Quote from Sheldon »Paradox Engine is a more defensive card.
Quote from darrenhabib »The deck looks sweet.
I'd add Benevolent Bodyguard mainly to protect Teshar, Ancestor's Apostle, as obviously you just gain so much value by keeping him in play. With this card in play, it's a case of opponents can't really use one-for-one removal.
I really like Static Orb in Stax, because it can single handedly stop what opponents are doing. It does mean that you are probably not attacking with your creatures, but is a must deal with by opponents. The thing with Sphere of Resistance type cards is that opponents can play around them a bit, so don't necessarily need to be dealt with as a single card.
I would play Swords to Plowshares to make sure you can put that commander back into the command zone, and Stax them out of playing it again.
Sensei's Divining Top look pretty mediocre without the fetch lands. (Arid Mesa, Marsh Flats, Windswept Heath, Flooded Strand, Myriad Landscape).
Monastery Mentor would be a nice addition.
Only if you can afford them Mox Diamond, Mox Opal and even Mox Amber ($397 all up!), are better with Armageddon and Winter Orb. Also extra triggers for Teshar.
Quote from d0su »
Benevolent Bodyguard looks good, I went ahead and got my hands on one.
I'm not sold on Static Orb. I had it in the first draft and yeah it packs a wallop, but I kind of need to be swinging with creatures.
Swords is good, probably worth running despite it being a noncreature. I will try to make room. I'll skip Path to Exile because it is counterproductive to the mana denial strategy.
Top is iffy, yeah. But I think it still pulls its weight because of its crazy synergy with Teshar -- think of it as really the best "bauble".
Do you think I have enough non creatures to justify Monastery Mentor?
I have some of those moxen, but I cut them because of they their anti-synergy with Thorn of Amethyst etc. I thought it would be a toss-up between those and regular ol' lands. But they are good with Teshar and Armageddon... what do you think?