Quote from 75chan »I'd like Vexing Scuttler a lot more if it didn't require 12 mana and a way to get in for damage to go infinite with...
Quote from 75chan »I think running Borderpost is making the mistake of running subpoor cards in order to make more damage per attack, but I hate taplands with a passion. It's never a mox because it costs mana and won't make 2 mana turn 1
Quote from Sheriff-K »Quote from 75chan »I'd like Vexing Scuttler a lot more if it didn't require 12 mana and a way to get in for damage to go infinite with...Isn't it 10 Mana (provided you have a Land drop for your 2nd Turn?) 2 to Ninjutsu, 5 to Warp (7 Mana).. next Turn: Land Drop, 4 to Emerge, 2 to Ninjutsu, 5 to Warp (11 Mana.)
If you have no Land drop for the Turn, you can Tap a Basic, use that Mana for Borderpost's Ability, return the Basic to Hand, and then play it from Hand as your Land drop for Turn. So.. it's effectively a Mox that enters Tapped?
Btw, I'm toying around with River of Tears, but it should probably just be another Island.. lol. (But it's SO PRETTY!)
Is Key to the City better than Thassa or Writ of Passage? I wouldn't think so.. I'd originally cut the Key for Thassa, but now I'm not sure.. The Scry isn't entirely useless though, since you can bottom expensive Cards you may not need.
Here's my current list btw (Sideboard is the flex Slots I can't decide on for the remaining 4 Cards:) https://tappedout.net/mtg-decks/01-08-18-orb-ninjas/?cb=1533678118
Quote from Stapler »The Scuttler-Warp-Yuriko combo is actually only 9 mana to start, provided you already have Time Warp and Scuttler in hand and hit both your land drops for the next two extra turns. On 9 mana is Time Warp + Vexing Scuttler (saccing Yuriko) recurring Time Warp, on 10 mana is Time Warp + 5 mana you can spend removing blockers or drawing cards to hit land drops, on 11 mana is Ninjutsu back Scuttler with Yuriko, sac Yuriko to Scuttler getting Warp, play Warp.
Quote from Schreckstoff »I don't play Treasure Cruise in any of my decks rn. DTT outperforms it and I've found Secrets of the Golden City to be better in that slot as it doesn't require me to ravage my own GY.
Quote from Sheriff-K »How do you guys feel about Bident of Thassa..? Seems like Drawing a ton of extra Cards would be nice.. But 4CMC IS pretty high, and our Commander is already a Card Draw Engine.. (It can also potentially be used to open up a path to swing in uninhibited.)
PS. (@plushpenguin, I don't think you updated your main post deck list w/ the -trition +stalker.)
Quote from Sheriff-K »PS. I ran into an interesting scenario where Sakashima's Student and Yuriko, can create infinite Mana in the Combat Step with a Lost Vale and Cloud of Faeries on the Board.. 'xD
Quote from 75chan »Personal Tutor is a card we should run