that wins with rectors. And oath and recruiter just seem solid adds.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
I am a bit worried about the land base. You have 29 lands with some colorless lands in Academy Ruins, Ancient Tomb, Strip Mine, Volrath's Stronghold.
I definitely think this will be problematic a lot of games not having the required color mana fixing.
Also Flagstones of Trokair will be redundant now that you've taken out the land destruction.
I personally wouldn't play the Academy Ruins or Volrath's Stronghold, even though there are some great combo cards to get back with them. I feel like you'll end up losing more games than you'll win with the awkward nature of a three colored deck.
I'm not sure about this suggestion, but is there some merit to playing Show and Tell along with Omniscience?
Diabolic Intent is an interesting one. Obviously it goes amazing with the Rectors, but you only have 10 other creatures in the deck. With the most notable thing that you can't pull on your commander to get you that creature in a pinch.
It's an interesting call. You'll just have to mentally note down the number of times you've not had creatures to sacrifice for it, and whether it would have been better as a non-clause card?
Looking very lean and mean Dies, let us know your results.
Usually, I don't have issues with mana since I run a lot of rocks and a majority of spells are low cmc. I do think I need to reduce the colorless sources and flagstones in the future. I think pain lands would be a good sub.
Show and tell is on my short list of cards to test in the future, there are quite a few things I want to add first but if they don't work then show and tell will come up sooner rather than later.
I see the issue with intent but think it should work out fine. I figure it's another tutor to set up two card combos but not sure about it.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Haven't been here in a while... I got my hands on a few new cards among which Omniscience, Oath of Jace and Oath of Liliana.. Am thinking of adding them, also I took out the whole Academy Rectorflash part, think I should add those again..
What are thoughts is Omniscience worth including here? I think it might be.. I always had a feeling Rector wasn't really pulling all her weight from the enchantments I had.. I mean no offense Oath of Teferi is good, but it's 5 mana, not really worth the effort to get with Rector and a lot of times it's not the best to get even either or you have it in hand already sometimes as wel...
Haven't played much lately, due to illness unfortunately.. Still seem to not be 100% recovered, taking so damn long.. Hoping to maybe get some games in this week though.. If I do get time to change my deck and play it wil let y'all know how it went if anyone is interested. ^^
Omniscience does require action cards in order to make it worth spending resources on. So for example it wouldn't actually be all that good in my deck.
I haven't played it in ages, just because it is a bit linear, but it is a very powerful deck. But you really do need an action card to follow up Omniscience. If you look at the number of action cards in that particular deck, sometimes I would still need to wait for another tutor. However the way the deck works is often you have already spent two tutors to get combo pieces to put Omniscience into play, so it's a race, rather than being patient with say Animatou having a lot of different plans to win.
I feel like Omniscience can be strong in our deck. In general, we tend to have a fair amount of card draw and filter, which can be turned into additional use. It is pretty pricey tho, which might make it less useful.
I love all the oaths. Oath of Gideon sets up combos and provides protection, Oath of Liliana is removal and can rack up a lot of zombies, Oath of Jace doesn't provide protection but interacts favorably with Aminatou's [+1]. They're all great.
@darrenhabib:
How has Throne of Geth been for you? I'm not a huge fan of how little it does outside of the combo, but every single time I cast Tezzeret the Seeker all I can think of is how close I am to comboing off.
For what it's worth Land Tax can be used for card advantage indefinitely as long as you have at least one basic land between your deck and hand.
I've been looking at morphs to see if there's anything worth cheating in. Unfortunately most of the good ones, like Voidmage Prodigy and Vesuvan Shapeshifter already have aggressive morph costs. The only other one I found of note was Silent Specter. Might be worth considering, has a solid body and the combat effect is pretty aggressive. Otherwise, Liege of the Pit has a huge body, but makes you sac a creature or take 7 damage every upkeep. Saccing a creature sucks but we're creature lite usually; and 7 damages isn't that much.
I strongly advocate for Omniscience here. Obviously any tutor to find enter the infinite is good but you can also have lots of lines in recuiter -> spellseeker -> demonic tutor - enter the infinte.
You can also use Intuition to find three top of deck tutors and use Aminatou to draw enter the infinte. I would say I kill with Omniscience about 60-70 percent of the time in my build and Felidar/Altar or Chain veil the remaining 30-40 percent.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
@darrenhabib:
How has Throne of Geth been for you? I'm not a huge fan of how little it does outside of the combo, but every single time I cast Tezzeret the Seeker all I can think of is how close I am to comboing off.
It is a superlatively dead card at all other stages of the game except comboing with Tezzeret. It's not like I've ever used it to get "value" out it ticking up a couple of planeswalkers at once.
But I do like the the absolute game plan of being able to win. Having a clear step in my mind for an end of opponents turn Flash + Arena Rector for example, just make it super easy to figure out my path to victory.
Also if you've already played out the Throne of Geth, then you can go off with Tezzeret and Aminatou on much tighter mana margins. Tezzeret [-1] for Mana Vault. Aminatou [-1] Tezzeret. Throne of Geth to put Tezzeret 5 loyalty, and then get The Chain Veil. As you can see you only need a spare 1 after you cast Tezzeret to combo off, as you can get the Mana Vault to help off the bat. So you can win with say 6 mana, just casting Tezzeret naturally.
For what it's worth Land Tax can be used for card advantage indefinitely as long as you have at least one basic land between your deck and hand.
You do still end up wanting to play a land each time you do search, but you know that's is a great point, you can just keep at least one basic to keep recycling, and usually this is far enough into the game, where you're going to be drawing some other lands enough to play instead of. Great point, and honestly these whole deck are about showing people as many of the potentially good cards for Aminatou, and I already mention it in my introduction, so I feel it would be silly for me not to play it as it's almost one of her hallmark cards.
I've been looking at morphs to see if there's anything worth cheating in. Unfortunately most of the good ones, like Voidmage Prodigy and Vesuvan Shapeshifter already have aggressive morph costs. The only other one I found of note was Silent Specter. Might be worth considering, has a solid body and the combat effect is pretty aggressive. Otherwise, Liege of the Pit has a huge body, but makes you sac a creature or take 7 damage every upkeep. Saccing a creature sucks but we're creature lite usually; and 7 damages isn't that much.
Thanks for looking up this potential line, I'd never thought about that before. Looks like as you say not much as far as cheating in too much for cost.
I strongly advocate for Omniscience here. Obviously any tutor to find enter the infinite is good but you can also have lots of lines in recuiter -> spellseeker -> demonic tutor - enter the infinte.
You can also use Intuition to find three top of deck tutors and use Aminatou to draw enter the infinte. I would say I kill with Omniscience about 60-70 percent of the time in my build and Felidar/Altar or Chain veil the remaining 30-40 percent.
I'm just going to have to ponder on what my "one" victory card is however. You've got Enter the Infinite, but I want to try and work a straight up win within the current cards or at least another card that works in conjunction with the rest of the cards somehow. But otherwise I'm keen to fit it in, as an alternative Academy Rector target, for the Reanimation deck.
I strongly advocate for Omniscience here. Obviously any tutor to find enter the infinite is good but you can also have lots of lines in recuiter -> spellseeker -> demonic tutor - enter the infinte.
You can also use Intuition to find three top of deck tutors and use Aminatou to draw enter the infinte. I would say I kill with Omniscience about 60-70 percent of the time in my build and Felidar/Altar or Chain veil the remaining 30-40 percent.
I'm just going to have to ponder on what my "one" victory card is however. You've got Enter the Infinite, but I want to try and work a straight up win within the current cards or at least another card that works in conjunction with the rest of the cards somehow. But otherwise I'm keen to fit it in, as an alternative Academy Rector target, for the Reanimation deck.
I've figured it out. My path to victory with Omniscience is getting Razaketh, the Foulblooded, but I will need one other creature to sacrifice to him.
Note that these are NOT the only sequences to getting a victory, there are other ways to do it, but I needed to outline at least one method for myself to justify the inclusion of Omniscience.
With 25 blue cards in the deck at 25%, this is lower than the usually low minimum ratio of 30% that is recommend for decks to run Force of Will. It's not that you won't be able to have situations where it's useful at 25%, but a lot of the deck is black, white and artifacts, so it's just not optimal in the Reanimation build I have. Also realistically this number is less as well, as it's unlikely that I'm going to pitch a Oath of Teferi, Intuition, Spellseeker to it. They are just too valuable for combo wins.
Curious is the temples have been worth it. I need 3 more lands since I am cutting volraths, flagstones, and academy from my build but I don't like enter the battlefield tapped lands.
The syneregy with aminatou is nice and I like that you can win with them once you have infinite aminatou activations/mana but am wondering how often it comes up.
Right now I am thinking Underground river, Adakar wastes, and temple of deciet as adds but am uncertain if there are better options
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Curious is the temples have been worth it. I need 3 more lands since I am cutting volraths, flagstones, and academy from my build but I don't like enter the battlefield tapped lands.
The syneregy with aminatou is nice and I like that you can win with them once you have infinite aminatou activations/mana but am wondering how often it comes up.
Right now I am thinking Underground river, Adakar wastes, and temple of deciet as adds but am uncertain if there are better options
In my Superfriends deck I play all the scry lands, and in the Reanimator deck I only play one of them.
The reason is that the Reanimator deck plays the draw 7 cards in Timetwister and Windfall, so there is a necessity for your mana base to be very quick. Now I do like playing the one still however in Reanimator, my list has Weathered Wayfarer, so it gives me some toolbox in this respect.
Personally i don't like the filter lands because they can't cast colored spells turn one. With all fetches, duals, and shocks i often don't have issues getting the mana i need but rather end up with lands I don't use as often like the ones mentioned. I think pain lands may be the way to go here
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
I've been meaning to do a post on talking about "does your deck stand up against particular hate cards?".
With Reanimation this is particularly important as there are a lot of cards that can remove cards from graveyard, and even at instant speed.
It's not just about "do you have cards to remove those hate cards". The topic I really want to talk about is "what are your alternative ways to win?".
What makes these Aminatou combo decks better, is that you can win through not using your graveyard. It is harder, takes probably longer to setup, but unlike a lot of reanimation decks, you can win via other methods.
Now trying to use Academy Rector to put say Omniscience into play, can be reacted to with graveyard hate. When the Rector goes to the graveyard an opponent can respond with you putting the trigger of exiling it on the stack, and if they remove it, the effect will fizzle.
So what cards can navigate around using your graveyard? Arcane Artisan is a creature that you can look to use to put expensive creatures into play. It also has the ability to draw a card.
With @Dies_to_Doom_Blade steering us towards Omniscience, I feel like Soul Summons is an excellent card to add. If you've drawn Omniscience then you can use Aminatou [+1] to put it on-top of your library, then cast Soul Summons to manifest it as a 2/2 creature.
Then next turn you can Aminatou [-1] to put it directly into play.
Obviously you can do the same thing with a lot of the rest of the expensive spells in the deck.
But the reason anybody should be looking more deeply at cards like these, is to factor in if they are alternative methods to how the rest of your deck operates and can it help to mitigate hate cards your opponents currently have access to?
So even though Frantic Search can be used to put those creatures into the graveyard for a reanimation card, with Aminatou unique ability to put that creature into play with manifest and her exile ability, I'm going to go with alternative instead.
Thanks to @Ucenna for the suggestion.
I do think that Write into Being has an ability to be good in the deck.
The other cards that are conditional like Cloudform, Lightform, Qarsi High Priest, Reality Shift are less appealing as you require a creature. You could play the Auras on opponents creatures, but the buffs are pretty bad against you. The problem with Auras is that you can get blown out with two-for-ones, if you target a creature and then it's removed at instant speed.
But if you were wanting to play another spot removal card then Reality Shift is a great catch-all remove card, and then does double up with being used on one of your own creatures with the intentions of using the manifest trick.
Jeskai Infiltrator has some potential. But it does work against you a bit setting up as your only creature and then attacking, as often you'll want to have creatures for blocking incoming attacks on Aminatou.
Sultai Emissary is a solid option, but I don't like that you can't time the manifest perfectly yourself in all situations. But you could just cast it and Aminatou and expensive card on top of your library, then it's hard for your opponents to attack into you if they suspect you have a plan. Aminatou not being knocked off loyalty counters is always a bonus.
Primordial Mist and Mastery of the Unseen are a bit more mana intensive, but I could easily see these being used in a competitive build. Currently I don't use them, but this might be a mistake.
I'm glad someone is going the manifest route, originally I had Lightform, cloudform, and mastery of the unseen in my build but thought they were too cute and Djinn of wishes was better (He sucks) so that kinda of led me to believe that the manifest route was too cute to be viable but I hope the testing works out for this.
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
@darrenhabib:
How has Throne of Geth been for you? I'm not a huge fan of how little it does outside of the combo, but every single time I cast Tezzeret the Seeker all I can think of is how close I am to comboing off.
It is a superlatively dead card at all other stages of the game except comboing with Tezzeret. It's not like I've ever used it to get "value" out it ticking up a couple of planeswalkers at once.
But I do like the the absolute game plan of being able to win. Having a clear step in my mind for an end of opponents turn Flash + Arena Rector for example, just make it super easy to figure out my path to victory.
Also if you've already played out the Throne of Geth, then you can go off with Tezzeret and Aminatou on much tighter mana margins. Tezzeret [-1] for Mana Vault. Aminatou [-1] Tezzeret. Throne of Geth to put Tezzeret 5 loyalty, and then get The Chain Veil. As you can see you only need a spare 1 after you cast Tezzeret to combo off, as you can get the Mana Vault to help off the bat. So you can win with say 6 mana, just casting Tezzeret naturally.
That's sorta what I expected. If I recall correctly with Aminatou on the field and tezzeret in hand you only need 9-10 mana to go off. And it's a lot easier to sneak one combo piece onto the battlefield than two.
For what it's worth Land Tax can be used for card advantage indefinitely as long as you have at least one basic land between your deck and hand.
You do still end up wanting to play a land each time you do search, but you know that's is a great point, you can just keep at least one basic to keep recycling, and usually this is far enough into the game, where you're going to be drawing some other lands enough to play instead of. Great point, and honestly these whole deck are about showing people as many of the potentially good cards for Aminatou, and I already mention it in my introduction, so I feel it would be silly for me not to play it as it's almost one of her hallmark cards.
I hope it serves you well. How is Weathered Wayfarer? I'm not a huge fan of the card, but I've scene it in a lot of lists.
I've been looking at morphs to see if there's anything worth cheating in. Unfortunately most of the good ones, like Voidmage Prodigy and Vesuvan Shapeshifter already have aggressive morph costs. The only other one I found of note was Silent Specter. Might be worth considering, has a solid body and the combat effect is pretty aggressive. Otherwise, Liege of the Pit has a huge body, but makes you sac a creature or take 7 damage every upkeep. Saccing a creature sucks but we're creature lite usually; and 7 damages isn't that much.
Thanks for looking up this potential line, I'd never thought about that before. Looks like as you say not much as far as cheating in too much for cost.
NP, I used to run a morph deck, so I'm pretty familiar with the cards.
I'm just going to have to ponder on what my "one" victory card is however. You've got Enter the Infinite, but I want to try and work a straight up win within the current cards or at least another card that works in conjunction with the rest of the cards somehow. But otherwise I'm keen to fit it in, as an alternative Academy Rector target, for the Reanimation deck.
Yeah, I'm not a huge fan of Enter the Infinite in this deck. It's a combo card that cost's 12 mana, 4 of which is blue, and doesn't outright win us the games. There are a lot of scenarios where casting Enter the Infinite and passing turn just loses the game. I feel like if we end up casting Omniscience we have plenty of filtering, card draw, and tutors to get us to another wincon.
@ Ucenna & Dies_to_Doom_Blade - Thanks for the reply and input on Omniscience and the Oath cards, I wil definitely add them.. Only have to figure out what to cut at this point to put everything back in that I took out along with the cards I have obtained to include in the deck..
Wil have to sort the cards that have the least impact and overall are not worth the spot I think.. Wil add what I do change, same as others do, with what I took out and what I added.. To kinda update on what I did with the feedback.
Edited: I have my decklist on page 6 - though I don't think that one is updated. Wil post the changes between what I had and what I have now when I get a bit of time..
Also wil post results when I get some plays going.. Also to know a bit more if the changes helped or made the deck weaker
Curious is the temples have been worth it. I need 3 more lands since I am cutting volraths, flagstones, and academy from my build but I don't like enter the battlefield tapped lands.
The syneregy with aminatou is nice and I like that you can win with them once you have infinite aminatou activations/mana but am wondering how often it comes up.
Right now I am thinking Underground river, Adakar wastes, and temple of deciet as adds but am uncertain if there are better options
In my Superfriends deck I play all the scry lands, and in the Reanimator deck I only play one of them.
The reason is that the Reanimator deck plays the draw 7 cards in Timetwister and Windfall, so there is a necessity for your mana base to be very quick. Now I do like playing the one still however in Reanimator, my list has Weathered Wayfarer, so it gives me some toolbox in this respect.
Personally i don't like the filter lands because they can't cast colored spells turn one. With all fetches, duals, and shocks i often don't have issues getting the mana i need but rather end up with lands I don't use as often like the ones mentioned. I think pain lands may be the way to go here
I'd say that I definitely love the temples. They can really let you get away with some crappy hands. They also let you do a bit of filtering with Aminatou. The hideaway lands are cool in that you can reuse them with Aminatou's [-1], but none of them are particularly easy to activate with our deck. A creature heavy build could possibly make it possible with Legion's Landing and any of the Elspeths.
I don't run many colored one drop, so I think the filter lands can be strong. If you're running all the one mana tutors tho, then maybe it's best to steer clear. If you're looking at them I would definitely check out the Odessey one's like Skycloud Expanse. They really make colorless lands easier to live with.
Is anyone else testing Lazav, the Multifarious. In my playtests he's hit and miss. Usually just copying a wall or strong blocker. Turns out ETB creatures are good with Aminatou, but not really with LAzav. :/
With @Dies_to_Doom_Blade steering us towards Omniscience, I feel like Soul Summons is an excellent card to add. If you've drawn Omniscience then you can use Aminatou [+1] to put it on-top of your library, then cast Soul Summons to manifest it as a 2/2 creature.
Then next turn you can Aminatou [-1] to put it directly into play.
Obviously you can do the same thing with a lot of the rest of the expensive spells in the deck.
But the reason anybody should be looking more deeply at cards like these, is to factor in if they are alternative methods to how the rest of your deck operates and can it help to mitigate hate cards your opponents currently have access to?
So even though Frantic Search can be used to put those creatures into the graveyard for a reanimation card, with Aminatou unique ability to put that creature into play with manifest and her exile ability, I'm going to go with alternative instead.
Thanks to @Ucenna for the suggestion.
Ew, Anafenza is the worst. I hope it works out for you. Looking forward to hearing your evaluation.
I do think that Write into Being has an ability to be good in the deck.
The other cards that are conditional like Cloudform, Lightform, Qarsi High Priest, Reality Shift are less appealing as you require a creature. You could play the Auras on opponents creatures, but the buffs are pretty bad against you. The problem with Auras is that you can get blown out with two-for-ones, if you target a creature and then it's removed at instant speed.
But if you were wanting to play another spot removal card then Reality Shift is a great catch-all remove card, and then does double up with being used on one of your own creatures with the intentions of using the manifest trick.
Jeskai Infiltrator has some potential. But it does work against you a bit setting up as your only creature and then attacking, as often you'll want to have creatures for blocking incoming attacks on Aminatou.
Sultai Emissary is a solid option, but I don't like that you can't time the manifest perfectly yourself in all situations. But you could just cast it and Aminatou and expensive card on top of your library, then it's hard for your opponents to attack into you if they suspect you have a plan. Aminatou not being knocked off loyalty counters is always a bonus.
Primordial Mist and Mastery of the Unseen are a bit more mana intensive, but I could easily see these being used in a competitive build. Currently I don't use them, but this might be a mistake.
I've run most of these cards in some way or another when I first built the deck. Cloudform and Lightform are both nice at creating tokens and such, but in my experience end up being more cute than anything else. Also, when you first manifest a card with them you have to decide if you want to flip the card immediately or create another token and potentially lose your chance.
Mastery of the Unseen is seriously mana intensive, and I don't really seeing it worked too well in a list without some serious changes. If we were to move into a more instant speed control list, I could see it having a place. Primordial Mist is still in my list, and it's pretty okay. Might take it out as I optimize my list. Don't know yet.
I used to run Reality Shift, but ended up cutting it. It's cool in that it dodges some removal hate. There's been plenty of times that I've been able to use it against a problack card or a card with indestructable in my other lists. Here tho, it's really awkward giving my opponent creatures while trying to keep planeswalkers on the board.
Write into Being is really solid. Greatly increases your chances of ramping something out good, and works very well with Miracles. Pity it isn't an instant.
Jeskai Infiltrator is a little bit better than you give him credit for. The unblockable is easy to get in our deck, as creatures are typically on the down tho. And he and the manifest enter the battlefield untapped, effectively setting 4 toughness on the battlefield ready to block. The only problem I've had is getting multiple uses out of him, as typically I don't want to flip him while I have other creatures on the battlefield and 3 mana is quite an investment to be paying over an over again. I do very much like him however, and I'd recommend giving him a chance. Compared to other manifest cards, he puts a lot of power on the battlefield to protect Aminatou with. And he's one of the few creatures in a non reanimator list worth copying with Lazav.
Qarsi, High Priest is a card I've wanted to try for a while, especially because I have a foil copy. I think if he could sac himself he'd be an auto include. As is tho... It's tough.
So, I had the chance to pick up all I needed for the new version of the deck, and OMG! Whoever suggested Ashen Rider was a genius! Only got to play 1 game, but that I got so much value bouncing Animate Dead to get Rider and Magister of Worth. Between those two, I was able to lock down the board from getting too crazy. Also, I will agree with the group I was playing with, Nezahal, Primal Tide is WAY stronger than he seems and nearly impossible to stop.
Wanted to say thank you all for giving me a hand to making some recent changes! Think it is nearly done. One question: What is everyone’s thoughts on adding Twilight Prophet for the reanimator build. Can totally play off of the top deck ability with our commander while waiting to dumb it into the graveyard in the late game.
So, I had the chance to pick up all I needed for the new version of the deck, and OMG! Whoever suggested Ashen Rider was a genius! Only got to play 1 game, but that I got so much value bouncing Animate Dead to get Rider and Magister of Worth. Between those two, I was able to lock down the board from getting too crazy. Also, I will agree with the group I was playing with, Nezahal, Primal Tide is WAY stronger than he seems and nearly impossible to stop.
Wanted to say thank you all for giving me a hand to making some recent changes! Think it is nearly done. One question: What is everyone’s thoughts on adding Twilight Prophet for the reanimator build. Can totally play off of the top deck ability with our commander while waiting to dumb it into the graveyard in the late game.
I can testify that playing against Nezahal, Primal Tide is horrible. Just by drawing so many cards off him, it's virtually impossible to waste removal on it, as that person always has excess cards to discard to save it. So you just never end up targeting it for removal in the first place. Also can avoid creature board wipes.
The more I look at Magister of Worth, the more I can see it's value. Obviously with your deck being able to setup your own graveyard with creatures the 'grace' portion can do work. I'm just hesitate as all players get to choose the outcome, so it's not always going to end up the vote that you want. I feel it would be a better card with some graveyard removal yourself, especially at instant speed from your hand. So if opponents go the way of 'grace' you can get a person on it.
Twilight Prophet is Bob's fancy cousin. The 2/4 flying is a factor as well, pretty good at blocking pesky flyers, that would otherwise attack for free. I definitely think it will be value in any Aminatou deck that plays it. I certainly could see myself playing it in any version I'd put together. Putting a Omniscience, etc on top and dealing 10 damage to all opponents, and gaining 10 life is a path to victory. Being able to continuously put that card back on top with Aminatou [+1] does mean that opponents will have to deal with Twilight Prophet and/or Aminatou, or die in 2-4 turns.
Hey, what exactly is the "new version" of the deck? I went back a few pages but can't seem to put my finger on which is the one you are talking about. Thanks in advance!
Hey, what exactly is the "new version" of the deck? I went back a few pages but can't seem to put my finger on which is the one you are talking about. Thanks in advance!
I'm assuming you are responding to GrimoireDark comment, in which case he has been posting his own list, so not effecting this primers configurations, if that's what you're thinking.
Hey, what exactly is the "new version" of the deck? I went back a few pages but can't seem to put my finger on which is the one you are talking about. Thanks in advance!
For reference, here is the newest version of my deck:
I originally ran a combo version of the deck with reanimator as the backup. Instead, this is a hybrid more focused on the reanimation (favorite playstyle) with some planeswalker shenanigans thrown in. Only played this version once, but holy hell did it perform! Want to find room for Twilight Prophet so I have an excuse to buy a foil City's blessing lol
For example, Flash + Academy Rector isn't really doing much without the infinite's.
The whole idea of casting Buried Alive on Academy Rector, Felidar Guardian, Spellseeker is not on the table for you anymore.
As @Ucenna has pointed out the Oath of Teferi and Recruiter of the Guard are a lot weaker now.
I mean the Recruiter can still get Baleful Strix, Jace, Vryn's Prodigy, Heliod's Pilgrim which are powerful cards, so it's OK to leave it in.
So you can easily remove;
Flash, Academy Rector, Oath of Teferi for slots.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
OK! Taking the both of your advice, here are the changes I am thinking of making:
-Recruiter of the Guard
-Academy Rector
-Brainstorm
-Ponder
-Coldsteel Heart
-Flash
-Lim-Dul's Vault
+Doom Whisperer (If I am ever lucky to get one at a low price lol).
+Ashen Rider
+Heart of Kiran
+Kaya, Ghost Assassin
+Narset Transcendent
+Ob Nixilis Reignited
+Teferi, Temporal Archmage
Taking out the weaker cards as suggested with some planeswalker goodness! Not sure how strong the planeswalkers are without it being combo-centric, but it has potential! Worse case, I can drop some of the planeswalkers for other ETB creatures.
EDH
WOrzhova's PoliticsB
UStensia's SaintW
U1000 FacesB
UIzzet's GambitR
RUBThe Rose's ThornBUR
RUGEternal HuntGUR
UWBArchitect's FoundryBWU
BBlood PactB
Nice! I really like Narset in your list. I run her in mine, but [-2] doesn't do me much good. @Darren has many more instants and sorceries than me, but his are mostly counterspells, boardwipes, and tutors that put cards on top of library. But in your list it seems like you have a lot of ways to go with it.
Have you thought of running Liliana, Death's Majesty? Might be something to slot in while you're waiting for that Doom Whisperer :P. It's really solid, and it's [+1] provides sweet defense and fills your graveyard. It's made even stronger with Aminatou.
I've been thinking of slotting in Panharmonicon. I'm trying not to overdo combo in my list, so I've been steering clear of tutors or "weak combo pieces"(Throne of Geth), Panharmonicon is a solid card though, and it has nice interactions with some of my creatures. Perhaps if I bump up my ETB count it might earn a slot.
Thanks for the idea of Liliana, Death's Majesty! That is a perfect placeholder! Honestly, Panharmonicon sounds fine to add in, however, your version would have to be more creature heavy than some of the others I've seen. Without seeing your list, I can't say for sure, but it sounds like you are going in the right direction!
EDH
WOrzhova's PoliticsB
UStensia's SaintW
U1000 FacesB
UIzzet's GambitR
RUBThe Rose's ThornBUR
RUGEternal HuntGUR
UWBArchitect's FoundryBWU
BBlood PactB
http://tappedout.net/mtg-decks/aminatou-the-infinite/?cb=1539628212
-The tabernacle at pendrells vale
-Armageddon
-Ravages of war
-Buried alive
-Plains
-Emeria shephard
-Replenish
+Moat
+The abyss
+Strip mine
+Diabolic intent
+Dig through time
+Oath of liliana
+Recruiter of the guard
Tabernacle plus geddon's wasn't really needed. Found that I could combo out without them, same reason I cut Shephard and Buried alive, they're good but not really needed since the other combos are faster and a little better. Plains became strip mine and replenish hasn't been great since my entire plan isn't Omnisciene I figure I don't need it. That one could come back.
Moat and Abyss I think will be solid, and I've always wanted to cast them. Diabolic intent is another tutor that wins with rectors. And oath and recruiter just seem solid adds.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
I definitely think this will be problematic a lot of games not having the required color mana fixing.
Also Flagstones of Trokair will be redundant now that you've taken out the land destruction.
I personally wouldn't play the Academy Ruins or Volrath's Stronghold, even though there are some great combo cards to get back with them. I feel like you'll end up losing more games than you'll win with the awkward nature of a three colored deck.
I'm not sure about this suggestion, but is there some merit to playing Show and Tell along with Omniscience?
Diabolic Intent is an interesting one. Obviously it goes amazing with the Rectors, but you only have 10 other creatures in the deck. With the most notable thing that you can't pull on your commander to get you that creature in a pinch.
It's an interesting call. You'll just have to mentally note down the number of times you've not had creatures to sacrifice for it, and whether it would have been better as a non-clause card?
Looking very lean and mean Dies, let us know your results.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Show and tell is on my short list of cards to test in the future, there are quite a few things I want to add first but if they don't work then show and tell will come up sooner rather than later.
I see the issue with intent but think it should work out fine. I figure it's another tutor to set up two card combos but not sure about it.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Dies_to_Doom_Blade deck got a few more cards that can work off it like Enter the Infinite, Timetwister, Windfall, Necropotence.
The more tutors you have the better this card is as you can go through for a heavy hitting card, like Timetwister for example.
I posted a deck I nick-named "Omni-Tutor", you can check it out here => https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/771681
I haven't played it in ages, just because it is a bit linear, but it is a very powerful deck. But you really do need an action card to follow up Omniscience. If you look at the number of action cards in that particular deck, sometimes I would still need to wait for another tutor. However the way the deck works is often you have already spent two tutors to get combo pieces to put Omniscience into play, so it's a race, rather than being patient with say Animatou having a lot of different plans to win.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
I love all the oaths. Oath of Gideon sets up combos and provides protection, Oath of Liliana is removal and can rack up a lot of zombies, Oath of Jace doesn't provide protection but interacts favorably with Aminatou's [+1]. They're all great.
@darrenhabib:
How has Throne of Geth been for you? I'm not a huge fan of how little it does outside of the combo, but every single time I cast Tezzeret the Seeker all I can think of is how close I am to comboing off.
For what it's worth Land Tax can be used for card advantage indefinitely as long as you have at least one basic land between your deck and hand.
I've been looking at morphs to see if there's anything worth cheating in. Unfortunately most of the good ones, like Voidmage Prodigy and Vesuvan Shapeshifter already have aggressive morph costs. The only other one I found of note was Silent Specter. Might be worth considering, has a solid body and the combat effect is pretty aggressive. Otherwise, Liege of the Pit has a huge body, but makes you sac a creature or take 7 damage every upkeep. Saccing a creature sucks but we're creature lite usually; and 7 damages isn't that much.
You can also use Intuition to find three top of deck tutors and use Aminatou to draw enter the infinte. I would say I kill with Omniscience about 60-70 percent of the time in my build and Felidar/Altar or Chain veil the remaining 30-40 percent.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
But I do like the the absolute game plan of being able to win. Having a clear step in my mind for an end of opponents turn Flash + Arena Rector for example, just make it super easy to figure out my path to victory.
Also if you've already played out the Throne of Geth, then you can go off with Tezzeret and Aminatou on much tighter mana margins. Tezzeret [-1] for Mana Vault. Aminatou [-1] Tezzeret. Throne of Geth to put Tezzeret 5 loyalty, and then get The Chain Veil. As you can see you only need a spare 1 after you cast Tezzeret to combo off, as you can get the Mana Vault to help off the bat. So you can win with say 6 mana, just casting Tezzeret naturally.
You do still end up wanting to play a land each time you do search, but you know that's is a great point, you can just keep at least one basic to keep recycling, and usually this is far enough into the game, where you're going to be drawing some other lands enough to play instead of. Great point, and honestly these whole deck are about showing people as many of the potentially good cards for Aminatou, and I already mention it in my introduction, so I feel it would be silly for me not to play it as it's almost one of her hallmark cards.
Thanks for looking up this potential line, I'd never thought about that before. Looks like as you say not much as far as cheating in too much for cost.
Superfriends
Added
+ Land Tax
Removed
- Predict
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
I'm just going to have to ponder on what my "one" victory card is however. You've got Enter the Infinite, but I want to try and work a straight up win within the current cards or at least another card that works in conjunction with the rest of the cards somehow. But otherwise I'm keen to fit it in, as an alternative Academy Rector target, for the Reanimation deck.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
It's important to note what cards potentially get you Razaketh, the Foulblooded;
Vampiric Tutor, Imperial Seal, Demonic Tutor, Lim-Dûl's Vault
Mystical Tutor => Demonic Tutor, etc
Recruiter of the Guard => Spellseeker => Demonic Tutor, etc
Doom Whisperer to a large extent.
*Only with Reanimate, Exhume, Animate Dead, Dance of the Dead, Necromancy, Emeria Shepherd;
Entomb, Intuition, Buried Alive.
Plus as I said Windfall and Timetwister are likely to draw you into enough action to win.
Sequences to win with Omniscience + Razaketh, the Foulblooded;
1) Sacrifice a creature to Razaketh, the Foulblooded to get Intuition.
2) Intuition for Spellseeker, Reveillark, Sun Titan.
*Opponent is essentially forced into giving you the Spellseeker, as you can just get more value otherwise.
3) Spellseeker gets Demonic Tutor -or- if already used then Vampiric Tutor, etc
4) Tutor for Oath of Teferi and cast it.
*You might have to use Aminatou [+1] to get the card if it's one of the tutors on top.
5) Aminatou [-1] Spellseeker to get Vampiric Tutor/Imperial Seal/Mystical Tutor.
6) Sacrifice Spellseeker to Razaketh, the Foulblooded to get Felidar Guardian and cast it.
*At this stage you can go infinite with as many Aminatou activation's as you want, so it's just a case of pick your poison to win. In my case I use Piranha Marsh.
7) Cast Vampiric Tutor/Imperial Seal to get Piranha Marsh.
8) Aminatou [+1] to draw it.
*Note if you've already played a land for the turn, then you can use Predict to put it into your graveyard instead and use the Sun Titan to put it into play.
So here we are doing Step 5 a bit differently.
5) Aminatou [-1] Spellseeker to get Exhume.
6) Sacrifice Spellseeker to Razaketh, the Foulblooded to get Felidar Guardian.
7) Cast Exhume getting back Sun Titan.
8) Sun Titan targets Spellseeker, which get's Vampiric Tutor/Imperial Seal/Mystical Tutor.
9) Aminatou [-1] Spellseeker to get Predict.
10) Cast Vampiric Tutor/Imperial Seal to get Piranha Marsh.
11) Cast Predict naming Piranha Marsh.
12) Aminatou [-1] Sun Titan to get back the Piranha Marsh.
Note that these are NOT the only sequences to getting a victory, there are other ways to do it, but I needed to outline at least one method for myself to justify the inclusion of Omniscience.
Reanimation
Added
+ Omniscience
Removed
- Force of Will
With 25 blue cards in the deck at 25%, this is lower than the usually low minimum ratio of 30% that is recommend for decks to run Force of Will. It's not that you won't be able to have situations where it's useful at 25%, but a lot of the deck is black, white and artifacts, so it's just not optimal in the Reanimation build I have. Also realistically this number is less as well, as it's unlikely that I'm going to pitch a Oath of Teferi, Intuition, Spellseeker to it. They are just too valuable for combo wins.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
The syneregy with aminatou is nice and I like that you can win with them once you have infinite aminatou activations/mana but am wondering how often it comes up.
Right now I am thinking Underground river, Adakar wastes, and temple of deciet as adds but am uncertain if there are better options
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
The reason is that the Reanimator deck plays the draw 7 cards in Timetwister and Windfall, so there is a necessity for your mana base to be very quick. Now I do like playing the one still however in Reanimator, my list has Weathered Wayfarer, so it gives me some toolbox in this respect.
The lands that come to mind that you should consider are; Sunken Ruins, Fetid Heath. The ability to get you double mana of each color is potentially amazing at fixing your colors.
Sunken Ruins will go a long way with casting; Necropotence and Mana Drain, Dig Through Time, Jace, Architect of Though, Teferi, Temporal Archmage, Tezzeret the Seeker.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
With Reanimation this is particularly important as there are a lot of cards that can remove cards from graveyard, and even at instant speed.
It's not just about "do you have cards to remove those hate cards". The topic I really want to talk about is "what are your alternative ways to win?".
What makes these Aminatou combo decks better, is that you can win through not using your graveyard. It is harder, takes probably longer to setup, but unlike a lot of reanimation decks, you can win via other methods.
Having the Felidar Guardian + Oath of Teferi combo does mean that you can win even with graveyard hate at the ready.
Now trying to use Academy Rector to put say Omniscience into play, can be reacted to with graveyard hate. When the Rector goes to the graveyard an opponent can respond with you putting the trigger of exiling it on the stack, and if they remove it, the effect will fizzle.
So what cards can navigate around using your graveyard?
Arcane Artisan is a creature that you can look to use to put expensive creatures into play. It also has the ability to draw a card.
@Ucenna pointed out manifest cards that can interact with the top of your library, which of course works nicely with Aminatou [+1} ability.
Then any card that is exiled with Aminatou [-1] ability will come back into play face-up. Meaning you can put any permanent card into play without casting it.
With this in mind Soul Summons, Primordial Mist, Mastery of the Unseen, Cloudform, Jeskai Infiltrator, Lightform, Reality Shift, Sultai Emissary, Write into Being can be used this way.
With @Dies_to_Doom_Blade steering us towards Omniscience, I feel like Soul Summons is an excellent card to add. If you've drawn Omniscience then you can use Aminatou [+1] to put it on-top of your library, then cast Soul Summons to manifest it as a 2/2 creature.
Then next turn you can Aminatou [-1] to put it directly into play.
Obviously you can do the same thing with a lot of the rest of the expensive spells in the deck.
But the reason anybody should be looking more deeply at cards like these, is to factor in if they are alternative methods to how the rest of your deck operates and can it help to mitigate hate cards your opponents currently have access to?
It won't help with cards like Containment Priest, but the bulk of other hate cards, like Rest in Peace, Planar Void, Leyline of the Void, Relic of Progenitus, Deathrite Shaman, Scavenger Grounds, Grafdigger's Cage, Rakdos Charm to name a few.
I came up against an Anafenza, the Foremost commander the other day and this really got me reflecting on this subject.
So with the reasons I've pointed out about alternative methods of making your deck work, I've added these cards to the Reanimation deck.
Reanimation
Added
+ Soul Summons
Removed
- Frantic Search
So even though Frantic Search can be used to put those creatures into the graveyard for a reanimation card, with Aminatou unique ability to put that creature into play with manifest and her exile ability, I'm going to go with alternative instead.
Thanks to @Ucenna for the suggestion.
I do think that Write into Being has an ability to be good in the deck.
The other cards that are conditional like Cloudform, Lightform, Qarsi High Priest, Reality Shift are less appealing as you require a creature. You could play the Auras on opponents creatures, but the buffs are pretty bad against you. The problem with Auras is that you can get blown out with two-for-ones, if you target a creature and then it's removed at instant speed.
But if you were wanting to play another spot removal card then Reality Shift is a great catch-all remove card, and then does double up with being used on one of your own creatures with the intentions of using the manifest trick.
Jeskai Infiltrator, Cloudform, Lightform, Primordial Mist are all included in the Subjective Reality deck, so most people playing Amninatou will have experience with playing these cards.
Jeskai Infiltrator has some potential. But it does work against you a bit setting up as your only creature and then attacking, as often you'll want to have creatures for blocking incoming attacks on Aminatou.
Sultai Emissary is a solid option, but I don't like that you can't time the manifest perfectly yourself in all situations. But you could just cast it and Aminatou and expensive card on top of your library, then it's hard for your opponents to attack into you if they suspect you have a plan. Aminatou not being knocked off loyalty counters is always a bonus.
Primordial Mist and Mastery of the Unseen are a bit more mana intensive, but I could easily see these being used in a competitive build. Currently I don't use them, but this might be a mistake.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
That's sorta what I expected. If I recall correctly with Aminatou on the field and tezzeret in hand you only need 9-10 mana to go off. And it's a lot easier to sneak one combo piece onto the battlefield than two.
I hope it serves you well. How is Weathered Wayfarer? I'm not a huge fan of the card, but I've scene it in a lot of lists.
NP, I used to run a morph deck, so I'm pretty familiar with the cards.
Yeah, I'm not a huge fan of Enter the Infinite in this deck. It's a combo card that cost's 12 mana, 4 of which is blue, and doesn't outright win us the games. There are a lot of scenarios where casting Enter the Infinite and passing turn just loses the game. I feel like if we end up casting Omniscience we have plenty of filtering, card draw, and tutors to get us to another wincon.
Good luck!
I'd say that I definitely love the temples. They can really let you get away with some crappy hands. They also let you do a bit of filtering with Aminatou. The hideaway lands are cool in that you can reuse them with Aminatou's [-1], but none of them are particularly easy to activate with our deck. A creature heavy build could possibly make it possible with Legion's Landing and any of the Elspeths.
I don't run many colored one drop, so I think the filter lands can be strong. If you're running all the one mana tutors tho, then maybe it's best to steer clear. If you're looking at them I would definitely check out the Odessey one's like Skycloud Expanse. They really make colorless lands easier to live with.
Is anyone else testing Lazav, the Multifarious. In my playtests he's hit and miss. Usually just copying a wall or strong blocker. Turns out ETB creatures are good with Aminatou, but not really with LAzav. :/
That's a good point. Morph and Manifest have a special place in my heart, and it's nice to see them looked at from a competitive standpoint.
Ew, Anafenza is the worst. I hope it works out for you. Looking forward to hearing your evaluation.
I've run most of these cards in some way or another when I first built the deck. Cloudform and Lightform are both nice at creating tokens and such, but in my experience end up being more cute than anything else. Also, when you first manifest a card with them you have to decide if you want to flip the card immediately or create another token and potentially lose your chance.
Mastery of the Unseen is seriously mana intensive, and I don't really seeing it worked too well in a list without some serious changes. If we were to move into a more instant speed control list, I could see it having a place. Primordial Mist is still in my list, and it's pretty okay. Might take it out as I optimize my list. Don't know yet.
I used to run Reality Shift, but ended up cutting it. It's cool in that it dodges some removal hate. There's been plenty of times that I've been able to use it against a problack card or a card with indestructable in my other lists. Here tho, it's really awkward giving my opponent creatures while trying to keep planeswalkers on the board.
Write into Being is really solid. Greatly increases your chances of ramping something out good, and works very well with Miracles. Pity it isn't an instant.
Jeskai Infiltrator is a little bit better than you give him credit for. The unblockable is easy to get in our deck, as creatures are typically on the down tho. And he and the manifest enter the battlefield untapped, effectively setting 4 toughness on the battlefield ready to block. The only problem I've had is getting multiple uses out of him, as typically I don't want to flip him while I have other creatures on the battlefield and 3 mana is quite an investment to be paying over an over again. I do very much like him however, and I'd recommend giving him a chance. Compared to other manifest cards, he puts a lot of power on the battlefield to protect Aminatou with. And he's one of the few creatures in a non reanimator list worth copying with Lazav.
Qarsi, High Priest is a card I've wanted to try for a while, especially because I have a foil copy. I think if he could sac himself he'd be an auto include. As is tho... It's tough.
Wanted to say thank you all for giving me a hand to making some recent changes! Think it is nearly done. One question: What is everyone’s thoughts on adding Twilight Prophet for the reanimator build. Can totally play off of the top deck ability with our commander while waiting to dumb it into the graveyard in the late game.
EDH
WOrzhova's PoliticsB
UStensia's SaintW
U1000 FacesB
UIzzet's GambitR
RUBThe Rose's ThornBUR
RUGEternal HuntGUR
UWBArchitect's FoundryBWU
BBlood PactB
The more I look at Magister of Worth, the more I can see it's value. Obviously with your deck being able to setup your own graveyard with creatures the 'grace' portion can do work. I'm just hesitate as all players get to choose the outcome, so it's not always going to end up the vote that you want. I feel it would be a better card with some graveyard removal yourself, especially at instant speed from your hand. So if opponents go the way of 'grace' you can get a person on it.
Twilight Prophet is Bob's fancy cousin. The 2/4 flying is a factor as well, pretty good at blocking pesky flyers, that would otherwise attack for free. I definitely think it will be value in any Aminatou deck that plays it. I certainly could see myself playing it in any version I'd put together. Putting a Omniscience, etc on top and dealing 10 damage to all opponents, and gaining 10 life is a path to victory. Being able to continuously put that card back on top with Aminatou [+1] does mean that opponents will have to deal with Twilight Prophet and/or Aminatou, or die in 2-4 turns.
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
But you can check out GrimoireDark "new version" here => https://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/796621-c18-1-4-aminatou-the-fateshifter-the-8-year-old?page=8#c176
Niv-Mizzet Reborn
Feather, the Redeemed
Estrid, the Masked
Teshar
Tymna/Ravos
Najeela, Blade-Blossom
Firesong & Sunspeaker
Zur the Enchanter
Lazav, the Multifarious
Ishai+Reyhan
Click images for decks->
-Prime Speaker Vannifar
---------------------Will & Rowan Kenrith
For reference, here is the newest version of my deck:
1 Aminatou, the Fateshifter
Creatures:16
1 Baleful Strix
1 Jace, Vryn's Prodigy
1 Heliod's Pilgrim
1 Spellseeker
1 Clever Impersonator
1 Cataclysmic Gearhulk
1 Doom Whisperer
1 Magister of Worth
1 Noxious Gearhulk
1 Sun Titan
1 Angel of Serenity
1 Emeria Shepherd
1 Nezahal, Primal Tide
1 Ashen Rider
1 Avacyn, Angel of Hope
1 Void Winnower
Instant:15
1 Enlightened Tutor
1 Entomb
1 Mystical Tutor
1 Path to Exile
1 Spell Pierce
1 Swan Song
1 Swords to Plowshares
1 Vampiric Tutor
1 Counterspell
1 Cyclonic Rift
1 Negate
1 Predict
1 Anguished Unmaking
1 Frantic Search
1 Thirst for Knowledge
1 Careful Study
1 Ponder
1 Reanimate
1 Demonic Tutor
1 Buried Alive
1 Entreat the Angels
1 Entreat the Dead
1 Toxic Deluge
1 Supreme Verdict
1 Unburial Rites
1 Terminus
1 Temporal Mastery
Enchantment:9
1 Mystic Remora
1 Animate Dead
1 Dance of the Dead
1 Search for Azcanta
1 Necromancy
1 Oath of Jace
1 Rhystic Study
1 Parallax Wave
1 Oath of Teferi
Artifacts:8
1 Sol Ring
1 Azorius Signet
1 Dimir Signet
1 Fellwar Stone
1 Heart of Kiran
1 Orzhov Signet
1 Talisman of Dominance
1 Talisman of Progress
Planeswalkers:4
1 Kaya, Ghost Assassin
1 Narset Transcendent
1 Ob Nixilis Reignited
1 Teferi, Temporal Archmage
1 Bloodstained Mire
1 Bojuka Bog
1 Caves of Koilos
1 City of Brass
1 Command Tower
1 Drowned Catacomb
1 Exotic Orchard
1 Flooded Strand
1 Glacial Fortress
1 Godless Shrine
1 Hallowed Fountain
4 Island
1 Isolated Chapel
1 Mana Confluence
4 Plains
1 Polluted Delta
1 Prairie Stream
1 Reflecting Pool
1 Sunken Hollow
4 Swamp
1 Temple of Deceit
1 Temple of Enlightenment
1 Temple of Silence
1 Urborg, Tomb of Yawgmoth
1 Vault of the Archangel
1 Watery Grave
1 Windswept Heath
I originally ran a combo version of the deck with reanimator as the backup. Instead, this is a hybrid more focused on the reanimation (favorite playstyle) with some planeswalker shenanigans thrown in. Only played this version once, but holy hell did it perform! Want to find room for Twilight Prophet so I have an excuse to buy a foil City's blessing lol
EDH
WOrzhova's PoliticsB
UStensia's SaintW
U1000 FacesB
UIzzet's GambitR
RUBThe Rose's ThornBUR
RUGEternal HuntGUR
UWBArchitect's FoundryBWU
BBlood PactB