Timely. With the release on Dominaria, Darigaaz Reincarnated is perfect for the RGB dragon tribal I was hoping to create. While Karrthus, Tyrant of Jund would also have it's obvious benefits, Darigaaz is the more budget option I very grateful to see.
It's somewhat sad to see Atarka, World Render moved to the 99. He packed a brutal punch - which acted as a double-edged sword. I struggled to retain enough board position to swing with Atarka out...because if I did, it usually meant game. With Darigaaz Reincarnated, I'm hoping to smooth that pressure out a bit.
I call the deck: Darigaaz'z Dragons
Would love to hear from the community on ways I can further push this theme. Comments, suggestions, and criticisms are always welcome.
All my decks try to adhere to these guidelines:
1) Be able to win.
2) Be mostly true to a flavor and a theme.
3) Be good against one or multiple opponents.
5) Be fun to pilot or to play against and interactive.
6) Have multiple paths to victory.
7) Have lots of cool interactions and synergy.
8) Play out differently every game to keep it fun over a long time.
9) Be streamlined and fast to play without excessive upkeep, time-consuming play or overcomplicated boardstates.
10) Integrate the Commanders abilities into the strategy at least a little, but be able to win without ever playing the commander.
The number in front of the card will denote CMC of the creature/spell.
It's somewhat sad to see Atarka, World Render moved to the 99. He packed a brutal punch - which acted as a double-edged sword. I struggled to retain enough board position to swing with Atarka out...because if I did, it usually meant game. With Darigaaz Reincarnated, I'm hoping to smooth that pressure out a bit.
I call the deck: Darigaaz'z Dragons
Would love to hear from the community on ways I can further push this theme. Comments, suggestions, and criticisms are always welcome.
All my decks try to adhere to these guidelines:
1) Be able to win.
2) Be mostly true to a flavor and a theme.
3) Be good against one or multiple opponents.
5) Be fun to pilot or to play against and interactive.
6) Have multiple paths to victory.
7) Have lots of cool interactions and synergy.
8) Play out differently every game to keep it fun over a long time.
9) Be streamlined and fast to play without excessive upkeep, time-consuming play or overcomplicated boardstates.
10) Integrate the Commanders abilities into the strategy at least a little, but be able to win without ever playing the commander.
The number in front of the card will denote CMC of the creature/spell.
7 Darigaaz Reincarnated
//Dragons (24)
4 Boneyard Scourge
4 Verix Bladewing
4 Territorial Hellkite
4 Thunderbreak Regent
5 Kolaghan, the Storm's Fury
5 Wasitora, Nekoru Queen
5 Scourge of Valkas
5 Boltwing Marauder
5 Thundermaw Hellkite
6 Hellkite Charger
6 Dragon Broodmother
6 Hunted Dragon
6 Savage Ventmaw
6 Steel Hellkite
6 Warmonger Hellkite
6 Dragonlord Kolaghan
6 Lathliss, Dragon Queen
7 Bladewing the Risen
7 Deathbringer Regent
7 Atarka, World Render
7 Knollspine Dragon
7 Tyrant's Familiar
8 Utvara Hellkite
8 Bogardan Hellkite
//Non-Dragons (4)
1 Dragonmaster Outcast
2 Dragonlord's Servant
3 Dragonspeaker Shaman
4 Drumhunter
3x Genesis Wave
3 Elemental Bond
3 Hunter's Insight
4 Momentous Fall
5 Shamanic Revelation
5 Torrent of Souls
6 Selvala's Stampede
//Buff (10)
2 Dragon Tempest
3 Fires of Yavimaya
3 Mirage Mirror
4 Flameshadow Conjuring
4 Crucible of Fire
4 Bear Umbra
4 Frontier Siege
5 Sight of the Scalelords
5 Where Ancients Tread
6 Warstorm Surge
//Control (4)
2 Deglamer
2 Unravel the Aether
4 Decimate
5 Crux of Fate
//Ramp (12)
1 Sol Ring
3 Chromatic Lantern
3 Atarka Monument
3 Kolaghan Monument
3 Dragon's Hoard
3 Darksteel Ingot
3 Cultivate
3 Kodama's Reach
3 Grow from the Ashes
4 Hedron Archive
4 Explosive Vegetation
7 Zendikar Resurgent
0 Command Tower
0 Savage Lands
0 Blood Crypt
0 Rootbound Crag
0 Dragonskull Summit
0 Path of Ancestry
0 Cinder Glade
0 Smoldering Marsh
0 Foreboding Ruins
0 Game Trail
0 Bojuka Bog
0 Flamekin Village
0 Kessig Wolf Run
0 Rogue's Passage
0 Blighted Woodland
0 Opal Palace
0 Haven of the Spirit Dragon
0 Crucible of the Spirit Dragon
0 Evolving Wilds
0 Terramorphic Expanse
0 Temple of the False God
6 Mountain
8 Forest
3 Swamp
100 cards so far...
May 11 2018:
Bower Passage >> Dragonlord Kolaghan
Broodmate Dragon >> Verix Bladewing
Hammer of Purphoros >> Boltwing Marauder
Languish >> Selvala's Stampede
Obelisk of Jund >> Kolaghan Monument
Rugged Highlands >> Rootbound Crag
Bloodfell Caves >> Dragonskull Summit
Banefire >> Crucible of Fire
Aug 3 2018:
Skyline Despot >> Lathliss, Dragon Queen
Mountain >> Blood Crypt
Dec 1 2018:
Commander's Sphere >> Dragon's Hoard
Kazandu Refuge >> Game Trail
Akoum Refuge >> Foreboding Ruins
| B Erebos, God of VampiresB | GYeva SmashG | RBosh ArtifactsR | GURAnimar +1 BeatsGUR | RBVial's Secret Hot SauceRB | UBRNekusar, Draw if you DareUBR | RGBDarigaaz'z DragonsRGB | GBSlimeFEETGB | UBOn-Hit LazavUB | URBrudiclad's Artificer InventionsUR | GUBMuldrotha's ElementalsGUB | WUGKestia's EnchantmentsWUG | GUTatyova - Draw, Land, Go!GU | WGArahbo's EquipmentWG | BUWVarina's ZOMBIE HORDESBUW | WLyra's Angelic SalvationW | WBChurch of TeysaWB | UAzami...WizardsU