I think I've already posted my four EDh decks in here (for bookkeeping purposes mostly since I don't have anymore a "Buy List" for those commanders of mine). However this post will be different. I'm currently brewing a Reveka, Wizard Savant deck. Since she doesn't untap on your next untap step, the deck is filled with tricks which helps in utilizing tap and untap effects. At first, I've included cards such as Thornwind Faeries, Prodigal Sorcerer and the like, but apparently, they don't do that much of an impact during the course of the game.
The decklist is divided into categories based on utility for easier navigation. I'm still trying to find the perfect balance for this deck when it comes to lands vs. mana rocks and card draw. Most games, I don't have enough mana cast my spells, and sometimes, I've got so much mana that I don't know what to do with it.
Basic Strategy is to play Reveka and untap it several times to deal massive damage to players (or creatures) which Pemmin's Aura and Freed from the Real does perfectly well. I once killed an opponent with 34 life using only these cards + Nykthos, Shrine to Nyx. And that's why I've included cards that would help me rush Nykthos to my hand, such as Expedition Map and Tolaria West. Intruder Alarm also plays a very important role in the deck as it untaps my commander (and all my creatures) almost every turn. Its fun when you have the enchantment plus Arcanis the Omnipotent in play.
Second strategy is to combo off. The most obvious combo here is Aphetto Alchemist or Tidewater Minion + Illusionist's Bracers and you'll get infinite untaps. However, with the bracers, you can actually go off with any of the creatures that can untap Reveka (Fatestitcher and Vizier of Tumbling Sands) if you add in Mirage Mirror into the mix. Since these two cards can't target themselves, you have to have the mirror to go infinite. (It is also important to take note that both of these cards can untap Nykthos at will as well to generate lots of mana!)
You're in a blue deck so you should be using Cyclonic Rift and Fact or Fiction. High Tide doesn't quite ramp you, but it helps you combo off with regards to mana so I would include it. Propaganda should help keep you alive by making you less of a target so you can live long enough to combo off. I think Retraction Helix is great and definitely is worth putting back in. I would also replace one of the counterspells with Arcane Denial, and one of the tutors with Mystical Tutor so you can tutor up bounce or card draw as you need it.
The biggest problem I see with your deck is the ramp seems really bad. 37 lands is fine for a low CMC deck like yours, but when it comes to rocks there are a lot of better options. Also quick reminder that while Expedition Map is a good card, it isn't ramp and shouldn't be considered as such when counting up your mana.
I would go out:
You're in a blue deck so you should be using Cyclonic Rift and Fact or Fiction. High Tide doesn't quite ramp you, but it helps you combo off with regards to mana so I would include it. Propaganda should help keep you alive by making you less of a target so you can live long enough to combo off. I think Retraction Helix is great and definitely is worth putting back in. I would also replace one of the counterspells with Arcane Denial, and one of the tutors with Mystical Tutor so you can tutor up bounce or card draw as you need it.
The biggest problem I see with your deck is the ramp seems really bad. 37 lands is fine for a low CMC deck like yours, but when it comes to rocks there are a lot of better options. Also quick reminder that while Expedition Map is a good card, it isn't ramp and shouldn't be considered as such when counting up your mana.
I would go out:
EDIT: Forgot to mention, your deck seems fun, I like it
It is indeed a fun deck to play. I love when players ask what my commander does, and then they absolutely have no idea what's inside my deck.
Yup, will take those into consideration (especially the mana rocks). I already added Gilded Lotus, Hedron Archive and Thought Vessel into my real deck (but just hadnt had the time to update this list). I only have one copy of Thran Dynamo and its in my Traxos, Scourge of Kroog deck ... I would have to acquire another copy if ever.
I think I've already posted my four EDh decks in here (for bookkeeping purposes mostly since I don't have anymore a "Buy List" for those commanders of mine). However this post will be different. I'm currently brewing a Reveka, Wizard Savant deck. Since she doesn't untap on your next untap step, the deck is filled with tricks which helps in utilizing tap and untap effects. At first, I've included cards such as Thornwind Faeries, Prodigal Sorcerer and the like, but apparently, they don't do that much of an impact during the course of the game.
The decklist is divided into categories based on utility for easier navigation. I'm still trying to find the perfect balance for this deck when it comes to lands vs. mana rocks and card draw. Most games, I don't have enough mana cast my spells, and sometimes, I've got so much mana that I don't know what to do with it.
Basic Strategy is to play Reveka and untap it several times to deal massive damage to players (or creatures) which Pemmin's Aura and Freed from the Real does perfectly well. I once killed an opponent with 34 life using only these cards + Nykthos, Shrine to Nyx. And that's why I've included cards that would help me rush Nykthos to my hand, such as Expedition Map and Tolaria West. Intruder Alarm also plays a very important role in the deck as it untaps my commander (and all my creatures) almost every turn. Its fun when you have the enchantment plus Arcanis the Omnipotent in play.
Second strategy is to combo off. The most obvious combo here is Aphetto Alchemist or Tidewater Minion + Illusionist's Bracers and you'll get infinite untaps. However, with the bracers, you can actually go off with any of the creatures that can untap Reveka (Fatestitcher and Vizier of Tumbling Sands) if you add in Mirage Mirror into the mix. Since these two cards can't target themselves, you have to have the mirror to go infinite. (It is also important to take note that both of these cards can untap Nykthos at will as well to generate lots of mana!)
A last resort combo is with Kaho, Minamo Historian or Elite Arcanist+ Dramatic Reversal. This gives us infinite untaps and infinite mana (depending on the mana rocks available). The same is true with Sigil Tracer + any wizard + Dramatic Reversal as this gives us infinite mana and infinite untaps too.
There it is! That's the overall strategy.
Any suggestions would be appreciated.
1 Reveka, Wizard Savant
Lands
25 Island
1 Halimar Depths
1 Tolaria West
1 Lonely Sandbar
1 Desert
1 Buried Ruin
1 Seat of the Synod
1 Arcane Lighthouse
1 Mirrorpool
1 Nykthos, Shrine to Nyx
1 Reliquary Tower
1 Ghostly Quarter
1 Myriad Landscape
Ramp
1 Expedition Map
1 Sol Ring
1 Sapphire Medallion
1 Hedron Crawler
1 Star Compass
1 Silver Myr
1 Sky Diamond
1 Thought Vessel
1 Commander Sphere
1 Basalt Monolith
1 Inspiring Statuary
1 Hedron Archive
1 Gilded Lotus
1 Caged Sun
1 Aphetto Alchemist
1 Dramatic Reversal
1 Vizier of Tumbling Sands
1 Pemmin's Aura
1 Freed from the Real
1 Intruder Alarm
1 Thousand-Year Elixir
1 Fatestitcher
1 Tidewater Minion
1 Paradox Engine
Counter/ Removal
1 Counterspell
1 Negate
1 Memory Lapse
1 Unified Will
1 Arcane Denial
1 Ovinize
1 Capsize
1 Wipe Away
Card Draw
1 Enclave Cryptologist
1 Thought Courier
1 Mystic Remora
1 Lat-Nam's Legacy
1 Perilous Research
1 Rhystic Study
1 Pull from Tomorrow
1 Fact or Fiction
1 Archivist
1 Azami, Lady of Scrolls
1 Muddle the Mixture
1 Reshape
1 Fabricate
1 Trinket Mage
1 Whir of Invention
1 Mystical Tutor
Other Utility Spells
1 Illusionist's Bracers
1 Mirage Mirror
1 Cowardice
1 Dismiss into Dream
Other Utility Creatures
1 Viodmage Prodigy
1 Thada Adel, Acquisitor
1 Jace's Archivist
1 Sigil Tracer
1 Clever Impersonator
1 Elite Arcanist
1 Kaho, Minamo Historian
1 Willbreaker
1 Arcanis the Omnipotent
WBG Ikra Shidiqi and Sidar Kondo Defender Deck WBG
C Traxos Voltron C
WGUR Kynaios and Tiro Competitive Group Hug WUGR
RW Basandra Pain and Combat WR
U Reveka Tap-Untap Shenaningans U
OUT
Meloku the Clouded Mirror
Walking Atlas
Mirran Spy
Myr Welder
Future Sight
Inspired Sprite
Oona's Grace
Retraction Helix
Temporal Adept
Island
IN
Stoic Rebuttal
Paradox Engine
Elite Arcanist
Dramatic Reversal
Mindstone
Arcanis, the Omnipotent
Mirrorpool
Tradewind Rider
Voidmage Prodigy
Overwhelming Denial
WBG Ikra Shidiqi and Sidar Kondo Defender Deck WBG
C Traxos Voltron C
WGUR Kynaios and Tiro Competitive Group Hug WUGR
RW Basandra Pain and Combat WR
U Reveka Tap-Untap Shenaningans U
The biggest problem I see with your deck is the ramp seems really bad. 37 lands is fine for a low CMC deck like yours, but when it comes to rocks there are a lot of better options. Also quick reminder that while Expedition Map is a good card, it isn't ramp and shouldn't be considered as such when counting up your mana.
I would go out:
and add the following instead:
EDIT: Forgot to mention, your deck seems fun, I like it
It is indeed a fun deck to play. I love when players ask what my commander does, and then they absolutely have no idea what's inside my deck.
Yup, will take those into consideration (especially the mana rocks). I already added Gilded Lotus, Hedron Archive and Thought Vessel into my real deck (but just hadnt had the time to update this list). I only have one copy of Thran Dynamo and its in my Traxos, Scourge of Kroog deck ... I would have to acquire another copy if ever.
The reason why Silver Myr and Hedron Crawler are there so that they too can untap via Intruder Alarm
I'll consider adding High Tide, Mystical Tutor and Arcane Denial. Then, i'll try to find something to cut for Fact or Fiction and Cyclonic Rift.
I added Dismiss into Dream and Rhystic Studyas well.
Thanks a lot!
WBG Ikra Shidiqi and Sidar Kondo Defender Deck WBG
C Traxos Voltron C
WGUR Kynaios and Tiro Competitive Group Hug WUGR
RW Basandra Pain and Combat WR
U Reveka Tap-Untap Shenaningans U